<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.gbatemp.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Heart</id>
	<title>WikiTemp - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gbatemp.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Heart"/>
	<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/wiki/Special:Contributions/Heart"/>
	<updated>2026-06-08T17:34:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=57509</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=57509"/>
		<updated>2015-03-19T02:00:16Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs  to obtain the DSP version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises.  Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as &#039;&#039;Issues&#039;&#039; and put audio streaming in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as &#039;&#039;Works&#039;&#039; with notes of audio streaming.  Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use DMToolbox or the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If the game itself already has a widescreen option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480p&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;FST&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=007: Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v2.280 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Blackscreen (only sound) durng intro; &amp;lt;br/&amp;gt; 480p and 60hz issues: Menu is distorted (Wii). Works with 50hz.}}&lt;br /&gt;
{{ NIN| name=007: Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v2.217 | lastVer= | status =  Works | comp = | size = | mcemu =yes  | wide = | 480P = Issues | fst = | notes = Blackscreen durng intro; &amp;lt;br/&amp;gt; 480p and 60hz issues: Menu is distorted (Wii). Works with 50hz.}}&lt;br /&gt;
{{ NIN| name=007: Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v2.283 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes  | wide = | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes  | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name=007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status =  Works | comp = | size = | mcemu =yes  | wide = | 480P = Issues | fst = | notes = 480p and 60hz issues: Menu is distorted (Wii). Works with 50hz.}}&lt;br /&gt;
{{ NIN| name =007: Everything or Nothing | region = USA | sound =works  | dsp =v3  | ver = v2.177 | lastVer= | status =  works | comp =  | size = 1.35 GB  | mcemu = yes  | wide =support  | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =007: From Russia with Love | region = USA | sound =works  | dsp =v6  | ver = v3.313 | lastVer= | status =  Works | comp = yes | size = 1.30 GB | mcemu =yes  | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v2.187 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v2.183 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v2.199 | lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v2.183| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes   | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}&lt;br /&gt;
{{ NIN| name=007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v2.199 | lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v2.246 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v2.292 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = &amp;lt;br /&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide =  yes | 480P =support  | fst =  | notes =  }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = wait atleast 2 seconds on each cutscene even the intro one before passing it or else it will freeze. A lot of frame skipping }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status =  Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v2.171| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 26.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status =  Works | comp =yes | size = 1.27 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v2.273 | lastVer= | status =  Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v2.164 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v2.164 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v2.164 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size =1.34 GB&amp;lt;br /&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.260 | lastVer = | status = works| comp = yes | size =1.33 GB&amp;lt;br /&amp;gt;1.24 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer=  | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v2.176 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes  | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v2.181 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = issues | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame. &amp;lt;br&amp;gt;Blackscreen with 480p but game runs behind. Works with 60hz. }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer=  | status = Works | comp =yes | size = 725 MB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.&amp;lt;br&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. &amp;lt;br&amp;gt;50hz works (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes =  Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = no | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer =  | status = Works | comp = yes | size = 602 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P =  | fst = | notes = Widescreen issues: Whole game is distorted.}}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer=  | status = works | comp = yes | size = 0.99 GB | mcemu = yes  | wide = issues | 480P = yes | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status =  Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works  | dsp = v4 | ver = v2.278 | lastVer= | status =  works | comp =yes | size = 1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status =  works | comp =yes | size = 1.31 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v2.166  | lastVer= | status =  Works | comp =yes | size = 1.21 GB | mcemu =yes  | wide =support | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp =  | ver = v2.163 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v2.162 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status =  Works | comp = yes | size = 426 MB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P  =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie&#039;s Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes  | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes  | 480P = yes  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Conan | region = EUR | sound = Works | dsp =  | ver = v2.165 | lastVer= | status = Works | comp = | size = | mcemu = yes| wide = no | 480P = issues | fst =  | notes = Asks to switch to 60 HZ mode, but still displays in 480i}}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = no | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166  | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v2.269 | lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes  | wide = yes | 480P =yes | fst = | notes = Forcing widescreen stretches image.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v2.270 | lastVer=  | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer=  | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes  | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dakar 2: The World&#039;s Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = issues | 480P = | fst = | notes =Widescreen issues: Small graphics glitches.}}&lt;br /&gt;
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works  | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Donald Duck: Goin&#039; Quackers  | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Meet the Robinsons | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Piglet&#039;s Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s The Haunted Mansion | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp =  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}&lt;br /&gt;
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v2.164| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v2.164 | lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v2.164 | lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v2.229 | lastVer= | status = works| comp = issues | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works  | dsp = v6 | ver = v2.175 | lastVer= | status = works | comp = yes  | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = yes | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = issues | fst = | notes =Widescreen hack has no effect, 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen hack has no effect, 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status =  Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status =  Works | comp =yes | size = 867 MB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Driven | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer=  | status =  Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6  | ver = v2.284 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame. Language selector doesn&#039;t work; game is set by default to English.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.&amp;lt;br /&amp;gt;Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = EUR | sound = Works | dsp = v2 | ver = v2.164 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = You must run the game in 60Hz to force 480p }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = USA | sound = Works | dsp = v2 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = JAP | sound = works  | dsp = v4 | ver = v2.265 | lastVer = | status =  Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = v2.164 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst =yes | notes = Set video mode to &amp;quot;Force NTSC&amp;quot; for 480P. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Breakin&#039; Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v2.249| lastVer= | status = Works| comp = | size =  | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v2.164 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = support | fst =yes | notes = Freezes (White Screen) when loading a new chapter if you forced another region&#039;s video mode (Like: NTSC) - works fine if you use &amp;quot;Auto&amp;quot;, &amp;quot;PAL50&amp;quot; or &amp;quot;PAL60&amp;quot;.}}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}&lt;br /&gt;
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Franklin: Un anniversaire surprise  | region = FRN | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Freaky Flyers Disc 1&amp;lt;br /&amp;gt;Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.35 GB | mcemu = yes| wide = yes  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4  | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2  | ver = v2.175 | lastVer= | status = Issues | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = Game plays at 2x speed. }}&lt;br /&gt;
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes   | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp =  | ver =  | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer=  | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v2.145 | lastVer= | status =  Works | comp = yes | size = 1.33 GB | mcemu =yes  | wide = support| 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v2.277 | lastVer= | status =  Works | comp =  | size = 1.26 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gekituisenki: Zero Fighter  | region = JAP | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp =  | size = 1.21 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer=  | status =  works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3  | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v2.187 | lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v2.187  | lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.12 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes  | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue.  }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3  | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Grim Adventures of Billy &amp;amp; Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn&#039;t work if shrunk. }}&lt;br /&gt;
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.317 | lastVer= | status = Issues | comp = yes | size = 617 MB | mcemu = yes | wide = | 480P =  | fst = yes | notes = Runs two times faster, however it seems dependent on how many cars ahead of you. From the start it seems ok, but when you in the 1st or 2nd position game will run 2 times faster. }}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v2.270 | lastVer= | status =  Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v2.270 | lastVer= | status =  Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works  | comp =yes | size = 1.33 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v2.207 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp =yes  | size = 907 MB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer=  | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status =  works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status =  works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status =  works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer=  | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = VJ Demo has no music.}}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp =  | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes  | wide =  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp =  | ver = v2.183 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp =  | ver = v2.260 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status =  Works | comp = yes | size = 333 MB | mcemu =yes  | wide = yes | 480P = no | fst = yes/issues/no | notes =  }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3  | ver = v2.145 | lastVer= | status = Works | comp =  | size = 1.04 GB | mcemu =yes  | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = objects disappear outside 4:3 frame}}&lt;br /&gt;
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v2.289 | lastVer= | status =  works | comp = | size = 1.35 GB&amp;lt;br&amp;gt;1.?? GB | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.265 | lastVer=  | status =  works | comp = yes | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.128 | lastVer=| status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Unshrinkable with DMToolbox&amp;lt;br /&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Widescreen issues:  Menus are distorted}}&lt;br /&gt;
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = works | dsp = v5 | ver = v3.324 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen only works on Wind Waker demo.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = works | dsp = v5 | ver = v3.324 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes =  Widescreen only works on Wind Waker demo.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp = yes | size =  1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v2.249 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v2.179 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2  | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2  | ver = v2.166 | lastVer= | status = Works | comp = | size =  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lemony Snicket&#039;s A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v2.275| lastVer= | status = Works | comp =yes | size = 1.20 GB&amp;lt;br /&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v2.288 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Trying to force progressive results in black screen; audio can still be heard. }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 118 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.305 | lastVer=   | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status =  Works | comp =yes  | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v3.305| lastVer = | status =  works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v3.305 | lastVer = | status =  works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = support | fst =yes | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v2.153 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v2.153 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v2.153 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v2.153 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes  =No mic support on WiiU.&amp;lt;br /&amp;gt; Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v2.153 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v2.146 | lastVer= | status = Works | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.304 | lastVer= | status =Works| comp = | size = 602 MB | mcemu = | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mat Hoffman&#039;s Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status =  Works | comp = | size =  | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v2.248 | lastVer= | status =  works | comp = | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v2.161 | lastVer= | status = works | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v2.183 | lastVer= | status = Works | comp = yes | size = 867 MB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Starting a mission takes up to 5 seconds.}}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v2.183 | lastVer= | status = Works | comp = yes | size = 1.13 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Starting a mission takes up to 5 seconds.}}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v2.207 | lastVer= | status = works | comp = | size = 1.35 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a mission takes up to 5 seconds.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v1.132 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v3.315 | lastVer=   | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer=  | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer=  | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status =  works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here]. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works  | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2  | ver = v2.167 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = Issues | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch doesn&#039;t work, at least on 480i}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v2.167 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = Issues | 480P = yes | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.311 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen. }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer=  | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn&#039;t work on Hydro Thunder or any of the 2D games obviously. }}&lt;br /&gt;
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer=  | status = works | comp =  | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer=  | status = works | comp =no  | size = 1.16 GB| mcemu =yes | wide =  | 480P = | fst = | notes = Shrunken ISO blackscreens. }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp =  | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status =  Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2004  | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2005  | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MX SuperFly featuring Ricky Carmichael  | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.128| lastVer=  | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes |  |  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu =  | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status =  Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes =}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NASCAR 2005: Chase for the Cup  | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = | size = 950 MB | mcemu =yes  | wide = | 480P =support  | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P =  support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v1.80  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer=  | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v1.100 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = no | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Shrunken iso black screens when selecting Interlaced or Progressive mode}}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v2.178 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Neighbors from Hell  | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes  | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.300 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works  | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = support| 480P = support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = | size = 1.36 GB | mcemu = yes | wide =  | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp =  | ver = v2.278  | lastVer=  | status =   works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp =   | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4  | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp =  | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues:   Objects near the edge disappear outside the frame}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen patch has no effect}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = | 480P = | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer=  | status = works | comp =yes | size = 796 MB | mcemu = yes  | wide = yes | 480P =support  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer=  | status = Works | comp = yes| size = 1.07 GB | mcemu = yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = | dsp = v5 | ver = v2.168 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = yes | 480P =  | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works  | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status =  works | comp = yes | size = 852 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = Widescreen issues: Random lockups or complete failure to start the game.  }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v2.288 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = Trying to force progressive results in black screen }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6  | ver = v2.278 | lastVer= | status =  Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v2.279 | lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.323 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound =works | dsp =  | ver = v2.301 | lastVer= | status = Works | comp = | size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = EUR | sound =works | dsp =  | ver = v2.301 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | sound =works | dsp =  | ver = v2.301 | lastVer =  | status = works | comp = | size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = yes | notes = Forcing Widescreen results in a blackscreen, but the game can still be heard playing. Select No on the calendar screen. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = support| fst = | notes =  Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v2.289 | lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =works  | dsp = v5 | ver = v2.289 | lastVer= | status = Works | comp =yes  | size = 971 MB | mcemu =yes  | wide =yes | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v2.168 | lastVer= | status = Works| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v2.168 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp =v9  | ver = v3.323 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp =  | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer=  | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = intro and cutscenes play silent. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v2.145 | lastVer=  | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= yes| fst = | notes = Very long access time to memory card. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.140| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v2.279 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v2.260 | lastVer=  | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works  | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status =  works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Redcard | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status =  works | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes| size = 1.29 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu =yes | wide =no  | 480P = no  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer=  | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = PAL version should be forced into 60Hz. If you force it to 480p the game has many issues and its not playable. Compressed backup fail sometimes.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = .}}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v3.324 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Forze NTSC works. Compressed backup fail sometimes when the game charge and videos too.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = no | 480P =no | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v2.207| lastVer=   | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp =  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs ID changed from D4BE08 to P4BJ08 in order to work. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = no | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v2.281 | lastVer= | status = works | comp =yes | size =1.28 GB&amp;lt;br /&amp;gt;1.25 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.281 | lastVer=  | status = works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Road Trip: The Arcade Edition  | region = USA | sound = works  | dsp =v2 | ver = v2.272 | lastVer= | status =  works | comp = yes| size = 39.6 MB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = RoadKill  | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =  yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v2.175 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3  | ver = v2.178| lastVer= | status = works | comp =  | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}                                                                                                                                                               &lt;br /&gt;
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scaler  | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1&amp;lt;br /&amp;gt;Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1&amp;lt;br /&amp;gt;Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works  | dsp = v6 | ver = v1.127 | lastVer= | status =Works | comp =yes  | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shark Tale | region = USA | sound =Works  | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Pirates&#039; Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Smash n&#039; Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer=  | status = Works | comp =  yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = EUR | sound = Works | dsp = v7 | ver = v2.283 | lastVer= | status = Works | comp = issues | size =1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v2.301 | lastVer= | status = Works | comp = issues | size =1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status=  Works | comp = | size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status=  Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status=  Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = no | 480P = | fst = | notes = If you get black screen, make sure to Force NTSC. Widescreen results in stretched image.  }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen results in stretched image. }}&lt;br /&gt;
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Smuggler&#039;s Run: Warzones | region = USA | sound = works  | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB  | mcemu = yes  | wide =  | 480P =support  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = Works | dsp = v4 | ver = v2.282 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v3.309 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen mode is stretched.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = support | fst = | notes =  Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen is stretched. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v3.309 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v3.309 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v3.310 | lastVer=  | status = works | comp = | size = | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3  | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Challenge: Jacques Villeneuve&#039;s Racing Vision | region = EUR | sound = Works | dsp =v4  | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3  | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound =works  | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spirits &amp;amp; Spells | region = USA | sound =works  | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SpyHunter | region = USA | sound =works  | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v2.271 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Enabling autosave is not possible.}}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = no | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6  | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v2.249 | lastVer=  | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v2.204 | lastVer= | status = Works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = support| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer=  | status = works | comp = | size = 1.20 GB | mcemu =yes   | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =support | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes  | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works  | comp = | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.31 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Starsky &amp;amp; Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes =  }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status =  Works | comp = | size = 759 MB | mcemu =yes  | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Set 60Hz mode for 480P.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Memory card writing causes occasional small beep }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.309 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v2.260 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug mode works, Training Mode hard locks game with beep. Memory card writing makes beep too (without crash) }}&lt;br /&gt;
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = | size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v2.162 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst =  | notes =Video must be forced to NTSC on NTSC TVs. Won&#039;t load from external loader, only from Nintendont(?) }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB  | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB&amp;lt;br/&amp;gt;984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB&amp;lt;br/&amp;gt; 993 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB&amp;lt;br/&amp;gt;1.?? GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v2.151 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = | size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = | size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer=  | status =  works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v2.259 | lastVer= | status = Works | comp = | size = 1.35 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu = yes | wide = no | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = | size = 1.17 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = | size = 1.21 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3  | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes  | wide = yes | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tonka: Rescue Patrol  | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = | wide =support | 480P = support| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Trigger Man | region = USA | sound =  | dsp =v3  | ver = v2.278 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer=  | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works  | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = GER | sound =Works  | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.325 | lastVer=  | status =  Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status =  Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Can save progress only if the memory card size is set to 59 blocks. [https://gbatemp.net/threads/nintendont.349258/page-565#post-5068347 More info]. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer=  | status = Works | comp =  | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = V-Rally 3| region = USA | sound = Works | dsp =  | ver = v1.126 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v1.127 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = Works| comp = | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3  | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v2.258 | lastVer= | status =    works | comp =yes | size = 738 MB | mcemu = yes | wide =issues | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v2.309 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wallace &amp;amp; Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v2.217| lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside of the 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Graphics disappear outside of the 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian  | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v2.217 | lastVer=  | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer = | status =  works | comp = yes | size = 1.35GB | mcemu = yes | wide = issues | 480P =support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer=  | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Racing  | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer=  | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WrestleMania X8 | region = USA | sound =works  | dsp = v2 | ver = v2.280 | lastVer= | status =  works | comp =  | size = 1.35 GB | mcemu =yes   | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp =  | size = | mcemu = yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v2.284 | lastVer= | status =  Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.309 | lastVer= | status =  Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = EUR | sound = works | dsp = v2 | ver = v2.182 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153  | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42387</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42387"/>
		<updated>2012-04-11T06:16:06Z</updated>

		<summary type="html">&lt;p&gt;Heart: Ban did not the Japanese version of the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; NoDisc requires extensive testing, as the &#039;error occurred&#039; crashes are often completely random. Play the game for at least an hour before confirming the title works with this patching. Should you experience any of these game ending crashes, enter &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&#039; for this field. If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Aggressive Inline | region = EUR | rev = r58 | status = Works | nmm = | comp = Yes| size = 883MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Frogger Beyond | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.03GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes | size = 204MB | nodisc = yes | notes = Audio streaming. No music during gameplay. (NMM) Freeze during the creating save file | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r58 | status = Works | nmm = no | comp = no | size = | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r58 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = no | notes = Audio streaming. No music at game selection menu | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. Billiard room bug.| conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = no | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. Randomly crashes when using NoDisc | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.05GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario RPG | region = JAP | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r58 | status = Works | nmm = no  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = 345MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes | size = 1.16GB | nodisc = yes | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes = Freezes with NMM on creating save screen  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium Miracle Baseball | region = JAP | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = JAP | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42386</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42386"/>
		<updated>2012-04-11T06:12:01Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; NoDisc requires extensive testing, as the &#039;error occurred&#039; crashes are often completely random. Play the game for at least an hour before confirming the title works with this patching. Should you experience any of these game ending crashes, enter &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&#039; for this field. If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Aggressive Inline | region = EUR | rev = r58 | status = Works | nmm = | comp = Yes| size = 883MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Frogger Beyond | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.03GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes | size = 204MB | nodisc = yes | notes = Audio streaming. No music during gameplay. (NMM) Freeze during the creating save file | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r58 | status = Works | nmm = no | comp = no | size = | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r58 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = no | notes = Audio streaming. No music at game selection menu | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. Billiard room bug.| conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = no | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. Randomly crashes when using NoDisc | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.05GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r58 | status = Works | nmm = no  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = 345MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes | size = 1.16GB | nodisc = yes | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes = Freezes with NMM on creating save screen  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium Miracle Baseball | region = JAP | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = JAP | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=42324</id>
		<title>Gamecube Backup Launcher Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=42324"/>
		<updated>2012-04-08T03:13:47Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Compact_TOC}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Backup Launcher Versions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
- [http://gbatemp.net/t219243-neogamma-r9-beta-test NeoGamma R9(latest)] - Based on WiiGator 0.2, some speed and compatiblity improvements. Still in development&lt;br /&gt;
&lt;br /&gt;
- Waninkoko&#039;s cMIOS rev 5 - Is booted from disc channel or with disc loader(NeoGamma needs the setting GC mode MIOS to boot it, all others should just do it) &lt;br /&gt;
&lt;br /&gt;
- [http://dl.qj.net/download/gamecube-backup-launcher-02.html Backup v 0.2] - Fixed many new bugs and repaired game bugs. New fixes added.&lt;br /&gt;
&lt;br /&gt;
- [http://dl.qj.net/download/gamecube-backup-launcher-01-xi.html Backup v 0.1xi] - Still Some bugs. Fixed major screen lag when booting games in verson 0.1&lt;br /&gt;
&lt;br /&gt;
- [http://dl.qj.net/download/wii-gamecube-backup-launcher-01-theta.html Backup v 0.1 Theta] - Oldest&lt;br /&gt;
&lt;br /&gt;
Upgrade your version to 0.2 because it is more resourced and has new fixes.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Tools&#039;&#039;&#039; ==&lt;br /&gt;
Wiped GCM Fixer 1.5F also callled Fstfix 1.5F&lt;br /&gt;
http://filetrip.net/g1604-fstfix-exe.html&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;Viper Multi Boot Iso Creator 1.3b&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Old app,but still works,game selection,2nd disc and all.If you get a green screen after starting a game it&#039;s the 50/60hz selection not showing up.Press A and it&#039;ll choose 60hz,then everything will work fine. (Xi)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error (not yet tested with 0.2).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application to select a game.  Does not work on Neogamma r9b41,multiiso,  unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: From Russia With Love&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |multi-iso unshrunk. Not tested shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Working&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL / NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Multi boot works. &#039;&#039;&#039;No music&#039;&#039;&#039;. (-&amp;gt;Might not work when shrunken)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4x4 EVO 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |18 Wheeler American Pro Trucker&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when getting into the Truck-Selection-Menu. &lt;br /&gt;
Worked for me.  Entered Truck Selection and played a few races just fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 1.14A/B/C&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL / NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You can now cheat with GC Backup Loader 0.2. Does not work Shrunken.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 2.0&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on Xi and highter&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Alien Hominid&lt;br /&gt;
| style=&amp;quot;background:Green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/Pal&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM. (-&amp;gt;Might not work when shrunken)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Amazing Island&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Working/Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on Backup Launcher 0.2 through disc channel, multi game iso - unshrunk. Black screen after talking to guy with 2 skulls in the very beginning.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi ISO. Shrinking the iso does not work.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Don&#039;t works on 0.2 (After launch, it reboot to the Wii Menu)/Doesn&#039;t work shrunk on a multi-ISO./Black screen on a multi-ISO (not shrunk)(Tested on 0.1 Xi)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animaniacs - The Great Edgar Hunt&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Aquaman&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with GC backup Launcher, no Audio&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Army Men RTS&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100% with GC backuplauncher 0.2, mIOS v5&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Atsumare!! Made in Wario(Wario Ware Inc)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrink+Multi:Works fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ATV Quad Power Racing 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Plays fine, but saving hardly ever seems to work. Xi: Saving issue fixed, plays on-par with the original disc now.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Auto Modellista&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works multi-boot unshrunk, no graphic issues, no lag, &#039;&#039;&#039;racing music missing&#039;&#039;&#039; [NeoGamma R9]&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Avatar: The Last Airbender&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
  Adventure Island = Works perfectly on 0.2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Asterix and obelix XXL&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |sound lag&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baldur&#039;s Gate Dark Alliance&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must load with &amp;quot;b&amp;quot; or it won&#039;t save (On PAL-Wii you must press &amp;quot;X&amp;quot; and then directly &amp;quot;B&amp;quot; in Loader)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works using fstfix with all patches (t s g : align 32k, streamfix AND 3Gigasize iso). Works with both discs on the same multi game disc if the 1st disc is patched with &amp;quot;t s g&amp;quot; and the 2nd with &amp;quot;t s f&amp;quot;. If not patched the game randomly freezes with a screeching noise. Works fine on Neogamma r9b41 mulitiiso unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Origins&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works using fstfix with all patches (t s g : align 32k, streamfix AND 3Gigasize iso). Works with both discs on the same multi game disc if the 1st disc is patched with &amp;quot;t s g&amp;quot; and the 2nd with &amp;quot;t s f&amp;quot;. If not patched the game randomly freezes with a screeching noise.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Vengance&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pressed b for MIOS and it booted after a long green screen. Cutscenes are a little laggy and there are a couple of flashes in-game, but&#039;s it&#039;s nothing serious. Tested on a NTSC console.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battalion Wars&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battle Stadium D.O.N&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine with Wiigator&#039;s MIOS patcher, but lags with Wanin&#039;s cMIOS v3 ; No BGM. It doesn&#039;t work on multiboot disc&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beach Spikers&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Set your Wii to 480i or 576i. Works also in multigame (not shrink) with auto detect. ntsc u works multi shrunken with latest neogamma.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyblade VForce Super Tournament Battle&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyond Good &amp;amp; Evil&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunken.  Starts up fine but crashes with audio lag issues when unshrunk using MultiGameISOCreator.  Works fine on Neogamma r9b41 mulitiiso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Big Air Freestyle&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |When selecting &amp;quot;Godzilla&amp;quot;-Demo, an error has occured. Everything else is perfect, shrunk on multigame iso&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Big Mutha Truckers&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |multi-iso unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Billy Hatcher and the Giant Egg&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multigame.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bleach: Tasogare Ni Mamieru Shinigami&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Blood Omen 2: Legacy of Kain&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |multi-iso unshrunk &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |BloodRayne&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |multi-iso unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bloody Roar: Primal Fury&lt;br /&gt;
| style=&amp;quot;background:Green;border: 1px #111111 solid;&amp;quot; |Works (Xi)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Theta)After the &amp;quot;Press Start&amp;quot; screen it goes black or standard nintendo error warning&lt;br /&gt;
(Xi)Startet it with the Mios Version 5 and now it Runs Perfectly, No sound at all with Gamecube backup 0.3&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2(theta)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Blowout&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |BMX-XXX&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works well;Tested on Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boboboubo Boubobo Dassutsu! Hajike Royale&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Partial (Xi) Works (0.2)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; (THETA) / Seems to be working. Starts, but no BGM. Black screen appears after a match  (Xi) no bgm,game works fine(0.2). Multi iso ok. Does not wok shrunk. Noegamma r9b41&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2 (THETA) 0 (Xi)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.2-No background music,game works fine(no gameplay issues).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Jetters&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch so it saves correctly.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bust A Move 3000&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty 2 : Big Red One&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With option &amp;quot;start&amp;quot; works the Game Laucher Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty 2 : Big Red One&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works better on 0.2 (use START for Rebooter), there is a problem in the game, if you complete a level and want to go to the next one, it will say an error has occurred. You will have to turn on the Wii again and load the game again and hit continue to go to the next level. Works fine on neogamma.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Finest Hour&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Neogamma, Theta, Xi, and multigame.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Capcom vs. SNK 2 EO&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Casper&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black. (Xi)Still black screens on all options.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cel Damage&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error/*works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black.&lt;br /&gt;
*Works on Neogamma R9 beta45 and up, with WiiGator&#039;s latest cMIOS (based on MIOSv10). Use internal mode (w/settings at default), with an uncompressed single iso. There may be missing audio, but not that I&#039;ve noticed.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chaos Field&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chibi Robo&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Bandicoot and the Wrath of Cortex&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Just won&#039;t load. Shrunk and on a Multigame disc. V3.2.4, Works when unshrunk.Audio problems including no voices and missing music.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Nitro Kart&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly with 0.2.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Nitro Kart&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Tag Team Racing&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested and working flawlessly on Neogamma R9 beta44 compressed multi-iso&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with 0.2 perfectly; also with Xi (no BGM)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with 0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubic Lode Runner&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubivore&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shruken on a multi-game iso didn&#039;t work(2) *Shrunken on multi-game DID work booting with &amp;quot;Y&amp;quot;(2)* Works on PAL (autodetect)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Custom Robo&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken on a multi-game disc&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dance Dance Revolution Mario Mix&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dance Dance Revolution with Mario&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dancing Stage: Mario Mix&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Xi/0.2) Can be started with A, B, X, Y and START, but don&#039;t activate the 60Hz Mode ingame, as it will bring up an GC Error. Runs perfectly with Multigame ISO and shrunked.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dark Summit&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error/works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |It never progresses past the opening &amp;quot;licensed by Nintendo&amp;quot; screen.  Worked for me just fine on mutli-iso with cMIOS v8, GC Backup launcher 0.2, and cIOS 249 rev17&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Darkened Skye&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Actual gameplay works, but in-game cut-scenes are missing.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dead to Rights&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi-game iso, tested on Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam: Vendetta&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Neogamma using 0.2 (on multidisk)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam: Vendetta&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam 2: Fight for NY&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with component cables just show me black screen. with av cables Works awesome&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam 2: Fight for NY&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pal&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi Disc works too&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon Rumble Arena 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (Press B when in launcher menu).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon World 4&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso. Hangs at green screen for 1 minute (or less). On NeoGamma r8 beta47, the game runs fine, but the music may glitch and the disc will stop. Re-insert to continue but the music will sound very glitched. It will return to normal when you move to another area.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disney&#039;s Hide and Sneak&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disney&#039;s Magical Mirror Starring Mickey Mouse&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disney Sports Basketball&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disney Sports Soccer&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 3&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cannot save/load.Make sure that no save file is persent while saving or else, the memory card is formatted. As we all know, the memory card will only be formatted because you probably used a US/EU memory card, and therefore need to format your card to a NTSC-J memory card. EU/US save files can be on the same memory card, though.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Kong Jungle Beat&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | multi-iso shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doshin the Giant&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Sagas&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Screen play jerky.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Drive&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; | Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro and at menu unable to press any buttons.....&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon&#039;s Lair 3D Special edition&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(I had to use B to start game) for NTSC-U works fine and works with multigame iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dream Mix TV World Fighters&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Froze for me when I put it on a multi-boot iso, and was shrunken.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dream Mix TV World Fighters&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable i was able to multi-boot using gcm utility tested on Xi, still there&#039;s was absolutely no music either ... Used &amp;quot;A&amp;quot; to launch with Autodetect, played fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ed, Edd n Eddy: The Mis-Edventures&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with WiiGator&#039;s GC Backup Launcher, on Multi Disk ISO Creator.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Enter The Matrix&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect with WiiGator&#039;s GC Backup Launcher, first release.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J &amp;amp; NTSC-U &amp;amp; PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |May not work shrunk, but multi game discs work. On WiiGator&#039;s 0.2 loader, press &#039;B&#039; to start, works perfectly, until you die. The game resets after the Game Over screen (by design). On NeoGamma R9 set the reloader to fast, so the game can correctly reset on death. Might freeze on some videos, press start to skip these then. Currently there&#039;s no audio streaming solution by software, so there&#039;s missing audio in the game, for example the voice  output for the quote at the beginning and maybe for some background music as well.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Evolution Worlds&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |F-ZERO GX&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works great (shrunk and multi-game). No problem with memory card using Xi and the new cMIOS. Recieving errors in PAL using Xi, tried multiple cMIOS combinations. Music on home screen sometimes lags,freezes when it loads garage data.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA 07&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA Street 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fight Night Round 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Final Fantasy Crystal Chronicles&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect / Works great in PAL (multi-iso shrunk). Does not work with DVD+R with a changed booktype, must be DVD-R.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fire Emblem: Path of Radiance&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freedom Fighters&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game works fine but tries to load the wrong save file when using 0.1 Theta. Loading works as should with 0.1 Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freekstyle&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso. No problems on 0.1 Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gauntlet: Dark Legacy&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gameplay is perfect. Cutscenes lag, but that is expected. (On PAL Wii you must press &amp;quot;x&amp;quot; in Loader). multi fine. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gauntlet: Dark Legacy&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cut scenes lag. Couldn&#039;t get to work properly so i had to use with multiboot, everything worked fine. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Geist&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL/NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Now working with the new xi loader, but does not work shrunken, works on 2.0 loader. Multi iso works, no bgm on main menu, but present in multiplayer&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Generation of Chaos Exceed&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrink+Multi:Works but no Voice. Doesn&#039;t work with using MultiGame ISOcreator&#039;s shrinking. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ghost Recon&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen after the &amp;quot;Loading&amp;quot; screen. Tested on PAL Wii with 0.1 XI and cIOS-Pack installed with a shrunken version.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gladius&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |tested multigame-iso unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Goblin Commander&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Takes awhile to load. On PAL Wii you must press &amp;quot;x&amp;quot; in Loader.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Godzilla Destroy all Monsters Melee&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works, but reverts to Wii system menu after each battle or if you quit, use NeoGamma R9 instead. Audio Streaming does not work.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Go Go Hypergrind &lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |On Neogamma R9, works fine unless you have a Gatling gunner in your force, at which point disc read errors will plague the battle. Remove/reinsert the disc every time, and you may get out of the battle.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game iso. Also works on a regular burned iso. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |100% Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect with Xi, not yet tested with theta, works with 2.0 loader and on multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Theta : Freeze at © 2005 Activision&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter and the Chamber of Secrets&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfectly on NeoGamma R9, except calling headwig sometimes disables all controls&lt;br /&gt;
|style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter - Quidditch World Cup&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter and the Goblet of Fire&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freeze in a green screen when loaded.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter and the Prisioner of Azkaban&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested until the first stage only.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: A Wonderful Life&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crashes randomly with theta and xi. Works perfectly with shrunken multigame iso on 0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: A Wonderful Life&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with shrunken Multigame ISO on 0.2. Not tested with other Launchers.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Another Wonderful Life&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |[Theta]Seems to work when making a new game but error comes up after meeting citizens. Works on 0.1 xi! Works shrunk with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Magical Melody&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso. PAL tested on 0.2, works perfectly.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hello Kitty Roller Rescue&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on v0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hitman 2: Silent Assassin&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hitman 2: Silent Assassin&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi Disc works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Homerun Derby&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 3: PC Genjin (Bonk)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 4: Takahashi-Meijin no Bouken Jima (Adventure Island)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hunter: The Reckoning&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works well so far, on multigame disk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game has 2 different errors if not loaded properly: 1. The game freezes on selecting game mode if the .iso is shrunken(maybe 1:1 too, fstfix t s g surely helps, maybe fstfix t s f too) 2. The game resets when selecting game mode, which is fixed in NeoGamma R9 beta31. The background music is always missing, because that&#039;s streaming audio. Works fine on Neogamma r9b41, mulitiiso fstfix t s g, NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Incredible Hulk Ultimate Destruction&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works pressing Y for NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |I-Ninja	&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Videos before the missions will freeze the game. Multiplayer works fine with pressing start. You need an existing Savegame from a original disc otherwise it will load the first mission instead of main menu.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Judge Dredd - Dredd vs. Death	&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |used MultigameISOcreator set to PAL on PAL Wii &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: Agent Under Fire&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fully working with NeoGamma R9 beta 46+(the crash after 2nd level was fixed in beta 46, the game not working at all in beta 26) If you have a completed save, all levels work fine(with NeoGamma R9 beta 26-beta 45). Booted with everything else: &amp;quot;An error has occurred&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kao The Kangaroo Round 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Killer 7&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (B) to launch.  Long red/green screen delay, but it will pass. Works on multigame disc w/ GCOS inc disc swap. Works fine on Neogamma r9b41,multiiso unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |King Kong&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Used multi worked fine, tested on Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kirby&#039;s Air Ride&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works in v0.2. multigame also works. Doesn&#039;t work shrunk. Doesn&#039;t work with 0.1 Xi at all (Tested with a MultiGame ISO and a single game disc, every option freezes at a black screen).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kirby&#039;s Air Ride&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrink+Multi:Works with Waninkoko&#039;s cMIOSr5&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kururin Squash&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Collector&#039;s Edition, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(THETA)Use ((start) Reboot) to launch. Majoras Mask is crashing once you play the ocarina so it isn´t playable yet, other games unaffected. (Xi)Boot with rebooter, wait ~3 minutes to pass red Nintendo, games work perfectly, Majora&#039;s Mask plays through The Song of Time like a breeze(Xi). Shrinked iso starts but freezes when launching any game. (0.2) Logo goes by much faster with rebooter.  Majora&#039;s Mask freezes when playing the Song of Time again. Leaving Retrospective (and possibly other titles) causes lockup.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9(THETA) 7(Xi) 4(0.2) 1(0.3)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Four Swords Adventure, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch to use GBA. Works shrunk and multi. Tested on Xi and Theta.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Ocarina of Time/Master Quest&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Xi - use Start for Rebooter. Works perfectly, other options freeze at game selection. Works fine on 0.2 for me using start to begin with a PAL version.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game should work on everything, but the dungeon map might not work. On NeoGamma this is fixed, in R9beta45+ for the PAL and NTSC-U version retail+backup, in R9beta45+ for the other versions, backups only. When using WiiGator&#039;s loader, the dungeon map doesn&#039;t even work when using the patched MIOS boot method, because MIOS and the loader use the same memory then. The issue is not related to shrunken .isos, it would also happen on retail discs. Sea Chart always works fine. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested with a multi-game disc using Multi ISO Creator, works 100%. Does not suffer from the dungeon map lag like The Wind Waker.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Fullsize iso works/Tested with a multi-game disc using Multi ISO Creator (shrunk) and by 1:1. Creates green or black screen.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro -&amp;gt; Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |press b to load&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Drome Racers&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 1&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(0.2) works shrunk and multigame/ Does not work shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lotus Challenge&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |multi-iso unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC game in NTSC console works great. Do not use PAL version in an NTSC console. Auto-Detect to runs game on a PAL console. &amp;lt;br&amp;gt;edit: I had to use option B from the launcher.  Hangs loading from disc channel. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on Auto-Detect and multi-game v4f, works perfectly, also works through muligame iso creator, auto detect setting used. 480p doesn&#039;t work (GC B launcher bug?). Change tv type in Wii screen settings to 576i or 480i. (NeoGamma R9 Beta 50) MUST force cMIOS or will not work.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |At the moment of the Nintendo logo appears, error occurs.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Golf: Toadstool Tour&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Multi-iso shrunk. Cannot work if shrunken.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Kart: Double Dash&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To convert an original save file to work you will need gcmm 1.0 to copy the save file and any hex editor(google) then just zero out the first 6 charactors by putting 12 &amp;quot;0&amp;quot; (without the &amp;quot;) on the hex side (THIS WORKS WITH JUST ABOUT EVER OTHER GAME TOO) multi-iso shrunk	&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Kart: Double Dash (Bonus Disc)&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press start to boot with reloader.  You&#039;ll be spit out to the wii menu after demo or video preview.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 4&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 5&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 6&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 7&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Power Tennis&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Superstar Baseball&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on 0.1 Xi and 0.2 with or without Multigame ISO creator. However, it is unable to load the in-game BGM (Background Music) for some reason (Tested with multi and single discs with 0.1 Xi and 0.2). That won&#039;t cause a Disc-Read Error, through, so it&#039;s still playable.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Superstar Baseball&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use &amp;quot;B&amp;quot; button to boot as other option doesn&#039;t boot game. But when you get to the actual gameplay, this error shows up: &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Marvel Nemesis:Rise of the Imperfects&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mc Groovz Dance Craze&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi but the music doesn&#039;t play which is obviously a big detractor for a DDR clone like this.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medabots Infinity&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : European Assault&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Then Autodetect&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Frontline&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. May have long time to load&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Rising Sun&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Black screen a mission&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Anniversary Collection&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Network Transmission&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mega Man X: Command Mission&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso. Sometimes may occur reading error, but that&#039;s just fine, remove and insert again the disk (in my case was shrunken multidisk), if it says to insert the Megaman X: Command Mission disk when you already inserted the multidisk just remove and insert again, it will resume gameplay :)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman X Collection&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect on 0.1 Xi as well as 0.2. Also works shrunk with multi-game iso. Doesn&#039;t work with Component Cables, composite cables only. S-Video cables untested.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Arms: Glitch in the System&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi-game Disc Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Press B to Boot Game. Disc Swapping works with the Xi Loader. NTSC-U Game works with PAL Wiis. (NeoGammaR9B43/cIOS37v19 Note - if gameplay FMV is glitchy &amp;lt;intermittent green patches, slow menu systems&amp;gt; and/or audio is distorted/garbled, the following settings seem to work well &amp;lt;GC Options&amp;gt;: [Gamecube...] internal, [Force...] Disc, [Patch...] All, [Reloader] No+32K, [Backup...] Auto, [Audio...] No, [Patched...] Auto. These settings are based on a multi-disc burn @8x on a Sony AccuCORE 4.7GB DVD-R). Works on multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes - Special Disk&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Disk switching works with Neogamma R9 40+. Cutscenes and audio desync sometimes. Works shrunken in multigame iso&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime &lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | DO NOT quit the game from the start menu, it will freeze your game and your Wii. Simply unplugging will fix it. Otherwise works 100%.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime 2: Echoes&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Use &amp;quot;auto-detect&amp;quot; [Normal Settings Here] Multi game disc will work not shrunk using Multigameisocreator. - Xi - works fine with multigame disc pressing A (NTSC). &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Micro Machines&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Working now with GameCube Backup Launcher v0.1 Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Start to load game, takes a long while to load but it makes the games work perfectly!&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads main menu when using Start to load game, loads initial game fine and runs fine, gives error when loading different game from the menu.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on NeoGamma R9 with reloader set to fast. Might also work on WiiGator&#039;s loader with the reloader. On everything else you get: &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; after the intro. So far only confirmed to work on a single game disc, but will most likely also work on multi game discs.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam vs Zeta Gundam&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Works perfectly (so far) Used in multiboot, WG&#039;s v5 and WK&#039;s v8&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam vs Zeta Gundam&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Couldn&#039;t get to work even in multiboot, wip going to try another multiboot tool. Tested on Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam: Pilot&#039;s Locus&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Works perfectly, Tested on Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Monopoly Party&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deadly Alliance&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deception&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Namco Museum: 50th Anniversary&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine in NeoGamma R9 with reloader set to fast. Might also work in WiiGator 0.2 with reloader. Currently there&#039;s no audio streaming solution by software, so there&#039;s missing music in the menu and probalbly other parts of the game too.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 1&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when pressing Start to enter in the Menu. Tried all options,nothing works.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Clash Of Ninja 1&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM, only SFX.(0.2)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Clash Of Ninja 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t work on multi-game disc; freezes with a buzz when pressing A or Start at title screen. Plays fine on its own disc but no BGM, only SFX.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM, only SFX.(0.2)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 4&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM (background music) on Backup Launcher 0.2. Also doesn&#039;t work on a multiboot disc&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA 2K2&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Black screen after the introduction movie (burned not shrunk on a multigame disc)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA 2K3&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Same as NBA 2K2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NCAA Football 2005&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk with GC Backup Loader 0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Carbon&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Hot pursuit 2&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |If you have a Need For Speed: Underground 2 Save it would say it is corrupted and not let you save&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground &lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine (Tested Multi ISO Unshrunk)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground &lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pal&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Multidisc&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-disc unshrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NFL 2K3&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Black screen after ESPN intro&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NFL Blitz 2003&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nickelodeon Party Blast&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Locks up after intro video&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nicktoons Unite&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nintendo Puzzle Collection&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Save coexists with USA and PAL region saves.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nintendo Tech Demo&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mostly works may load slow,Tested with multiiso game.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Odama&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi. You can&#039;t play this game without the GC Mic.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |One Piece: Grand Adventure&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |One Piece: Pirate Carnival&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Used in a multiboot, works very well. Tested on Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Outlaw Golf&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Over the Hedge&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on WiiGator&#039;s 0.2 Loader. Runs fine with no glitches. Tested on Wii. Also works on multi-iso disc.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man Vs.&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch. Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man World 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi-game iso&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man World 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi-game iso - PAL : Multi-game ISO, unshrunk, 0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man World Rally&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi-game iso, NO BGM&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Paper Mario: The Thousand-Year Door&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U and PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Both regions work, multi-iso shrunk, PAL with 0.2 OK&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2 Plus&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen.Does not work in Xi and 0.2 either.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL and NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error upon loading &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online: Episode III&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen when you boot it.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. PAL version : works on multigame disc, MIOS v8.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin 2&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |1st half works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Re-burn your backup if you only get a black screen. May crash during first cut scene, press start to skip the scene. Works shrunk and on a multi-game ISO. Freezes during the credits, making it impossible to start the second part of the game.&lt;br /&gt;
(I played the game recently and had no problem getting through the credits. Single game iso, will add my specs and rev later. Last did any installing or stuff on my Wii Oct. 2011)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pinball Hall of Fame - The Gottlieb Collection&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi-iso, not shrunk, 0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to load patch MIOS, then wait around 30sec until green boot screen goes away. Works with multigame iso creator, will not work Shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum(Bonus Disc)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnt on a multi game ISO.Game Boots Well but selecting any modes ends up in a black screen//(v2) Boot with start, all modes seems to work. (v2) Can&#039;t get any modes to work when launched with start, B, or A in 0.2. Connectivity to GBA confirmed works.Works perfectly with NeoGamma R9 Beta 30 with recommended cIOS(GC Internal Mode)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2, multi-iso&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Box&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Only works with NeoGamma R9 beta 17 or higher(GC mode internal!), or when booted via WiiGator&#039;s loader + Action Replay. Black Screen on everything else. Connectivity to GBA confirmed works.Works perfectly with NeoGamma R9 Beta 30 with recommended cIOS(GC Internal Mode)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Channel&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to boot with patched MIOS otherwise saving will not work. Multi-iso shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to see safety warning followed by disc read error in xi. Works fine in 0.2.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push A to choose 60/50 Hz Mode followed by blackscreen on Xi. Works fine in o.2.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Sands of Time&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly.The original Prince of Persia unlockable now works (0.2) booting with start. works on multi and shrunk.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works on multi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode, works multi-shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL 50 Mode, Multi Disc works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Two Thrones&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode, wors multi-shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Puyo Pop Fever&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/ PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works multi shrunk on NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Q&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |?&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |R: Racing Evolution&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on Multi-game iso works perfectly with auto-detect&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rainbow Six: Lockdown&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ratatouille&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on multi-iso disc on WiiGator&#039;s 0.2 loader.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |RoadKill&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works with 0.3&lt;br /&gt;
|style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rampage: Total Destruction&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rave Master&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi. Works shrunk with Multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rayman 3 Hoodlum Havoc&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |OK on a PAL Wii with cIOS Pack and Wiigator MIOS patcher. Also works on NTSC Wii using patched MIOS with Theta.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An Error Has Occurred&amp;quot; before pressing Start&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine for me with 0.1 Xi. Occasionally audio (seems to only happen with character dialogue) wont play but its a fairly rare occurrence.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. perfect with all launching methods&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spanish version gives black screen with Capcom intro and menu sounds cycling. English version working fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Must use MIOS patcher by pressing B.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. On 0.2, game must be started using Patced MIOS.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4 demo&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Opening cutscene lags a bit but doesn&#039;t affect gameplay. (NeoGammaR9B43/cIOS37v19 Note - if CGI FMV is very slow and/or gameplay FMV is glitchy (intermittent green patches, slow menu systems) and/or audio is distorted/garbled, the following settings seem to work well &amp;lt;GC Options&amp;gt;: [Gamecube...] internal, [Force...] Disc, [Patch...] All, [Reloader] No, [Backup...] Auto, [Audio...] No + 32K, [Patched...] No. These settings get rid of the opening cutscene lag, but it is replaced with a little chopiness. Later CGI and in game FMV&#039;s play at full speed, though. This based on a single disc burn @8x on Sony AccuCORE 4.7GB DVD-R)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Zero&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Black screen &amp;amp; distorted audio after placing the last tablet &amp;quot;UNITY&amp;quot; on the control panel.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robocop Aratanaru Kiki&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrink+Multi:Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robotech: Battlecry&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 480p mode = 480i. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rocky&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi-iso disc. Tested on 0.2.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rune(Lost Kingdom)&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrink+Multi:Works but no BGM. Doesn&#039;t work with using MultiGame ISOcreator&#039;s shrinking. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rune II(Lost Kingdom II)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Samurai Jack&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Scaler&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SD Gundam Gashapon Wars&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works perfect. Tested on 4.2 soft mod, IOS 249 base, helping search was looking for a GC back uploader.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Second Sight&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL Works on Multi and Auto detect on WiiGators xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Serious Sam: Next Encounter&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 0.1 Xi with shrunken multi-game iso. Works fine on neogamma with multi-game.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Serious Sam: Next Encounter&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Won&#039;t Boot up at all its just a black screen &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shadow the Hedgehog&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saving is fine in Waninkoko&#039;s (Rev03), and WiiGator&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shaman King Soul Fight&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shinseiki GPX Cyber Formula Road to the Evolution&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Hit-N-Run, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi iso support, push b at as game start for 480p. &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Road Rage, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mult-boot iso works fine.&lt;br /&gt;
0.1xi - Everything works well. On PAL it runs fine on a multi-boot iso.&lt;br /&gt;
0.2 - Severe lag and jitter during movies. Works on multi-iso shrunk&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims 2, The&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims, Busting out&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works srunken, multi-disk, last tested on NeoGamma R9 b50, cMIOS r10&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Skies of Arcadia Legends&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To fix Saving Error, use B to Patch with Mios at Startup. works on multi-boot iso( using multi boot iso creator and set disc as pal for pal console). Audio slightly off.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smashing Drive&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game works great no lag on Pal machine (Unknown on NTSC). Press B when in the GC launcher b4 launching game and you will get green screen for 3-4 seconds then game starts! USED MIOS V8! Worked fine for me even just pressing A.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smuggler&#039;s Run: Warzones&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freezes a couple of minutes into gameplay. Tested on 0.1 Xi multiple times. Single disc and multi-boot shrunken/not shrunken&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure 2: Battle&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC version works on PAL console(use multi game iso creator and set the disc as pal).  Push B to load patch MIOS to fix the save issues and make compatible with older saves.  NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or not shrunken on a multi-boot iso or single boot.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut (Prototype - Preview)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots by default to PAL50 unless forced&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J &amp;amp; NTSC-U &amp;amp; PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on NeoGamma R9 with the reloader set to fast. On WiiGator&#039;s 0.2 loader you need to use the reloader. But even then the menu is slow and getting back to the game&#039;s main menu, to play another game is impossible.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Heroes&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |launch with b or save wont load, works with multi iso loader&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Mega Collection August 15th &#039;02 Beta&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Riders&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well on a Multi Iso DvD&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Riders&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Only tested on single boot disc, works fine loading without option changing.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Soul Calibur II&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Memorex DVD-R disc)). Also works with MultiGameCreatorV4F and Verbatim DVD+R (dvd-rom mode) &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Space Raiders&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spartan: Total Warrior&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |work on gamecube backup loader 0.2 press start&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spawn Armageddon&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Nextech DVD-R disc)). &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Speed Kings&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine, NeoGamma R9, No music in either menus or gameplay&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sphinx and the curse of the mummy&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Freeze at loading screen. Tested on Backup Launcher v0.1 Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spider-Man&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spider-Man 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with multi iso support&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Chaos Theory&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine compressed on multi-iso. Press Start (Reloader) to play&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Double Agent&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works on NeogammaR9 if reloader is set to Yes &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/Pal&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disk read error when trying to start a new game, or when loading a saved game if game booted without reloader.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Pandora Tomorrow&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (0.2) Press Start to launch, works shrunk and multigame. Reboots after first rappel on wall&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob Squarepants and Friends: Unite&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob Squarepants: Battle for Bikini Bottom&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You MUST boot it in Patched MIOS mode (B Button on backup launcher screen) or else it will get stuck on the green screen.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SpyHunter&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A Hero&#039;s Tail&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A New Beginning&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs fine on multi-boot iso with PAL on PAL console.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A New Beginning&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.1 Xi. Works shrunk and multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs fine on multi-boot ISO, only tested menu, but will probably work when I get round to playing it XD.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX On Tour&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.2, no problems, but SSX3 is still more fun.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX Tricky&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must Press B for Patched MIOS&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox Adventures&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Playable but with &#039;&#039;&#039;audio problems including no voices and missing music/sound effects&#039;&#039;&#039;.  Some subtitles are also delayed.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |If it doesn&#039;t normally boot(A button), use reboot. Does not work on a PAL Wii. works multi. Does not appear to load in 0.2, works in 0.1.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly with WiiGators cmios (reboot)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starsky and Hutch&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and as a multigame iso&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Bounty Hunter&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Press B worked)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: The Clone Wars&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disc read error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on .2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.1 XI&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron II: Rogue Leader&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen at boot in 0.1 Xi; Works in 0.2 !&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5 (Xi) 2 (0.2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron III: Rebel Strike&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Patched MIOS (Press B) to avoid saving issues. works multi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron III: Rebel Strike(Preview Disk)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Press Start Worked ).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Summoner: Goddess Reborn&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) / Works (Xi) / Works (0.2)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error message as soon as the main menu comes up (Non shrunken/Multigame (MultigameISOcreator.exe)) (Theta) / Works up to title screen, presumably fully functional (Did the main menu have music playing?) (Non shrunken/Multigame (MultigameISOcreator.exe)) (Xi) / Working except some cutscenes do not play audio otherthan that it works and also works on multigame iso (2.0)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Bust A Move All Stars&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested Shunk on Multi-game iso &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario 64 (custom)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |stays on &amp;quot;saving...&amp;quot; for a while at launch, but will load eventually.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Strikers&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly fine shunken on a multi-game disc.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Sunshine&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and with multigame iso creator, NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |17&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunken (Tested with 0.1 Xi and 0.2)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi. Music does not play.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly (Tested with 0.3)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball Adventure&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Will only work with the start button option|Works on multi ISO normally by pressing A. Not tried shrunk.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Robot Wars GC&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Smash Bros. Melee&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC has 480p support (hold B at nintendo logo), SSBM works with Multi-ISO GCOS ! No video, sound only[Xi(multi)PAL]&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tak: The Great Juju Challenge&lt;br /&gt;
| style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Works until main menu, crashes to &amp;quot;Error, read manual&amp;quot; screen. Xi: Works, but main menu and all gameplay lags terribly and accesses the disc far too frequently. Ironically, videos play fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No problems at all. Completed game on 0.1 Xi with a shrunk multi-game iso. On Neogamma R9 beta 44 and with separate CDs, works very well, but the game might have problens at &amp;quot;Welgaia&amp;quot; battle (the robots). To keep playing, remove and re-insert the disc (battlefield will appear glitched, but it&#039;s still playable)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |All work fine now with GC backup loader 0.2&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Taz: Wanted&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi, error with Theta (but disc may have been dirty).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tengai Makyou 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Full size+Multi:Works. Shrunken also maybe works.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |TMNT Mutant Melee&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Fairly Oddparents: Breakin&#039; Da Rules&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on MultiGameISO Creator&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Hobbit&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on Neogamma&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Italian Job&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hangs at loading screen&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Plays fine and movie cuts are good on fps.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works very good with 0.1 XI.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Third Age&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi. Not tested shrunk.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Two Towers&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (On a PAL Wii press &amp;quot;x&amp;quot; in loader)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The SpongeBob SquarePants Movie&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters: Future Perfect&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi/0.2.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works flawless with multi-game iso on 0.2.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tom &amp;amp; Jerry in War of the Whiskers&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tomb Raider: Legend&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tomb Raider: Legend&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |multi-game iso, Set your Wii to 576i or 480i&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s American wasteland&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works multi-iso. Tested on 0.2.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi ONLY (must use B for patch MIOS), music does not play, sound effects do.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 4&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Start with B (No Music)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Top Gun: Combat Zone&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works well, tested on XI&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Totsugeki!! Famicon Wars(Battalion Wars)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrink(GCMUtility)+Multi(WiiUi):Works.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Trigger Man&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of LA&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Run with mios patcher to read memory card&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of NY&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine, no glitches or bugs. No savegame problem with gc backup launcher 0.1theta.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tube Sliders&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |only problem is no in game music . works with latest neogamma with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Turok Evolution&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen for about 20-30 sec. when it first boots then game loads. Long load times. Ran with mios patcher game ran and saved with no other issues&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works in .1 Xi, but in-game music does not work.  A shrunken image does not work.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 2: Bush Rescue&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 3: Night of the Quinkan &lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Muscle Legends vs New Generation&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Spider-Man&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with Xi. Works shrunk on MultiGame ISO. Boot with &amp;quot;Y&amp;quot; button. Exiting game from start menu causes disc read error.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Universal Studios Theme Park Adventures&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Minigames dont work.  Game freezes after Woody gives the rules.  Tested with GC Backup Launcher v0.1 Xi both on Single DVD-R and Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |UFC Throwdown&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested with both Xi and 0.2 both work 100%&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |V-Rally 3&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Vexx&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Vexx&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hangs on 0.3 single mini-dvd-r.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far, works on multigame disc. Doesn&#039;t work on NTSC game/wii MultigameISO disk.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6 + 1 (0.3)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrink+Multi:Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far on pal wii, on multigame disc.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe Red Hot Rumble&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Will work on a multi-boot ISO, but not shrunk. Not sure about single game disk. I could only get it to work on single disc and 480 mode&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Virtua Quest&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Virtua Striker 2002&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game doesn&#039;t go past select memory card screen then white screen only on trimmed version&lt;br /&gt;
Full version (1.4 GB version) plays&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race: Blue Storm&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots well with Xi version, but no music ingame&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race: Blue Storm&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested uncompressed w/ Neogamma R9&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WarioWare Inc. Mega Party Game$&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs slow with &amp;quot;Rebooter&amp;quot; option. With &amp;quot;Auto-detect&amp;quot; runs fine. Works great in PAL (multi-iso shrunk). NTSC-U version WILL work on a PAL Wii with WiiGator&#039;s GC Backup Launcher 0.2 and the channel made for it and on a multi-iso boot disc.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wario World&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk or normal with multi iso loader support.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Winning Eleven 6&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works excelent. Support 480p and intro video runs without lag. Translated to English works on PAL 3.2E&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Worms 3D&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on PAL Wii. Works great.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Worms Blast&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunk. Multi-iso yes. No BGM (0.2)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wreckless: The Yakuza Missions&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Laucher Xi&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WWE Day of Reckoning&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WWE Day of Reckoning 2&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saves and loads fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wrestlemania XIX&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Only tested with 0.2 multiboot and shrinked.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XG3 Extreme G Racing&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on single-disc (Xi and 0.2), music does not play. / PALversion run but freeze on &amp;quot;press start&amp;quot;. multiboot iso.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XGRA&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs well with Auto-Detect, but music DOES NOT play.  Video and Sound Effects run fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Partial/*works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with WiiGator&#039;s Backup Launcher 0.2 - Game Loads and will play if you press &amp;quot;start&amp;quot; at the Backup launcher load screen. The first mission will start but Wii restarts itself after the flashback scene.&lt;br /&gt;
*Works on Neogamma R9 beta45 and up, with WiiGator&#039;s latest cMIOS (based on MIOSv10). Use internal mode (w/settings at default), with an uncompressed single iso. There may be missing audio, but not that ive noticed.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Xi V2 ans start button&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Legends II: Rise of Apocalypse&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Next Dimension&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly on GC Backup Launcher v0.1 Xi  Launch with &amp;quot;start&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Launch with &amp;quot;b&amp;quot; or it wont save&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nothing seems to work. Hangs at a black or green screen.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zapper: One Wicked Cricket&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |While playing Story Mode, game freezes after collecting the fifth(?) egg.  Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).  I&#039;ll test game by itself when I get some more Verbatim DVD-Rs.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zatch Bell Momodo Battles&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |was .gcm renamed .gcm to .iso and burned with imgburn works great.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zelda 64 emu (experciance v2)&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works (XI)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs Zelda OOT, Majoras Mask, and a few other n64 games, Majoras mask no longer crashes, plays through song of time perfectly.(I have marked the emu as working as it works the same as it does when using a modchip) &lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids Battle Legends&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works almost perfectly on GC Backup Launcher v0.1 Xi. Battles containing 3 or less zoids are much more sped up than ones with 4 or more, making it harder to control.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids Full Metal Clash&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on 0.2 in a multidisk and shrunken.  Normal system dialog (e.g. save, lid open, etc.) does not show normal text.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS&lt;br /&gt;
| style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS III&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.2. Battles with less than 4 zoids run more smoothly than battles with more than 4. Crashes when returning to the Title screen (from any mode, except Config). Pilot voices are not heard.&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ZooCube&lt;br /&gt;
| style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisk using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
| style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii Backup Launchers]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42323</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42323"/>
		<updated>2012-04-08T03:05:32Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
NTSC-JAP Dowload from its [http://128bit.me/index.php?board=51.0 128bit.me]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution with Mario | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48 | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Family Tour | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Tennis GC | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium: Miracle Baseball | region = JAP | rev = | status = Issues | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Paper Mario RPG | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. DX | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = Wario World | region = JAP | rev = | status = Issues | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42322</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42322"/>
		<updated>2012-04-08T02:56:09Z</updated>

		<summary type="html">&lt;p&gt;Heart: NTSC-J dowload (http://128bit.me)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution with Mario | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48 | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Family Tour | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Tennis GC | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium: Miracle Baseball | region = JAP | rev = | status = Issues | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Paper Mario RPG | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. DX | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = Wario World | region = JAP | rev = | status = Issues | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42321</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42321"/>
		<updated>2012-04-08T02:47:30Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution with Mario | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48 | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Family Tour | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Tennis GC | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium: Miracle Baseball | region = JAP | rev = | status = Issues | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Paper Mario RPG | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. DX | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = Wario World | region = JAP | rev = | status = Issues | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42318</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42318"/>
		<updated>2012-04-08T02:41:10Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution with Mario | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48 | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Family Tour | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Tennis GC | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium: Miracle Baseball | region = JAP | rev = | status = Issues | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Paper Mario RPG | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42317</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42317"/>
		<updated>2012-04-08T02:30:17Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48 | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Family Tour | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Tennis GC | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium: Miracle Baseball | region = JAP | rev = | status = Issues | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Paper Mario RPG | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42316</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42316"/>
		<updated>2012-04-08T02:24:47Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48 | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Family Tour | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Tennis GC | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Stadium: Miracle Baseball | region = JAP | rev = | status = Issues | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42315</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42315"/>
		<updated>2012-04-08T02:16:52Z</updated>

		<summary type="html">&lt;p&gt;Heart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 1.20GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 207MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | rev = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | rev = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | notes = NoDisc works with gfx problems | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48 | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r58 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Family Tour | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r58 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = JAP | rev = | status = | nmm = | comp = | size = | nodisc = | notes = | conf = }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601M | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = yes | notes = Freezes with NMM on creating save screen | conf = 7 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | rev = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | rev = r58 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | rev = r58 | status = Works | nmm = | comp = | size = | nodisc = no | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes| size = 792MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r56 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Heart</name></author>
	</entry>
</feed>