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	<id>https://wiki.gbatemp.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Phoenix</id>
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	<updated>2026-07-28T09:49:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=SNEmulDS_Compatibility_List&amp;diff=28970</id>
		<title>SNEmulDS Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=SNEmulDS_Compatibility_List&amp;diff=28970"/>
		<updated>2009-10-01T20:15:46Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SNES Roms compatibility list with SNEmulDS.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please order games alphabetically!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Key|Works|Partially works|Doesn&#039;t work}}&lt;br /&gt;
{| class=&amp;quot;compattable sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
!ROM Title&lt;br /&gt;
!Version&lt;br /&gt;
!width=50%|Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Actraiser (G)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works, some speed issues and major graphic glitches. Random freezes.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Addams Family (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works, some speed issues. [fixed with &amp;quot;Full speed hack option&amp;quot; but then crashes with white screen at loss of life].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Adventures of Batman and Robin(U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works very well. Some layer issues but otherwise fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Aero Fighters (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Aero The Acrobat (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Goes to iguana logo, then stops. Music still plays.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Arcade&#039;s Greatest Hits - The Atari Collection 1 (US)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Pick a game, loops back to menu.  Never plays.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Asterix (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Black screen after logo.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Bahamut Lagoon (J) [!] [T+Fr_Terminus Trad]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works fine until a battle, black / white screen.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Ball Bullet Gun (J) [T+Eng1.01_AGTP]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Graphics are all garbage, won&#039;t start without a speed hack. Changing layers doesn&#039;t help.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Battletoads &amp;amp; Double Dragon - The Ultimate Team (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|White screen after logo.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Battletoads in Battlemaniacs (U) [!] + (U) [BETA]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphic bugs, but sprites still show. Still reasonably playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Bio Metal (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Absolutely perfect graphically. Sound is kinda choppy, and can be some slowdown with multiple enemies onscreen.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Breath of Fire&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Set BG 130, plays great.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Breath of Fire II&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Set Full Speed Hacks and Wait Vsync on.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Brunswick World Tournament of Champions (US)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Freezes at first screen&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Bubsy 1 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works, but with some sound glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Bubsy 2 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works in some areas, in others Bubsy won&#039;t stop jumping.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Captain Commando (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Castlevania 10 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphic glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Choplifter III - Rescue Survive (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Almost Perfect&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Chrono Trigger (U) (V1.0) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches, sound skips occasionally. Very playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Clock Tower (J) [T+Eng_1.01AGTP]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|White screen. Speed hacks don&#039;t help.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Cool Spot (E)[!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphic glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Cyber Knight (J) [T+Eng1.01_AGTP]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Use 2/3/0/1 for proper layers. Freezes often. But seems to emulate gfx/sound fine.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Cyber Knight II (J) [T+Eng1.00_AGTP]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Goes to menu but doesn&#039;t accept button input.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Dark Half (J) [T+Eng.25_Kleptosoft]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Enable full speedhacks to avoid freeze at logo. Then turn them off once ingame. Runs almost perfect aside from layering issues.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Demon&#039;s Crest (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect emulation ; if game freezes, try to switch off sound. But you can&#039;t go to the world Map, a glitch makes Arma Boss invincible... &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Dezaemon SFC&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Does not work.&amp;quot;Dezaemon for super famicom&amp;quot; appears, but when it&#039;s beginning to run ,it loops.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Digital Devil Story 2 (J)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Flickering text boxes, minor mode 7 graphics glitches, some sound problems. Playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Donald Duck Mahou no Boushi (J)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Plays very well. Entirely in Japanese however.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Donkey Kong Country (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches(often with layers), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.&lt;br /&gt;
On some levels with layering problems you might want to set BG3 off (that is BG1 / BG2 / OFF / SPR) for them to be playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Donkey Kong 2: Diddy&#039;s Kong Quest (U) (V1.1)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches (most often when water/lava, etc are present), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Donkey Kong 3: Dixie Kong&#039;s Double Trouble (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Dragon - The Bruce Lee Story (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Sprites and backgrounds look 25% transparent, aside from that perfectly playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Dragon Ball Z - Super Butouden 3 (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Music and sound are great, but the background flickers from side to side. Health bars don&#039;t show unless squish more is enabled. Graphic garbage may be present with some chars.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Dragon Quest V (J) (Trad Eng Dejap)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Nearly flawless, has negligable layering issues and few a few graphical glitches. Perfectly playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Dragon Quest VI (J) (Trad Eng Dejap)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphic glitches - text unreadable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Earthbound (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some sound and layering issues.  Very playable, but with frequent crashing.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Earthworm Jim (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some sound glitches. Fully playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Earthworm Jim 2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphical glitches on menus. Some sounds missing. Gameplay fine but prone to freezing (possibly caused by firing blaster).&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|E.V.O. - Search for Eden (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some graphic glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|F-Zero (U) (V1.0) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|F-Zero 2 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Final Fight 3 (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Almost perfect. Only one minor graphical glitch noticed on few points during the game. Choose &amp;quot;Wait vblank&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Final Fantasy V (English Trad)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphic problems - use BG3 priority to make castle visible during intro.  Text readable but in-Game Menus NOT usable. Battles OK... &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Front Mission (J) [T+Eng1.0b_FH]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Sometimes doesn&#039;t go past naming screen. Won&#039;t work with any speed hacks but cycle. Text doesn&#039;t show up, no matter what layer setting. &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Front Mission - Gun Hazard&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Black screen at the beginning.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Gintama Oyakata no Jissen Pachinko Hisshouhou (J)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Producer logo shows, then the screen turns white&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Goof Troop (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Absolutely perfect in all aspects.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Gundam Wing: Endless Duel (J)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Change layers to 3/3/3/3. Minor graphic glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Harvest Moon (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Now works perfectly with VERY few errors.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Illusion of Gaia (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Need to play with the speed hacks in order to get passed the title screen. After that there are sound issues and layer issues as well as random freezes.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Inspector Gadget (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphic glitches. Playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Killer Instinct (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|White screen at the beginning.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Killer Instinct (U) (V1.0) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Graphic glitches,controls stop working at the select character screen&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Kirby&#039;s Dream Course (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Change layers to 3/2/3/ BG2(Low)= 1. sounds ok&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Kirby&#039;s Dream Land 3 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|WILL NOT WORK - USES UNEMULATED SA-1 CHIP&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Kirby&#039;s Fun Pak (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|WILL NOT WORK - USES UNEMULATED SA-1 CHIP&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Kirby Super Star (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|WILL NOT WORK - USES UNEMULATED SA-1 CHIP&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Legend of Zelda: A Link to the past (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|No sound, minor graphic glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Legend of Zelda: A Link to the past (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Almost perfect, minor graphic glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Legend of Zelda: Parallel Worlds v1.0 (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Almost perfect, minor graphic glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Live a Live (J) (Trad Eng)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Playable but with major graphic glitches. Sound garbled.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Lufia and the Fortress of Doom (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Game works, Sound is messed up and the Text is messe dup too. Some graphic glitches but playable. Might freeze randomly, but not all the time.&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Lufia II: Rise of the Sinistrals (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Freezes after the naming screen&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Magic Knight Rayearth (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Turn sound off to prevent freezes. Some layer issues : change to BG2 priority.       Fully Playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Marchen Adventure Cotton 100%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works good. Sound is skippy. Some graphical bugs, especially in the Game Over screen. Use Cycles Speed Hacks, or it freezes.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Mario Paint (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works well.  Audio jumps quite often, video is flawless!&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Mario Paint (JU) [h1] (Joystick)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works well, only the music editing stuff dosen&#039;t really work (tempo problems). Can be fixed by speeding up the tempo a bit and holding L or R while playing (only in the joystick hack).&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Maui Mallard in Cold Shadow (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major graphic glitches, Freezes after Menu.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Maximum Carnage (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Graphical glitches and layering issues.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Megaman VII (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Megaman X (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Game works near-perfectly. VBlank. Set GFX Settings to Priority:BG1 BG3:Off Blank:0 BG1:0 BG2:3 BG3:3 BG1(low):1 S1:3 S2:3 S3:1 S4:0 This fixes all layer problems except for the ship at the end of the first level (Which can be fixed, but destroys everything else). Game doesn&#039;t keep armor after stages.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Megaman X2 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Runs normal but no sprites shown due to the special chips not emulated.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Megaman X3 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|No sprites shown due to the special chips not emulated.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Metal Warriors (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Change layers to 2/0/3/1 and enable wait vblank or it has major layering issues/speedup problem. Even with those fixes, it still has major graphic issues, such as text not showing up with 2/0/3/1 and random sprites in the space layer. Don&#039;t press start or it will put random sprites all over your screen until you reset. Fairly playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Mortal Kombat (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Major Graphic Glitches, Random Restarts&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Mortal Kombat 2 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works if you turn off sound.  Some minor graphics glitches but fights are fine.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|NBA Jam (U) (V1.0)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Graphic glitches,fully playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Ninja Gaiden Trilogy (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect, fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Parodius (J)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Fully playable - minor glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Pilotwings (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Menus OK, then black screen when playing...&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Pop&#039;n Twinbee (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Runs perfect.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Prince Of Persia (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Change Layers to 3/3/3/3 makes it very playable. Sound is a bit garbled.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Prince Of Persia 2 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|White screen (worked in 0.4 final, with major graphic glitches)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Sailor Moon: Another Story (RPG) (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|use BG1/BG2/BG3/SPR, sound glitches and subtitles behind characters.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Scooby Doo (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works near perfectly, sounds is clear.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Secret of Evermore (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Does work!, press start and sett no sound at white screens after the Squaresoft logo, a few graphics glitches and settings and items select unviewable. Playable to some part. Try save and load state at very glitchy areas.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Secret of Mana (E) (V1.1)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Many Sound glitches, layer issues, but game is playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Seiken Densetsu 3 (J) [T+Eng_DeJap]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Seiken Densetsu 3 (J) [T+Fr_Terminus Trad]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Runs, intro ok, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Sensible Soccer - International Edition (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Stuck at Sensible Software screen on the beginning. Unplayable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Shadow, The&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Graphical glitches, main character sprite visible, background cannot be made out. Unplayable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Shadowrun (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Only face images garbled while talking. All TEXT WORKS! minor layering issues. 100% Playable!&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|SimCity (E) and (F) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Text is not always very readable, some minor sound glitches, and the game is not perfectly scaled : the top of the screen is a bit cut, but the game is perfectly playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Smash T.V. (J)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect. Sounds ok too&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|S.O.S. (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Black screen and no sound.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Soulblazer (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Black screen.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Spider-Man The Animated Series(U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works very well. Some layer issues but otherwise fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Spiderman And XMen In Arcades Revenge (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near Perfect. Some layer issues in Gambit Stage. Sound Awesome.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Star Fox&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|WILL NOT WORK - USES UNEMULATED SUPER-FX CHIP (sound works, not visuals)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Star Ocean (J) [T+Eng1.0_DeJap]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Sound very glitchy, but game is fully playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Street Fighter II - The World Warrior (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Sound very glitchy, but black screen after characters.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Sunset Riders&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|The bulls, trains and certain crates are layered behind background, making them invisible. Other than that, fully playable with minor glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Bomberman 2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphical glitches. Fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Bomberman 5 - Gold Cartridge (J) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect sound(some skips) and minor graphic glitches (Go into GFX congif menu then exit to fix BG issues). Fully playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Bonk (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|No problems at all.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Buster Bros. (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works nearly perfectly, and is fully playable.  Very minor audio and video glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Contra III (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works very well. Some layer issues (Need to configurate for certain situations like boss battles or mini bosses) but otherwise fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Super Double Dragon (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Layering Issues. Slow at startup and between stages; adjust speed hacks to get by them.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Probotector (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works very well. Some layer issues but otherwise fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Ghouls &#039;N Ghosts (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor layer issues. Fully Playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Mario All-Stars (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Everything works well, but sometimes there are menu/title screen glitches (especially when quitting from SMB2), it can be fixed by manually reseting the ROM. You may like to toy around with scaling.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Super Mario All-Stars + Super Mario World (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Moderate graphic glitches. BGM Skipping.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Mario All-Stars + Super Mario World (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|SMB1/LL/2: Framing issue with default settings(can&#039;t see the ground &amp;amp; pits), use YScroll: Bottom. SMB3: Minor layering issues, playable. SMW: Seems buggier than SMW(U), use that instead.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Super Mario Kart (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Freezes at opening Nintendo symbol. &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Mario World (U) (V1.0) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Will work fine until the boss battles.&lt;br /&gt;
(use BG1:3 BG2:3 BG3:0)&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Super Mario World 2 - Yoshi&#039;s Island (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Doesn&#039;t start, SuperFX(2) chip not supported.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Super Mario RPG (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Doesn&#039;t work. Game doesn&#039;t boot.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Metroid (J,U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super Metroid (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Super Puyo Puyo (J) (V1.2) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Super R-Type (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some sound glitches. Fully playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Super Soccer (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Stuck at logo, will start with sound off but pad doesn&#039;t work&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Super Star Wars Empire Strikes Back (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Super Star Wars Return of the Jedi (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.&lt;br /&gt;
First level which is mode 7 works fine though.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Super Tecmo Bowl 3 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|No sound. Lots of layering and squish issues. Shows a white screen after selecting choice after cointoss. &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Super Tennis (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Lots of background graphic glitches. Can play but is annoying, once in a while may crash during court changing.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Tales of Phantasia (J) (Dejap English Trans)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Doesn&#039;t Boot&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Terranigma (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works fine. Enable squish and turn on full speed hacks during the intro to avoid freeze, then switch to cycles during gameplay or else you&#039;ll lag. Minor graphics glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Tetris Attack (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Sound garbled in spots. Minor graphic glitches (cursor sometimes misaligns with the blocks). Might be corrected through special configuration, though not tested further. Fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|The Incredible Crash Dummies (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|The Jetsons - The Invasion of the Planet Pirates (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some graphic errors, fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|The Simpsons - Bart&#039;s Nightmare (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Pretty important graphic glitches, minor sound glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Tintin in Tibet (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Doesn&#039;t work. If you press start you can hear his dog bark but the screen remains black. It seems to crash at the titlescreen as the music doesn&#039;t change, which it should if you press start.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|TMNT Turtles in Time (U) (V1.1) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Total Carnage (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|The game starts up fine with minor layer issues. Once in the game, the controls stop working.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Ultima VI - The False Prophet (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Ultima VII - The Black Gate (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Minor graphic/sound issues. Text issues. Freezes @ death? Won&#039;t always start.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Ultimate Mortal Kombat 3(U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Freezes at start.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Uniracer (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Game works fine with sound off, menus still invisible.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Unirally (E) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.6 WIP-2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Graphical glitches. Set layers to OFF/0/0/0 for menus, 0/0/0/0 for races.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Wario&#039;s Woods (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Fully playable, requires BG3 layer fixing.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Wonder Project J - Kikai no Shounen Pino [T+Fre1.1_GenerationIX]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Fully playable! Put the layers config on 3/3/3/3, in order to fix the minor graphic glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Worms (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Game works fine with some graphic glitches, sound works great, but menu text is not visible (BG2?). So this is ver hard to play(or to start playing).&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:salmon&amp;quot;|Yoshi&#039;s Island (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Ys 3 - Wanderers from Ys (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some layer problems - Game runs 50% faster than normal ; playable though.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:skyblue&amp;quot;|Yogi Bear (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5b&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Some minor graphic glitches, playable, but difficult.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:palegreen&amp;quot;|Zombies Ate My Neighbors (U) [!]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.5a&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works almost perfect. Runs a bit fast. Enable wait vblank to fix.&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=28187</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=28187"/>
		<updated>2009-08-11T21:46:56Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.05 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[&amp;quot;Infantile Paralysiser&amp;quot; also called &amp;quot;Moonlight&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://home.att.ne.jp/blue/moonlight/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.03 stable (outdated, see homepage for latest version!)]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=28186</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=28186"/>
		<updated>2009-08-11T21:44:08Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.05 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[&amp;quot;Infantile Paralysiser&amp;quot; also called &amp;quot;Moonlight&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://home.att.ne.jp/blue/moonshell/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.03 stable (outdated, see homepage for latest version!)]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=28185</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=28185"/>
		<updated>2009-08-11T21:42:55Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.05 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[&amp;quot;Infantile Paralysiser&amp;quot; also called &amp;quot;Moonlight&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://home.att.ne.jp/blue/moonshell/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.01 stable]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26773</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26773"/>
		<updated>2009-06-12T14:02:43Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.02 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[&amp;quot;Infantile Paralysiser&amp;quot; also called &amp;quot;Moonlight&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://home.att.ne.jp/blue/moonshell/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.01 stable]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26618</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26618"/>
		<updated>2009-06-08T16:45:32Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.01 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[&amp;quot;Infantile Paralysiser&amp;quot; also called &amp;quot;Moonlight&amp;quot;]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://home.att.ne.jp/blue/moonshell/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.01 stable]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26617</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26617"/>
		<updated>2009-06-08T16:44:21Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.01 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[Infantile Paralysiser also called Moonlight]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://home.att.ne.jp/blue/moonshell/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.01 stable]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26616</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=26616"/>
		<updated>2009-06-08T16:41:27Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.01 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[Infantile Paralysiser]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://home.att.ne.jp/blue/moonshell/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.00 stable]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=25638</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=25638"/>
		<updated>2009-05-16T16:27:31Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.00 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[Infantile Paralysiser]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.mdxonline.dyndns.org/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=5025 2.00 stable light version (only the files rquiring moonshell to run)]&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=25635</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=25635"/>
		<updated>2009-05-16T14:32:53Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.00 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[Infantile Paralysiser]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [ http://home.att.ne.jp/blue/moonlight/ Homepage]&lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/downloads/homebrew/nds/a/20061231_moonshell16finalbeta.rar click here ] (outdated)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DSOrganize&amp;diff=25634</id>
		<title>DSOrganize</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DSOrganize&amp;diff=25634"/>
		<updated>2009-05-16T14:30:52Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; DSOrganize&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Organizer, music player, image viewer, wav recorder, IRC client...&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 3.2&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[DragonMinded]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.dragonminded.com/?loc=ndsdev/DSOrganize DSOrganize Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=1742 DSOrganize 3.2] Hoewer the latest STABLE version is [http://gbatemp.net/index.php?download=1319 DSOrganize 3.1129]&lt;br /&gt;
&lt;br /&gt;
Changelog for 3.2&lt;br /&gt;
&lt;br /&gt;
Added multi track support to SID files (finally!). &lt;br /&gt;
Added support for the gbs file format. &lt;br /&gt;
Added confirmations to text editor on save or exit. &lt;br /&gt;
Added /describe to irc. &lt;br /&gt;
Added basic cookie support. &lt;br /&gt;
Tied Y to the stop function on the web browser. &lt;br /&gt;
Changed IRC receive mode to hopefully squash memory error. &lt;br /&gt;
Changed internet enabled applications to allow downloading/processing while the lid is closed. &lt;br /&gt;
Decreased memory footprint to allow larger images to load again. &lt;br /&gt;
Fixed annual dates causing every day to underline in some cases. &lt;br /&gt;
Fixed e^x freezing in some instances. &lt;br /&gt;
Fixed inconsistent save message on scribble screen. &lt;br /&gt;
Fixed IRC bug that appeared while typing with fixed width irc. &lt;br /&gt;
Fixed aac/mp3 streams skipping sometimes. &lt;br /&gt;
Fixed bad font characters in the smallest font. &lt;br /&gt;
Fixed a html rendering crash with css pages. &lt;br /&gt;
Fixed random crash that happened when switching tabs in web browser. &lt;br /&gt;
Fixed garbage display in hbdb if you cancelled the list then pressed left or right. &lt;br /&gt;
Fixed graphical issues with themes loaded.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DSOrganize&amp;diff=25633</id>
		<title>DSOrganize</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DSOrganize&amp;diff=25633"/>
		<updated>2009-05-16T14:28:00Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; DSOrganize&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Organizer, music player, image viewer, wav recorder, IRC client...&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 3.2&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[DragonMinded]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.dragonminded.com/?loc=ndsdev/DSOrganize DSOrganize Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=1742 DSOrganize 3.2]&lt;br /&gt;
&lt;br /&gt;
Changelog for 3.2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Added multi track support to SID files (finally!). &lt;br /&gt;
Added support for the gbs file format. &lt;br /&gt;
Added confirmations to text editor on save or exit. &lt;br /&gt;
Added /describe to irc. &lt;br /&gt;
Added basic cookie support. &lt;br /&gt;
Tied Y to the stop function on the web browser. &lt;br /&gt;
Changed IRC receive mode to hopefully squash memory error. &lt;br /&gt;
Changed internet enabled applications to allow downloading/processing while the lid is closed. &lt;br /&gt;
Decreased memory footprint to allow larger images to load again. &lt;br /&gt;
Fixed annual dates causing every day to underline in some cases. &lt;br /&gt;
Fixed e^x freezing in some instances. &lt;br /&gt;
Fixed inconsistent save message on scribble screen. &lt;br /&gt;
Fixed IRC bug that appeared while typing with fixed width irc. &lt;br /&gt;
Fixed aac/mp3 streams skipping sometimes. &lt;br /&gt;
Fixed bad font characters in the smallest font. &lt;br /&gt;
Fixed a html rendering crash with css pages. &lt;br /&gt;
Fixed random crash that happened when switching tabs in web browser. &lt;br /&gt;
Fixed garbage display in hbdb if you cancelled the list then pressed left or right. &lt;br /&gt;
Fixed graphical issues with themes loaded.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DSOrganize&amp;diff=25632</id>
		<title>DSOrganize</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DSOrganize&amp;diff=25632"/>
		<updated>2009-05-16T14:20:50Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; DSOrganize&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Organizer, music player, image viewer, wav recorder, IRC client...&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 3.2&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[DragonMinded]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.dragonminded.com/?loc=ndsdev/DSOrganize DSOrganize Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=1742 DSOrganize 3.2]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;s&amp;gt;[http://gbatemp.net/downloads/homebrew/nds/a/DSOrganizeB2_25_Blue.zip Blue skin]  [http://gbatemp.net/downloads/homebrew/nds/a/DSOrganizeB2_25_Green.zip Green skin] [http://gbatemp.net/downloads/homebrew/nds/a/DSOrganizeB2_25_Grey.zip Grey skin]&amp;lt;/s&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Links are outdated, grab the latest version from the official website or the [http://gbatemp.net/index.php?act=downloads GBATemp Download Center]&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
EDIT: links updated again!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25631</id>
		<title>SNEmulDS</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25631"/>
		<updated>2009-05-16T14:17:35Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; SNEmulDS&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; SNES Emulator for DS&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating4.5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 0.6 alpha&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; Archeide&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.snemul.com/ds/ SNEmulDS Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/index.php?download=1152 SNEmulDS o.6 alpha]&lt;br /&gt;
0.6 alpha-&lt;br /&gt;
&lt;br /&gt;
- New GUI using framebuffer for sub screen&lt;br /&gt;
- Better human interface, improved file selector (alphabetical sorted), buttons, check boxes, multi choose zones, etc.&lt;br /&gt;
- New GUI supports joypad (joypad is not supported when emulator is running however).&lt;br /&gt;
- Multi language support (more than 10 supported, including katakan japanese !)&lt;br /&gt;
- Memory pak support (Opera RAM, Slot 2 card reader, etc. using libram) with paging or with large ROM mapping&lt;br /&gt;
- Scaling with pseudo bi-linear filtering and sprites squishing : full screen scaling (like snezzids), half scaling (half scaled and without sprites squishing), and no scaling (classic snemulds mode)&lt;br /&gt;
- Autiomatic SRAM saving when needed&lt;br /&gt;
- Some other bugfixes and improvements in GUI&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25630</id>
		<title>SNEmulDS</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25630"/>
		<updated>2009-05-16T14:16:32Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; SNEmulDS&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; SNES Emulator for DS&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating4.5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 0.6 alpha&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; Archeide&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.snemul.com/ds/ SNEmulDS Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [ http://gbatemp.net/index.php?download=1152 click here ] &lt;br /&gt;
&lt;br /&gt;
0.6 alpha-&lt;br /&gt;
&lt;br /&gt;
- New GUI using framebuffer for sub screen&lt;br /&gt;
- Better human interface, improved file selector (alphabetical sorted), buttons, check boxes, multi choose zones, etc.&lt;br /&gt;
- New GUI supports joypad (joypad is not supported when emulator is running however).&lt;br /&gt;
- Multi language support (more than 10 supported, including katakan japanese !)&lt;br /&gt;
- Memory pak support (Opera RAM, Slot 2 card reader, etc. using libram) with paging or with large ROM mapping&lt;br /&gt;
- Scaling with pseudo bi-linear filtering and sprites squishing : full screen scaling (like snezzids), half scaling (half scaled and without sprites squishing), and no scaling (classic snemulds mode)&lt;br /&gt;
- Autiomatic SRAM saving when needed&lt;br /&gt;
- Some other bugfixes and improvements in GUI&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25629</id>
		<title>SNEmulDS</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25629"/>
		<updated>2009-05-16T14:14:07Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; SNEmulDS&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; SNES Emulator for DS&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating4.5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 0.6 alpha&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; Archeide&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.snemul.com/ds/ SNEmulDS Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://news.gbatemp.net/SNEmulDSv05b.zip click here ] &lt;br /&gt;
&lt;br /&gt;
0.6 alpha-&lt;br /&gt;
&lt;br /&gt;
The preview-alpha version of SNEmulDS 0.6 is now available for all the brave testers around the world!&lt;br /&gt;
&lt;br /&gt;
The GUI artworks are not ready, so you have a “naked” and not very pretty GUI, but at least, you have the multi languages support!&lt;br /&gt;
&lt;br /&gt;
You can check if your language is correct.&lt;br /&gt;
You can choose one of the language in the firmware or some language by editing the snemul.cfg :&lt;br /&gt;
# Language of GUI&lt;br /&gt;
# -1 -&amp;gt; Use firmware settings&lt;br /&gt;
Firmware languages:&lt;br /&gt;
# 0 -&amp;gt; Japanese (Katakana only)&lt;br /&gt;
# 1 -&amp;gt; English&lt;br /&gt;
# 2 -&amp;gt; French&lt;br /&gt;
# 3 -&amp;gt; German&lt;br /&gt;
# 4 -&amp;gt; Italian&lt;br /&gt;
# 5 -&amp;gt; Spanish&lt;br /&gt;
Non firmware languages:&lt;br /&gt;
# 106 -&amp;gt; Portuguese&lt;br /&gt;
# 107 -&amp;gt; Catalan&lt;br /&gt;
# 108 -&amp;gt; Polish&lt;br /&gt;
# 109 -&amp;gt; Dutch&lt;br /&gt;
# 110 -&amp;gt; Danish&lt;br /&gt;
&lt;br /&gt;
Various External RAM packages can be used to improve large rom emulation, see snemul.cfg for more informations.&lt;br /&gt;
&lt;br /&gt;
Scaling support has three modes :&lt;br /&gt;
- Full screen : nearly like snezzids&lt;br /&gt;
- Half scaling : “smart” scaling, only reduce half the backgrounds, and doesn’t squish sprites. It looks quite fine in games.&lt;br /&gt;
- No scaling : no scaling at all, classic SNEmulDS mode, still default&lt;br /&gt;
&lt;br /&gt;
Here is the complete list of changes compated to 0.5 beta:&lt;br /&gt;
&lt;br /&gt;
- New GUI using framebuffer for sub screen&lt;br /&gt;
- Better human interface, improved file selector (alphabetical sorted), buttons, check boxes, multi choose zones, etc.&lt;br /&gt;
- New GUI supports joypad (joypad is not supported when emulator is running however).&lt;br /&gt;
- Multi language support (more than 10 supported, including katakan japanese !)&lt;br /&gt;
- Memory pak support (Opera RAM, Slot 2 card reader, etc. using libram) with paging or with large ROM mapping&lt;br /&gt;
- Scaling with pseudo bi-linear filtering and sprites squishing : full screen scaling (like snezzids), half scaling (half scaled and without sprites squishing), and no scaling (classic snemulds mode)&lt;br /&gt;
- Autiomatic SRAM saving when needed &lt;br /&gt;
- Some other bugfixes and improvements in GUI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25628</id>
		<title>SNEmulDS</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25628"/>
		<updated>2009-05-16T14:12:50Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; SNEmulDS&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; SNES Emulator for DS&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating4.5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 0.6 alpha&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; Archeide&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.snemul.com/ds/ SNEmulDS Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://news.gbatemp.net/SNEmulDSv05b.zip click here ] &lt;br /&gt;
The preview-alpha version of SNEmulDS 0.6 is now available for all the brave testers around the world!&lt;br /&gt;
&lt;br /&gt;
The GUI artworks are not ready, so you have a “naked” and not very pretty GUI, but at least, you have the multi languages support!&lt;br /&gt;
&lt;br /&gt;
You can check if your language is correct.&lt;br /&gt;
You can choose one of the language in the firmware or some language by editing the snemul.cfg :&lt;br /&gt;
# Language of GUI&lt;br /&gt;
# -1 -&amp;gt; Use firmware settings&lt;br /&gt;
Firmware languages:&lt;br /&gt;
# 0 -&amp;gt; Japanese (Katakana only)&lt;br /&gt;
# 1 -&amp;gt; English&lt;br /&gt;
# 2 -&amp;gt; French&lt;br /&gt;
# 3 -&amp;gt; German&lt;br /&gt;
# 4 -&amp;gt; Italian&lt;br /&gt;
# 5 -&amp;gt; Spanish&lt;br /&gt;
Non firmware languages:&lt;br /&gt;
# 106 -&amp;gt; Portuguese&lt;br /&gt;
# 107 -&amp;gt; Catalan&lt;br /&gt;
# 108 -&amp;gt; Polish&lt;br /&gt;
# 109 -&amp;gt; Dutch&lt;br /&gt;
# 110 -&amp;gt; Danish&lt;br /&gt;
&lt;br /&gt;
Various External RAM packages can be used to improve large rom emulation, see snemul.cfg for more informations.&lt;br /&gt;
&lt;br /&gt;
Scaling support has three modes :&lt;br /&gt;
- Full screen : nearly like snezzids&lt;br /&gt;
- Half scaling : “smart” scaling, only reduce half the backgrounds, and doesn’t squish sprites. It looks quite fine in games.&lt;br /&gt;
- No scaling : no scaling at all, classic SNEmulDS mode, still default&lt;br /&gt;
&lt;br /&gt;
Here is the complete list of changes compated to 0.5 beta:&lt;br /&gt;
&lt;br /&gt;
- New GUI using framebuffer for sub screen&lt;br /&gt;
- Better human interface, improved file selector (alphabetical sorted), buttons, check boxes, multi choose zones, etc.&lt;br /&gt;
- New GUI supports joypad (joypad is not supported when emulator is running however).&lt;br /&gt;
- Multi language support (more than 10 supported, including katakan japanese !)&lt;br /&gt;
- Memory pak support (Opera RAM, Slot 2 card reader, etc. using libram) with paging or with large ROM mapping&lt;br /&gt;
- Scaling with pseudo bi-linear filtering and sprites squishing : full screen scaling (like snezzids), half scaling (half scaled and without sprites squishing), and no scaling (classic snemulds mode)&lt;br /&gt;
- Autiomatic SRAM saving when needed &lt;br /&gt;
- Some other bugfixes and improvements in GUI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25627</id>
		<title>SNEmulDS</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=SNEmulDS&amp;diff=25627"/>
		<updated>2009-05-16T14:12:00Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; SNEmulDS&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; SNES Emulator for DS&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating4.5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 0.6 alpha&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; Archeide&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://www.snemul.com/ds/ SNEmulDS Homepage] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://news.gbatemp.net/SNEmulDSv05b.zip click here ] &lt;br /&gt;
 v0.5 beta &lt;br /&gt;
 - Changed the Sound timers, now the timers should be a bit more accurate and removed the timers hacks&lt;br /&gt;
 - Moved back the Sound RAM in the fast ARM7 RAM, removed unused code from ARM7 codes&lt;br /&gt;
 - Now support sprite address change during frame (limited to two addresses by frame)&lt;br /&gt;
 - Left handed people can now enjoy the SNES mouse option (right buttons can be used like left joypad).&lt;br /&gt;
 - Options can now be saved in configuration file&lt;br /&gt;
 - New SNES config menu&lt;br /&gt;
 - Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=25626</id>
		<title>Moonshell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Moonshell&amp;diff=25626"/>
		<updated>2009-05-16T14:05:31Z</updated>

		<summary type="html">&lt;p&gt;Phoenix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Name:&#039;&#039;&#039; Moonshell&lt;br /&gt;
* &#039;&#039;&#039;Description:&#039;&#039;&#039; Advanced media player (video, audio, images, text).&lt;br /&gt;
* &#039;&#039;&#039;Rating:&#039;&#039;&#039; [[Image: Rating5.gif]] &lt;br /&gt;
* &#039;&#039;&#039;Latest version:&#039;&#039;&#039; 2.00 stable&lt;br /&gt;
* &#039;&#039;&#039;Author(s):&#039;&#039;&#039; [[Infantile Paralysiser]]&lt;br /&gt;
* &#039;&#039;&#039;URL:&#039;&#039;&#039; [http://mdxonline.dyndns.org/archives/nds/ Author&#039;s website] &lt;br /&gt;
* &#039;&#039;&#039;Download:&#039;&#039;&#039; [http://gbatemp.net/downloads/homebrew/nds/a/20061231_moonshell16finalbeta.rar click here ] (outdated)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[How_to_encode_DPG_Video_for_Moonshell]]&lt;br /&gt;
*[[NDS Homebrew]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Phoenix</name></author>
	</entry>
</feed>