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		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=66160</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=66160"/>
		<updated>2017-05-07T19:32:30Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = issues | notes = Minor GFx glitches in menu Loadiine GX2, Using the &#039;Sound Recorder&#039; you can buy from Taj will either softlock or crash the WiiU.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = issues | notes = starts fine but can&#039;t leave first town }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_N64_inject_compatibility_list&amp;diff=66138</id>
		<title>WiiU VC N64 inject compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_N64_inject_compatibility_list&amp;diff=66138"/>
		<updated>2017-05-07T03:09:15Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Wii U N64 Injection. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[https://gbatemp.net/threads/n64-ds-vc-game-injection-working-on-5-3-2.395930/ Link to ongoing discussion]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously, and if it&#039;s a game that has several releases like 1.0, 1.1 and 1.2, add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong 64 Pal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ini&#039;&#039;&#039; - Enter the link for a pastebin or some other website since inis can be big depending on the game, if you used a blank ini just put blank, don&#039;t put the entire ini here. [[WiiU_VC_N64_inject_compatibility_list\Ini_Template | .ini Template]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC  | ini = link  | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = 007: The World is not Enough | region = USA | host = Donkey Kong 64 Pal | ini = blank | status = Issues | notes = Game Runs OK but has no sound , to fix the weapons seeing glitch use useViewportZScale = 1 on the ini but still no sound..}}&lt;br /&gt;
{{ WiiU VC Inject | name = 40 Winks | region = EUR | host = F-Zero X/Donkey Kong 64/Bomberman 64 USA | ini = blank | status = Doesn&#039;t work | notes = Boots to black screen, system hangs, tried several base roms, tested varios settings in the config ini file, same result. Tested on Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC Inject | name = 64 de Hakken!! Tamagotchi Minna de Tamagotchi World | region = JAP | host = Donkey Kong 64 Pal | ini = Blank | status = Issues | notes = Game boots and sounds okay but is missing some textures not tested further since jap only game.}}&lt;br /&gt;
{{ WiiU VC Inject | name = 1080º Snowboarding | region = USA | host = mario golf | ini = [http://pastebin.com/piNtB2vP Here] | status = works | notes = loadiine v4.0 tested}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Aerofighters Assault | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Doesn&#039;t work | notes = Black screen on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Aerogauge | region = EUR | host = Donkey Kong 64 Pal | ini = [http://pastebin.com/DkG6eSTr Here] | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Aerogauge | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Issues | notes = Freezes Wii U after finishing races or qualifying. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Aidyn Chronicles: The First Mage | region = USA | host =  Mario Party 2| ini = [http://pastebin.com/t3szjqBV Here] | status = works | notes = Seems to work perfect with the ini provided.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Air Boarder 64 | region = EUR | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = Doesn&#039;t work | notes = Boots into black screen, system hangs, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Animal Forest | region = JAP | host = Super Mario 64 Pal | ini = Blank | status = Doesn&#039;t work | notes = Black screen on entering character name.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Armorines Project Swarm | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Doesn&#039;t work | notes = Black screen on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Army Men Air Combat | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Doesn&#039;t work | notes = Freezes WiiU on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Army men sarges Heroes | region = USA | host = mario party 2 | ini = [http://pastebin.com/fLm76dUU Here] | status = works | notes = Cant change to hi rez graphics but thats about it.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Army men sarges Heroes 2 | region = USA | host = Donkey Kong 64 Pal | ini = [http://pastebin.com/VFEppZgQ Here] | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Animal Forest | region = JAP | host = Donkey Kong 64 Pal | ini = Blank | status = Issues | notes = Dialog boxes and NPC names do not appear, otherwise it&#039;s playable.}}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Banjo-Kazooie | region = EUR | host = Donkey Kong 64 PAL | ini = [http://pastebin.com/daCe1DE1 By Nintendo] | status = Works | notes = Bottom Screen Part will get out a little bit and cutscenes have some lag}}&lt;br /&gt;
{{ WiiU VC Inject | name = Banjo Kazooie | region = USA | host = Donkey Kong US/Mario Golf US | ini = [http://pastebin.com/gVM2Wfjt Here] | status = Works | notes = linear-sampled audio}}&lt;br /&gt;
{{ WiiU VC Inject | name = Banjo Tooie | region = USA | host = Donkey Kong N64/Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = Freezes WiiU on boot with and without an ini.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Battle Tanx | region = USA | host = f zero | ini = Blank | status = Doesn&#039;t Work | notes = Freezes WiiU on boot with and without an ini.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Battle Tanx Global Assault | region = USA | host = f zero | ini = Blank | status = Doesn&#039;t Work | notes = black screen on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Bass Hunter 64 | region = USA | host = Paper Mario | ini = Blank | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Beetle Adventures Racing | region = USA | host = Mario Party 2 | ini = Blank | status = Works | notes = Minor graphical glitch in Menus, Mount mayen track goes black when you press the Break(B) button but returns picture right after you let go of the button.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Beetle Adventures Racing | region = USA | host = Super Mario 64 | ini = By Nintendo (SM64) | status = Issues | notes = Root menu renders black; car colors hard to differentiate; minor graphical issues in menus and race; control stick not responding properly (might need ini fixes)}}&lt;br /&gt;
{{ WiiU VC Inject | name = Biohazard 2 | region = Jap | host = Mario Golf | ini = [http://pastebin.com/RkCBfiTq Official INI by Nintendo] | status = Works | notes = FMV cutscenes show up in a strange way. Don&#039;t shoot too often or it will crash. If you go back to the game (Suspended point unavoidable), you will get very slow framerate. Only works fine if started for the first time.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Blast Dozer | region = Jap | host = Mario Golf US | ini = By Nintendo | status = Works | notes = tested on loadiine v4. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Blast Corps | region = USA | host = Mario Golf US | ini = Bby nintendo | status = Doesn&#039;t Work | notes = not even with jap header. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Body Harvest | region = USA | host = Donkey Kong N64 | ini = Blank | status = Issues | notes = Game works fine but a 2 FPS at best.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Bomberman 64 | region = USA | host = Mario Golf US | ini = by  Nintendo | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Bomberman Hero | region = USA | host = Mario Golf US | ini = Blank | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Bomberman: The Second attack | region = USA | host = Donkey Kong US/Mario Golf US | ini = Blank | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Buck Bumble | region = USA | host = Mario Golf US | ini = [http://pastebin.com/3shUTzjZ Here] | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = California Speed | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = blank | status = Doesn&#039;t Work | notes = Boots to black screen, but can exit game, tried various ini settings, same result, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Carmageddon 64 | region = USA | host = Mario Golf | ini = blank | status = Doesn&#039;t Work | notes = Frezze after start race.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Castlevania | region = USA | host = Majora&#039;s Mask NTSC | ini = [http://pastebin.com/mbKvEAtZ Here] | status = Works | notes = Edit the header name and id with an hex editor to match castlevania 2, seems to play perfectly.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Castlevania Legacy of Darkness| region = USA | host = Majoras Mask NTSC | ini = [http://pastebin.com/mbKvEAtZ Here] | status = Works | notes = Perfect.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Chameleon twist| region = USA | host = Donkey Kong 64 Pal | ini = blank | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Chameleon twist 2 | region = EUR | host = Donkey Kong 64 Pal | ini = blank | status = Doesn&#039;t Work | notes = Shows severe graphical glitches and then crashes wiiu before main menu.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Clayfighter 63 1-3 | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = It shows Nintendo logo at 1 FPS, then freezes Wii U after a few seconds.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Clayfighter 63 1-3 - Sculptor&#039;s Cut | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = Freezes Wii U.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Conker&#039;s Bad Fur Day | region = USA | host = Donkey Kong US/Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = Black screen on boot}}&lt;br /&gt;
{{ WiiU VC Inject | name = Cruis&#039;n Exotica | region = USA | host = Donkey Kong US/Paper Mario US | ini = Blank | status = Doesn&#039;t Work | notes = Boots up, but completely unplayable due to graphical glitches}}&lt;br /&gt;
{{ WiiU VC Inject | name = Custom Robo | region = Jap | host = Mario Golf US | ini = By Nintendo | status =  Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Custom Robo V2 | region = Jap | host = Mario Golf US | ini = By Nintendo | status =  Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Dark Rift | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = Black screen, you can go back to Home Menu.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Deadly Arts | region = USA | host = Donkey Kong N64 | ini = blank | status = Doesn&#039;t work | notes = You can hear Konami logo and sound, but no image, only black screen, you can exit to Wii U Menu though.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Densha De Go 64 (English Translation) | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = Freeze Wii U on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Destruction Derby 64 | region = USA | host = Paper Mario | ini = blank | status = doesn&#039;t work | notes = Yes to continue without the Controller Pak freezes the Wii U. I selected no before yes on second attempt and got through, but title demo shows graphics instability. It froze on me again after car selection.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Diddy Kong Racing | region = USA | host = 1080 Snowboarding (USA), Paper Mario (USA), Donkey Kong 64 (USA) | ini = Blank | status = Doesn&#039;t Work | notes = Doesn&#039;t boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Disney&#039;s Tarzan | region = USA | host = Paper Mario | ini = blank | status = Doesn&#039;t work | notes = Nothing loads.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Donald Duck: Quack Attack | region = EUR | host = Legend of Zelda: Ocarina of Time | ini = blank | status = Doesn&#039;t work | notes = Loads black screen. VC Menu and HOME Menu can still be triggered however.}}&lt;br /&gt;
{{ WiiU VC Inject | name = DOOM 64 | region = USA | host = Donkey Kong N64 | ini = blank | status = Doesn&#039;t work | notes = You can hear sound but no image.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Dr. Mario 64 | region = USA | host = 1080 Snowboarding (USA) | ini = blank | status = Doesn&#039;t work | notes = Sound and graphics largely work, but mega vitamins do not display while in motion, rendering the game essentially unplayable.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Duck Dodgers starring duffy Duck | region = USA | host = Mario Party 2 | ini = [http://pastebin.com/2FN4Jhc4 Here]| status = works | notes = When you dive  deep in the water the screen goes all blue and you cant see anything.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Duke Nuken 64 | region = USA | host = Donkey Kong N64 | ini = blank | status = Issues | notes = Game boots fine but freezes wiiu when starting levels}}&lt;br /&gt;
{{ WiiU VC Inject | name = Duke Nuken Zero Hour | region = USA | host = Donkey Kong N64 | ini = blank | status = Issues | notes = Game boots fine but freezes wiiu when starting levels.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Dezaemon 3D | region = JAP | host = Super Mario 64 USA | ini = blank | status = Untested | notes = Being Tested}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Earthworm Jim 3D | region = USA | host = Donkey Kong N64 | ini = blank | status = Doesn&#039;t Work | notes = Freezes wiiu on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Excitebike 64 | region = USA | host = mario golf | ini = by Nintendo| status = Doesn&#039;t Work | notes = Even with jap header wiiu freezes when starting races.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Excitebike 64 | region = JAP | host = mario golf | ini = by Nintendo| status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Extreme G | region = USA | host = mario golf USA| ini = Blank| status = Doesn&#039;t Work | notes = The game loads fine, but races are at 1 FPS.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Extreme G 2 | region = USA | host = mario golf USA| ini = Blank| status = Works | notes = Works nice and smoothly.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = F-1 Pole Position 64 | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = doesn&#039;t work | notes = Boots to black screen, system hangs, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = F-1 World Grand Prix | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = Loads ok, but too glitchy during races to play.}}&lt;br /&gt;
{{ WiiU VC Inject | name = F1 Racing Championship | region = EUR | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = doesn&#039;t work | notes = Boots to black screen, system hangs, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = F Zero X | region = USA | host = Mario golf N64 | ini = by nintendo | status = Works | notes = open the rom with an hex editor and replace CFZE for CFZJ and use the F Zero X J config file already made by nintendo, seems to work perfectly.}}&lt;br /&gt;
{{ WiiU VC Inject | name = F Zero X | region = JAP | host = Mario golf N64 | ini = by nintendo | status = Works | notes = Works perfect}}&lt;br /&gt;
{{ WiiU VC Inject | name = F Zero X Climax | region = JAP | host = Mario golf N64 | ini = by nintendo | status = Works | notes = Works perfect }}&lt;br /&gt;
{{ WiiU VC Inject | name = Fighter&#039;s Destiny | region = USA | host = Majora&#039;s Mask | ini = Blank | status = doesn&#039;t work | notes = Black screen on boot. Freezes Wii U.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Fighter&#039;s Destiny 2 | region = USA | host = Majora&#039;s Mask | ini = Blank | status = doesn&#039;t work | notes = Licensed to Nintendo Logo, then black screen. Freezes Wii U.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Fighting Force 64 | region = USA | host = Majora&#039;s Mask | ini = Blank | status = doesn&#039;t work | notes = Black screen on boot. I could go back to Home Menu.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Flying Dragon | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Demo displays no background image. Menus past the title screen shows no image and no luck after fiddling with it blinded.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Forsaken 64 | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Black screen on boot. Have to power off.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Fushigi no Dungeon Furai no Siren 2 Oni Shuurai! Siren Shiro! | region = JAP | host = Mario golf N64 | ini = by nintendo | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Ganbare Goemon 1 - Neo Momoyama Bakufu no Odori | region = JAP | host = Mario Golf (U) | ini = [http://pastebin.com/KM0kZMZw here] | status = Works | notes = Works great.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Ganbare Goemon 2 - Derodero Douchuu Obake Tenkomori | region = JAP | host = Mario Golf (U) | ini = [http://pastebin.com/KM0kZMZw here] | status = Works | notes = Works great.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Ganbare Goemon 3 - Mononoke Sugoroku | region = JAP | host = Mario Golf (U) | ini = [http://pastebin.com/KM0kZMZw here] | status = Works | notes = Works great.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Gauntlet Legends | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Black screen on boot. Can exit.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Gex 3 | region = USA | host = Donkey Kong Pal | ini = Blank | status = Works | notes = Works almost perfectly but gex model  is glitchy  and you cant see parts of it but otherwise perfect.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Gex 64 | region = USA | host = Donkey Kong Pal | ini = Blank | status = Works | notes = Works almost perfectly some minor graphical glitches.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Glover | region = USA | host = Donkey Kong Pal/1080 Snowboarding (USA) | ini = Blank | status = Doesn&#039;t Work | notes = Doesn&#039;t boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Goemon&#039;s Great Adventure | region = USA | host = Mario Golf (USA) | ini = [http://pastebin.com/KM0kZMZw here] | status = Works | notes = Use clean rom, save states only.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Goldeneye 007 | region = USA | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Doesn&#039;t Work | notes = Corrupted textures, lag and crashes after loading a mission.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Goldeneye 007 | region = JAP | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = issues | notes = Around 15 fps and freezing randomly when shooting too much}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Harvest Moon 64 | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Graphical mess.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Hercules: The Legendary Journeys | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = If you put UseTImer = 1 on the ini you can reach ingame but this game has rendering issues where only the farthest objeects are rendered and near objects disapear making the game unplayable sadly.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Hexen | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Freezes after logo transitions.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Hey You Pikachu! | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Issues | notes = Some graphical glicthes, no sound and microphone not emulated so its not playable.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Hybrid Heaven | region = USA | host = Mario Party 2| ini = [http://pastebin.com/cG0K66Ma Here] | status = works | notes = Works perfectly with just retracebyvsync=1 and mempak=1}}&lt;br /&gt;
{{ WiiU VC Inject | name = Hybrid Heaven | region = JAP | host = Donkey Kong 64 Pal| ini = [http://pastebin.com/cG0K66Ma Here] | status = works | notes = Minor glitches at konami logo, invisible map, no high-res option on JAP version, you can save without memory card in JAP version. There is also a almost unnoticeable frame rate issue.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Hydro Thunder | region = USA | host = F-Zero X USA| ini = blank | status = doesn&#039;t work | notes = boots to black screen, but able to exit game, tested on Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Iggy&#039;s Reckin&#039; Balls | region = USA | host = mario golf | ini = by nintendo | status = Works | notes = loadiive v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Indiana Jones and the Infernal Machine | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Doesn&#039;t Work | notes = Freezes WiiU on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Indy Racing 2000 | region = USA | host = Paper Mario | ini = blank | status = Works | notes = Menu images and descriptions are glitched but you can see your options clearly. Images of racers are not affected.}}&lt;br /&gt;
{{ WiiU VC Inject | name = International Superstar Soccer 64 | region = USA | host = Mario Golf (U) | ini = [http://pastebin.com/cG0K66Ma Here] | status = Works | notes = title screen is buggy and sound ingame stutters a little, the rest looks fine.}}&lt;br /&gt;
{{ WiiU VC Inject | name = International Superstar Soccer 98 | region = USA | host = Mario Golf (U) | ini = [http://pastebin.com/cG0K66Ma Here] | status = Doesn&#039;t Work | notes = Freezes WiiU on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = International Superstar Soccer 2000 | region = USA | host = Mario Golf (U) | ini = [http://pastebin.com/cG0K66Ma Here] | status = Doesn&#039;t Work | notes = Freezes WiiU on boot.}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC Inject | name = International Track &amp;amp; Field 2000 | region = USA | host = Mario Golf (U) | ini = [http://pastebin.com/cG0K66Ma Here] | status = Works | notes = nothing to report, works fine.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name =  Jet Force Gemini | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Doesn&#039;t Work | notes = Only sound no picture.}}&lt;br /&gt;
{{ WiiU VC Inject | name =  John Romero&#039;s Daikatana | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Doesn&#039;t Work | notes = Doesnt Boot.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Ken Griffey, Jr.&#039;s Slugfest | region = USA | host = Paper Mario | ini = blank | status = doesn&#039;t work | notes = Nothing loads.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Killer Instinct Gold | region = USA | host = Mario Golf | ini = [http://pastebin.com/jFFP5EfU Here] | status = Doesn&#039;t Work | notes = Boots to a Black screen. Able to exit.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Kirby 64 - The Crystal Shards | region = USA | host = mario golf | ini = by Nintendo | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Lode Runner 3-D | region = USA | host = Paper Mario | ini = Blank | status = works | notes = Minor flickering in the hub and cursor is invisible.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Mace - The Dark Age | region = USA | host = Majora&#039;s Mask | ini = Blank | status = doesn&#039;t Work | notes = Black screen, I could go out to Home Menu.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Golf | region = USA | host = Donkey Kong US | ini = [http://pastebin.com/Tir0GEBB By Nintendo] | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Kart 64 | region = USA | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Party | region = USA | host = mario party 2 Pal | ini = mario party 2 by nintendo | status = Works | notes = open mp ntsc rom and change the header to match mp2 header, runs perfect.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Party 2 | region = USA | host = Super Mario 64 USA | ini = By Nintendo. | status = Works | notes = Small graphical glitches during the map overview before the turns are decided, and during pausing. Otherwise game pretty much plays perfectly. There is an original release by nintendo of mario party 2 wich runs perfectly.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Party 2 | region = USA | host = Donkey Kong Pal | ini = By Nintendo. | status = Works | notes = Tiny gfx glitchs when entering boards loadiine V4 tested.There is an original release by nintendo of mario party 2 wich runs perfectly.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Party 3 | region = USA | host = Mario party 2 pal | ini = mario party 2 ini by nintendo | status = Works | notes = open mp3 ntsc rom and change the header to match mp2 header, then open mario party 2 ini by nintendo and change backup type to 0 and backupsize to 2048, runs perfect.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Party 3 | region = EUR | host = Majoras mask ntsc | ini = [http://pastebin.com/nWRmbyCy] | status = works | notes = Will have weird stuttering/graphical glitches without the ini file.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Tennis | region = USA | host = Mario Golf US | ini = By Nintendo | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario Tennis 64 | region = JAP | host = Mario Golf US | ini = By Nintendo | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Mario&#039;s Nightmare 64 (Super Mario 64 romhack) | region = USA | host = The Legend of Zelda: Majora&#039;s Mask | ini = Blank | status = doesn&#039;t Work | notes = Game loads a black screen upon launching. Used Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Megaman 64 | region = USA | host = Mario Golf | ini = [http://pastebin.com/bXmmEJuK Here] | status = works | notes = hit start fast to skip the opening  movie or else you wont reach the main menu.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mickey&#039;s Speedway USA | region = USA | host = Donkey Kong 64&amp;lt;br&amp;gt;Bomberman 64&amp;lt;br&amp;gt;Legend of Zelda: Ocarina of Time | ini = Blank | status = doesn&#039;t Work | notes = Sound works but video is not displayable. Exceptions include the Rareware logo during the game&#039;s title screen, the blue background on the Rumble Pak screen, the statistics for the characters and part of the intro.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Micro Machines 64 Turbo | region = USA | host = F-Zero X USA | ini = blank | status = issues | notes = Minor graphic glitches, game is playable, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Midway&#039;s Greatest Arcade Hits: Volume 1 | region = USA | host = Paper Mario | ini = Blank | status = issues | notes = Only trivia works. Arcade games only load sound.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Milo&#039;s Astro Lanes | region = USA | host = F-Zero USA | ini = blank | status = Works | notes = Tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mischief Makers | region = USA | host = Mario Golf US | ini = By Nintendo | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mission Impossible | region = USA | host = Donkey Kong Pal | ini = Blank | status = doesn&#039;t Work | notes = Freezes WiiU on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Monaco Grand Prix | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = blank | status = doesn&#039;t Work | notes = Boots to black screen, system freezes, tried different ini settings, same result, tested on Loadiine GX 2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Monster Truck Madness 64 | region = USA | host = Paper Mario | ini = blank | status = doesn&#039;t Work | notes = Nothing loads.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mortal Kombat 4 | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Black screen on boot. Have to power off.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Ms. Pac-Man Maze Madness | region = USA | host = Paper Mario | ini = blank | status = doesn&#039;t Work | notes = Nothing loads.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mystical Ninja Starring Goemon | region = JAP | host = Mario Golf (U)  | ini = [http://pastebin.com/KM0kZMZw here] | status = Works | notes = Works great.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Mystical Ninja Starring Goemon | region = USA | host = mario golf  | ini = [http://pastebin.com/KM0kZMZw here] | status =  Works | notes = If you activate controller pack in the settings the game gets stuck on an infinity loop and doesnt start use restore points.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Nagano Winter Olympics &#039;98 | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = Doesn&#039;t Work | notes = Boots into black screen, can exit game, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Namco Museum 64 | region = USA | host = Paper Mario | ini = Blank | status = Doesn&#039;t Work | notes = Nothing loads.}}&lt;br /&gt;
{{ WiiU VC Inject | name = NASCAR 99 | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = issues | notes = After booting past the intro, pressing start, the main title menu screen is black. Randomly pressing the A button will eventually get into the game, game plays fine, exiting game back to title screen sometime freezes the system, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = NASCAR 2000 | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = issues | notes = After booting past the intro, pressing start, the main title menu screen is black. Randomly pressing the A button will eventually get into the game, game plays fine, exiting game back to title screen sometime freezes the system, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = NBA Hangtime | region = USA | host = Mario Golf 64 (U) | ini = Blank | status = Doesn&#039;t Work  | notes = Freeze Wiiu }}&lt;br /&gt;
{{ WiiU VC Inject | name = New Tetris | region = USA | host = Mario Golf 64 (U) | ini = Blank | status = Doesn&#039;t work | notes = Menu loads fine, but we can&#039;t see the blocks falling}}&lt;br /&gt;
{{ WiiU VC Inject | name = NHL Breakaway 98 | region = USA | host = Paper Mario | ini = Blank | status = Doesn&#039;t Work | notes = Freezes after choosing Exhibition mode.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Nightmare Creatures | region = USA | host = Donkey Kong 64 Pal | ini = Blank | status = Doesn&#039;t Work | notes = Freezes WiiU on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Nuclear Strike 64 | region = USA | host = Paper Mario | ini = Blank | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | host = mario golf | ini = by Nintendo | status = Works | notes = Change header to the jap header, tested on loadiine v4.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Paper Mario | region = USA | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Paper Mario Multiplayer v1.0.1 | region = USA | host = Paper Mario US | ini = By Nintendo | status = Works | notes = Tested with Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Paper Mario Multiplayer v1.1 | region = USA | host = Paper Mario US | ini = By Nintendo | status = doesn&#039;t work | notes = Boots to the title screen fine, once you create your save and start the game, the graphics is all messed up, sound is still good though, unplayable, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Paperboy | region = USA | host = Mario Golf | ini = [http://pastebin.com/YBeF67JP Here] | status = Works | notes = Minor graphical glitches on boot up, perfect ingame. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Perfect Dark | region = USA | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = Requires the Japanese ROM header to work. Game stuters, but it is very playable. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Perfect Dark | region = JAP | host = Donkey Kong 64 PAL | ini = By Nintendo | status = Works | notes = Game stuters, but it is very playable. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Pilotwings 64 | region = USA | host = 1080 Snowboarding, Majora&#039;s Mask | ini = By Nintendo | status = doesn&#039;t work | notes = Doesn&#039;t load.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Pocket Monsters Stadium Kin Gin (Pokemon Stadium 2) | region = JAP | host = Mario Golf | ini = [http://pastebin.com/sZWXuyiV Here] | status = Works | notes = Very tiny gfx glitch around pokemon hp boxes.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Pokemon Puzzle League | region = USA | host = Mario Golf US | ini = By Nintendo | status = issues | notes = spme gfx glitches,loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Pokémon Snap | region = EUR | host = mario kart 64 | ini = By Nintendo | status = doesn&#039;t work | notes = pal versions either crash or not start at all even with the pal ini made by nintendo.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Pokémon Snap | region = USA | host = mario kart 64 | ini = By Nintendo | status = works | notes = Red dot doesn&#039;t work, but pictures are recognized.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Pokémon Snap | region = USA | host = Mario Golf | ini = By Nintendo | status = works | notes = Byteswapped ROM with Japanese header. Red dot doesn&#039;t work, but pictures are recognized.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Pokémon Snap | region = JAP | host = Pokemon Snap USA | ini = [http://pastebin.com/Vznz9zKH By Nintendo] | status = Works | notes = Checking for issues }}&lt;br /&gt;
{{ WiiU VC Inject | name = Pokémon Stadium | region = USA | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Pokémon Stadium 2 | region = USA | host = Mario Golf | ini = [http://pastebin.com/sZWXuyiV Here] | status = Works | notes = Very tiny gfx glitch around pokemon hp boxes.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Polaris SnoCross | region = USA | host = F-Zero X/Donkey Kong 64/Bomberman 64 USA | ini = blank | status = Doesn&#039;t work | notes = Boots to black screen, system hangs, tried several base roms, tested varios settings in the config ini file, same result. Tested on Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC Inject | name = Premier Manager 64 | region = EUR | host = F-Zero X US | ini = blank | status = Works | notes = Tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Puyo Puyo SUN 64 | region = JAP | host = Super Mario 64&amp;lt;br&amp;gt;Donkey Kong 64 (PAL) | ini = Blank | status = works | notes = Tested on Loadiine GX2.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Quake 64 | region = USA | host = Mario Golf | ini = [http://pastebin.com/iPiNAERj Here] | status = Issues | notes = It may randomly freeze when entering water or other liquids, besides that it works fine.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Quest 64 | region = USA | host = Donkey Kong 64 | ini = [http://pastebin.com/eM3FBSGR Here] | status = Works | notes = Works perfectly with this .ini file, changed ini to allow for mempak emulation works perfectly injected on Mario party 2. Spell graphics are glitched.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Rakuga Kids | region = EUR | host = Mario Party 2 (USA) | ini = [http://pastebin.com/cG0K66Ma Here] | status = works | notes = Works great.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Rakuga Kids | region = JAP | host = Mario Party 2 (USA) | ini = [http://pastebin.com/cG0K66Ma Here] | status = works | notes = Works great.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Rampage - World Tour | region = USA | host = Bomberman 64 USA | ini = [http://pastebin.com/ft2HeEiK Here] | status = works | notes = Game has some minor graphic glitches but it&#039;s very playable. Tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Ready 2 Rumble Boxing | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Freezes on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Resident Evil 2 | region = USA | host = Mario Golf | ini = [http://pastebin.com/RkCBfiTq INI for Biohazard 2 (J) by Nintendo] | status = Doesn&#039;t Work | notes = Black screen on boot. If someone knows a way to convert the INI file from Biohazard 2 (J) to the (E) or (U) version, please post it here.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Ridge Racer 64| region = USA | host = Pokemon Snap | ini = Blank | status = works | notes = Same audio issues as DK64, uses point-sampling for audio.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Robotron 64 | region = USA | host = Paper Mario | ini = Blank | status = works | notes = Text is dimmed on the pause menu and HUD.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Rocket: Robot on Wheels | region = USA | host = f zero x | ini = [https://pastebin.com/mZh9Eic0 here] | status = works | notes = Gperfect with ini.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Road Rash 64 | region = USA | host = Mario Golf | ini = Blank | status = works | notes = Game to Fast,  Sound stutters}}&lt;br /&gt;
{{ WiiU VC Inject | name = Rugrats in Paris: The Movie | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Freezes on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Rush 2 - Extreme Racing USA | region = USA | host = F-Zero X USA | ini = Blank | status = works | notes = Minor graphic glitches, but playable, tested on Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = San Francisco Rush - Extreme Racing | region = USA | host = F-Zero X USA | ini = Blank | status = works | notes = Minor graphic glitches, graphics missing at car selection screen, black screen for a few moments before the race starts, playable, tested on Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC Inject | name = San Francisco Rush 2049 | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = doesn&#039;t work | notes = No sound, graphic glitches, system freezes when race starts, adding ini settings will get black screen on boot and system freeze, tested on Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC Inject | name = Scooby-Doo - Classic Creep Capers | region = USA | host = Mario Golf (USA) | ini = Blank | status = works | notes = Tested and works fine}}&lt;br /&gt;
{{ WiiU VC Inject | name = Shadowgate 64: Trials of the Four Towers | region = USA | host = f  zero/mp2 | ini = usetimer =1 | status = issues | notes = the game works perfectly except any book you have if you try to read any page other than the first page the game will freeze sadly.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Shadowgate 64: Trials of the Four Towers | region = JAP | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = the game stops working after selecting New Game}}&lt;br /&gt;
{{ WiiU VC Inject | name = Shadowman | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Freezes on startup. Have to power off.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Snowboard Kids | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Major graphical glitches on courses. Character spazzes out.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Snowboard Kids 2 | region = USA | host = Paper Mario | ini = Blank | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = South Park | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Locks up on startup. Have to power off.}}&lt;br /&gt;
{{ WiiU VC Inject | name = South Park Rally | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Game is temporarily muted. Temporary softlock when a character is chosen until sound comes. Poor field vision on courses with the background graphic being dominant. Moving the cursor quickly or too much on character selection can freeze the Wii U.}}&lt;br /&gt;
{{ WiiU VC Inject | name = South Park: Chef&#039;s Luv Shack | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Doesn&#039;t load. Can exit.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Space Invaders | region = USA | host = Mario Golf | ini = [http://pastebin.com/jFFP5EfU Here] | status = Works | notes = Minor audio issues, minor slow down on levels with 40+ enemies or objects on screen (back to speed when killing 2-5 enemies), minor graphical glitches: Shield, Time Stop, background ambien effects on Mars, none/little/unnoticeable in other planets. Save State recommended for saving.  Mars is unbeatable in 2 Player mode in both Expert and Maniacal difficulties.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Space Station Silicon Valley | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Nothing loads but the VC menu can be opened.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Spider-Man | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Scrambled text and level loads/plays at less than 1 FPS.}}&lt;br /&gt;
{{ WiiU VC Inject | name = StarCraft 64 | region = USA | host = Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = freezes wiiu on boot. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Star Fox 64 | region = USA | host = Mario Golf US | ini = By Nintendo | status = Works | notes = Works fine}}&lt;br /&gt;
{{ WiiU VC Inject | name = Star Fox 64 | region = JAP | host = Mario Golf US | ini = By Nintendo | status = Works | notes = Works fine}}&lt;br /&gt;
{{ WiiU VC Inject | name = Star Shot - Space Circus | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = Freeze Wii U on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Star Soldier - Vanishing Earth | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = Freeze Wii U on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Star wars Rogue squadron | region = USA | host = Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = freezes wiiu on boot. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Star Wars Shadows of the Empire | region = USA | host = Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = 3d models dont show up ingame. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Star Wars Episode I - Battle for Naboo | region = USA | host = Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = freezes wiiu on boot. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Star Wars Episode I - Racer | region = USA | host = F-Zero X US | ini = Blank | status = Doesn&#039;t Work | notes = Boots into the first 2 startup game logos, then freezes wiiu. Tried several base roms, same issue. Loadiine GX2 }}&lt;br /&gt;
{{ WiiU VC Inject | name = Stunt Racer 64 | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = freezes wiiu on boot. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Donkey Kong 64 (SM64 ROM Hack) | region = USA | host = Donkey Kong US/Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = Sits on a black screen upon bootup, still have access to home menu and VC menu. Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Superman 64 | region = USA | host = Mario Golf US | ini = Blank | status = Doesn&#039;t Work | notes = freezes wiiu on boot fortunately. }}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Mario 64 | region = USA | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Mario 64 - Shindou Edition | region = JAP | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = Works great + Rumble features}}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Mario 64 Multiplayer v1.3 | region = USA | host = Mario Golf US | ini = [http://pastebin.com/jFFP5EfU Here] | status = Doesn&#039;t Work | notes = Black screen and freezes Wii U }}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Mario 64 Multiplayer v1.3 | region = USA | host = Majora&#039;s Mask US | ini = SM64 by Nintendo | status = Doesn&#039;t Work | notes = Black screen, resetting via VC menu loads but crashes after choosing a file }}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Mario 64 Last Impact | region = USA | host = Super Mario 64 | ini = Blank | status = Doesn&#039;t Work | notes = Title screen loads, then softlocks Wii U.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Mario Star Road (Rom hack by SKELUX) | region = USA | host = Super Mario 64 | ini = SM64 by Nintendo | status = Doesn&#039;t Work | notes = Splash Screen will work but after that the Wii U crashes.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Mario 64 Chaos Edition V1.3 | region = USA | host = Super Mario 64 | ini = SM64 by Nintendo | status = Doesn&#039;t Work | notes = whenever it tries to load a map it crashes, making the game IMPOSSIBLE to play.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Smash Bros. | region = USA | host = Mario golf N64 | ini = by nintendo | status = Works | notes = open the rom with an hex editor and replace gameid for the jap gameid and use the smashbrosjp  J config file already made by nintendo, seems to work perfectly.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Super Smash Bros | region = JAP | host = Mario golf N64 | ini = by nintendo | status = Works | notes = use the smashbrosjp  J config file already made by nintendo}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Tetrisphere | region = USA | host = Mario Golf 64 (U)| ini = blank | status = doesn&#039;t work | notes = freezes 2 seconds after launching.}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Majora&#039;s Mask | region = EUR | host = Mario Golf (USA) | ini = by Nintendo | status = Works | notes = Tested on PAL wiiU with Loadiine v4}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Majora&#039;s Mask | region = USA | host = Donkey Kong/Mario Golf | ini = by Nintendo | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Majora&#039;s Mask Master Quest | region = USA | host = The Legend of Zelda: Majora&#039;s Mask USA | ini = by Nintendo | status = Works | notes = Use same ini file as base rom, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Majora&#039;s Mask Randomizer | region = USA | host = The Legend of Zelda: Majora&#039;s Mask USA | ini = by Nintendo | status = Works | notes = Use same ini file as base rom, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Majora&#039;s Mask (Debug ROM) | region = EUR | host = Yoshi&#039;s Story (USA) | ini = By Nintendo | status = Works | notes = Loadiine GX2. Change the player on the GamePad to access the different debugging options.}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Majora&#039;s Mask (GCN) | region = USA | host = Yoshi&#039;s Story | ini = By Nintendo | status = Doesn&#039;t Work | notes = Loadiine GX2. Crashes upon loading the file select screen.}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Ocarina of Time | region = USA | host = Donkey Kong/Mario Golf | ini = by Nintendo | status = Works | notes = loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Ocarina of Time (Debug ROM) | region = EUR | host = Yoshi&#039;s Story (USA) | ini = By Nintendo | status = Issues | notes = Loadiine GX2. Crashes upon loading the intro cutscene. Certain other cutscenes will cause a crash as well. All debug functions seem to work. Change the player on the GamePad to access the different debugging options. }}&lt;br /&gt;
{{ WiiU VC Inject | name = The Legend of Zelda: Zelda&#039;s Birthday (OoT ROM Hack) | region = USA | host = Donkey Kong | ini = Blank | status = Issues | notes = It will load fine and play fine but the graphics will bug out (a lot) and the game will crash the entire WiiU commonly. I wouldn&#039;t recommend messing around with this one. Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Tom Clancy&#039;s Rainbow Six | region = USA | host = Mario Golf | ini = blank | status = Works | notes = minor gfx glitches, controller pak emulation doesnt work,loadiine v4 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Tony Hawk Pro Skater | region = USA | host = Pokemon Snap | ini = blank | status = doesn&#039;t work | notes = It DOES boot. Text appears but is unreadable, as only a few characters appear. Progressing past boots into game intro, which runs &#039;&#039;horribly&#039;&#039;. Haven&#039;t managed to get past it.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Tony Hawk Pro Skater 2 | region = USA | host = Donkey Kong N64 | ini = blank | status = doesn&#039;t work | notes = doesn&#039;t boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Top Gear Overdrive | region = USA | host = F-Zero X USA | ini = blank | status = doesn&#039;t work | notes = Intro loads, system freezes when A button is pressed at the snowblind logo, if &amp;quot;RamSize = 0x400000&amp;quot; is used, still black screen after pressing A but able to exit game without system freezing.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Toy Story 2 | region = USA | host = Mario Golf | ini = blank | status = doesn&#039;t work | notes = Doesn&#039;t boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Transformers - Beast Wars Transmetals | region = USA | host = 1080 Snowboarding (USA) | ini = blank | status = doesn&#039;t work | notes = Doesn&#039;t boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Turok - Dinosaur Hunter | region = USA | host = Donkey Kong/Mario Golf/Majora&#039;s Mask | ini = blank | status = issues | notes = Glitchy &amp;amp; randomly freezes ingame.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Turok 2 Seeds of Evil | region = USA | host = Mario Golf/Majora&#039;s Mask | ini = blank | status = doesn&#039;t work | notes = doesn&#039;t boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Turok 3 Shadow of oblivion | region = USA | host = Mario Golf/Majora&#039;s Mask | ini = blank | status = doesn&#039;t work | notes = doesn&#039;t boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Turok Rage Wars | region = USA | host = Mario Golf | ini = blank | status = doesn&#039;t work | notes = Doesn&#039;t boot.}}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = super game from eShop | region = USA | host = Donkey Kong N64 | ini = link here | status = Doesn&#039;t Work | notes = please add a note if needed}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Vigilante 8 | region = USA | host = Mario golf | ini = blank | status = Doesn&#039;t Work | notes = doesnt boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Vigilante 8 Second Offense | region = USA | host = Mario golf | ini = blank | status = Doesn&#039;t Work | notes = doesnt boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Virtual Chess 64 | region = USA | host = F-Zero X USA | ini = Blank | status = issues | notes = Studdering sound but game is playable, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Virtual Pool 64 | region = USA | host = Paper Mario | ini = Blank | status = issues | notes = Ball graphics are glitched, but you can distinguish the balls. You cannot see numbers on them on the table.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Virtual Pro Wrestling 2: Ōdō Keishō | region = JAP | host = Paper Mario | ini = blank | status = Doesn&#039;t Work | notes = black screen on boot but you can access the home menu to exit the game.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Waialae Country Club: True Golf Classics | region = USA | host = Donkey Kong 64 (PAL) | ini = Blank | status = Works | notes = RetraceByVsync has to be turned on to reduce lag. Sky area is broken, but the game is still very playable. RedNAND-ready inject made using [https://gbatemp.net/threads/the-ultimate-guide-to-rednand-vc-injects.449995/ this tutorial].}}&lt;br /&gt;
{{ WiiU VC Inject | name = Wave Race 64 | region = USA | host = Mario Golf | ini = By Nintendo | status = Works | notes = loadiive v4.0 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Wave Race 64 - Shindou Edition | region = JAP | host = Mario Golf (U) | ini = By Nintendo | status = Works | notes = Works great, and with rumble pak features.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WCW Backstage Assault| region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Black screen on boot. Have to power off.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WCW Mayhem | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Same as above.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WCW Nitro | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = See above.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WCW vs. nWo: World Tour (v1.1) | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = White flash crash after THQ logo.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WCW/nWo Revenge | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Graphical mess and menus can&#039;t be read.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Wetrix | region = USA | host = Legend of Zelda: Ocarina of Time | ini = By Nintendo | status = Issues | notes = Minor graphical glitches.&amp;lt;br&amp;gt;Game crashes when water is dropped onto area.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Wetrix | region = USA | host = Sin and Punishment | ini = Blank | status = Issues | notes = Title screen works 100% but ingame stages has major glitches, including leftover text trails and in-displayable area.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WinBack - Covert Operations | region = USA | host = Mario Golf | ini = blank | status = Works | notes = minor gfx glitches,loadiive v4.0 tested.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Wipeout 64 | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Freezes the Wii U on boot.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Wonder Project J 2 (English Translation) | region = JAP | host = mario golf USA| ini = Blank| status = Doesn&#039;t Work | notes = The game loads fine, but there are glitches to enter and confirm your data after title screen.}}&lt;br /&gt;
{{ WiiU VC Inject | name = World Cup 98 | region = USA | host = Mario Golf USA | ini = Blank | status = doesn&#039;t work | notes = Freezes Wii U.}}&lt;br /&gt;
{{ WiiU VC Inject | name = World Driver Championship | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = doesn&#039;t work | notes = Boots into black screen, system hangs, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Worms Armageddon | region = USA | host = F-Zero X/Donkey Kong 64 USA | ini = Blank | status = doesn&#039;t work | notes = Boots into black screen, system hangs, tested on Loadiine GX2.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WWF Attitude | region = USA | host = Paper Mario | ini = Blank | status = issues | notes = No sound.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WWF No Mercy | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Graphical mess and menus can&#039;t be read.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WWF War Zone | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Crashes past the Press Start screen.}}&lt;br /&gt;
{{ WiiU VC Inject | name = WWF WrestleMania 2000 | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Graphical mess and menus can&#039;t be read.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Xena: Warrior Princess: The Talisman of Fate | region = USA | host = Paper Mario | ini = Blank | status = doesn&#039;t work | notes = Freezes the Wii U on boot.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = Yoshi&#039;s Story | region = USA | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = Requires Japanese ROM header, or it softlock after the Nintendo logo.}}&lt;br /&gt;
{{ WiiU VC Inject | name = Yoshi&#039;s Story | region = JAP | host = Donkey Kong US/Mario Golf US | ini = By Nintendo | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC Inject }}&lt;br /&gt;
{{ WiiU VC Inject | name = super game from eShop | region = USA | host = Donkey Kong N64 | ini = link here | status = Doesn&#039;t Work | notes = please add a note if needed}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=66090</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=66090"/>
		<updated>2017-05-02T08:20:57Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: /* Z */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = issues | notes = Minor GFx glitches in menu Loadiine GX2, Using the &#039;Sound Recorder&#039; you can buy from Taj will either softlock or crash the WiiU.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = issues | notes = starts fine but can&#039;t leave first town }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = | notes = Game appears to run fine. Further testing will be done.}}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63763</id>
		<title>Wii VC Injections Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63763"/>
		<updated>2016-09-08T07:46:41Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: /* Nintendo 64 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Key|Works|Partially works|Doesn&#039;t work}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Entertainment System / Famicom ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | NES ROM (.nes or .fam)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Action 52 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Adventures of Lolo 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Antarctic Adventure (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Shadow of the Ninja (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Baseball Stars (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* HUD (life bar) jumps up and down when your character moves.&lt;br /&gt;
* Some cut-scenes start shaking up and down. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid: Fortress of Peril (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen when returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid 2: Mountain of Torment (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bionic Commando (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bath Babes (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bucky O&#039;Hare (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Rock Man 2 (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Darkwing Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Déjà Vu (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Chip &#039;n Dale: Rescue Rangers 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior III (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior IV (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Double Dragon (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (Prototype)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthbound Zero&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fantasy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Fist of the North Star (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hitler no Fukkatsu - Top Secret (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Ikari III: The Rescue (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackal (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kickle Cubicle (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lawn Mower&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Little Samson (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Maniac Mansion (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Marble Madness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Adventure (U) [SMB3 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Severely corrupted graphics&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VI (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Gear (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mike Tyson&#039;s Punch-Out!! (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Punch-Out!! Featuring Mr. Dream (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster in My Pocket (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pro Wrestling (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Q*Bert (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rally Bike (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampart (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics and sound are glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rainbow Islands - The Story of Bubble Bobble 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rockman 4: Minus Infinity (J) [RM4 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rygar (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Red screen on returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Solar Jetman: Hunt for the Golden Warpship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Blank screen without sound on returning to game from Wii Menu.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse: Wanpaku Graffiti (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Castlevania II: Simon&#039;s Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* A few graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super C (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Bros. 3 Mix (U) [SMB3 romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sweet Home (J) (English Translation)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Very minor graphical glitches, but otherwise works perfectly.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  TaleSpin (U)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&amp;lt;br&amp;gt;Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tecmo Super Bowl (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Uninvited (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vice: Project Doom (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windows 98 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  Xexyz (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Super Nintendo Entertainment System / Super Famicom ===&lt;br /&gt;
&lt;br /&gt;
The ROM must NOT have a header.  You can tell by checking the size of the file and seeing if the last digit has an odd number.  If it does, then it has a header.  You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/&lt;br /&gt;
&lt;br /&gt;
The Wii SNES Channels &#039;Super Mario&#039;s Pircoss (E)&#039;, &#039;Gradius III (E)&#039; and &#039;Natsume Championship Wrestling (E)&#039; are set up to run in PAL60, rather than PAL50.  This makes them perfect for injecting custom roms in, as PAL60 uses the same number of lines and refresh rate as NTSC.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | SNES ROM (.smc or .sfc)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero Fighters (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero The Acro-Bat (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix &amp;amp; Obelix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  ActRaiser 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs after Enix screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Another World (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Batman Returns (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Cross (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
* The emulator will recognize the 5th controller as &#039;connected&#039;, despite the fact you can&#039;t controller the 5th vehicle. You can change the 5th player to a computer.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Breath of Fire (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  BS F-ZERO Grand Prix 2 (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Don&#039;t repair the checksum on the rom, otherwise it won&#039;t work. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Daffy Duck: The Marvin Missions (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald in Maui Mallard (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon: The Bruce Lee Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Ball Z: Hyper Dimension&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon View (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&amp;lt;br/&amp;gt;Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Emerald Dragon (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Equinox (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Final Fight&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  E.V.O.: Search for Eden (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fight Guy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gekitou Burning Pro Wrestling (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Street Fighter II (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes before &amp;quot;Classic Controller&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goof Troop (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gundam Wing: Endless Duel (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hyper V-Ball (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jikkyou Oshaberi Parodius (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Kirby Super Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game uses the &amp;quot;SA1 Chip&amp;quot; which &amp;quot;Kirby Super Star&amp;quot; uses.&lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* There is a lot of slowdown during the main game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Judge Dredd (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kaizo Mario (J) (Hack) http://kaizomario.techyoshi.com/&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches with the cursor.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lion King (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VII (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman Soccer (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Warriors (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E) &lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Ms. Pacman (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  NBA Jam: Tournament Edition (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Ninja Gaiden Trilogy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Radical Dreamers (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Secret of Mana 2 (U)  &lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen, then crashes. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic Blast Man II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speed Racer in My Most Dangerous Adventures (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Side Pocket (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Spider-Man &amp;amp; Venom: Maximum Carnage (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Bomberman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super International Cricket (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario All-Stars (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Kart (E)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris Attack (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles IV: Turtles In Time (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Blues Brothers&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&amp;amp;entryID=233&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Terranigma (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen and crashes.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear II (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear 3000 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Slow respawn.&lt;br /&gt;
* Looks like it is trying to cause image burn after death. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Ultimate Mortal Kombat 3 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze at black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Venom - Spider-Man: Separation Anxiety (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  X-Men: Mutant Apocalypse (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Young Merlin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 64 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Nintendo 64 ROM&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  0&lt;br /&gt;
|  007 The World Is Not Enough (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animal Forest (English Translation)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when trying to save.&lt;br /&gt;
* Some graphical issues.&lt;br /&gt;
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Automobili Lamborghini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039; however game runs with high pitched audio and crashes when pressing the home button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Kazooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&amp;lt;br&amp;gt;Zelda: Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Tooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beetle Adventure Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Only &#039;Time Trial Mode&#039; works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (E)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  Bomberman Hero (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64: The Second Attack (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Carmageddon 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania: Legacy of Darkness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Runs a bit slow.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Conker&#039;s Bad Fur Day (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Clay Fighter - Sculptor&#039;s Cut (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n Exotica (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n World (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Diddy Kong Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashed on menu selection.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majoras Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Does not load game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Doom 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald Duck: Quack Attack (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sin and Punishment (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Can see enemies through the walls.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem: Zero Hour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim 3D (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  ECW Hardcore Revolution (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Excitebike 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Extreme G (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Some lag and graphical issues.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  F1 Racing Championship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gex 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Glover (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goemon&#039;s Great Adventure (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goldeneye 007 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hercules: The Legendary Journeys (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  International Superstar Soccer &#039;98 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Iggy&#039;s Reckin Balls (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jet Force Gemini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct Gold (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;Mario Kart 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mace The Dark Age (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Major League Baseball featuring Ken Griffy Jr. (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
* Crashes after being given 10 coins each.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when the intro fades to Mario and his lawn chair&lt;br /&gt;
* Crashes at title screen if you skip intro&lt;br /&gt;
* Game loads when injected with romc Type 0 &amp;amp; 1 (LZH8 Compression crashes at controller screen)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat: Sub-Zero Mythologies (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat Trilogy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mischief Makers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Title Screen&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mystical Ninja Starring Goemon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  New Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Penny Racers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Perfect Dark (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Crashes on controller screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pilotwings 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.  &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pokémon Stadium (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on startup.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quake 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Unable to save since the game saves using the &#039;Controller Pak&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage World Tour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  1080 Snowboarding (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when you pause the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Resident Evil 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ridge Racer 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket: Robot on Wheels (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Press Start&#039; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rugrats: Treasure Hunt (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Passes the controller screen but displays &amp;quot;This game is not designed for this system&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  San Fransisco Rush (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Scooby-Doo: Classic Creep Capers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Right side of screen has display issues.&lt;br /&gt;
* Saving requires a Game Pak and will not work.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowman (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Space Station Silicon Valley (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes about ten seconds after controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  South Park Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Snowboard Kids (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Star Wars. Rogue Squadron (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Superman: The New Adventures&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Pink sky, and it is impossible to save due to no memory pak support.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Star Road [SM64 hack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Zelda: Majora&#039;s Mask (U)&amp;lt;br&amp;gt;Super Mario 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The rom does not appear to work when injected into the aforementioned wads. In Majora&#039;s Mask, the game loads the rotating N64 logo, and then crashes. I am not sure if this is caused by something else in my([[http://wiki.gbatemp.net/wiki/User:NintendoFan|NintendoFan]]) Wii. In Mario 64, the game just loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tony Hawk&#039;s Pro Skater 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on intro (can skip to prevent).&lt;br /&gt;
* Text is glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics are very glitchy.&lt;br /&gt;
* Car models don&#039;t display at all.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetrisphere (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (E)&amp;lt;br&amp;gt;Pokémon Snap (E)&amp;lt;br&amp;gt;Lylat Wars (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* It shows the &amp;quot;you need a classic controller&amp;quot; screen and you can hear the start music a litle bit. Then it freezes.&lt;br /&gt;
* Might be worth injecting the correct region rom.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom and Jerry: Fists of Furry (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turok 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* 3D graphics are mostly messed up.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Runs fast in speed, and audio plays twice.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Worms Armageddon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* You cannot select game modes because you cannot make a team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  WWF Wrestlemania 2000 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Master System ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Master System&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Master System ROM (.sms)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aerial Assault (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bobble (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Double Dragon (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Robotnik&#039;s Mean Bean Machine (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Land of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Mickey just floats on top of the water in Level 2.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Master of Darkness (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Enemies don&#039;t do any damage to you.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Since this game is optimized to run in PAL50, running the game in NTSC will play the music too fast and sprites will flicker at the top of the screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  O&lt;br /&gt;
|  Out Run (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Phantasy Star (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Street Fighter II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After selecting a player, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Space Invaders (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Makes a beeping noise when the A button is pressed and freezes the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&amp;lt;br&amp;gt;Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game doesn&#039;t boot.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After the Stage 1 screen, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Woody Pop (J) [Hacked Version - &#039;WoodyPop_[ControlPad].zip&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original used the &#039;Paddle Controller&#039;, which the Wii emulator does not support.  There is a hacked version that modifies the game to use the d-pad.&lt;br /&gt;
* When selecting the difficult, you have to hold the left or right button to move the cursor. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The official release fails to fix a bug that prevents the &#039;FM Sound&#039; from working if the country is set to American or Europe.  This can be fixed by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 25B&lt;br /&gt;
# From offset (hex) 25B - 25C, replace the data with the following: 0000&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Genesis / Sega Mega Drive ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Mega Drive&#039; / &#039;Genesis&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
The rom file extension must be in &#039;.bin&#039;.  File types types &#039;.gen&#039; or &#039;.md&#039; are the same as &#039;.bin&#039; files are can be used as well.  If the rom file extension is &#039;.smd&#039; or &#039;.mgd&#039;, then use this tool to convert the rom into &#039;.bin&#039;: http://www.romhacking.net/utilities/383/&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Mega Drive ROM (.bin)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  After Burner II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes when you press the &#039;Start&#039; button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Alisia Dragoon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The controls don&#039;t work correctly when using a 6 button controller.  To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b=&amp;quot;0&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animaniacs (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the Konami screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Ballz 3D (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The SEGA logo tiles are jumbled up when you &#039;Reset&#039; the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The background music (mainly the instruments) don&#039;t sound correct.  Worth trying other WADs and see if this issue occurs.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beavis and Butt-head (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Blaster Master 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U) &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castle of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania Bloodlines (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra: Hard Corps (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The &#039;Enhancement Hack&#039; can be applied: http://www.romhacking.net/hacks/450/&lt;br /&gt;
* The &#039;Hit Points Restoration Hack&#039; can be applied: http://www.romhacking.net/hacks/797/&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dahna: Megami Tanjō (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dashin&#039; Desperadoes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to load the Japanese title &#039;Rumble Kids&#039; (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DecapAttack (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Desert Strike: Return to the Gulf (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Dynamite Headdy (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Flashback - The Quest for Identity (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gauntlet IV (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 1&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;1&amp;quot;&lt;br /&gt;
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Justice League Task Force (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  King of the Monsters 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Last Battle (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The tiles that display the mini map, timer etc are not lined up correctly.  The top row of tiles are displayed too far to the left.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings 2: The Tribes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lightening Force: Quest for the Darkstar (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario 3: Around the World (R) [Unlicensed]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario 4: A Space Odyssey (R) [Unlicensed]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original game uses &#039;Serial EEPROM&#039; to save data, which the Wii Emulator does not support.  The hack modifies the rom so it saves in &#039;SRAM&#039;, which the Wii Emulator supports.&lt;br /&gt;
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Michael Jackson&#039;s Moonwalker (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quackshot starring Donald Duck (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ranger-X (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash II (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowrun (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shui Hu Feng Yun Zhuan (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 2 &amp;amp; Knuckles the Echidna (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 2&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 &amp;amp; Knuckles (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 3&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The rom that locks &#039;Sonic the Hedgehog 3&#039; to &#039;Sonic &amp;amp; Knuckles&#039; has an issue that the SRAM (save file) won&#039;t save correctly in the Wii Emulator.  This is because there is no data in the rom header to tell the Wii Emulator that &#039;Sonic &amp;amp; Knuckles&#039; uses SRAM.&lt;br /&gt;
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&amp;amp;k/thesis.htm) to work on the Wii Emulator by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 1B0&lt;br /&gt;
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 Complete [Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speedball 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes during the introduction.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  STORMLORD (J or U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star 4: The End of the Millennium (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Every time the character moves, the palette goes slightly dark.  The palette returns to normal when the character isn&#039;t moving.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (JUE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U or E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 3 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;3&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force II (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force III (JU)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Europe&#039;): console.machine_country=&amp;quot;eu&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] &lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Truxton (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turma da Mônica na Terra Dos Monstros (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy in Monster World (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* This is basically an altered &#039;Wonder Boy in Monster World&#039; that was released in Brazil by Tec-Toy.  Shion and various other characters have been replaced with characters from Monica&#039;s Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vectorman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Warsong (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wings of Wor (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World of Illusion Starring Mickey Mouse &amp;amp; Donald Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Z&lt;br /&gt;
|  Zombies Ate My Neighbors (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Turbografx / PC Engine ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Turbografx ROM (.pce)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | Data Storage (HuCard / CD-ROM)&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Air Zone (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Galaga &#039;90 (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gradius (J)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackie Chan&#039;s Action Kung-Fu (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Legendary Axe (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Parasol Stars - The Story of Bubble Bobble III (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo CD (J)&lt;br /&gt;
|  CD-ROM&lt;br /&gt;
|  Castlevania - Rondo of Blood (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Voices play before characters&#039; mouths sync.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turrican (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neo Geo AES ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Neo Geo (MAME) ROM&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Neo Turf Masters&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windjammers&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World Heroes 2 Jet&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;br /&gt;
[[Category:Wii]]&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=User:NintendoFan&amp;diff=63762</id>
		<title>User:NintendoFan</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=User:NintendoFan&amp;diff=63762"/>
		<updated>2016-09-08T07:43:49Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: Created page with &amp;quot;Well, hi.  I&amp;#039;m a guy that plays and messes around with Nintendo games.  I hope I can make useful contributions to this wiki. If you need to contact me, post something on my ta...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well, hi.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a guy that plays and messes around with Nintendo games.&lt;br /&gt;
&lt;br /&gt;
I hope I can make useful contributions to this wiki. If you need to contact me, post something on my talk page.&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63694</id>
		<title>Wii VC Injections Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63694"/>
		<updated>2016-09-02T17:39:40Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: /* Nintendo 64 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Key|Works|Partially works|Doesn&#039;t work}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Entertainment System / Famicom ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | NES ROM (.nes or .fam)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Action 52 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Adventures of Lolo 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Antarctic Adventure (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Shadow of the Ninja (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Baseball Stars (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* HUD (life bar) jumps up and down when your character moves.&lt;br /&gt;
* Some cut-scenes start shaking up and down. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid: Fortress of Peril (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen when returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid 2: Mountain of Torment (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bionic Commando (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bath Babes (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bucky O&#039;Hare (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Rock Man 2 (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Darkwing Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Déjà Vu (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Chip &#039;n Dale: Rescue Rangers 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior III (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior IV (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Double Dragon (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (Prototype)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthbound Zero&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fantasy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Fist of the North Star (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hitler no Fukkatsu - Top Secret (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Ikari III: The Rescue (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackal (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kickle Cubicle (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lawn Mower&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Little Samson (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Maniac Mansion (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Marble Madness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Adventure (U) [SMB3 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Severely corrupted graphics&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VI (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Gear (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mike Tyson&#039;s Punch-Out!! (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Punch-Out!! Featuring Mr. Dream (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster in My Pocket (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pro Wrestling (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Q*Bert (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rally Bike (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampart (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics and sound are glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rainbow Islands - The Story of Bubble Bobble 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rockman 4: Minus Infinity (J) [RM4 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rygar (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Red screen on returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Solar Jetman: Hunt for the Golden Warpship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Blank screen without sound on returning to game from Wii Menu.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse: Wanpaku Graffiti (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Castlevania II: Simon&#039;s Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* A few graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super C (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Bros. 3 Mix (U) [SMB3 romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sweet Home (J) (English Translation)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Very minor graphical glitches, but otherwise works perfectly.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  TaleSpin (U)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&amp;lt;br&amp;gt;Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tecmo Super Bowl (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Uninvited (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vice: Project Doom (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windows 98 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  Xexyz (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Super Nintendo Entertainment System / Super Famicom ===&lt;br /&gt;
&lt;br /&gt;
The ROM must NOT have a header.  You can tell by checking the size of the file and seeing if the last digit has an odd number.  If it does, then it has a header.  You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/&lt;br /&gt;
&lt;br /&gt;
The Wii SNES Channels &#039;Super Mario&#039;s Pircoss (E)&#039;, &#039;Gradius III (E)&#039; and &#039;Natsume Championship Wrestling (E)&#039; are set up to run in PAL60, rather than PAL50.  This makes them perfect for injecting custom roms in, as PAL60 uses the same number of lines and refresh rate as NTSC.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | SNES ROM (.smc or .sfc)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero Fighters (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero The Acro-Bat (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix &amp;amp; Obelix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  ActRaiser 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs after Enix screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Another World (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Batman Returns (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Cross (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
* The emulator will recognize the 5th controller as &#039;connected&#039;, despite the fact you can&#039;t controller the 5th vehicle. You can change the 5th player to a computer.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Breath of Fire (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  BS F-ZERO Grand Prix 2 (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Don&#039;t repair the checksum on the rom, otherwise it won&#039;t work. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Daffy Duck: The Marvin Missions (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald in Maui Mallard (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon: The Bruce Lee Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Ball Z: Hyper Dimension&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon View (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&amp;lt;br/&amp;gt;Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Emerald Dragon (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Equinox (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Final Fight&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  E.V.O.: Search for Eden (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fight Guy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gekitou Burning Pro Wrestling (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Street Fighter II (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes before &amp;quot;Classic Controller&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goof Troop (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gundam Wing: Endless Duel (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hyper V-Ball (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jikkyou Oshaberi Parodius (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Kirby Super Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game uses the &amp;quot;SA1 Chip&amp;quot; which &amp;quot;Kirby Super Star&amp;quot; uses.&lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* There is a lot of slowdown during the main game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Judge Dredd (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kaizo Mario (J) (Hack) http://kaizomario.techyoshi.com/&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches with the cursor.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lion King (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VII (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman Soccer (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Warriors (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E) &lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Ms. Pacman (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  NBA Jam: Tournament Edition (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Ninja Gaiden Trilogy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Radical Dreamers (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Secret of Mana 2 (U)  &lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen, then crashes. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic Blast Man II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speed Racer in My Most Dangerous Adventures (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Side Pocket (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Spider-Man &amp;amp; Venom: Maximum Carnage (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Bomberman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super International Cricket (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario All-Stars (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Kart (E)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris Attack (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles IV: Turtles In Time (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Blues Brothers&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&amp;amp;entryID=233&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Terranigma (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen and crashes.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear II (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear 3000 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Slow respawn.&lt;br /&gt;
* Looks like it is trying to cause image burn after death. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Ultimate Mortal Kombat 3 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze at black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Venom - Spider-Man: Separation Anxiety (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  X-Men: Mutant Apocalypse (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Young Merlin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 64 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Nintendo 64 ROM&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  0&lt;br /&gt;
|  007 The World Is Not Enough (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animal Forest (English Translation)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when trying to save.&lt;br /&gt;
* Some graphical issues.&lt;br /&gt;
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Automobili Lamborghini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039; however game runs with high pitched audio and crashes when pressing the home button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Kazooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&amp;lt;br&amp;gt;Zelda: Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Tooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beetle Adventure Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Only &#039;Time Trial Mode&#039; works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (E)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  Bomberman Hero (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64: The Second Attack (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Carmageddon 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania: Legacy of Darkness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Runs a bit slow.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Conker&#039;s Bad Fur Day (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Clay Fighter - Sculptor&#039;s Cut (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n Exotica (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n World (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Diddy Kong Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashed on menu selection.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majoras Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Does not load game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Doom 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald Duck: Quack Attack (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sin and Punishment (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Can see enemies through the walls.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem: Zero Hour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim 3D (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  ECW Hardcore Revolution (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Excitebike 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Extreme G (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Some lag and graphical issues.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  F1 Racing Championship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gex 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Glover (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goemon&#039;s Great Adventure (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goldeneye 007 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hercules: The Legendary Journeys (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  International Superstar Soccer &#039;98 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Iggy&#039;s Reckin Balls (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jet Force Gemini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct Gold (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;Mario Kart 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mace The Dark Age (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Major League Baseball featuring Ken Griffy Jr. (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
* Crashes after being given 10 coins each.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when the intro fades to Mario and his lawn chair&lt;br /&gt;
* Crashes at title screen if you skip intro&lt;br /&gt;
* Game loads when injected with romc Type 0 &amp;amp; 1 (LZH8 Compression crashes at controller screen)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat: Sub-Zero Mythologies (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat Trilogy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mischief Makers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Title Screen&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mystical Ninja Starring Goemon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  New Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Penny Racers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Perfect Dark (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Crashes on controller screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pilotwings 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.  &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pokémon Stadium (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on startup.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quake 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Unable to save since the game saves using the &#039;Controller Pak&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage World Tour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  1080 Snowboarding (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when you pause the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Resident Evil 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ridge Racer 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket: Robot on Wheels (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Press Start&#039; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rugrats: Treasure Hunt (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Passes the controller screen but displays &amp;quot;This game is not designed for this system&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  San Fransisco Rush (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Scooby-Doo: Classic Creep Capers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Right side of screen has display issues.&lt;br /&gt;
* Saving requires a Game Pak and will not work.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowman (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Space Station Silicon Valley (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes about ten seconds after controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  South Park Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Snowboard Kids (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Star Wars. Rogue Squadron (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Superman: The New Adventures&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Pink sky, and it is impossible to save due to no memory pak support.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tony Hawk&#039;s Pro Skater 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on intro (can skip to prevent).&lt;br /&gt;
* Text is glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics are very glitchy.&lt;br /&gt;
* Car models don&#039;t display at all.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetrisphere (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (E)&amp;lt;br&amp;gt;Pokémon Snap (E)&amp;lt;br&amp;gt;Lylat Wars (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* It shows the &amp;quot;you need a classic controller&amp;quot; screen and you can hear the start music a litle bit. Then it freezes.&lt;br /&gt;
* Might be worth injecting the correct region rom.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom and Jerry: Fists of Furry (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turok 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* 3D graphics are mostly messed up.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Runs fast in speed, and audio plays twice.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Worms Armageddon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* You cannot select game modes because you cannot make a team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  WWF Wrestlemania 2000 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Master System ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Master System&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Master System ROM (.sms)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aerial Assault (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bobble (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Double Dragon (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Robotnik&#039;s Mean Bean Machine (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Land of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Mickey just floats on top of the water in Level 2.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Master of Darkness (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Enemies don&#039;t do any damage to you.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Since this game is optimized to run in PAL50, running the game in NTSC will play the music too fast and sprites will flicker at the top of the screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  O&lt;br /&gt;
|  Out Run (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Phantasy Star (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Street Fighter II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After selecting a player, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Space Invaders (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Makes a beeping noise when the A button is pressed and freezes the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&amp;lt;br&amp;gt;Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game doesn&#039;t boot.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After the Stage 1 screen, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Woody Pop (J) [Hacked Version - &#039;WoodyPop_[ControlPad].zip&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original used the &#039;Paddle Controller&#039;, which the Wii emulator does not support.  There is a hacked version that modifies the game to use the d-pad.&lt;br /&gt;
* When selecting the difficult, you have to hold the left or right button to move the cursor. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The official release fails to fix a bug that prevents the &#039;FM Sound&#039; from working if the country is set to American or Europe.  This can be fixed by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 25B&lt;br /&gt;
# From offset (hex) 25B - 25C, replace the data with the following: 0000&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Genesis / Sega Mega Drive ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Mega Drive&#039; / &#039;Genesis&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
The rom file extension must be in &#039;.bin&#039;.  File types types &#039;.gen&#039; or &#039;.md&#039; are the same as &#039;.bin&#039; files are can be used as well.  If the rom file extension is &#039;.smd&#039; or &#039;.mgd&#039;, then use this tool to convert the rom into &#039;.bin&#039;: http://www.romhacking.net/utilities/383/&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Mega Drive ROM (.bin)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  After Burner II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes when you press the &#039;Start&#039; button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Alisia Dragoon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The controls don&#039;t work correctly when using a 6 button controller.  To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b=&amp;quot;0&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animaniacs (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the Konami screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Ballz 3D (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The SEGA logo tiles are jumbled up when you &#039;Reset&#039; the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The background music (mainly the instruments) don&#039;t sound correct.  Worth trying other WADs and see if this issue occurs.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beavis and Butt-head (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Blaster Master 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U) &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castle of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania Bloodlines (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra: Hard Corps (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The &#039;Enhancement Hack&#039; can be applied: http://www.romhacking.net/hacks/450/&lt;br /&gt;
* The &#039;Hit Points Restoration Hack&#039; can be applied: http://www.romhacking.net/hacks/797/&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dahna: Megami Tanjō (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dashin&#039; Desperadoes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to load the Japanese title &#039;Rumble Kids&#039; (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DecapAttack (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Desert Strike: Return to the Gulf (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Dynamite Headdy (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Flashback - The Quest for Identity (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gauntlet IV (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 1&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;1&amp;quot;&lt;br /&gt;
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Justice League Task Force (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  King of the Monsters 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Last Battle (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The tiles that display the mini map, timer etc are not lined up correctly.  The top row of tiles are displayed too far to the left.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings 2: The Tribes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lightening Force: Quest for the Darkstar (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario 4: A Space Odyssey [Unlicensed] (R)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original game uses &#039;Serial EEPROM&#039; to save data, which the Wii Emulator does not support.  The hack modifies the rom so it saves in &#039;SRAM&#039;, which the Wii Emulator supports.&lt;br /&gt;
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Michael Jackson&#039;s Moonwalker (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quackshot starring Donald Duck (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ranger-X (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash II (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowrun (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shui Hu Feng Yun Zhuan (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 2 &amp;amp; Knuckles the Echidna (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 2&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 &amp;amp; Knuckles (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 3&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The rom that locks &#039;Sonic the Hedgehog 3&#039; to &#039;Sonic &amp;amp; Knuckles&#039; has an issue that the SRAM (save file) won&#039;t save correctly in the Wii Emulator.  This is because there is no data in the rom header to tell the Wii Emulator that &#039;Sonic &amp;amp; Knuckles&#039; uses SRAM.&lt;br /&gt;
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&amp;amp;k/thesis.htm) to work on the Wii Emulator by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 1B0&lt;br /&gt;
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 Complete [Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speedball 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes during the introduction.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  STORMLORD (J or U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star 4: The End of the Millennium (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Every time the character moves, the palette goes slightly dark.  The palette returns to normal when the character isn&#039;t moving.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (JUE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U or E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 3 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;3&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force II (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force III (JU)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Europe&#039;): console.machine_country=&amp;quot;eu&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] &lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Truxton (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turma da Mônica na Terra Dos Monstros (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy in Monster World (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* This is basically an altered &#039;Wonder Boy in Monster World&#039; that was released in Brazil by Tec-Toy.  Shion and various other characters have been replaced with characters from Monica&#039;s Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vectorman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Warsong (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wings of Wor (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World of Illusion Starring Mickey Mouse &amp;amp; Donald Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Z&lt;br /&gt;
|  Zombies Ate My Neighbors (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Turbografx / PC Engine ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Turbografx ROM (.pce)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | Data Storage (HuCard / CD-ROM)&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Air Zone (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Galaga &#039;90 (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gradius (J)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackie Chan&#039;s Action Kung-Fu (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Legendary Axe (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Parasol Stars - The Story of Bubble Bobble III (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo CD (J)&lt;br /&gt;
|  CD-ROM&lt;br /&gt;
|  Castlevania - Rondo of Blood (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Voices play before characters&#039; mouths sync.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turrican (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neo Geo AES ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Neo Geo (MAME) ROM&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Neo Turf Masters&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windjammers&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World Heroes 2 Jet&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;br /&gt;
[[Category:Wii]]&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63588</id>
		<title>Wii VC Injections Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63588"/>
		<updated>2016-08-29T02:58:31Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: /* Nintendo 64 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Key|Works|Partially works|Doesn&#039;t work}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Entertainment System / Famicom ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | NES ROM (.nes or .fam)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Action 52 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Adventures of Lolo 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Antarctic Adventure (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Shadow of the Ninja (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Baseball Stars (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* HUD (life bar) jumps up and down when your character moves.&lt;br /&gt;
* Some cut-scenes start shaking up and down. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid: Fortress of Peril (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen when returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid 2: Mountain of Torment (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bionic Commando (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bath Babes (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bucky O&#039;Hare (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Rock Man 2 (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Darkwing Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Déjà Vu (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Chip &#039;n Dale: Rescue Rangers 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior III (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior IV (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Double Dragon (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (Prototype)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthbound Zero&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fantasy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Fist of the North Star (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hitler no Fukkatsu - Top Secret (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Ikari III: The Rescue (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackal (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kickle Cubicle (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lawn Mower&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Little Samson (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Maniac Mansion (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Marble Madness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Adventure (U) [SMB3 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Severely corrupted graphics&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VI (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Gear (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mike Tyson&#039;s Punch-Out!! (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Punch-Out!! Featuring Mr. Dream (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster in My Pocket (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pro Wrestling (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Q*Bert (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rally Bike (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampart (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics and sound are glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rainbow Islands - The Story of Bubble Bobble 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rockman 4: Minus Infinity (J) [RM4 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rygar (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Red screen on returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Solar Jetman: Hunt for the Golden Warpship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Blank screen without sound on returning to game from Wii Menu.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse: Wanpaku Graffiti (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Castlevania II: Simon&#039;s Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* A few graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super C (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Bros. 3 Mix (U) [SMB3 romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sweet Home (J) (English Translation)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Very minor graphical glitches, but otherwise works perfectly.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  TaleSpin (U)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&amp;lt;br&amp;gt;Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tecmo Super Bowl (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Uninvited (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vice: Project Doom (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windows 98 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  Xexyz (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Super Nintendo Entertainment System / Super Famicom ===&lt;br /&gt;
&lt;br /&gt;
The ROM must NOT have a header.  You can tell by checking the size of the file and seeing if the last digit has an odd number.  If it does, then it has a header.  You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/&lt;br /&gt;
&lt;br /&gt;
The Wii SNES Channels &#039;Super Mario&#039;s Pircoss (E)&#039;, &#039;Gradius III (E)&#039; and &#039;Natsume Championship Wrestling (E)&#039; are set up to run in PAL60, rather than PAL50.  This makes them perfect for injecting custom roms in, as PAL60 uses the same number of lines and refresh rate as NTSC.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | SNES ROM (.smc or .sfc)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero Fighters (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero The Acro-Bat (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix &amp;amp; Obelix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  ActRaiser 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs after Enix screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Another World (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Batman Returns (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Cross (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
* The emulator will recognize the 5th controller as &#039;connected&#039;, despite the fact you can&#039;t controller the 5th vehicle. You can change the 5th player to a computer.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Breath of Fire (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  BS F-ZERO Grand Prix 2 (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Don&#039;t repair the checksum on the rom, otherwise it won&#039;t work. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Daffy Duck: The Marvin Missions (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald in Maui Mallard (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon: The Bruce Lee Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Ball Z: Hyper Dimension&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon View (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&amp;lt;br/&amp;gt;Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Emerald Dragon (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Equinox (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Final Fight&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  E.V.O.: Search for Eden (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fight Guy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gekitou Burning Pro Wrestling (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Street Fighter II (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes before &amp;quot;Classic Controller&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goof Troop (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gundam Wing: Endless Duel (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hyper V-Ball (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jikkyou Oshaberi Parodius (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Kirby Super Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game uses the &amp;quot;SA1 Chip&amp;quot; which &amp;quot;Kirby Super Star&amp;quot; uses.&lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* There is a lot of slowdown during the main game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Judge Dredd (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kaizo Mario (J) (Hack) http://kaizomario.techyoshi.com/&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches with the cursor.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lion King (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VII (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman Soccer (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Warriors (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E) &lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Ms. Pacman (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  NBA Jam: Tournament Edition (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Ninja Gaiden Trilogy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Radical Dreamers (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Secret of Mana 2 (U)  &lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen, then crashes. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic Blast Man II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speed Racer in My Most Dangerous Adventures (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Side Pocket (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Spider-Man &amp;amp; Venom: Maximum Carnage (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Bomberman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super International Cricket (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario All-Stars (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Kart (E)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris Attack (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles IV: Turtles In Time (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Blues Brothers&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&amp;amp;entryID=233&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Terranigma (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen and crashes.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear II (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear 3000 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Slow respawn.&lt;br /&gt;
* Looks like it is trying to cause image burn after death. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Ultimate Mortal Kombat 3 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze at black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Venom - Spider-Man: Separation Anxiety (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  X-Men: Mutant Apocalypse (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Young Merlin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 64 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Nintendo 64 ROM&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  0&lt;br /&gt;
|  007 The World Is Not Enough (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animal Forest (English Translation)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when trying to save.&lt;br /&gt;
* Some graphical issues.&lt;br /&gt;
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Automobili Lamborghini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039; however game runs with high pitched audio and crashes when pressing the home button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Kazooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&amp;lt;br&amp;gt;Zelda: Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Tooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beetle Adventure Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Only &#039;Time Trial Mode&#039; works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (E)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  Bomberman Hero (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64: The Second Attack (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Carmageddon 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania: Legacy of Darkness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Runs a bit slow.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Conker&#039;s Bad Fur Day (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Clay Fighter - Sculptor&#039;s Cut (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n Exotica (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n World (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Diddy Kong Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashed on menu selection.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majoras Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Does not load game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Doom 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald Duck: Quack Attack (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sin and Punishment (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Can see enemies through the walls.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem: Zero Hour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim 3D (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  ECW Hardcore Revolution (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Excitebike 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Extreme G (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Some lag and graphical issues.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  F1 Racing Championship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gex 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Glover (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goemon&#039;s Great Adventure (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goldeneye 007 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hercules: The Legendary Journeys (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  International Superstar Soccer &#039;98 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Iggy&#039;s Reckin Balls (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jet Force Gemini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct Gold (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;Mario Kart 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mace The Dark Age (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Major League Baseball featuring Ken Griffy Jr. (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
* Crashes after being given 10 coins each.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when the intro fades to Mario and his lawn chair&lt;br /&gt;
* Crashes at title screen if you skip intro&lt;br /&gt;
* Game loads when injected with romc Type 0 &amp;amp; 1 (LZH8 Compression crashes at controller screen)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat: Sub-Zero Mythologies (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat Trilogy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mischief Makers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Title Screen&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mystical Ninja Starring Goemon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  New Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Penny Racers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Perfect Dark (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Crashes on controller screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pilotwings 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.  &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pokémon Stadium (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on startup.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quake 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Unable to save since the game saves using the &#039;Controller Pak&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage World Tour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  1080 Snowboarding (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when you pause the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Resident Evil 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ridge Racer 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket: Robot on Wheels (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Press Start&#039; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rugrats: Treasure Hunt (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Passes the controller screen but displays &amp;quot;This game is not designed for this system&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  San Fransisco Rush (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Scooby-Doo: Classic Creep Capers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Right side of screen has display issues.&lt;br /&gt;
* Saving requires a Game Pak and will not work.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowman (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Space Station Silicon Valley (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes about ten seconds after controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  South Park Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Snowboard Kids (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Star Wars. Rogue Squadron (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Superman: The New Adventures&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Pink sky, and it is impossible to save due to no memory pack support.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tony Hawk&#039;s Pro Skater 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on intro (can skip to prevent).&lt;br /&gt;
* Text is glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics are very glitchy.&lt;br /&gt;
* Car models don&#039;t display at all.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetrisphere (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (E)&amp;lt;br&amp;gt;Pokémon Snap (E)&amp;lt;br&amp;gt;Lylat Wars (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* It shows the &amp;quot;you need a classic controller&amp;quot; screen and you can hear the start music a litle bit. Then it freezes.&lt;br /&gt;
* Might be worth injecting the correct region rom.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom and Jerry: Fists of Furry (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turok 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* 3D graphics are mostly messed up.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Runs fast in speed, and audio plays twice.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Worms Armageddon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* You cannot select game modes because you cannot make a team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  WWF Wrestlemania 2000 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Master System ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Master System&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Master System ROM (.sms)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aerial Assault (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bobble (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Double Dragon (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Robotnik&#039;s Mean Bean Machine (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Land of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Mickey just floats on top of the water in Level 2.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Master of Darkness (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Enemies don&#039;t do any damage to you.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Since this game is optimized to run in PAL50, running the game in NTSC will play the music too fast and sprites will flicker at the top of the screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  O&lt;br /&gt;
|  Out Run (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Phantasy Star (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Street Fighter II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After selecting a player, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Space Invaders (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Makes a beeping noise when the A button is pressed and freezes the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&amp;lt;br&amp;gt;Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game doesn&#039;t boot.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After the Stage 1 screen, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Woody Pop (J) [Hacked Version - &#039;WoodyPop_[ControlPad].zip&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original used the &#039;Paddle Controller&#039;, which the Wii emulator does not support.  There is a hacked version that modifies the game to use the d-pad.&lt;br /&gt;
* When selecting the difficult, you have to hold the left or right button to move the cursor. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The official release fails to fix a bug that prevents the &#039;FM Sound&#039; from working if the country is set to American or Europe.  This can be fixed by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 25B&lt;br /&gt;
# From offset (hex) 25B - 25C, replace the data with the following: 0000&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Genesis / Sega Mega Drive ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Mega Drive&#039; / &#039;Genesis&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
The rom file extension must be in &#039;.bin&#039;.  File types types &#039;.gen&#039; or &#039;.md&#039; are the same as &#039;.bin&#039; files are can be used as well.  If the rom file extension is &#039;.smd&#039; or &#039;.mgd&#039;, then use this tool to convert the rom into &#039;.bin&#039;: http://www.romhacking.net/utilities/383/&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Mega Drive ROM (.bin)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  After Burner II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes when you press the &#039;Start&#039; button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Alisia Dragoon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The controls don&#039;t work correctly when using a 6 button controller.  To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b=&amp;quot;0&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animaniacs (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the Konami screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Ballz 3D (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The SEGA logo tiles are jumbled up when you &#039;Reset&#039; the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The background music (mainly the instruments) don&#039;t sound correct.  Worth trying other WADs and see if this issue occurs.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beavis and Butt-head (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Blaster Master 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U) &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castle of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania Bloodlines (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra: Hard Corps (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The &#039;Enhancement Hack&#039; can be applied: http://www.romhacking.net/hacks/450/&lt;br /&gt;
* The &#039;Hit Points Restoration Hack&#039; can be applied: http://www.romhacking.net/hacks/797/&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dahna: Megami Tanjō (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dashin&#039; Desperadoes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to load the Japanese title &#039;Rumble Kids&#039; (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DecapAttack (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Desert Strike: Return to the Gulf (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Dynamite Headdy (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Flashback - The Quest for Identity (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gauntlet IV (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 1&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;1&amp;quot;&lt;br /&gt;
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Justice League Task Force (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  King of the Monsters 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Last Battle (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The tiles that display the mini map, timer etc are not lined up correctly.  The top row of tiles are displayed too far to the left.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings 2: The Tribes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lightening Force: Quest for the Darkstar (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario 4: A Space Odyssey [Unlicensed] (R)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original game uses &#039;Serial EEPROM&#039; to save data, which the Wii Emulator does not support.  The hack modifies the rom so it saves in &#039;SRAM&#039;, which the Wii Emulator supports.&lt;br /&gt;
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Michael Jackson&#039;s Moonwalker (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quackshot starring Donald Duck (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ranger-X (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash II (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowrun (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shui Hu Feng Yun Zhuan (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 2 &amp;amp; Knuckles the Echidna (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 2&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 &amp;amp; Knuckles (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 3&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The rom that locks &#039;Sonic the Hedgehog 3&#039; to &#039;Sonic &amp;amp; Knuckles&#039; has an issue that the SRAM (save file) won&#039;t save correctly in the Wii Emulator.  This is because there is no data in the rom header to tell the Wii Emulator that &#039;Sonic &amp;amp; Knuckles&#039; uses SRAM.&lt;br /&gt;
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&amp;amp;k/thesis.htm) to work on the Wii Emulator by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 1B0&lt;br /&gt;
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 Complete [Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speedball 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes during the introduction.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  STORMLORD (J or U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star 4: The End of the Millennium (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Every time the character moves, the palette goes slightly dark.  The palette returns to normal when the character isn&#039;t moving.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (JUE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U or E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 3 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;3&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force II (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force III (JU)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Europe&#039;): console.machine_country=&amp;quot;eu&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] &lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Truxton (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turma da Mônica na Terra Dos Monstros (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy in Monster World (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* This is basically an altered &#039;Wonder Boy in Monster World&#039; that was released in Brazil by Tec-Toy.  Shion and various other characters have been replaced with characters from Monica&#039;s Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vectorman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Warsong (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wings of Wor (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World of Illusion Starring Mickey Mouse &amp;amp; Donald Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Z&lt;br /&gt;
|  Zombies Ate My Neighbors (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Turbografx / PC Engine ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Turbografx ROM (.pce)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | Data Storage (HuCard / CD-ROM)&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Air Zone (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Galaga &#039;90 (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gradius (J)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackie Chan&#039;s Action Kung-Fu (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Legendary Axe (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Parasol Stars - The Story of Bubble Bobble III (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo CD (J)&lt;br /&gt;
|  CD-ROM&lt;br /&gt;
|  Castlevania - Rondo of Blood (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Voices play before characters&#039; mouths sync.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turrican (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neo Geo AES ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Neo Geo (MAME) ROM&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Neo Turf Masters&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windjammers&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World Heroes 2 Jet&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;br /&gt;
[[Category:Wii]]&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63587</id>
		<title>Wii VC Injections Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii_VC_Injections_Compatibility_List&amp;diff=63587"/>
		<updated>2016-08-29T02:43:05Z</updated>

		<summary type="html">&lt;p&gt;NintendoFan: /* Nintendo Entertainment System / Famicom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Key|Works|Partially works|Doesn&#039;t work}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Entertainment System / Famicom ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | NES ROM (.nes or .fam)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Action 52 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Adventures of Lolo 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Antarctic Adventure (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Shadow of the Ninja (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Baseball Stars (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* HUD (life bar) jumps up and down when your character moves.&lt;br /&gt;
* Some cut-scenes start shaking up and down. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid: Fortress of Peril (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen when returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Kid 2: Mountain of Torment (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bionic Commando (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bath Babes (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bucky O&#039;Hare (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Rock Man 2 (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Darkwing Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Déjà Vu (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Chip &#039;n Dale: Rescue Rangers 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior III (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Warrior IV (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Double Dragon (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DuckTales 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (Prototype)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthbound Zero&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fantasy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Fist of the North Star (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hitler no Fukkatsu - Top Secret (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Ikari III: The Rescue (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackal (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kickle Cubicle (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lawn Mower&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Little Samson (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Maniac Mansion (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Marble Madness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Adventure (U) [SMB3 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Severely corrupted graphics&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VI (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Gear (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mike Tyson&#039;s Punch-Out!! (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Punch-Out!! Featuring Mr. Dream (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster in My Pocket (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Monster Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pro Wrestling (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Q*Bert (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rally Bike (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampart (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics and sound are glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rainbow Islands - The Story of Bubble Bobble 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  R.C. Pro-Am II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  River City Ransom (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rockman 4: Minus Infinity (J) [RM4 Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rygar (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ninja Gaiden (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Red screen on returning to game.  Have to reset the game to fix the problem.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Solar Jetman: Hunt for the Golden Warpship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario Bros. 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Blank screen without sound on returning to game from Wii Menu.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse: Wanpaku Graffiti (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Castlevania II: Simon&#039;s Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* A few graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super C (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Bros. 3 Mix (U) [SMB3 romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sweet Home (J) (English Translation)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Very minor graphical glitches, but otherwise works perfectly.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  TaleSpin (U)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Kirby&#039;s Adventure (E)&amp;lt;br&amp;gt;Super Mario Bros. 3 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tecmo Super Bowl (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Uninvited (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vice: Project Doom (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windows 98 (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  Xexyz (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Kirby&#039;s Adventure (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Super Nintendo Entertainment System / Super Famicom ===&lt;br /&gt;
&lt;br /&gt;
The ROM must NOT have a header.  You can tell by checking the size of the file and seeing if the last digit has an odd number.  If it does, then it has a header.  You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/&lt;br /&gt;
&lt;br /&gt;
The Wii SNES Channels &#039;Super Mario&#039;s Pircoss (E)&#039;, &#039;Gradius III (E)&#039; and &#039;Natsume Championship Wrestling (E)&#039; are set up to run in PAL60, rather than PAL50.  This makes them perfect for injecting custom roms in, as PAL60 uses the same number of lines and refresh rate as NTSC.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | SNES ROM (.smc or .sfc)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero Fighters (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aero The Acro-Bat (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Asterix &amp;amp; Obelix (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  ActRaiser 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Hangs after Enix screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Another World (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Batman Returns (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battle Cross (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
* The emulator will recognize the 5th controller as &#039;connected&#039;, despite the fact you can&#039;t controller the 5th vehicle. You can change the 5th player to a computer.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Breath of Fire (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  BS F-ZERO Grand Prix 2 (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Don&#039;t repair the checksum on the rom, otherwise it won&#039;t work. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Daffy Duck: The Marvin Missions (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald in Maui Mallard (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon: The Bruce Lee Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Ball Z: Hyper Dimension&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Black screen after &amp;quot;Classic controller&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dragon View (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E))&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  EarthBound (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&amp;lt;br/&amp;gt;Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Emerald Dragon (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Equinox (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Final Fight&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  E.V.O.: Search for Eden (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Final Fight Guy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gekitou Burning Pro Wrestling (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Street Fighter II (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes before &amp;quot;Classic Controller&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goof Troop (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gundam Wing: Endless Duel (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hyper V-Ball (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jikkyou Oshaberi Parodius (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Kirby Super Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game uses the &amp;quot;SA1 Chip&amp;quot; which &amp;quot;Kirby Super Star&amp;quot; uses.&lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* There is a lot of slowdown during the main game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Judge Dredd (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Kaizo Mario (J) (Hack) http://kaizomario.techyoshi.com/&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches with the cursor.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lion King (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man VII (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman Soccer (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Metal Warriors (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E) &lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Ms. Pacman (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  NBA Jam: Tournament Edition (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Ninja Gaiden Trilogy (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Pocky and Rocky 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Radical Dreamers (J)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Secret of Mana 2 (U)  &lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen, then crashes. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic Blast Man II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speed Racer in My Most Dangerous Adventures (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Side Pocket (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Spider-Man &amp;amp; Venom: Maximum Carnage (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Bomberman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Natsume Championship Wrestling (U)&amp;lt;br&amp;gt;Natsume Championship Wrestling (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* ROM must be compressed to LZH8 format.&lt;br /&gt;
* 4 player support works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super International Cricket (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario All-Stars (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Mario Kart (E)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetris Attack (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles IV: Turtles In Time (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Blues Brothers&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&amp;amp;entryID=233&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings 2 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Terranigma (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Super Metroid (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Boots to game screen and crashes.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear II (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear 3000 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Slow respawn.&lt;br /&gt;
* Looks like it is trying to cause image burn after death. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  U&lt;br /&gt;
|  Ultimate Mortal Kombat 3 (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Donkey Kong Country 2: Diddy&#039;s Kong Quest (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze at black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Venom - Spider-Man: Separation Anxiety (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  X&lt;br /&gt;
|  X-Men: Mutant Apocalypse (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Young Merlin (U)&lt;br /&gt;
|  &lt;br /&gt;
|  Super Metroid (J)&amp;lt;br/&amp;gt;Super Metroid (U)&amp;lt;br/&amp;gt;Mario&#039;s Super Picross (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 64 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Nintendo 64 ROM&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  0&lt;br /&gt;
|  007 The World Is Not Enough (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animal Forest (English Translation)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when trying to save.&lt;br /&gt;
* Some graphical issues.&lt;br /&gt;
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Automobili Lamborghini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039; however game runs with high pitched audio and crashes when pressing the home button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bangai-O! (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Major graphical glitches and random crashing.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Kazooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&amp;lt;br&amp;gt;Zelda: Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Banjo-Tooie (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beetle Adventure Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Only &#039;Time Trial Mode&#039; works.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64 (E)&lt;br /&gt;
|  PAL&lt;br /&gt;
|  Bomberman Hero (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Glitchy screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bomberman 64: The Second Attack (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Carmageddon 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania: Legacy of Darkness (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Runs a bit slow.&lt;br /&gt;
* Saving is disabled because no Controller Pak is detected.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Conker&#039;s Bad Fur Day (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Clay Fighter - Sculptor&#039;s Cut (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Froze on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n Exotica (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Cruis&#039;n World (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Diddy Kong Racing (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashed on menu selection.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majoras Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Does not load game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donkey Kong 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Doom 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Donald Duck: Quack Attack (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sin and Punishment (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Mario 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
* Can see enemies through the walls.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Duke Nukem: Zero Hour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Earthworm Jim 3D (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Majora&#039;s Mask (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes as spinning &amp;quot;N&amp;quot; logo.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  ECW Hardcore Revolution (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Excitebike 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  Extreme G (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Some lag and graphical issues.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  E&lt;br /&gt;
|  F1 Racing Championship (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gex 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Glover (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goemon&#039;s Great Adventure (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Goldeneye 007 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  H&lt;br /&gt;
|  Hercules: The Legendary Journeys (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  International Superstar Soccer &#039;98 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  I&lt;br /&gt;
|  Iggy&#039;s Reckin Balls (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Bomberman Hero (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jet Force Gemini (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  Killer Instinct Gold (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;Mario Kart 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mace The Dark Age (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Major League Baseball featuring Ken Griffy Jr. (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
* Crashes after being given 10 coins each.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario Party 3 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when the intro fades to Mario and his lawn chair&lt;br /&gt;
* Crashes at title screen if you skip intro&lt;br /&gt;
* Game loads when injected with romc Type 0 &amp;amp; 1 (LZH8 Compression crashes at controller screen)&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Megaman 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat: Sub-Zero Mythologies (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat Trilogy (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mischief Makers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Super Mario 64 (U)&amp;lt;br&amp;gt;Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Title Screen&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mystical Ninja Starring Goemon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  New Tetris (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Penny Racers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&amp;lt;br&amp;gt;F-ZERO X (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Perfect Dark (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Crashes on controller screen. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pilotwings 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Minor graphical glitches.  &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Pokémon Stadium (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on startup.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo Sun 64 (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo 4 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quake 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Unable to save since the game saves using the &#039;Controller Pak&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage World Tour (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  1080 Snowboarding (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes when you pause the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Resident Evil 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ridge Racer 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&amp;lt;br&amp;gt;Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket: Robot on Wheels (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on &#039;Press Start&#039; screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rugrats: Treasure Hunt (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Passes the controller screen but displays &amp;quot;This game is not designed for this system&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  San Fransisco Rush (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Golf (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Rom compressed with &#039;romc&#039;.&lt;br /&gt;
* Minor graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Scooby-Doo: Classic Creep Capers (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Right side of screen has display issues.&lt;br /&gt;
* Saving requires a Game Pak and will not work.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowgate 64 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowman (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Space Station Silicon Valley (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Ocarinia of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes about ten seconds after controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  South Park Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Snowboard Kids (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Star Wars. Rogue Squadron (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Wave Race 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tony Hawk&#039;s Pro Skater 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&amp;lt;br&amp;gt;Pokémon Snap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on intro (can skip to prevent).&lt;br /&gt;
* Text is glitchy.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Top Gear Rally (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Graphics are very glitchy.&lt;br /&gt;
* Car models don&#039;t display at all.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tetrisphere (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Yoshi&#039;s Story (E)&amp;lt;br&amp;gt;Pokémon Snap (E)&amp;lt;br&amp;gt;Lylat Wars (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* It shows the &amp;quot;you need a classic controller&amp;quot; screen and you can hear the start music a litle bit. Then it freezes.&lt;br /&gt;
* Might be worth injecting the correct region rom.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom and Jerry: Fists of Furry (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  The Legend of Zelda: Ocarina of Time (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Toy Story 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turok 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Super Mario 64 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* 3D graphics are mostly messed up.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wetrix (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Runs fast in speed, and audio plays twice.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Worms Armageddon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Mario Party 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* You cannot select game modes because you cannot make a team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  WWF Wrestlemania 2000 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sin and Punishment (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Crashes on controller screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Master System ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Master System&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Master System ROM (.sms)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Aerial Assault (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Bubble Bobble (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Double Dragon (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dr. Robotnik&#039;s Mean Bean Machine (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Land of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Mickey just floats on top of the water in Level 2.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Master of Darkness (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Enemies don&#039;t do any damage to you.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Since this game is optimized to run in PAL50, running the game in NTSC will play the music too fast and sprites will flicker at the top of the screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  O&lt;br /&gt;
|  Out Run (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Phantasy Star (J)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rampage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Alex Kidd: The Lost Stars (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game supports &#039;FM Sound&#039;.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Streets of Rage II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Street Fighter II (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After selecting a player, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Super Space Invaders (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Makes a beeping noise when the A button is pressed and freezes the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (E)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&amp;lt;br&amp;gt;Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Game doesn&#039;t boot.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Tom &amp;amp; Jerry: The Movie (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* After the Stage 1 screen, the screen stays on a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Woody Pop (J) [Hacked Version - &#039;WoodyPop_[ControlPad].zip&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic The Hedgehog (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original used the &#039;Paddle Controller&#039;, which the Wii emulator does not support.  There is a hacked version that modifies the game to use the d-pad.&lt;br /&gt;
* When selecting the difficult, you have to hold the left or right button to move the cursor. &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy III: The Dragon&#039;s Trap (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The official release fails to fix a bug that prevents the &#039;FM Sound&#039; from working if the country is set to American or Europe.  This can be fixed by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 25B&lt;br /&gt;
# From offset (hex) 25B - 25C, replace the data with the following: 0000&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sega Genesis / Sega Mega Drive ===&lt;br /&gt;
&lt;br /&gt;
It does not matter what region the &#039;Virtual Console Channel (.wad)&#039; is.  The &#039;Mega Drive&#039; / &#039;Genesis&#039; Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the &#039;config&#039; file and can be changed to the required region that the WAD will be installed on.&lt;br /&gt;
&lt;br /&gt;
The rom file extension must be in &#039;.bin&#039;.  File types types &#039;.gen&#039; or &#039;.md&#039; are the same as &#039;.bin&#039; files are can be used as well.  If the rom file extension is &#039;.smd&#039; or &#039;.mgd&#039;, then use this tool to convert the rom into &#039;.bin&#039;: http://www.romhacking.net/utilities/383/&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Mega Drive ROM (.bin)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | ROM Video Standard (NTSC / PAL) &lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  After Burner II (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes when you press the &#039;Start&#039; button.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Alisia Dragoon (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The controls don&#039;t work correctly when using a 6 button controller.  To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b=&amp;quot;0&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Animaniacs (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes at the Konami screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Ballz 3D (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The SEGA logo tiles are jumbled up when you &#039;Reset&#039; the game.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Battletoads &amp;amp; Double Dragon (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The background music (mainly the instruments) don&#039;t sound correct.  Worth trying other WADs and see if this issue occurs.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Beavis and Butt-head (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  Blaster Master 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U) &lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  B&lt;br /&gt;
|  B.O.B. (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castle of Illusion starring Mickey Mouse (UE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Castlevania Bloodlines (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  C&lt;br /&gt;
|  Contra: Hard Corps (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The &#039;Enhancement Hack&#039; can be applied: http://www.romhacking.net/hacks/450/&lt;br /&gt;
* The &#039;Hit Points Restoration Hack&#039; can be applied: http://www.romhacking.net/hacks/797/&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dahna: Megami Tanjō (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dashin&#039; Desperadoes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to load the Japanese title &#039;Rumble Kids&#039; (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  DecapAttack (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Desert Strike: Return to the Gulf (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Disney&#039;s Aladdin (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  D&lt;br /&gt;
|  Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Dynamite Headdy (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  F&lt;br /&gt;
|  Flashback - The Quest for Identity (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gauntlet IV (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 1&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;1&amp;quot;&lt;br /&gt;
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Justice League Task Force (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  K&lt;br /&gt;
|  King of the Monsters 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Last Battle (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The tiles that display the mini map, timer etc are not lined up correctly.  The top row of tiles are displayed too far to the left.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lemmings 2: The Tribes (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Lightening Force: Quest for the Darkstar (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mario 4: A Space Odyssey [Unlicensed] (R)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The original game uses &#039;Serial EEPROM&#039; to save data, which the Wii Emulator does not support.  The hack modifies the rom so it saves in &#039;SRAM&#039;, which the Wii Emulator supports.&lt;br /&gt;
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Michael Jackson&#039;s Moonwalker (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Micro Machines 2: Turbo Tournament (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  M&lt;br /&gt;
|  Mortal Kombat (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Q&lt;br /&gt;
|  Quackshot starring Donald Duck (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Ranger-X (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Road Rash II (JUE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a red screen.&lt;br /&gt;
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work.  However, there is no sound.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  R&lt;br /&gt;
|  Rocket Knight Adventures (J)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shadowrun (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Shui Hu Feng Yun Zhuan (Unlicensed)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 2 &amp;amp; Knuckles the Echidna (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 2&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 &amp;amp; Knuckles (JUE) [&#039;Sonic &amp;amp; Knuckles&#039; locked to &#039;Sonic the Hedgehog 3&#039;]&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The rom that locks &#039;Sonic the Hedgehog 3&#039; to &#039;Sonic &amp;amp; Knuckles&#039; has an issue that the SRAM (save file) won&#039;t save correctly in the Wii Emulator.  This is because there is no data in the rom header to tell the Wii Emulator that &#039;Sonic &amp;amp; Knuckles&#039; uses SRAM.&lt;br /&gt;
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&amp;amp;k/thesis.htm) to work on the Wii Emulator by:&lt;br /&gt;
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).&lt;br /&gt;
# Go to offset (hex): 1B0&lt;br /&gt;
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF&lt;br /&gt;
# Save the changes to the rom.&lt;br /&gt;
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Sonic 3 Complete [Romhack]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic 3D Blast (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Speedball 2 (E)&lt;br /&gt;
|  PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Freezes during the introduction.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  Splatterhouse 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  S&lt;br /&gt;
|  STORMLORD (J or U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Phantasy Star 4: The End of the Millennium (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Every time the character moves, the palette goes slightly dark.  The palette returns to normal when the character isn&#039;t moving.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Taz-Mania (JUE)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Teenage Mutant Ninja Turtles: Tournament Fighters (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  The Lost Vikings (U or E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 3 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;3&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force II (U)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force III (JU)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (J)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Japan&#039;): console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Thunder Force IV (E)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* DON&#039;T fix the incorrect checksum.  This will prevent the game from loading.&lt;br /&gt;
* Add this setting to the config file to bypass the region lock message (setting the emulator&#039;s country to &#039;Europe&#039;): console.machine_country=&amp;quot;eu&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] &lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic the Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Truxton (JU)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turma da Mônica na Terra Dos Monstros (UE)&lt;br /&gt;
|  NTSC &amp;amp; PAL50&lt;br /&gt;
|  Wonder Boy in Monster World (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* This is basically an altered &#039;Wonder Boy in Monster World&#039; that was released in Brazil by Tec-Toy.  Shion and various other characters have been replaced with characters from Monica&#039;s Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  V&lt;br /&gt;
|  Vectorman 2 (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Warsong (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Sonic The Hedgehog 3 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Wings of Wor (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World of Illusion Starring Mickey Mouse &amp;amp; Donald Duck (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Streets of Rage 2 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Y&lt;br /&gt;
|  Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Columns III: Revenge of Columns (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* The game supports 4 players, so change the &#039;nplayers&#039; setting in the config file to: nplayers=&amp;quot;4&amp;quot;&lt;br /&gt;
* The multi-tap must be connected to &#039;Port 2&#039;, so change the &#039;machine_md.use_4ptap&#039; setting in the config file to: machine_md.use_4ptap=&amp;quot;2&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in English: console.machine_country=&amp;quot;us&amp;quot;&lt;br /&gt;
* Add this setting to the config file to run the game in Japanese: console.machine_country=&amp;quot;jp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  Z&lt;br /&gt;
|  Zombies Ate My Neighbors (U)&lt;br /&gt;
|  NTSC&lt;br /&gt;
|  Comix Zone (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Turbografx / PC Engine ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Turbografx ROM (.pce)&lt;br /&gt;
! style=&amp;quot;width:13%&amp;quot; | Data Storage (HuCard / CD-ROM)&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  A&lt;br /&gt;
|  Air Zone (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Galaga &#039;90 (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (E)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  G&lt;br /&gt;
|  Gradius (J)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  J&lt;br /&gt;
|  Jackie Chan&#039;s Action Kung-Fu (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  L&lt;br /&gt;
|  Legendary Axe (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-broken&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Parasol Stars - The Story of Bubble Bobble III (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Loads a black screen.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  P&lt;br /&gt;
|  Puyo Puyo CD (J)&lt;br /&gt;
|  CD-ROM&lt;br /&gt;
|  Castlevania - Rondo of Blood (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* Voices play before characters&#039; mouths sync.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  T&lt;br /&gt;
|  Turrican (U)&lt;br /&gt;
|  HuCard&lt;br /&gt;
|  Bomberman &#039;93 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neo Geo AES ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5%&amp;quot; | Letter&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Neo Geo (MAME) ROM&lt;br /&gt;
! style=&amp;quot;width:26%&amp;quot; | Virtual Console Channel (.wad)&lt;br /&gt;
! style=&amp;quot;width:30%&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-issues&amp;quot;&lt;br /&gt;
|  N&lt;br /&gt;
|  Neo Turf Masters&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* Graphical glitches.&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  Windjammers&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; class=&amp;quot;ct-works&amp;quot;&lt;br /&gt;
|  W&lt;br /&gt;
|  World Heroes 2 Jet&lt;br /&gt;
|  The King of Fighters &#039;94 (U)&lt;br /&gt;
|  align=&amp;quot;left&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;br /&gt;
[[Category:Wii]]&lt;/div&gt;</summary>
		<author><name>NintendoFan</name></author>
	</entry>
</feed>