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		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=74993</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=74993"/>
		<updated>2025-02-20T20:46:43Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* NES / Famicom */  added wizardry proving grounds of the mad overlord&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong 4 (ROM HACK) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Luigi&#039;s Ghost House (Rom Hack) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wizardry: Proving Grounds of the Mad Overlord | region = USA | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems as they would run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] or SNES9X is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC or SNES9X for 3DS.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a good one at least, and can run most games in the SNES library at full speed. Please note that games that use the Super FX chip, Most homebrew, Translate or Rom Hacks like SMW ones for example will not work.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = — | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = — | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Arcade Classics | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = Bubble Bobble | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dynamite Headdy | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Earthworm Jim | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Fantasy Zone | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Garfield - Caught in the Act | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = GG Aleste 3 | region = JAP | type = — | new3ds = Yes | status = Works | notes = Works after being patched.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gunstar Heroes | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Tons of flicking graphics, to the point where even the characters are missing most of the time, making it difficult to get further in the game}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lemmings | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mappy | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Ultimate Challenge | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mortal Kombat | region = USA | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mortal Kombat II | region = — | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mortal Kombat 3 | region = EUR | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Black screen on startup }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Ms. Pac-Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-In-Time | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Paperboy | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball Dreams | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Puyo Puyo / Puzlow Kids | region = JAP | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Ristar | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog Spinball | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Space Harrier | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Streets of Rage II | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Columns | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Fantasy Zone (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gradius (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Salamander (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;br /&gt;
&lt;br /&gt;
== Virtual Boy ==&lt;br /&gt;
Emulator used know as Red Viper list here on ver 0.9.4&lt;br /&gt;
&lt;br /&gt;
Future additions:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A forwarder which will allow loading a specific game from the home menu&lt;br /&gt;
&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Galactic pinball | region = USA | type = VB | new3ds = Yes | status = Works | notes =  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = J | name = Jack bros | region = USA | type = VB | new3ds = Yes | status = Works | notes = used c stick as your left stick shoot}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Space Invaders Virtual Collection | region = JAP | type = VB | new3ds = Yes | status = Works | notes = English patch used.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = V | name = V-Tetris| region = JAP | type = VB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = V | name = Virtual Boy Wario land| region = USA | type = VB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = V | name = Waterworld| region = USA | type = VB | new3ds = no | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiStation_Compatibility_List&amp;diff=74053</id>
		<title>WiiStation Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiStation_Compatibility_List&amp;diff=74053"/>
		<updated>2024-04-25T22:51:05Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* fixed me putting the wrong name for the rom hack PSX Doom Master Edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;All Games on this list must be tested with latest build of WiiStation&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Latest compiled builds:&#039;&#039;&#039; https://gbatemp.net/threads/614405/unread&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Latest official version (release):&#039;&#039;&#039; [https://github.com/xjsxjs197/WiiSXRX_2022/releases/tag/WiiStation_Ver2.4 WiiStation 2.4]&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;It is preferible to test the games with the real PS1 BIOS (SCPH1001.BIN) to prevent things like games crashing, loaded from SD card (&amp;quot;SD&amp;quot; option in &amp;quot;Select Bios&amp;quot;) or USB drive (&amp;quot;USB&amp;quot; option in &amp;quot;Select Bios&amp;quot;) and with the &amp;quot;Boot Through Bios&amp;quot; option set to &amp;quot;Yes&amp;quot;.&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Original thread: https://gbatemp.net/threads/wiistation-another-fork-of-wiisxrx-released.614405/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title&#039;&#039;&#039; - Add the name obviously and if it’s a game that you run in version 1.0 and beyond.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game ID&#039;&#039;&#039; - Example : &amp;quot;&#039;&#039;&#039;SLUS-00422&#039;&#039;&#039;&amp;quot; for Breath of Fire III.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of WiiStation, a fork of WiiSXRX in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Minor&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;NoResult&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed. &#039;&#039;&#039;Please specify the WiiStation version used.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{WiiSX | Game | Region | Game ID | Status | Notes }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | 70´s Robot Anime - Geppy - X - The Super Boosted Armor (Disc 1) | JAP | SLPS-01995 | NoResult | }}&lt;br /&gt;
{{WiiSX | 007 Racing | USA | SLUS-01300 | Works |  }}&lt;br /&gt;
{{WiiSX | 007 - The World Is Not Enough | USA | SLUS-01272 | Works | Framerate is between 42-55 FPS without Frameskip on. Set Frameskip to ON for best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | 40 Winks | USA | SLUS-00874 | Works | seems to run fine }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Ace Combat 2 | USA | SLUS-00404 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent an Code Dump Error. Switch back to Dynarec after the Titlescreen.&#039;&#039;&#039; There is some Slowdown during Cutscenes. Full Speed during Gameplay. There are some Audio Noises. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Action Man - Operation Extrem | USA | SLUS-00887 | NoResult | The Game won´t respond to any command. I noticed some Screen tearing. There are some Audio Noises. Framerate is 38-59 FPS without Frameskip on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Actua Soccer 3 | EUR | SLES-01210 | Works | I&#039;ve played a match. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Advanced Variable Geo | JAP | SLPM-87226 | NoResult | I played the Normal mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Advanced Variable Geo 2 | JAP | SLPS-00208 | Works | I played the Normal mode. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Adventures of Lomax | USA | SCUS-94906 | Works | I played the first Level. Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Air Combat | USA | SLUS-00001 | NoResult | Some Slowdown during Cutscenes. Full Speed during Gameplay. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alien - Resurrection | USA | SLUS-00633 | Works |  }}&lt;br /&gt;
{{WiiSX | Alien Trilogy | USA | SLUS-00007 | NoResult | I played the Intro. Full Speed. No Audio, SFX only. Some Lightning Effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Akuji - The Heartless | USA | SLUS-00715 | NoResult | I played the Intro. The Framerate is 45-59 FPS without Frameskip on. The Audio has some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alice in Cyberland | JAP | SLPS-00636 | NoResult | I played the Intro. The Command Screen is flickering and hard to see. Full Speed. There are some Audio noises. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alone in the Dark - One-Eyed Jack´s Revenge | USA | SLUS-00239 | NoResult | I played the Intro. &#039;&#039;&#039;Playing the whole Game in Interpreter mode is required to prevent freezing.&#039;&#039;&#039; Framerate is 45-49 FPS. Very Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alundra (V.1.0) | USA | SLUS-00553 | Works | I reached the Village. Full Speed. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX  |  Alundra (Spain)  | PAL  |  SLES-01258  |  NoResult  |  Unable to enter buildings. &#039;&#039;&#039; Unplayable&#039;&#039;&#039; }} &lt;br /&gt;
{{WiiSX | Alundra 2 - A New Legend Begins | USA | SLUS-01017 | Works | I played the Intro. Full Speed with rare dips. There are some drops during Cutscenes. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Angel Blade - Neo Tokyo Guardians | JAP | SLPS-00894 | Works | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ape Escape | USA | SCUS-94423 | Works | The Framerate is 41-46 FPS without Frameskip on. Set Frameskip to ON for the best result. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Apocalypse | USA | SLUS-00373 | NoResult | I get an Code Dump Error in the first Level. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad | USA | SLUS-01224 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad 2 | USA | SLUS-01252 | Works | Full Speed. There is some Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad 3  (Disc 1) | USA | SLUS-01253 | Works | Mostly Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad - Monster Game with Casino (Disc 1)| JAP | SCPS-10040 | NoResult | The Game NoResult. High Language Barrier. }}&lt;br /&gt;
{{WiiSX | Arc the Lad - Monster Game with Casino (Disc 2)| JAP | SCPS-10041 | NoResult | The Game NoResult. There are some Audio Noises. High Language Barrier. }}&lt;br /&gt;
{{WiiSX | Area 51 | USA | SLUS-00164 | NoResult | Playable but the background FMV isn&#039;t displayed correctly. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core (V.1.0) | USA | SCUS-94182 | Works | I played the First Mission. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core - Master of Arena (Disc 1) | USA | SLUS-01030 | NoResult | I played the First Mission.  Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core - Project Phantasma (Disc 1) | USA | SLUS-00670 | NoResult | I played the First Mission.  Framerate is 46-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armorines - Project S.W.A.R.M. | USA | SLUS-01022 | Works | I played the First Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Army Men 3D | USA | SLUS-00491 | Works | background music(cdda) now works. }}&lt;br /&gt;
{{WiiSX | Army Men: Air Attack | USA | SLUS-00913 | Works | There is some Slowdown during Cutscenes. I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Army Men: World War | USA | SLUS-01079 | Works | Long loading Times. Framerate is 46-59 FPS without Frameskip on. Set Frameskip on for the best Result. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Asuka 120 Burning Festival Final | USA | SLPS-02074 | NoResult | &#039;&#039;&#039;The Screen turns black during the Titlescreen. Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Atelier Elie - Salberg no Renkinjutsushi 2 | JAP | SLPS-01751 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Atelier Marie - Salberg no Renkinjutsushi | JAP | SLPS-00856 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Atelier Marie Plus - Salberg no Renkinjutsushi | JAP | SLPS-01418 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Azure Dreams | USA | SLUS-00614 | NoResult | I reached the Tower. Full Speed with rare drops during Cutscenes. Good Audio. In the Tower, the Character runs ultra fast when you press the run button. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Batman and Robin | USA | SLUS-00393 | Minor | Full Speed. Good Audio. I got one random Code Dump Error in the Batcave. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Batman Beyond - Return of the Joker | USA | SLUS-01207 | NoResult | The Game boots in HLE BIOS Mode. It freezes before the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Batman Forever - The Arcade Game | USA | SLUS-00387 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden | USA | SCUS-94200 | NoResult | I fought a battle in Arcade Mode. Full Speed. No Audio during Battle. Only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 2 | USA | SLUS-00220 | NoResult | I fought a battle in Arcade Mode. Full Speed. Good Audio in the Menu. No Audio during Battle. Only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 3 | USA | SLUS-00483 | Works | I fought a battle in Arcade Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 4 | EUR | SLES-02493 | NoResult | I get an Black Screen after selecting Team VS Mode. The Mini Game Mode and the Team Story mode are also not working. I played in Survival mode. Framerate is 39-49 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | BattleTanx - Global Assault | USA | SLUS-01044 | NoResult | &#039;&#039;&#039;The Game has very long loading times. Set Frameskip on and Limit FPS off to load the Game faster.&#039;&#039;&#039; I played the first Level.  The Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bio F.R.E.A.K.S. | USA | SLUS-00502 | Works | I fought a battle in Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard | JAP | SLPS-00222 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard - Director´s Cut | JAP | SLPS-00998 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard - Director´s Cut - Dual Shock | JAP | SLPS-01512 | NoResult | The Game boots up but freezes before the FMV Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 2 - Dual Shock (Disc 1 Leon ) | JAP | SLPS-01510 | NoResult | &#039;&#039;&#039;Boot the Game in Dynarec with HLE BIOS to prevent freezing.&#039;&#039;&#039; I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 2 - Dual Shock (Disc 2 Claire ) | JAP | SLPS-01511 | NoResult | &#039;&#039;&#039;Boot the Game in Dynarec with HLE BIOS to prevent freezing.&#039;&#039;&#039; I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 3 - Last Escape | JAP | SLPS-02300 | NoResult | &#039;&#039;&#039;Boot and play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; I played the Intro. Framerate is 46-50 FPS without Frameskip on. Good Audio. The Voice over are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bishi Bashi Special | EUR |  SLES-02537 | Works | Game works with perfect framerate. Tested on v2.4 &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Black Matrix 00 (Disc 1) | JAP | SLPS-03571 | NoResult | Boot the Game in Interpreter mode to prevent an Code Dump Error. Because of the hypersensibel cursor i´m stuck on the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Black Matrix Cross (Disc 1) | JAP | SLPS-02962 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Blade | USA | SLUS-01215 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter mode to prevent an Code Dump Error. Switch back to Dynarec during the New Game Screen.&#039;&#039;&#039; Framerate is 49-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Blasto | USA | SCUS-94412 | Works | }}&lt;br /&gt;
{{WiiSX | Blue Breaker Burst - Hohoemi wo Anata to | JAP | SLPS-01469 | NoResult | I played the Story mode. The Game is stuck after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bokan to Ippatsu! Doronbo - Time Bokan Series | JAP | SLPS-00609 | NoResult | I played Stage 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman | EUR | SLES-01839 | NoResult | I played the Single Player Mode. Full Speed in Modern and Retro Mode. Good Audio. Very &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman Land | JAP | SLPS-03002 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman World | USA | SLUS-00680 | Works | I played the Normal Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bloody Roar | USA | SCUS-94199 | NoResult | I fought a battle in Arcade Mode. Framerate is 49-57 FPS without Frameskip on. The Audio has some stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bloody Roar 2 | USA | SCUS-94424 | NoResult | I fought a battle in Arcade Mode. Framerate is 27-30 FPS without Frameskip on. Enable Frameskip and it gets somewhat playable. The Audio has some stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brahma Force - The Assault on Beltlogger 9 | USA | SLUS-00444 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | BrainDead 13 (Disc 1) | USA | SLUS-00083 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brave Fencer Musashi | USA | SLUS-00726 | Works | I played the first Chapter. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 3 | EUR | SLES-01304 | Works | WiiStation 2.4 - Played until the first city. Full Speed. Good Audio. Some screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 3 (V.1.1) | USA | SLUS-00422 | Works | I completed the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 4 | USA | SLUS-01324 | Works | I played Chapter 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - Grand Edition (Disc 1) | JAP | SLPS-02661 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - Grand Edition (Disc 1) (English Translation) | JAP | SLPS-02661 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - The Legend of Forsena | USA | SLUS-00687 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Broken Sword - The Shadow of the Templars | USA | SLUS-00484 | Works | Mostly 57-59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Broken Sword 2 - The Smoking Mirror | USA | SLUS-00812 | NoResult | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bubble Bobble also featuring Rainbow Islands | USA | SLUS-00370 | NoResult | Bubble Bobble is playable but both Rainbow Islands games quit responding to controller inputs after a few seconds of gameplay.  &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bubsy 3D - Furbitten Planet | USA | SLUS-00110 | NoResult | I played the Level 1-1. The Framerate is 34-42 FPS without Frameskip on. It works perfect with Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bugs Bunny - Lost in Time | USA | SLUS-00838 | NoResult |  The Framerate is 51-59 FPS without Frameskip on. There is some Slowdown during Cutscenes. Good Audio with some Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bugs Bunny &amp;amp; Taz - Time Busters | USA | SLUS-01144 | Works | You may randomly fall through the floor just press l1 to switch characters or simply let yourself fall since you are teleported to the nearest checkpoint. 40-60 fps without frameskip, pal version holds better if you cant use vwii overclock, with vwii overclock its perfect. }}&lt;br /&gt;
{{WiiSX | Burning Road | USA | SLUS-00324 | NoResult | I played the Championship Mode. The Framerate is 57-59 FPS without Frameskip on. No Audio, only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bushido Blade | USA | SCUS-94180 | NoResult | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bushido Blade 2 | USA | SLUS-00663 | NoResult | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move &#039;99 | USA | SLUS-00725 | NoResult | I played the Arcade mode. Full Speed. No Audio, only SFX during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move 2 - Arcade Edition | USA | SLUS-00233 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move 4 | USA | SLUS-00754 | NoResult | Framerate is 52-55 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | C-12 | USA | SCUS-94666 | NoResult | I walked around the first Level. Framerate is 37-59 FPS without Frameskip. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | C - The Contra Adventure | USA | SLUS-00499 | NoResult | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Capcom vs. SNK Pro | USA | SLUS-01376 | NoResult | I played Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Castlevania Chronicles (v1.1) | USA | SLUS-01384 | Works| Full Speed in both Original and Arranged Mode. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Castlevania Symphony of the Night | USA | SLUS-00067 | Works | &#039;&#039;&#039;I completed the game from start to finish.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chaos Break | EUR | SLES-03107 | NoResult | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chippoke Ralph no Daibouken - The Adventure of Little Ralph | JAP | SLPS-01853 | NoResult | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chocobo no Fushigi na Dungeon | JAP | SLPS-01234 | NoResult | Framerate is 45-54 FPS without Frameskip on. Turn Frameskip on for 59 FPS. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chocobo Racing | USA | SLUS-00844 | Works | I played Grand Prix Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Chocobo´s Magical Dungeon 2 | USA | SLUS-00814 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chou-Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko | JAP | SLPS-00183 | Issues| Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chrono Cross (Disc 1) | USA | SLUS-01041 SLUS-01080 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - Played the intro. Slows down a little bit during transitions to battle but note that &#039;&#039;&#039;FPS were already not stable on a real PS1&#039;&#039;&#039;. Framerate is 59 FPS 95% of the time. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Circuit Breakers | USA | SLUS-00697 | NoResult | I played the Jungle race. Framerate is 46-59 FPS without Frameskip on during race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Clock Tower | USA | SLUS-00539 | Works | I played the Prologue. Full Speed. There is some Slowdown during Cutscenes. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Clock Tower 2 - The Struggle within | USA | SLUS-00539 | NoResult | I played Chapter 1. Full Speed. There is some Slowdown during Cutscenes. Good Audio with some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Codename - Tenka | USA | SCUS-94409 | NoResult | The Game asks you to remove one Memory Card. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colin McRae Rally | USA | SCUS-94474 | NoResult | I played the Championship Mode. Framerate is 52-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colin McRae Rally 2.0 | USA | SLUS-01222 | NoResult | I played the Championship Mode. Framerate is 35-53 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars (Disc 1) | USA | SLUS-00543 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars - Vengeance | USA | SLUS-00722 | NoResult | Framerate is 56-59 FPS without Frameskip on in Space. 30-40 FPS during the Menu. Good Audio with a little Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars 3 - Red Sun | USA | SLUS-00866 | NoResult | The Game crashed after the BIOS Intro. Code Dump Error. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer (Disc 1 GDI) | USA | SLUS-00397 | NoResult | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer (Disc 2 NOD) | USA | SLUS-00410 | NoResult | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert (Disc 1 Allies) | USA | SLUS-00431 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert (Disc 2 Soviet) | USA | SLUS-00485 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert - Retaliation (Disc 1 Allies) | USA | SLUS-00665 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert - Retaliation (Disc 2 Soviet) | USA | SLUS-00667 | NoResult |  I played Freestyle Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Contender | USA | SCUS-94294 | Works | I played a Match. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Contra - Legacy of War | USA | SLUS-00288 | NoResult | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders | USA | SCUS-94356 | NoResult | Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 2 | USA | SCUS-94358 | NoResult | Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 2001 | USA | SCUS-94597 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 3 | USA | SCUS-94251 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 4 | USA | SCUS-94559 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cotton Original - Fantastic Night Dreams | JAP | SLPS-02034 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Countdown Vampires (Disc 1) | USA | SLUS-00898 | NoResult | The Game freezes with either Interpeter or Dynarec after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cowboy Bebop | JAP | SLPS-01126 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot | USA | SCUS-94900 | Works | I played the first Level. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot 2: Cortex Strikes Back | USA | SCUS-94154 | Works | I played the Turtle Woods Level.&#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot 3: Warped | USA | SCUS-94244 | Works | Framerate is 46-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bash | USA | SCUS-94570 | NoResult | I played Adventure Mode. Full Speed with rare dips on during a Mini Game. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CTR - Crash Team Racing | USA | SCUS-94426 | Works | I played the Arcade mode. Framerate is 42-56 FPS without Frameskip on. Set Frameskip to ON for best result. It still plays a little choppy, needs vWii overclock for best result (smoother gameplay). Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Crash Team Racing (Demo) | USA | SCUS-94459 | Works | Framerate is 42-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Creatures | USA | SLUS-01438 | NoResult | The Game crashed after the BIOS Intro. Code Dump Error. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Creatures - Raised in Space | USA | SLUS-01553 | NoResult | There are some Glitches after boot up. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croc 2 | USA | SLUS-00634 | Works | Framerate is 37-50 FPS without Frameskip on. Set Frameskip to ON for the best result. It still runs a little choppy, needs vWii overclocking for better performance. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croc: Legend of the Gobbos | USA | SLUS-00530 | Works | Framerate is 49-56 without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croket! Kindan no Kinka Box! | JAP | SLPM-87235 | NoResult | Full Speed outside of Battle. Framerate is 53-59 without Frameskip on during Battle. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crow - City of Angels | USA | SLUS-00242 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crusador - No Remorse | USA | SLUS-00268 | NoResult | Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crusadors of Might and Magic | USA | SLUS-00799 | NoResult | The Game freezes after the 3DO Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CRW - Counter Revolution War | JAP | SLPS-00220 | NoResult | I played the First Mission. Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CT Special Forces | EUR | SLES-03986 | NoResult | There is some Slowdown during the Intro. Full Speed during Gameplay. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cyberbots - Full Metal Madness | JAP | SLPS-01011 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cyber Sled | USA | SLUS-00008 | NoResult | I fought a battle. Full Speed. No Audio, SFX only during battle. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CyberSpeed | USA | SLUS-00116 | NoResult | I played the Arcade Mode. Full Speed. No Audio, only SFX. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | D (Disc 1) | USA | SLUS-00128 | NoResult | I played the first Section of the Game. Full Speed. Good Audio. Some lightning effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darius Gaiden | JAP | SLPS-00574 | NoResult | I played the first Stage. Framerate is 46-59 without Frameskip on.  Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darkstalkers 3 | USA | SLUS-00745 | NoResult | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on to get the best result. The Audio skips and is broken during battle. SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darkstalkers - The Night Warriors | USA | SLUS-00036 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dead or Alive | USA | SLUS-00606 | NoResult | I played the Tournament Mode. Framerate is 33-36 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Delta Force Urban Warfare | USA | SLUS-01429 | NoResult | I played the first Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. The missing lightning effects are making it difficult to see. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Densetsu no Ogre Battle | JAP | SLPS-00481 | NoResult | Framerate is 54-59 FPS without Frameskip on. No Audio during the Titlescreen. Good Audio with a little stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Depth | JAP | SCPS-18003 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Descent | USA | SLUS-00037 | NoResult | I played the first Planet. Framerate is 57-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;The music stops playing after you pause the game.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Descent Maximum | USA | SLUS-00460 | Works | I played the First Planet. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby | USA | SCUS-94302 | NoResult | The Game freezes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby | USA | N/A | NoResult | seems to run fine }}&lt;br /&gt;
{{WiiSX | Destruction Derby 2 | EUR | N/A | NoResult | &#039;&#039;&#039;The Game freezes before the start of a race in Championship mode.&#039;&#039;&#039;  The Destruction Derby Mode works. Full Speed. Good Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby 2 | USA | SCUS-94350 | NoResult | &#039;&#039;&#039;The Game freezes before the start of a race in Championship mode.&#039;&#039;&#039;  The Destruction Derby Mode works. Full Speed. Good Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby Raw | USA | SLUS-00912 | NoResult | I played the Assault Mode. Framerate is 27-40 FPS without Frameskip on in the Menu. Framerate is 46-59 FPS without Frameskip on during Battle. Set Limit FPS off, for the best result.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Devil Summoner - Soul Hackers (Disc 1) | JAP | SLPS-01921 | Works | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dezaemon Plus | JAP | SLPS-00335 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Diablo | USA | SLUS-00619 | Works | I walked around the Village. Framerate is 37-45 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dice de Chocobo | JAP | SLPS-02523 | Works | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Die Hard Trilogy (v1.0) | USA | SLUS-00119 | NoResult | &#039;&#039;&#039;Heavy Slowdown during loading.&#039;&#039;&#039; &#039;&#039;&#039;Die Hard&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; &#039;&#039;&#039;Die Harder&#039;&#039;&#039; Full Speed. Many clipping issues. No Audio, SFX only. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; &#039;&#039;&#039;Die Hard with a Vengeance&#039;&#039;&#039; Many clipping issues.&#039;&#039;&#039;Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Die Hard Trilogy 2 - Viva Las Vegas | USA | SLUS-01015 | NoResult | The Intro FMV and Loading Screen are glitched up. &#039;&#039;&#039;Boot and play the Movie Mode with HLE BIOS.&#039;&#039;&#039;  &#039;&#039;&#039;Booting the Arcade Mode triggers an Code Dump/Exception Error.&#039;&#039;&#039; &#039;&#039;&#039; The Practise Mode is working without HLE BIOS.&#039;&#039;&#039; Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon Rumble Arena | USA | SLUS-01404 | Works | &#039;&#039;&#039;Play the game with the controller set to &amp;quot;Analog&amp;quot;, otherwise you won&#039;t get any controls.&#039;&#039;&#039; The game checks for a Memory Card file, if you get the error message &amp;quot;Digimon Rumble Arena data not found&amp;quot;, press the emulated X button and in the &amp;quot;Finish loading?&amp;quot; screen, select &amp;quot;YES&amp;quot;. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World | USA | SLUS-01032 | NoResult | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Game randomly crashes. Be sure to save!&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World 2 | USA | SLUS-01193 | NoResult | I played the last Training Mission. Full Speed outside of Battle. The Framerate during Battle ranges from 33-59 FPS without Frameskip on. The Battlescreen turns black after turning Frameskip on.  Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World 3 | USA | SLUS-01436 | Works | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dino Crisis (V.1.1) | USA | SLUS-00922 | Issues| I played the Introduction. Full Speed. In some Areas the Framerate goes down to 48-54 FPS without Frameskip on. Set Frameskip on for the best result. &#039;&#039;&#039;No Audio and Voice output. SFX only.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dino Crisis 2 | USA | SLUS-01279 | NoResult | I played the Introduction. Full Speed. Good Audio. &#039;&#039;&#039;No Voice output during gameplay.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Discworld | EUR | SCES-00012 | Works | I walked around the First Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Discworld 2 - Mortality Bytes! | USA | SCUS-94605 | NoResult | I walked around the Castle. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Aladdin in Nasira&#039;s Revenge | USA | SCUS-94569 | NoResult | The Game crashes after the Sony Computer Entertainment screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Aladdin in Nasira&#039;s Revenge | EUR | SCES-03004 | Works | WiiStation 2.4. Finished the game with no noticeable problem. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Donald Duck - Goin&#039; Quackers | USA | SLUS-01242 | NoResult | I played the First Stage. Framerate is 37-50 FPS without Frameskip on. Set FPS Limit off for the best result. &#039;&#039;&#039;There is much Slowdown during the Titlescreen and when you enter or leave a Level.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Tarzan (v1.0) | USA | SCUS-94456 | Works | I played the first Level. Framerate is 45-59 FPS without Frameskip on. FMVs (full-motion videos) displayed correctly. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s The Emperor&#039;s New Groove | USA | SCUS-94571 | Issues | There is much slowdown during the entire game. Framerate is 16-25 FPS without Frameskip on. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disruptor | USA | SLUS-00224 | NoResult | I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | DoDonPachi | JAP | SLPS-01364 | NoResult | The Game is stuck loading. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Doom | USA | SLUS-00077 | Doesn&#039;t Work | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Double Dragon | JAP | SLPS-00191 | NoResult | I played Normal Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Works Ball - Final Bout | JAP | SLPS-00949 | NoResult | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Ball GT - Final Bout | USA | SLUS-00493 | Works | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Ball Z - Ultimate Battle 22 | USA | Works | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Quest 4 - Michibikareshi Mono Tachi | JAP | SLPM-86916 | NoResult | The Textboxes appear and disappear too fast to react. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Quest Monsters 1 &amp;amp; 2 - Hoshifuri no Yuusha to Bokujou no Nakamatachi | JAP | SLPM-87050 | Works | I walked around the Intro Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Warrior 7 (Disc 1) | USA | LUSP-01206 | NoResult | The Textboxes appear and disappear too fast to react. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Driver - You Are the Wheelman | USA | SLUS-00842 | Issues | The game freezes when you choose &amp;quot;Try Again&amp;quot;. So amke a save state at the beggining of each mission and then you can play the entire game just fine, just dont choose try again.}}&lt;br /&gt;
{{WiiSX | Driver 2 (Disc 1) (v1.0)| USA | SLUS-01161 | Works |  }}&lt;br /&gt;
{{WiiSX | Driver 2 (Disc 1) (v1.1)| USA | SLUS-01161 | Works | The framerate is 32-56 FPS without Frameskip on. Set Frameskip to ON for the best result. Good Audio. I noticed some screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Duke Nukem - Total Meltdown | USA | SLUS-00355 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Many GFX Glitches on Screen make it difficult to see.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Duke Nukem - Time to Kill | USA |  | Works |  }}&lt;br /&gt;
{{WiiSX | Duke Nukem - Land of the babes | USA |  | Works | }}&lt;br /&gt;
{{WiiSX | Dune 2000 | USA | SLUS-00973 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only during a Mission. &#039;&#039;&#039; Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dynasty Warriors | USA | SLUS-00438 | NoResult | The Game freezes after the KOEI Logo Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | EA Sports Supercross | USA | SLUS-01319 | NoResult | &#039;&#039;&#039;There is much Slowdown during the Introcutscene.&#039;&#039;&#039; I played the Quick Race Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | EA Sports Supercross 2000 | USA | SLUS-01005 | Issues |  Interpreter Mode only, in dynarec you freeze starting races, its around 40 fps, if you can do vwii overclock it will be full speed. }}&lt;br /&gt;
{{WiiSX | Echo Night | USA | SLUS-00820 | NoResult | I walked around the House. Framerate is 57-59 FPS without Frameskip on. Good Audio with a little stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Echo Night 2 - Nemuri no Shihaisha | JAP | SLPS-02167  | Works | I walked around the Libary. Full Speed. Good Audio  I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ECW Anarchy Rulz | USA | SLUS-01169| NoResult | There is some Slowdown during loading. I played the Exhibition Mode. Framerate is 38-42 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ECW Hardcore Revolution | USA | SLUS01045 | NoResult | I played the Exhibition Mode. Framerate is 40-46 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ehrgeiz - God Bless the Ring | USA | SLUS-00809 | NoResult | &#039;&#039;&#039;The Game freezes in almost all game modes.&#039;&#039;&#039; &#039;&#039;&#039;Only the Quest mode on Hard difficulty is playable.&#039;&#039;&#039; Framerate is 20-24 FPS without Frameskip on. Set Limit FPS off and Frameskip on to get the best result. No Audio, SFX only. The Voice output during the Introduction is missing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Einhander | USA | SCUS-94243 | NoResult | I played the First Level. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Eiyuu Densetsu 3 - Shiroki Majo - Mouhitotsu no Eiyuutachi no Monogatari | JAP | SLPS-01201 | NoResult | I walked around the Village. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;The Audio is broken.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Eiyuu Densetsu 4 - Akai Shizuku | JAP | SLPS-01540 | NoResult | I walked around the first Area. There is some Slowdown during Cutscenes. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;The Audio is broken.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elder Gate | JAP | SLPM-86494 | NoResult | I walked around the Overworld and fought a battle. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elemental Gearbolt | USA | SLUS-00654 | Works | Full Speed, even if it dips rarely. Needs more testing. Lightgun supports seems good enough. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elie no Atelier - Salburg no Renkinjutsushi 2 | JAP | SLPS-91180 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Epidemic | USA | SCUS-94152 | Works | I walked around the Information Center. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Evil Dead - Hail to the King (Disc 1) | USA | SLUS-01072 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Earthworm Jim 2 (NTSC patch by Sakitoshi) | EUR | SLUS-00343 | Works | Using the original pal version freezes the Wii, however, this NTSC patch replaces the title ID from SLES-00343 to SLUS-00343 which allows the game to start. plays with no issues which is groovy! &#039;&#039;&#039;Very playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Evo´s Space Adventures | USA | SCES-01871 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Exector | JAP | SLES-00097 | NoResult | I played Stage 1. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Exhumed | EUR | SLES-00097 | NoResult | I played the first Level. Framerate is 47-49 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | F1 2000 | USA | SLUS-01120 | NoResult | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 Championship Season 2000 | USA | SLUS-01290 | NoResult | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 Racing Championship | USA | SLUS-01120 | NoResult | I played the Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 World Grand Prix - 1999 Season | USA | SLUS-01036 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 World Grand Prix - 2000 | USA | SLUS-01344 | NoResult | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fade to Black | USA | SLUS-00236 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fantastic Four | USA | SLUS-00395 | NoResult | I played the Attack of the Molemen Mission. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fatal Fury - Wild Ambition | USA | SLUS-01001 | NoResult | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio with a little Noise and stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fear Effect (Disc 1) | USA | SLUS-00920 | NoResult | I get an Code Dump Error after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fear Effect 2 - Retro Helix (Disc 1) | USA | SLUS-01266 | NoResult | I get an Code Dump Error after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA 99 | USA | SLUS-00782 | NoResult | I played a friendly Match. During the Match, the Framerate is 45-52 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA 2000 - Major League Soccer | USA | SLUS-00994 | NoResult | I played a Match in Exhibition Mode.  During the Match, the Framerate is 37-41 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA - Road to World Cup 98 | USA | SLUS-00520 | NoResult | I played a friendly Match. During Gameplay the Framerate is 46-57 without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 96 | USA | SLUS-00038 | NoResult | The Game boots normal. It won´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 97 | USA | SLUS-00269 | NoResult | I played a friendly Match. During the Match, the Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2001 | USA | SLUS-01262 | NoResult | I played a friendly Match. During the Match, the Framerate is 41-57 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;The Voice Over has much stuttering.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2002 | USA | SLUS-01408 | NoResult | I played a friendly Match. During the Match, the Framerate is 39-55 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2003 | USA | SLUS-01504 | NoResult | Start the Game with Interpreter HLE BIOS to reach the Menu. The Game freezes while loading the Match. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2004 | USA | SLUS-01578 | NoResult | The Game crashed after the EA Sports Audio sample. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2005 | USA | SLUS-01585 | NoResult | The Game hangs after the EA Sports Audio sample. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fifth Element | USA | SLUS-00711 | NoResult | Full Speed. There is some Slowdown after the Titlescreen. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighter Maker | USA | SLUS-00641 | NoResult | I played the 1P VS COM Mode. Framerate is 34-37 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighting Force (V.1.0) | USA | SLUS-00433 | NoResult | I played the first Stage. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighting Force 2 | USA | SLUS-00934 | NoResult | I get an Code Dump Error after the BIOS Intro. You can hear Sounds after booting with HLE BIOS. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Doom | USA | SLUS-00331 | NoResult | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Anthology - Final Fantasy 5 (V.1.0) | USA | SLUS-00879 | Works | Full Speed. Good Audio. I didn&#039;t noticed Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Anthology - Final Fantasy 6 (V.1.0) | USA | SLUS-00900 | NoResult | I fought 2 Battle in Narshe. Full Speed. Good Audio. &#039;&#039;&#039;The Menu Curser sounds a bit odd.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 (Disc 1) | JAP | SLPS-00700 | Works| Should work as the USA version.}}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 (Disc 1) | USA | SCUS-94163 | Works | Tested: 4 random battles, one boss and a FMV, all worked fine. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 International (Disc 1) | JAP | SLPS-01057 | Works | Should work as the USA version.}}&lt;br /&gt;
{{WiiSX | Final Fantasy 8 (Disc 1) | USA | SLUS-00892 | Works | The Game slows down to 40 FPS while loading the Titlescreen. There is some slight Framedrop during Cutscenes. I entered the Lava Cave. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable so far.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | JAP | SLPS-02000 | Works | Same as the USA version. &#039;&#039;&#039;Playable&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | USA | SLUS-01251 | Works | Tested until the part where you meet the first moogle. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | EUR | SLES-02966 (FR) | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - &#039;&#039;&#039; You need to patch each disc (bin) with the appropriate ppf patch (anti-piracy protection removal), otherwise you&#039;ll just get a black screen. Really easy to do.&#039;&#039;&#039; - Played until the first moogle. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Chronicles - Chrono Trigger (V.1.0) | USA | SLUS-01363 | NoResult | Full Speed. &#039;&#039;&#039;You hear an annoying ringing Sound during battle. It won´t go away after you won.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Chronicles - Final Fantasy 4 (V.1.1) | USA | SLUS-01360 | Minor | Played until Mist Village. Full Speed with rare dips. Good Audio. Some textures are missing. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Final Fantasy Origins (V.1.1) | USA | SLUS-01541 | Works | Final Fantasy 1 and 2 run Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Tactics | USA | SCUS-94221 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - &#039;&#039;&#039;No more annoying sound.&#039;&#039;&#039; Full speed. Some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Firemen 2 - Pete &amp;amp; Danny | JAP | SLPS-00148 | NoResult | I played the Introduction. &#039;&#039;&#039;The Voice overs are missing.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Floating Runner - Quest for the 7 Crystals | USA | SLUS-00231 | NoResult | I walked around the first Area. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One | USA | SCUS-94353 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One Championship Edition | USA | SLUS-00546 | NoResult | I played the Arcade Mode. Full Speed with rare dips. &#039;&#039;&#039;Heavy Slowdown when you touch the Lawn.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 98 | USA | SLUS-00744 | NoResult | &#039;&#039;&#039;The  Main Menu Screen is glitched up.&#039;&#039;&#039; I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 99 | USA | SLUS-00870 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 2000 | USA | SLUS-01134 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Forsaken | USA | SLUS-00485 | NoResult | I played the first Mission. Framerate is 39-54 FPS without Frameskip on. Set Frameskip on fort the best result. No Audio, SFX only during the Mission. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 1st | JAP | SLPM-87317 | NoResult | I tried several builds. Everytime the Emulator failed to load the ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 2 | JAP | SLPS-01000 | NoResult | I noticed some Slowdown during Cutscenes. I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 3 | USA | SLUS-01011 | NoResult | There is some Slowdown on the Titlescreen. I played the Tutorial. Framerate is 50-59 FPS without Frameskip on. &#039;&#039;&#039;The Screen is heavily glitched up after battle.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission Alternative | JAP | SLPS-00953 | Works | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Future Cop - L.A.P.D. | USA | SLUS-00739 | NoResult | The Game freetes before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fuujin Ryouiki Eretzvaju | JAP | SLPS-01790 | Works | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | G.Darius | USA | SLUS-00690 | NoResult | I played the Arcade Mode. Framerate is 48-59 FPS without Frameskip on. Set FPS Limit off for the best result. No Audio, SFX only during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G-Police (Disc 1) | USA | SLUS-00544 | NoResult | I played the first Mission. Framerate is 45-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G-Police - Weapons of Justice | USA | SLUS-00798 | NoResult | Framerate is 43-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G.O.D pure | JAP | SLPS-00944 | Works | I walked around the City. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gaia Seed - Project Seed Trap | JAP | SLPS-00624 | NoResult | I played the first Stage. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Galaxy Fight - Universal Warriors | JAP | SLPS-00138 | NoResult | Full Speed with rare dips. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | Gale Gunner | JAP | SLPS-02596 | NoResult | I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Galerians (Disc 1) | USA | SLUS-00986 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Game Maker - Ureyuki 100-Manbon Get Daze! | JAP | SLPS-01583 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | GameShark Version 4.0 | USA | N/A | NoResult | Crashes at startup. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | GameShark Version 5.0 | USA | N/A | Works | &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Kurunarakoi! Ayashigeikka no Kuroikage | JAP | SLPM-86155 | NoResult | Goemon is sleeping on the Floor. The Game freezes. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Ooedo Daikaiten | JAP | SLPM-86774 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Uchuu Kaizoku Akogingu | JAP | SLPS-00217 | Works | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gauntlet Legends | USA | SLUS-00624 | NoResult | Works great. I played the first Level. Framerate is 39-50 FPS without Frameskip on. The Audio has some Noise. Set Full Speed for nice sound but choppier performance. Playable. }}&lt;br /&gt;
{{WiiSX | Gear Fighter Dendoh | JAP | SLPS-03189 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gegege no Kitarou - Gyakushuu! Youkai Daikessen | JAP | SLPM-87286 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gekioh - Shooting King | USA | SLUS-01498 | NoResult | I played the Geki mode. Full Speed. No Audio, SFX only. Playable. }}&lt;br /&gt;
{{WiiSX | Gekido - Urban Fighters | USA | SLUS-00970 | NoResult | The Game boots back to the Homebrew Channel after the licensed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Genei Tougi - Shadow Struggle | JAP | SLUS-01498 | NoResult | I played the Normal mode. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex (v1.0) | USA | SLUS-00042 | Works | I played the Cemetary Level. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex - Enter the Gecko | USA | SLUS-00598 | Works | Framerate is 39-42 FPS without Frameskip on. I noticed some screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex 3 - Deep Cover Gecko (v1.1) | USA | SLUS-00806 | NoResult | The Framerate is 46-54 FPS without Frameskip on at the Homebase. I played the Snowlevel. Framerate is 37-52 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ghost in the Shell | USA | SLUS-00552 | NoResult | FMV run fine. The game has this weird pixelated transverse black line that stretches over the screen. It´s difficult to see whats going on. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Glover | USA | SLUS-00890 | NoResult | Glover runs around on autopilot. He doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gokujou Parodius Da! Deluxe Pack | JAP | SLPS-00002 | NoResult | I get thrown to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gold and Glory - The Road to Eldorado | USA | SLUS-01312 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Goujin Senki | JAP | SLPS-01471 | Works | I played the Introduction. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gouketuji Ichizoku 2 - Chottodake Saikyou Densetsu | JAP | SLUS-01498 | NoResult | &#039;&#039;&#039;The Game freezes after the BIOS Intro. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gradius Deluxe Pack | JAP | SLPS-00303 | Works | Gradius 1 and Gradius 2 run Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gradius Gaiden | JAP | SLPM-86042 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grandia (Disc 1) | USA | SCUS-94457 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grandia - Prologue (Demo) | JAP | SLPM-80297 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Granstream Saga | USA | SLUS-00597 | NoResult | I walked around the first Dungeon. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Characters have no faces.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Growlancer (Disc 1) | JAP | SLPS-02380 | Doesn&#039;t Work  | I tried several builds. The Emulator failed to load the ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo [Arcade Mode] | USA | SCUS-94194 | Works | Full Speed. Very Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo [Simulation Mode] | USA | SCUS-94194 | NoResult | Full Speed. &#039;&#039;&#039;There is much Slowdown in the Menu.&#039;&#039;&#039; Very Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo 2 [Arcade Mode] (v1.0) | USA | SCUS-94455 | NoResult | Loads races. Physics are all wonky. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo 2 [Simulation Mode] (v1.0) | USA | SCUS-94488 | NoResult | Freezes when entering any race/Machine tests. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto | USA | SLUS-00106 | Works | Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto - Mission Pack 1 - London 1969 | USA | SLUS-00846 | NoResult | The Game won&#039;t recognize the GTA ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto 2 | USA | SLUS-00789 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guardian Recall - Shugojuu Shoukan (Disc 1) | JAP | SLPS-01297 | NoResult | I fought the first Battle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Area gets glitched up after a turn.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guardian´s Crusade | USA | SLUS-00811 | NoResult | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guilty Gear | USA | SLUS-00772 | NoResult | I fought a Battle in Normal Mode. Framerate is 51-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam 0079 - The War for Earth (Disc 1) | JAP | SLPS-00815 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam Battle Assault | USA | SLUS-01226 | NoResult | I played the Story Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam Battle Assault 2 | USA | SLUS-01418 | NoResult | The Game boots with HLE BIOS. It crashed after the Bandai Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunnm - Kasei no Kioku | JAP | SLPS-01408 | NoResult | I walked around the first Area. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunners Heaven | JAP | SLPS-01853 | NoResult | I played the first Level. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunpey | JAP | SLPS-02485 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunship | USA | SLUS-00313 | NoResult | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
&lt;br /&gt;
{{WiiSX | Harry Potter and the Chamber of Secrets | USA | SLUS-03972 | NoResult | Probado en la versión 2.4 de WiiStation, rom en formato CHD. Arranca las pantallas de inicio perfectamente. Si se desactiva la opción de &amp;quot;dithering&amp;quot;, el juego funcionará a toda velocidad. &lt;br /&gt;
{{WiiSX | Harry Potter and the Philosopher´s Stone | EUR | SLES-03662 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Harry Potter and the Sorcerer&#039;s Stone  | USA | SLUS-00847 | NoResult | The Game crashed after the Warner Bros Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Harvest Moon - Back to Nature | USA | SLUS-01415 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Heart of Darkness (Disc 1) | USA | SLUS-00696 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hellboy - Asylum Seeker | USA | SLUS-01414 | NoResult | I walked around the first Area. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hexen - Beyond Heretic | USA | SLUS-00348 | NoResult | I walked around the first Area. Full Speed. No Audio, SFX only. Some lightning effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hogs of War | USA | SLUS-01195 | NoResult | I played the Training Mission. Framerate is 51-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hoshigami - Ruining Blue Earth | USA | SLUS-01375 | NoResult | I played the first Chapter. Full Speed. There is a little Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Shots Golf | USA | SCUS-94188 | NoResult | I played the Tournament Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Shots Golf 2 | USA | SCUS-94476 | NoResult | I played the Tournament Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hyper-Rally | JAP | SLPS-00462 | NoResult | I played the Season Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Wheels - Turbo Racing | USA | SLUS-00964 | Doesn&#039;t Work | The Game crashed after the Intro FMV. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hydro Thunder | USA | SLUS-00847 | NoResult | I played the Arcade Mode. Framerate is 43-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Imadoki no Vampire - Bloody Bride | JAP | SLPS-00526 | NoResult | Full Speed. No Audio, SFX only during gameplay. &#039;&#039;&#039;The Voice Over are missing.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | In Cold Blood (Disc 1) | USA | SLUS-01294 | NoResult | The Game freezes during the glitched up Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Incredible Hulk - The Pantheon Saga | USA | SLUS-00150 | NoResult | I walked around the Laboratory. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Initial D | JAP | SLPS-01793 | NoResult | I played the Story Mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inspector Gadget - Gadget&#039;s Crazy Maze | USA | SLUS-01267 | NoResult | I played the Single Player Mode. Full Speed. No Audio, SFX only during gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Superstar Soccer Pro &#039;98 | USA | SLUS-00674 | NoResult | I played Exhibition Mode. &#039;&#039;&#039;The Game runs too fast in Dynarec. Use Interpreter.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Track &amp;amp; Field | USA | SLUS-00238 | NoResult | I played 100 Meter Dash. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Track &amp;amp; Field 2000 | USA | SLUS-00987 | Doesn&#039;t Work  | I played the Arcade Mode and Challenge Mode. The Screen goes black before the start of the competition. You can hear Music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | In the Hunt | USA | SLUS-00172 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inuyasha - A Feudal Fairy Tale (V.1.0) | USA | SLUS-01534 | NoResult | There is some Slowdown on the Menu Screen. I played the Story Mode. The Character won´t respond to any command during battle. You can hear Voice Samples. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inuyasha - Sengoku Otogi Gassen | JAP | SLPS-03503 | NoResult | &#039;&#039;&#039;The Game crashed before the start of a battle. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Iron Man - X-O Manowar in Heavy Metal | USA | SLUS-00235 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Iron Soldier 3 | USA | SLUS-01061 | NoResult | There is some Slowdown in the Menu. I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | iS - Internal Section | JAP | SLPS-01868 | NoResult | I played the Normal Mode. Framerate is 39-46 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Irritating Stick | USA | SLUS-00775 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter Mode to prevent getting an Black Screen. Switch back to Dynarec on the Menu Select Screen.&#039;&#039;&#039; Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ISS Pro Evolution | USA | SLUS-01014 | NoResult | I played the Exhibition Mode. Framerate is 35-46 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ISS Pro Evolution 2 | EUR | SLES-03321 | NoResult | I played the Exhibition Mode. Framerate is 28-40 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Italien Job | USA | SLUS-01457 | NoResult | The Game freezes while loading the Game Modes. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | It Might Be NES | N/A | N/A | NoResult | Very Playable }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Jackie Chan Stuntmaster | USA | SLUS-00684 | NoResult | The Game freezes before the Titlescreen. You can hear Music playing with HLE BIOS on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jade Cocoon - Story of the Tamamayu | USA | SLUS-00854 | NoResult | I walked around the Forest. &#039;&#039;&#039;Before you enter the forest, save with the save state function, switch to interpreter and walk into the forest. Then change back to dynarec.&#039;&#039;&#039; Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | JailBreaker (Disc 1) | JAP | SLPS-02076 | NoResult | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jarrett &amp;amp; Labonte Stock Car Racing | USA | SLUS-01139 | NoResult | The Game freezes during the Codemasters Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jeremy McGrath Supercross 98 | USA | SLUS-00479 | NoResult | I played the Racing Season mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jeremy McGrath Supercross 2000 | USA | SLUS-00832 | NoResult | The Game runs a bit too fast in Dynarec. It has many glitches in Interpreter. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto | USA | SCUS-94309 | NoResult | I played Single Race Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto 2 (V.1.0) | USA | SCUS-94167 | NoResult | I played Full Season Mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto 3 | USA | SCUS-94555 | Doesn&#039;t Work  | The Game freezes during the first loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jikkyou Oshaberi Parodius - Forever with Me | JAP | SLPM-86008 | Works | Framerate is 51-56 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | JoJo´s Bizarre Adventure | USA | SLUS-01060 | NoResult | I played the Story Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jonny Bazookatone | USA | SLUS-00194 | NoResult | Full Speed with rare dips. The Audio is broken. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Judge Dredd | USA | SLUS-00630 | Doesn&#039;t Work  | I played Level 1-1. The Game has many Frame pace Issues. I noticed some Screen tearing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Juggernaut (Disc 1) | USA | SLUS-00894 | NoResult | Full Speed. Good Audio. Very Playable. }}&lt;br /&gt;
{{WiiSX | Jumping Flash! | USA | SCUS-94103 | NoResult | I played World 1-1. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jumping Flash 2 | USA | SCUS-94108 | NoResult | I played World 1-1. Framerate is 52-59 FPS without Frameskip on. Set Frame Limit off for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jupiter Strike | USA | SLUS-00177 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Juusou Kihei Valken 2 (Assault Suits Valken 2) | JAP | SLPS-00854 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Kaette Kita Cyborg Kuro - chan | JAP | SLPM-87174 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Use Wiisxr build 2.2.&#039;&#039;&#039; &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kagero - Deception 2 | USA | SLUS-00677 | NoResult | &#039;&#039;&#039;Start a new game in Interpreter only. Switch back to dynarec after the start of the first Chapter.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kartia - The Word of Fate | USA | SLUS-00631 | NoResult | The Game freezes after the Intro in both Story Branches. I noticed some Screen tearing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kensei - Sacred Fist | USA | SLUS-00600 | NoResult | I played Normal Mode. Framerate is 33-38 FPS without Frameskip on during Battle. Full Speed during the Pause Screen. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kid Clown no Crazy Chase 2 - Love Love Honey Soudatsusen | JAP | SLPS-00454 | NoResult | I played Stage 1. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kileak - The DNA Imperative | USA | SCUS-94102 | NoResult | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kileak - The Blood 2 - Reason in Madness | JAP | SLPS-00170 | NoResult | I played Stage 1. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Killing Zone | USA | SLUS-00369 | NoResult | I played Normal Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 95 | USA | SCUS-94205 | NoResult | I noticed some Slowdown before the Intro. I played the Single Mode. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 96 | JAP | SLPS-00834 | NoResult | I played the Single Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 97 | JAP | SLPM-86084 | NoResult | I played the Single Mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 98 - Dream Match Never Ends | JAP | SLPM-86201 | NoResult | I played the Single Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;The Audio stays mute, after pausing the match.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 99 | USA | SLUS-01332 | NoResult | I played the Single Mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;The Audio stays mute, after pausing the match.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Konami MSX Antiques Collection Vol.1 | N/A | N/A | NoResult | All Games. The emulator still recognizes the MSX Rom. Full Speed with rare dips. Good Audio. Playable}}&lt;br /&gt;
{{WiiSX | Kingsley´s Adventure | USA | SLUS-00801 | Works |  }}&lt;br /&gt;
{{WiiSX | Kings Field | USA | SLUS-00158 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kings Field 2 | USA | SLUS-00255 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kings Field 3 | JAP | SLPS-00377 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | KISS Pinball | USA | SLUS-01366 | NoResult | I played Novice difficulty. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Klonoa - Door to Phantomile | USA | SLUS-00585 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings | USA | SLUS-00737 | NoResult | There is much stuttering during the Intro FMV. I played Exhibition Mode. Framerate is 44-57 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings 2000 | USA | SLUS-00993 | NoResult | There is some stuttering during the Intro. I played a Match. Framerate is 43-51 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings 2001 | USA | SLUS-01269 | NoResult | There is some stuttering during the Intro. I played a Match. Framerate is 28-34 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Koudelka (Disc 1) | USA | SLUS-01051 | NoResult | I walked around the first Area. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kowloon´s Gate (Disc 1) | JAP | SLPS-00706 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kowloon&#039;s Gate - Kowloon Fuusuiden (Disc 1) (Byakko) | JAP | SLPS-00669 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Krazy Ivan | USA | SCUS-94303 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kurukuru Marumaru | JAP | SLPM-86785 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Land Before Time: Big Water Adventure | USA | SLUS-01481 | NoResult | Much Noise during the Introduction. Framerate is 47-59 FPS without Frameskip on. No Audio, SFX only during the Level. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Land Before Time: Great Valley Racing Adventure | USA | SLUS-1213 | NoResult | The Game freezes at the memory card screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Land Before Time: Return to the Great Valley | USA | SLUS-01043 | NoResult | The Game freezes early on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Langrisser IV &amp;amp; V Final Edition (Disc 1) (Langrisser 4) | JAP | SLPS-01818 | NoResult | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;There is some weird clicking Noise.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Langrisser IV &amp;amp; V Final Edition (Disc 2) (Langrisser 5) | JAP | SLPS-01818 | NoResult | I played the Story Mode. Full Speed with slight frame drops. Good Audio. &#039;&#039;&#039;There is some weird clicking Noise.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Largo Winch - Command SAR | USA | SLUS-01441 | NoResult | Full Speed. Good Audio. There are many clipping Issues. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Legend of Dragoon (Disc 1) | USA | SLUS-01043 | NoResult | There is some Slowdown during the Introduction. I played the Intro. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Legend of Legaia | USA | SCUS-94254 | NoResult | I walked around the Village. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lego Racers | USA | SLUS-01043 | Works |  }}&lt;br /&gt;
{{WiiSX | Lego Rock Raiders | USA | SLUS-00937 | NoResult |  Full Speed. Good Audio. Very Playable.   }}&lt;br /&gt;
{{WiiSX | Legend of Mana | USA | SLUS-01013 | NoResult | Stuck at the Titlescreen. The Game doesn´t respond to any command. &#039;&#039;&#039;Use WiiSX beta 2.1.1 instead.&#039;&#039;&#039; &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lemmings &amp;amp; Oh No! More Lemmings | USA | SLUS-00760 | NoResult | I played both mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lethal Enforcers I &amp;amp; II | USA | SLUS-00293 | NoResult | &#039;&#039;&#039;Lethal Enforcer 1.&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; &#039;&#039;&#039;Lethal Enforcer 2.&#039;&#039;&#039; Framerate is 56-59 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lightning Legend - Daigo no Daibouken | JAP | SLUS-01441 | NoResult | I played the Story mode. Framerate is 47-52 FPS without Frameskip on. No Audio, SFX only during battle.  &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loaded | USA | SLUS-00076 | NoResult | I played the first Level. Framerate is 31-56 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lode Runner | USA | SLUS-00557 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter, switch later to dynarec.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loony Tunes Racing | USA | SLUS-01145 | NoResult | I played Championship Mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loony Tunes - Sheep Raider | USA | SLUS-01369 | Works | I played the first Level. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | LSD: Dream Emulator (English Patched) | JAP | SLPS-01556 | Works | I walked around the first area. &#039;&#039;&#039;Playable&#039;&#039;&#039;.}}&lt;br /&gt;
{{WiiSX | Lucifer Ring | JAP | SLPS-01784 | NoResult | I played the first Stage. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lucky Luke | USA | SLUS-00719 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; I played the first Level. Framerate is 35-41 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lunar - Silver Star Story Complete (Disc 1) | USA | SLUS-00628 | NoResult | &#039;&#039;&#039;Play the game in Interpreter to prevent getting an Black Screen after the Intro.&#039;&#039;&#039; I met Lunar. Framerate is 39-46 FPS without Frameskip on. Good Audio with slight stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lunar 2 - Eternal Blue Complete (Disc 1) | USA | SLUS-00293 | NoResult | The Game freezes after setting up the trap in the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Madden NFL &#039;98 | USA | SLUS-00516 | NoResult | I played the Exhibition mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mad Stalker - Full Metal Force | JAP | SLPS-00734 | NoResult | I played the first Stage. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Magical Tetris Challenge Featuring Mickey | JAP | SLPS-01786 | Issues| &#039;&#039;&#039;Play the Game in Interpreter and HLE BIOS mode to prevent getting an Black Screen.&#039;&#039;&#039; &#039;&#039;&#039;Loading an Save state breaks the game.&#039;&#039;&#039; I played the Story mode. Framerate is 39-42 FPS without Frameskip on during a match. The Audio has much stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Martian Gothic - Unification | USA | SLUS-01148 | Doesn&#039;t Work  | The Game runs too fast. It freezes early. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel Super Heroes | USA | SLUS-00257 | NoResult | I played Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel Super Heroes vs. Street Fighter | USA | SLUS-00793 | NoResult | I played a Match. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel vs. Capcom - Clash of Super Heroes | USA | SLUS-01059 | NoResult | I played a Match. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mass Destruction | USA | SLUS-00462 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Master of Monsters - Disciples of Gaia | USA | SLUS-00595 | NoResult | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Matsumoto Reiji 999 - Story of Galaxy Express 999 (Disc 1) | JAP | SLPS-03220 | Doesn&#039;t Work  | The Game freezes after the Traincutscene. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | MDK | USA | SLUS-00974 | NoResult | I played the first Area. Full Speed. No Audio, SFX only. Annoying Camera problems. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | MechWarrior 2 - 31st Century Combat | USA | SLUS-00401 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medal of Honor | USA | SLUS-00974 | NoResult | I played the first Mission. Framerate is 41-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medal of Honor - Underground | USA | SLUS-01270 | NoResult | I played the first Mission. Framerate is 46-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medarot R | JAP | SLPS-02414 | NoResult | I walked around Town. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil | EUR | SCES-00311 | NoResult | &#039;&#039;&#039;Appears to run properly but you get black screen when you reach and launch the third stage. No matter what you do and which settings you set, the game freezes.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil | USA | SCUS-94227 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Good Audio with some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil 2 | USA | SCUS-94564 | NoResult | I played the first Level. Framerate is 42-50 FPS without Frameskip on. Good Audio with some stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman 8 | USA | SLUS-00453 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X3 | EUR | SLES-00503 | Works | I played the first level. Framerate is 42-49 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X4 | USA | SLUS-00561 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X5 | USA | SLUS-01334 | Works | Played the game with X. Full Speed. Good Audio. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X6 | USA | SLUS-01395 | Works | Full Speed. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman Legends | USA | SLUS-00603 | NoResult | I walked around the Intro Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman Legends 2 | USA | SLUS-01140 | NoResult | Black Screen after the Capcom Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Gear Solid (V.1.0) (Disc 1) | USA | SLUS-00594 | NoResult | I reached the Elevator. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;There is much Slowdown during Cutscenes.&#039;&#039;&#039; Glitched up Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Gear Solid - VR Mission | USA | SLUS-00957 | NoResult | I played Practise Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Slug X | USA | SLUS-01212 | NoResult | I played the Arcade mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mickey´s Wild Adventure | EUR | SCES-00163 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Micro Machines V3 | USA | SLUS-00593 | NoResult | I played the Challenger mode. Full Speed in the Menu. Framerate is 42-49 FPS without Frameskip on during a race. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Misadventures of Tron Bonne | USA | SLUS-00896 | Works | I played the first Mission. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mission Impossible | USA | SLUS-01016 | NoResult | There is some Slowdown during the Menu Screen. The Game crashed before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mobile Light Force | JAP | SLUS-01525 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Monkey Hero | USA | SLUS-01016 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Monster Ranger | USA | SLUS-00568 | NoResult | &#039;&#039;&#039;Boot with Interpreter to prevent freezing.&#039;&#039;&#039; &#039;&#039;&#039;Switch back to dynarec on the Titlescreen.&#039;&#039;&#039; I played the Intro. Full Speed with rare dips. Good Audio with a little noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moonlight Syndrome (Disc 1)| JAP | SLPS-01001 | NoResult | The Game freezes after the FMV Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 2 | JAP | SLPS-00444 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 3 | USA | SCUS-94201 | NoResult | Gets past the Prepare For Kombat screen but when you start a match/round, the game softlocks in an infinite loop of &amp;quot;ROUND #&amp;quot;. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 4 | USA | SLUS-00605 | NoResult | I played the Arcade mode. Framerate is 48-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat Mythologies - Sub-Zero | USA | SLUS-00476 | NoResult | I walked around the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat Trilogy (V.1.0) | USA | SLUS-00330 | NoResult | Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat - Special Forces | USA | SLUS-00824 | NoResult | I walked around the first Level. Framerate is 46-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moto Racer | USA | SLUS-00498 | Works | I played the Single Race mode. Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moto Racer 2 | USA | SLUS-00738 | NoResult | I played the Single Race mode. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Mash | EUR |  SLES-00310 | Works | I played a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Toon Grand Prix | USA | SCUS-94355 | Works | I played the Championship mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Toon Grand Prix 2 (Disc 1) | JAP | SCPS-10018 | NoResult | I played the Championship mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mr.Driller | USA | SLUS-01111 | NoResult | I played the 5000ft Challenge. Framerate is 49-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;There is an annoying clicking Sound.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mr.Driller G | JAP | N/A | NoResult | }}&lt;br /&gt;
{{WiiSX | Ms. Pac-Man - Maze Madness | USA | SLUS-01018 | NoResult | Tested in WiiSXRX 2.5. I played the Story Mode (1 player). Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Myst | USA | SCUS-94602 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mystical Dragons | JAP | SLPS-02103 | NoResult | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | N20 - Nitrous Oxide | USA | SLUS-00637 | NoResult | Framerate is 44-46 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 1 | USA | SLUS-00215 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 2 | USA | SLUS-00216 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 3 | USA | SLUS-00398 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 4 | USA | SLUS-00416 | NoResult | &#039;&#039;&#039;Pac-Land&#039;&#039;&#039; controls are mixed up. &#039;&#039;&#039;The Genji and the Heike Clans&#039;&#039;&#039; doesn´t work. In &#039;&#039;&#039;Assault&#039;&#039;&#039;, half of the screen is cut off. &#039;&#039;&#039;Ordyne&#039;&#039;&#039; works. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 5 | USA | SLUS-00417 | NoResult | &#039;&#039;&#039;Pac-Mania&#039;&#039;&#039; Full Speed with rare dips. &#039;&#039;&#039;The Legend of Valkyrie.&#039;&#039;&#039; Full Speed with rare dips. &#039;&#039;&#039;Dragon Spirit.&#039;&#039;&#039; Full Speed. &#039;&#039;&#039;Baraduke.&#039;&#039;&#039; Full Speed. &#039;&#039;&#039;Metro Cross.&#039;&#039;&#039; Full Speed. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Naruto - Shinobi no Sato no Jintori Gassen | JAP | SLPS-03553 | NoResult | I played Chapter 1 of the Story mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Jam Extreme | USA | SLUS-00388 | NoResult | I played Head to Head. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Jam - Tournament Edition | USA | SLUS-00002 | NoResult | I played Head to Head. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Hangtime | USA | SLUS-00329 | NoResult | I get an Assertion Error after the Licensed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Showtime: NBA on NBC | USA | SLUS-00948 | Works |  }}&lt;br /&gt;
{{WiiSX | Nectaris - Military Madness | USA | SLUS-00764 | NoResult | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Set Frameskip on for the best result. There is some Slowdown during the movement of the Units. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - High Stakes | USA | SLUS-00826 | NoResult | I played the Single Race mode. &#039;&#039;&#039;There is much Slowdown in the Wheel Perspectiv.&#039;&#039;&#039; Framerate is 41-52 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed 2 | USA | SLUS-00276 | NoResult | Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed 3 - Hot Pursuit | USA | SLUS-000620 | NoResult | I played the 1 Player mode. Framerate is 45-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - Porsche Unleashed | USA | SLUS-01104 | NoResult | I played the Quick Race mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - V-Rally | USA | SLUS-00590 | NoResult | &#039;&#039;&#039;Boot and play the Game in Interpreter mode to prevent freezing.&#039;&#039;&#039; I played the Arcade mode. Framerate is 29-35 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - V-Rally 2 | USA | SLUS-01003 | NoResult | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nekketsu Oyako [En by PentarouZero v1.0d] | JAP | SLPS-00006 | Doesn&#039;t Work  | I get thrown out to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Next Tetris | USA | SLUS-00862 | NoResult | I played the Clear All mode. Framerate is 42-46 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NHL Open Ice: 2 on 2 Challenge | USA | SLUS-00327 | NoResult | I played a game. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nicktoons Racing | USA | SLUS-01047 | Works | I played the CUPS mode. Framerate is 39-53 FPS without Frameskip on. Set Frameskip to ON for the best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nightmare Creatures | USA | SLUS-00582 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent the Game from freezing. Switch back to Dynarec during the Character Select Screen.&#039;&#039;&#039; Full Speed with rare dips. There is some Slowdown during loading. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nightmare Creatures 2 | USA | SLUS-01112 | NoResult | Black Screen after the Konami Logo. Boot the Game with HLE BIOS and you can hear Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Night Raid | JAP | SLPM-87048 | NoResult | I played the Arcade mode. Framerate is 38-47 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; &#039;&#039;&#039;The Audio has much stuttering without Frameskip.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Norse by Norsewest - The Return of the Lost Vikings | USA | SLUS-00466 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | No One Can Stop Mr. Domino | USA |  SLUS-00804 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Novastorm (Disc 1) | USA | SCUS-94404 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;There are some GFX Glitches on Screen. A green pixelated bar on the right side makes it difficut to see.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | O.D.T | USA | SLUS-00698 | Doesn&#039;t Work  | &#039;&#039;&#039;In both Interpreter and Dynarec, the Screen goes black after the Titlescreen.&#039;&#039;&#039; It is possible to see the Intro FMV by booting through the HLE BIOS. &#039;&#039;&#039;The Game crashes after the FMV. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Oddworld - Abe´s Exoddus (Disc 1) | USA | SLUS-00190 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;There are many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Oddworld - Abe´s Oddysee | USA | SLUS-00710 | Issues | Full Speed. Good Audio. &#039;&#039;&#039;There are many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ogre Battle - Limited Edition | USA | SLUS-00467 | NoResult | &#039;&#039;&#039;No Music during the Titlescreen.&#039;&#039;&#039; I played Chapter 1. Framerate is 53-59 FPS without Frameskip on. Good Audio on the Map. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Omega Boost | USA | SCUS-94449 | NoResult | I played the Campaign Mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | One | USA | SLUS-00469 | NoResult | The Game freezes during the developed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | One Piece Mansion | USA | SLUS-01406 | NoResult | I played the Story mode. Full Speed with rare dips. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Overblood | USA | SLUS-00464 | NoResult | The Game hangs after trying to access the terminal. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Overblood 2 (Disc 1) | JAP | SLPS-01261 | NoResult | The Game hangs after the Main Character stretches himself. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Pac-Man World | USA | SLUS-00439 | Works | Runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pac-Man Ghost Zone (Prototype) | USA | SLUS-00439 | Works | while just a video. It’s still pretty interesting to watch, runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pandemonium! (v1.0) | USA | SLUS-00232 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pandemonium! 2 | USA | SLUS-00578 | NoResult | I played the first Level. Framerate is 43-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Panzer Bandit | JAP | SLPS-00899 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Panzer Front | USA | SLUS-01399 | NoResult | Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PaRappa the Rapper | USA | SCUS-94183 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Parasite Eve (Disc 1) | USA | SLUS-00662 | Works |  &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039;. Played the whole intro. Full speed, good audio. &#039;&#039;&#039;Perfectly Playable&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Parasite Eve 2 (Disc 1) | JAP | SLPS-02480 | Works |  }}&lt;br /&gt;
{{WiiSX | Parasite Eve 2 (Disc 1) | USA | SLUS-01042 | Works |  }}&lt;br /&gt;
{{WiiSX | Parodius | EUR | SLES-00036 | NoResult | &#039;&#039;&#039;I tested both Games.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pepsiman | JAP | SLPS-01762 | Works | I played the first Level. Full Speed No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona | USA | SLUS-00339 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona 2 - Eternal Punishment | USA | SLUS-01158 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona 2 - Tsumi ~ Innocent Sin [En by Gemini v1.0a] | USA | SLPS-02100 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Peter Pan in Disney&#039;s Return to Never Land | USA | SCUS-94643 | Doesn&#039;t Work  | The Game crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Philosoma | USA | SCUS-94403 | NoResult | I played Phase 1. Framerate is 42-53 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pink Panther - Pinkadelic Pursuit| USA | SLUS-01451 | Works | Minor graphical glitches. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Pinobee | USA | SLUS-01494 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Planet of the Apes | USA | SLUS-01468 | Works |  }}&lt;br /&gt;
{{WiiSX | Pocket Fighter | USA | SLUS-00653 | NoResult | &#039;&#039;&#039;Play in Dynarec with HLE BIOS to prevent the game from freezing during the Arcade loading screen.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;No Audio, SFX only during battle.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PO`ed | USA | SLUS-00097 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Policenauts [En by Slowbeef v1.0] (Disc 1) | JAP | SLUS-00653 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent GFX Glitches.&#039;&#039;&#039; Framerate is 48-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PoPoLoCrois Monogatari | JAP | SCPS-10023 | NoResult | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PoPoRoGue | JAP | SCPS-10050 | NoResult | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Populous - The Beginning | USA | SLUS-00277 | NoResult | Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Power Rangers - Lightspeed Rescue | USA | SLUS-01114 | Works | Framerate is 37-43 FPS without Frameskip on. Set Frameskip to ON for the best result. It still runs a little choppy, needs vWii overclocking for better performance. FMVs displayed fine. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Powerslave | USA | SLUS-00102 | NoResult | &#039;&#039;&#039;The Game crashed on Dynarec. Play in Interpreter.&#039;&#039;&#039; Framerate is 34-42 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Primal Rage | USA | SLUS-00126 | NoResult | I played the Arcade Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PSX Doom Master Edition (Rom Hack) | - | N/A | NoResult | Worked surprisingly well considering vanilla PSX doom does crashes on start. Full speed and no audio issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Q Bert | USA | SLUS-00904 | NoResult | &#039;&#039;&#039;FMV are a garbled mess.&#039;&#039;&#039; Full Speed with rare dips. There is some Slowdown during the menu Screen. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Quake 2 | USA | SLUS-00757 | Works | I played the first Level. Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Rat Attack | USA | SLUS-00656 | Works |  }}&lt;br /&gt;
{{WiiSX | Racing Lagoon | JAP | SLPS-02038 | NoResult | I played the Prologue. Framerate is 51-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R4: Ridge Racer Type 4 | USA | SLUS-00797 | NoResult | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Radikal Bikers | EUR | SLES-01943 | NoResult | &#039;&#039;&#039;The Game crashes in dynarec, use Interpreter.&#039;&#039;&#039; All 3D graphics are missing. Can&#039;t see anything other than HUD when in game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rage Racer | USA | SLUS-00403 | NoResult | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raiden DX | JAP | SLPM-86656 | NoResult | I played the Solo start mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raiden Project | JAP | SLPM-86656 | NoResult | I get thrown out to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage 2: Universal Tour | USA | SLUS-00742 | NoResult | I selected Salt Lake City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage: Through Time | USA | SLUS-01065 | NoResult | I selected Dodge City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage: World Tour | USA | SLUS-00549 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raycrisis | JAP | SLPM-86450 | NoResult | I played the Original mode. Framerate is 39-42 FPS without Frameskip on. Set Frameskip on, for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raycrisis - Series Termination | USA | SLUS-01217 | NoResult | I played the Original mode. Framerate is 46-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman | USA | SLUS-00005 | Works | Works fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman 2: The Great Escape | USA | SLUS-01235 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. &#039;&#039;&#039;Cutscenes are very glitchy and will crash the game so you&#039;ll have to skip them.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman Rush | USA | SLUS-01458 | Doesn&#039;t Work | Game runs too fast. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raystorm | USA | SLUS-00482 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter. The game freezes while checking the Memory Card in Dynarec.&#039;&#039;&#039; &#039;&#039;&#039;Switch back to Dynarec during the Titlescreen.&#039;&#039;&#039; I played the Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | RC de Go! | EUR |  SLES-03068 | Works | I played a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Real Bout Garou Densetsu | JAP | SLPS-00640 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Real Bout Garou Densetsu Special Dominated Mind | JAP | SLPM-86085 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil | USA | SLUS-00170 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 1.5 | USA | SLPPSXEXE | NoResult | &#039;&#039;&#039;Boot and play in Interpreter to prevent an Code dump Error.&#039;&#039;&#039; I played as Elza Walker. Framerate is 46-54 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil - Director´s Cut | USA | SLUS-00551 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil - Survivor | USA | SLUS-01087 | NoResult | Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 2 (Disc 1) | USA | SLUS-00421 | NoResult | The Game doesn´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 3 - Nemesis | EUR | SLES-02529 | NoResult | The Game freezes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Return Fire | USA | SLUS-00184 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Reverthion | JAP | SLPS-00143 | NoResult | I played the Story mode. Framerate is 41-49 FPS without Frameskip on. The Audio has much stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Revolution X | USA | SLUS-00012 | NoResult | &#039;&#039;&#039;You can&#039;t get past the first set of enemies in the first level.&#039;&#039;&#039; No Audio, SFX only during Gameplay. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rhapsody - A Musical Adventure | USA | SLUS-00012 | NoResult | &#039;&#039;&#039;The Game crashed after setting Vibration on in the menu.&#039;&#039;&#039; I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridegear Guybrave | JAP | SLPS-00905 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer | USA | SCUS-94300 | NoResult | I played Grand Prix Mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer Bonus Turbo Mode Disc | USA | SLUS-90049 | NoResult | &#039;&#039;&#039;I played the Turbo mode.&#039;&#039;&#039; Framerate is 37-40 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only during a race. &#039;&#039;&#039;Slower than the Original.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer Revolution | USA | SLUS-00214 | NoResult | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rise 2 - Resurrection | USA | SLUS-00186 | NoResult | Many GFX Glitches on Screen. The Game crashed after the Character loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Rising Zan - The Samurai Gunman | USA | SLUS-00829 | NoResult | I played the Story mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Risk - The Game of Global Domination | USA | SLUS-00616 | NoResult | Needs real BIOS to work. Gameplay and FMVs run fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rival Schools - United by Fate (Disc 1) (Arcade Disc) | USA | SLUS-00681 | NoResult | Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rival Schools - United by Fate (Disc 2) (Evolution Disc) | USA | SLUS-00771 | NoResult | I played Chapter 1. Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Riven - The Sequel to Myst (Disc 1) | USA | SLUS-00535 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash | USA | SLUS-00035 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash 3D | USA | SLUS-00524 | Works | I played the Thrash mode. Framerate is 32-48 FPS without Frameskip on. Set Frameskip to ON for best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash - Jailbreak | USA | SLUS-01053 | NoResult | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 2 - Dr. Wily no Nazo  | JAP | SLPS-02255 | NoResult | I played the Air Man Stage. Full Speed. &#039;&#039;&#039;The Audio is stuck on a loop.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 3 - Dr. Wily no Saigo! | JAP | SLPS-02262 | NoResult | I played the Snake Man Stage. Full Speed. &#039;&#039;&#039;The Audio is stuck on a loop.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;&#039;&#039;&#039;Bold text&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 4 - Aratanaru Yabou! | JAP | SLPS-02324 | NoResult | I played the Toad Man Stage. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 5 - Blues no Wana! | JAP | SLPS-02338 | NoResult | I played the Star Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 6 - Shijou Saidai no Tatakai!! | JAP | SLPS-02379 | NoResult | I played the Wind Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman: Battle &amp;amp; Chase | JAP | SLPS-00764 | NoResult | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;The timer displays garbled graphics but still functions properly.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman Dash 2 - Episode 2 - Ooinaru Isan | JAP | SLPS-02711 | NoResult | The Game crashed after the Capcom Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman X3 | JAP | SLPS-00283 | NoResult | The Game freezes during the now loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rock &amp;amp; Track Presents - The Need for Speed | USA | SLUS-00204 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rurouni Kenshin - Meiji Kenkaku Romantan - Juuyuushi Inbou Hen | JAP | SCPS-10048 | NoResult | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R-Type - Delta | USA | SLUS-00877 | NoResult | I played the first Stage. Framerate is 40-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R-Types | USA | SLUS-00753 | NoResult | There is some Slowdown during the loading Screen. &#039;&#039;&#039;R-Type 1&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; &#039;&#039;&#039;R-Type 2&#039;&#039;&#039; Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | RTL Skispringen 2002 | EUR | SLES-03772 | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | S.C.A.R.S | USA | SLUS-00692 | Works | background music cdda now works }}&lt;br /&gt;
{{WiiSX | Saga Frontier | USA | SCUS-94230 | NoResult | I played the Intro. &#039;&#039;&#039;There are some Audio noises after you open the menu. Pause and the Noise should be gone.&#039;&#039;&#039; Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Saga Frontier 2 | USA | SLUS-00933 | NoResult | I played through the Introduction. &#039;&#039;&#039;A black pixelated diagonal line on the Screen is making it difficult to see whats going on during battle.&#039;&#039;&#039; &#039;&#039;&#039;There are some Audio noises after you open the menu.&#039;&#039;&#039; &#039;&#039;&#039;Open and close the menu and the Noise should be gone.&#039;&#039;&#039; Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Saiyuki - Journey West | USA | SLUS-01381 | NoResult | I played Chapter 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Showdown - Warrior´s Rage | USA | SLUS-01093 | NoResult | I played the Story mode. Framerate is 51-54 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Showdown 3 - Blades of Blood | USA | SCUS-94206 | NoResult | I played the Arcade mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Amakusa&#039;s Revenge Special | JAP | SLPS-01171 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;The Health Bar has an annoying flickering.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Kenkaku Yubinan Pack | JAP | SLPS-00647 | NoResult | I played the Story Mode in both games. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Zankurou Musouken | JAP | SLPS-00350 | NoResult | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | San Francisco Rush - Extreme Racing | USA | SLUS-00505 | NoResult | I played the 1 Player Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Scooby-Doo and the Cyber Chase | USA | SLUS-01396 | NoResult | I played Level 1 Japan. Framerate is 46-53 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SD Gundam - GGeneration-0 (Disc 1) | JAP | SLPS-02200 | NoResult | I played Stage 1 of the Situation Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SD Gundam - Over Galaxian | JAP | SLPS-00385 | NoResult | I played the Story Mode. Framerate is 47-52 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sentinent | USA | SCUS-94110 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; There are some GFX Glitches after the Titlescreen. I played the Intro. Framerate is 39-50 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sentinel Returns | USA | SLUS-00604 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sexy Parodius | JAP | SLPM-86009 | Works | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shadow Madness (Disc 1) | USA | SLUS-00468 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing after the first battle.&#039;&#039;&#039; Framerate is 47-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shadow Man | USA | SLUS-00895 | NoResult | I walked around the first Area. Framerate is 51-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shaman King - Spirit of Shamans | JAP | SLPS-03432 | NoResult | I played the Story Mode. Framerate is 47-50 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Somehow Yoh can´t walk,run forward and backward. He can only jump.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei (English Patch) | JAP | SLPS-03170 | NoResult | I played some of the start no apparent issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei 2 | JAP | SLPM-86924 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei If | JAP | SLPM-87154 | NoResult | I played some of the start no apparent issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disc 1) (Evolution Disc) | JAP | SLPS-01240 | NoResult | Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disc 2) (Arcade Disc) | JAP | SLPS-01241 | NoResult | Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shura no Mon | JAP | SLPS-01202 | NoResult | Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Silent Hill (V.1.1) | USA | SLUS-00707 | NoResult | I played through the Intro. &#039;&#039;&#039;The Game runs a bit too fast in dynarec. Select Interpreter for normal speed.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sihouette Mirage | USA | SLUS-00728 | NoResult | I played the first Mission. Full Speed. No Audio. SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Skullmonkeys | USA | SLUS-00601 | Works | I played Level 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Slayers Royal | JAP | SLPS-01363 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sled Storm | USA | SLUS-00955 | NoResult | I played a race. Framerate is 39-45 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Smurfs | USA | SLUS-01008 | Works | I played two levels. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Snatcher | JAP | SLPS-00154 | NoResult | I played Act 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SnoCross Championship Racing | USA | SLUS-01093 | Works | I played Single Race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soeldnerschild Special | JAP | SLPS-01319 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soukaigi (Disc 1) | JAP | SLPS-01291 | Doesn&#039;t Work  | &#039;&#039;&#039;V-sync Error on the Titlescreen.&#039;&#039;&#039; The Game freezes after the Intro FMV. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sol Divide | USA | SLUS-01519 | NoResult | I played the Arcade mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soul Blade (V.1.0) | USA | SLUS-00240 | NoResult | I played the Arcade mode. Framerate is 46-54 FPS without Frameskip on. Music is very scratchy though. &#039;&#039;&#039;Set Frameskip on if you want better music.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | South Park | USA | SLUS-00936 | NoResult | I played the Story mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | South Park Rally | USA | SLUS-00984 | NoResult | I played the Arcade mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soviet Strike | USA | SLUS-00061 | Doesn&#039;t Work  | The FMV have clipping issues. The Game freezes before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Space Hulk - Vengeance of the Blood Angels | USA | SLUS-00205 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Speed Punks | USA | SCUS-94563 | NoResult | I played the Single Race mode. Framerate is 42-59 FPS without Frameskip on. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Spider Man | USA | SLUS-01378 | Doesn&#039;t Work | Black screeen after opening videos. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spider Man 2 - Enter Electro | USA | SCUS-94563 | NoResult | The FMV are glitched up. &#039;&#039;&#039;The Game crashed after selecting the difficulty.&#039;&#039;&#039; &#039;&#039;&#039;Training Mode is playable.&#039;&#039;&#039; Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spongebob Squarepants: SuperSponge | EUR | SLES-03704 | NoResult | Garbled FMV. The game freezes before the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spot goes to Hollywood | USA | SLUS-00014 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro 2: Ripto&#039;s Rage! | USA | SCUS-94425 | NoResult | Framerate is 39-54 FPS without Frameskip on. Good Audio with a little stuttering. &#039;&#039;&#039;Audio cuts out during cutscenes. Random voices after listening to NPC&#039;s talk, skipping voice-overs seems to prevent that.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro the Dragon | USA | SCUS-94228 | NoResult | Framerate is 47-56 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro: Year of the Dragon | USA | SCUS-94467 | NoResult | Framerate is 43-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Has some sound glitches when you talk to other characters.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Stahlfeder | JAP | SLPS-00162 | NoResult | I played Mission 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Starblade Alpha | USA | SLUS-00057 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Gladiator - Episode 1 - Final Crusade | USA | SLUS-00372 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Ocean - The Second Story (Disc 1) | USA | SCUS-94421 | NoResult | &#039;&#039;&#039;Skip the garbled audio clip that comes after selecting your character.&#039;&#039;&#039; I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Wars - Dark Forces | USA | SLUS-00297 | Works | I played the Secret Base Mission. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Wars - Demolition | USA | SLUS-01183 | Issues | There is a certain distance in  fov that doesnt get textured and its all white, if you can ignore it the game is prefetly playable tough. }}&lt;br /&gt;
{{WiiSX | Star Wars - Episode I - Jedi Power Battles | USA | SLUS-01046 | Works |  }}&lt;br /&gt;
{{WiiSX | Star Wars - Episode I - The Phantom Menace | USA | SLUS-00884 | Issues | character models are missing parts of them. }}&lt;br /&gt;
{{WiiSX | Star Wars - Rebel Assault II - The Hidden Empire (Disc 1) | USA | SLUS-00381 | NoResult | Black Screen after the start of Chapter 1. You can hear music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Steeldom | JAP | SLPS-00431 | NoResult | I fought a battle. Framerate is 41-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on. Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha - Warrior´s Dreams | USA | SLUS-00197 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha 2 | USA | SLUS-00258 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha 3 | USA | SLUS-00821 | NoResult | &#039;&#039;&#039;Set Dynarec and HLE BIOS to get to the Titlescreen.&#039;&#039;&#039; The Game freezes while searching for a Memory Card. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 1) | JAP | SLPS-00800 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 2) | JAP | SLPS-00801 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 1) | USA | SLUS-00423 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 2) | USA | SLUS-00584 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter - The Movie | USA | SLUS-00041 | NoResult | I played the Movie Battle mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter EX Plus Alpha | USA | SLUS-00548 | NoResult | I played the Arcade mode. Framerate is 43-48 FPS without Frameskip on during a fight. Set Frameskip on for the best result. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter EX 2 Plus | USA | SLUS-01105 | NoResult | I played Arcade Mode. Framerate is 42-51 FPS without Frameskip on during a Fight. Good Audio with some stuttering. Set Frameskip on for the best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Zero 2 | JAP | SLPS-00415 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Zero 3 | JAP | SLPS-01777 | NoResult | &#039;&#039;&#039;Boot and play in Dynarec with HLE BIOS or else get thrown out to the Homebrew Channel.&#039;&#039;&#039; &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; I played the Arcade mode. Framerate is 51-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Racer | USA | SLUS-00099 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strider | USA | SLUS-01142 | NoResult | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strider 2 | USA | SLUS-01163 | NoResult | &#039;&#039;&#039;The FMV Intro is messed up.&#039;&#039;&#039; I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strikers 1945 | USA | SLUS-01337 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Summon Night | JAP | SLPS-02542 | NoResult | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Summon Night 2 (Disc 1) | JAP | SLPS-03237 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Puzzle Fighter 2 Turbo | USA | SLUS-00418 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent freezing. On the Titlescreen switch back to dynarec.&#039;&#039;&#039; I played the Arcade mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen Complete Box (Disc 1) | JAP | SLPS-03577 | NoResult | &#039;&#039;&#039;All three Games&#039;&#039;&#039; Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen Alpha Gaiden [En by Aeon Genesis v0.95b] | JAP | SLPS-02070 | NoResult | The Game immediately loads a Cutscene. It´s impossible to start a game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen F Kanketsuhen | JAP | SLPS-01924 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suikoden (V.1.0) | USA | SLUS-00292| NoResult | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suikoden 2 | USA | SLUS-00958| NoResult | I walked around the Camp. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suiko Enbu | JAP | SLPS-00137 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Syphon Filter | USA | SCUS-94240 | Works |  }}&lt;br /&gt;
{{WiiSX | Syphon Filter 2 (Disc 1) | USA | SCUS-94451 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Syphon Filter 3 | USA | SCUS-94640 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Tactics Ogre - Let Us Cling Together | JAP | SLPS-00767 | NoResult | I played Chapter 1. Full Speed. Good Audio. No Audio during the Titlescreen. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tactics Ogre - Let Us Cling Together | USA | SLUS-00560 | NoResult | No Audio during the Titlescreen. I played Chapter 1. The Game won´t respond to any command during the first battle. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tail Concerto | USA | SLUS-00660 | NoResult | I played the Intro Level. Framerate is 48-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny | JAP | SLPS-01100 | NoResult | &#039;&#039;&#039;You get farther than in the US Version.&#039;&#039;&#039; The Screen goes black while you are on deck. You can hear the music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny | USA | SLUS-00626 | NoResult | The Game freezes during the Introduction. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny 2 (Disc 1) | USA | SLUS-01355 | NoResult | &#039;&#039;&#039;Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.&#039;&#039;&#039; I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. Disc 2: Game crashes during Craymel City train minigame. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Tales of Eternia (Disc 1) | JAP | SLPS-03050 | NoResult | &#039;&#039;&#039;Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.&#039;&#039;&#039; I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Phantasia (English Translation) | JAP | SLPS-01770 | Works | I walked around the first Area. Framerate is 55-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on to reduce load times.&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken | USA | SLUS-00006 | NoResult | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken 2 (v1.0) | USA | SLUS-00213 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent Character glitches.&#039;&#039;&#039; Framerate is 31-33 FPS without Frameskip on. The Audio sounds messy because of the Slowdown. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken 3 | USA | SLUS-00213 | NoResult | I played the Arcade mode. Framerate is 32-35 FPS without Frameskip on. Set Frameskip on for the best result. It still plays a little choppy. Needs vWii overclock for best result (smoother gameplay). &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tempest X3 | USA | SLUS-00283 | NoResult | The Screen goes black after the Interplay logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tenchu - Stealth Assassins | USA | SLUS-00706 | NoResult | The Game crashes before you reach the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tenchu 2 - Birth of the Stealth Assassins | USA | SLUS-00939 | NoResult | Black Screen after pressing start on the Titlescreen. You can hear music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Terry Pratchett&#039;s Discworld | USA | SCUS-94600 | NoResult | I walked around the Castle. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 4 | USA | SLUS-00487 | NoResult | I played the Championship Cup. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 5 | USA | SLUS-00610 | NoResult | I played the Quick Race mode. Framerate is 53-59 FPS without Frameskip on. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 6 | USA | SLUS-00839 | NoResult | I played the Single Race mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tetris Plus | USA | SLUS-00388 | NoResult | I played the classic mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thousand Arms (Disc1) | USA | SLUS-00845 | NoResult | The Game freezes after the second textbox. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thousand Arms (Disc1) | JAP | SLPS-01780 | NoResult | The Game freezes after the second textbox. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Threads of Fate | USA | SLUS-00405 | NoResult | I played the Intro. Framerate is 45-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thunder Force 5 - Perfect System | USA | SLUS-00727 | NoResult | I played the first Level. Framerate is 47-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Time Crisis | USA | SLUS-00405 | NoResult | I played the Story mode of the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tobal No. 1 | USA | SCUS-94208 | NoResult | I played the Tournament mode. Framerate is 40-41 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tobal 2 [En by Infinite Lupine v1.00b] | JAP | SLPM-86033 | NoResult | I played the Tournament mode. Framerate is 32-37 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomba! | USA | SLUS-94236 | NoResult | I played the first Level. Framerate is 42-49 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Tomba! 2 - The Evil Swine Return | USA | SLUS-94454 | NoResult | I played the first Level. Framerate is 42-59 FPS without Frameskip on. The Audio has some stuttering. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider | EUR | SLES-00024 | NoResult | Black Screen after you start a new game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider | USA | SLUS-00152 | Works | WiiStation 2.4. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider Gold | USA | SLUS-00152 | Works | WiiStation 2.4. b122251&#039;s version. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider 2 - Starring Lara Croft | EUR | SLES-00718 | Works | Lara&#039;s House and first level runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider II - Starring Lara Croft | USA | SLUS-00437 | Works | WiiStation 2.4. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider II Gold | USA | SLUS-00437 | Issues | WiiStation 2.4. Crashes in few areas of each level while trying to open inventory. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider 3 - Adventures of Lara Croft (V.1.0) | USA | SLUS-00691 | Works | I played the first Level. Framerate is 38-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider - The Last Revelation | USA | SLUS-00885 | NoResult | Skip the glitched FMV. The Game freezes shortly after starting the first Level. Framerate 35-43 FPS without Frameskip on. Some Audio Glitches. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider - The Last Revelation | EUR | SLES-02238 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider Chronicles | USA | SLUS-01311 | NoResult | The Game crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater | USA | SLUS-00860 | NoResult | The Emulator crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 2 | USA | SLUS-01066 | Doesn&#039;t Work | Game hangs on loading screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 3 | USA | SLUS-00860 | NoResult | Black Screen with some Music on Interpreter. The Game crashes with Dynarec. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 4 | USA | SLUS-01485 | NoResult | Black Screen with some Music. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | USA | SLUS-00893 | NoResult | Framerate is 39-53 FPS without Frameskip on. The Audio has some stuttering. Some lightning glitches on Buzz&#039;s model. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | EUR | SLES-02405 | Works | WiiStation 2.4. Finished the game, small freezes very rarely. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story Racer | USA | SLUS-01214 | Works | Framerate is 39-43 FPS without Frameskip on. Set Frameskip to ON for best result. . &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Touki Denshou - Angel Eyes | JAP | SLPS-01168 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Treasure Gear | JAP | SLPS-00819 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to get past the Titlescreen.&#039;&#039;&#039; I walked around the Village. Framerate is 47-53 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tunnel B1 | USA | SLUS-00188 | NoResult | I played the first Mission. Full Speed. &#039;&#039;&#039;There is Slowdown during Explosions.&#039;&#039;&#039; No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | TV Animation X - Unmei no Sentaku | JAP | SLPS-03459 | NoResult | I played the Battle mode. Framerate is 49-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal | USA | SCUS-94304 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 2 | USA | SCUS-94306 | NoResult | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 3 | USA | SCUS-94249 | NoResult | I played the Tournament mode. Full Speed. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 4 | USA | SCUS-94560 | NoResult | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal - Small Brawl | USA | SCUS-94560| NoResult | The Game freezes during the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Two Tenkaku | JAP | SLPS-00131 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Umihara Kawase Shun | JAP | SLPS-00643 | NoResult | I played Field 0. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Um Jammer Lammy | USA | SCUS-94448 | NoResult | The Game freezes during the second loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Uprising X | EUR | | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | V2000 | EUR | SLES-00545 | NoResult | The Game freezes after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vampire Hunter D | USA | SLUS-01138 | NoResult | &#039;&#039;&#039;The Titlescreen is invisible. You need to guess and click.&#039;&#039;&#039; I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vandal Hearts | USA | SLUS-00447 | Works | }}&lt;br /&gt;
{{WiiSX | Vandal Hearts 2 (V.1.1) | USA | SLUS-00940 | NoResult | I played the Prologue. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vanguard Bandits | USA | SLUS-01070 | NoResult | I played the Intro Level. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vib-Ribbon | JAP | SCPS-18012 | Issues| I played the tutorial (HOW TO PLAY) mode. NORMAL game modes (on GAME menu) have infinite (endless) straight lines due to no CDDA support, also you won&#039;t hear the music. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vib-Ribbon | EUR | SCES-02873 | Issues | I played the tutorial (HOW TO PLAY) mode. NORMAL game modes (on GAME menu) have infinite (endless) straight lines due to no CDDA support, also you won&#039;t hear the music. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Viewpoint | USA | SLUS-00033 | NoResult | I played Area 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vigilante 8 | USA | SLUS-00510 | Issues | there is a certain fov distance that gets all white textured but besides that the game plays fine. }}&lt;br /&gt;
{{WiiSX | Vigilante 8 - 2nd Offense | USA | SLUS-00868 | Issues | there is a certain fov distance that gets all white textured but besides that the game plays fine.}}&lt;br /&gt;
{{WiiSX | Vagrant Story | USA | SLUS-01040 | NoResult | Settings you need: dynarec, Limit FPS Auto, Frame Skip off. &#039;&#039;&#039;What follows is necessary to prevent an Code Dump Error!&#039;&#039;&#039; &#039;&#039;&#039;So far this only seems to work in the US and JAP Versions of the Game.&#039;&#039;&#039; Save your state in the Menu when you reach the exit of Room 5. Then switch from Dynarec to Interpreter.  Load your save state and walk through the Door. You can switch back to Dynarec again. Full Speed with rare dips. There are some minor audio issues. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Valkyre Profile (Disc 1) | USA | SLUS-01156 | Works | Tested until the part when the mercenary and his brother (the artist) talk. &lt;br /&gt;
Battles worked fine. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vs. | USA | SLUS-00868 | NoResult | I played the 1 Player vs COM mode. Framerate is 43-48 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio with a little Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | War Craft 2 - The Dark Saga | USA | SLUS-00480 | NoResult | I played the first Mission. Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | War Gods | USA | SLUS-00328 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter. The Game won´t respond to any command in Dynarec. You can switch back to dynarec after the Titlescreen.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhammer - Dark Omen | USA | SLUS-00550 | NoResult | I played a new Campaign. Framerate is 44-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhammer - Shadow of the Horned Rat | USA | SLUS-00117 | NoResult | I played a new Campaign. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhawk - The Red Mercury Missions | USA | SCUS-94305 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warriors of Might and Magic | USA | SLUS-01204 | NoResult | FMV Intro is glitched up. The Game freezes during the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warzone 2100 | USA | SLUS-00819 | NoResult | I played a new Campaign. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild 9 | USA | SLUS-00425 | NoResult | I walked around the first Area. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild Arms | USA | SLUS-00425 | NoResult | I noticed some Slowdown on the Titlescreen. I fought a battle on the Overworld Map. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild Arms 2 (Disc 1) | USA | SCUS-94484 | NoResult | I walked around the Ruins. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }}&lt;br /&gt;
{{WiiSX | Wing Commander III - Heart of the Tiger (Disc 1) | USA | SLUS-00019 | Doesn&#039;t Work  | &#039;&#039;&#039;The Controls stop working after the mission briefing. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wing Commander IV - The Price of Freedom (Disc 1) | USA | SLUS-00270 | NoResult | I played a new Game. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout | USA | SCUS-94301 | NoResult | I played the Championship Race mode. Framerate is 35-48 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on if you want high speed.&#039;&#039;&#039; No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 | USA | SLUS-00865 | Minor | Framerate is 46-51 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 | EUR | SCES-01909 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 - Special Edition | EUR | SCES-02845 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout XL | USA | SCUS-94351 | NoResult | Framerate is 46-59 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wolf Fang | JAP | SLPS-00254 | NoResult | I played the first Stage. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | World of Dragon Warrior - Torneko - The Last Hope | USA | SLUS-01181 | NoResult | I walked around the first Dungeon. Framerate is 49-59 FPS without Frameskip on. Good Audio with a little stuttering. Set Frameskip on for the best result. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms | USA | SLUS-00336 | NoResult | I played a Match against the Computer. Full Speed. No Audio, SFX only during battle. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms Armageddon | USA | SLUS-00888 | NoResult | I played a Quick Game against the Computer. Full Speed. &#039;&#039;&#039;Set Frameskip on for better sounding Audio in the menu.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms World Party | USA | SLUS-01448 | Works | I played a Quick Match against the Computer. Full Speed. &#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Backstage Assault | USA | SLUS-01274 | NoResult | I played the Exhibition mode. Framerate is 30-43 FPS without Frameskip on.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Mayhem | USA | SLUS-00963 | NoResult | I played a match. Framerate is 39-52 FPS without Frameskip on.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Nitro | USA | SLUS-00397 | Issues | game plays too fast, still playable tough. }}&lt;br /&gt;
{{WiiSX | WCW vs. the World | USA | SLUS-00455 | NoResult | I played the Exhibition mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW nWo Thunder | USA | SLUS-00779 | NoResult | I played the Exhibition mode. Framerate is 46-57 FPS without Frameskip on. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | WWF Attitude | USA | SLUS-00831 | NoResult | I played the Exhibition mode. Framerate is 39-40 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF in your House | USA | SLUS-00246 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error during a match.&#039;&#039;&#039; Framerate is 39-42 FPS without Frameskip on. Bad Audio. &#039;&#039;&#039;Many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Smackdown | USA | SLUS-00927 | NoResult | I played the Exhibition Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Smackdown 2 - Know your Role | USA | SLUS-01234 | NoResult | I played the Exhibition mode. Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Warzone (V.1.0) | USA | SLUS-00495 | NoResult | I played the Exhibition mode. Framerate is 28-35 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Wrestlemania - The Arcade Game | USA | SLUS-00013 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error during a match.&#039;&#039;&#039; Framerate is 38-46 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | X-Men - Children of the Atom | USA | SLUS-00044 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error.&#039;&#039;&#039; I played the Arcade mode. Framerate is 43-50 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | X-Men vs. Street Fighter | USA | SLUS-00627 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | X2 - No Relief | EUR | SLES-00455 | Doesn&#039;t Work | Glitched up Game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Xena - Warrior Princess | EUR | SLES-02265 | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Xenogears (Disc 1) | USA | SLUS-00664 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - Full speed 99% of the time. Good Audio. The freeze issue when loading a save is completely solved ! &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | You don´t know Jack (Disc 1) | USA | SLUS-00716 | NoResult | The Game freezes shortly after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Yu-Gi-Oh! Forbidden Memories | USA | SLUS-01411 | Works |  }}&lt;br /&gt;
{{WiiSX | Yutona Eiyuu Senki - TearRingSaga | JAP | SLPS-03177 | NoResult | &#039;&#039;&#039;The Controls stop working during the Cutscenes.&#039;&#039;&#039; &#039;&#039;&#039;Skip the Cutscenes.&#039;&#039;&#039; I played the Prologue. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Zanac X Zanac | JAP | SLPS-03354 | NoResult | &#039;&#039;&#039;Zanac 1 Versions are working.&#039;&#039;&#039; The Controls in Zanac Neo stop working after you start a new game. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zeiramzone | JAP | SLPS-00575 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zero Divide | JAP | SLUS-00183 | NoResult | I fought a battle. Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zero Divide 2 - The Secret Wish | JAP | SLPS-00891 | NoResult | I fought a battle. Framerate is 48-51 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiStation_Compatibility_List&amp;diff=74044</id>
		<title>WiiStation Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiStation_Compatibility_List&amp;diff=74044"/>
		<updated>2024-04-24T05:26:40Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* Added PSX Doom Ultimate Edition (Rom Hack) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;All Games on this list must be tested with latest build of WiiStation&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Latest compiled builds:&#039;&#039;&#039; https://gbatemp.net/threads/614405/unread&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Latest official version (release):&#039;&#039;&#039; [https://github.com/xjsxjs197/WiiSXRX_2022/releases/tag/WiiStation_Ver2.4 WiiStation 2.4]&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;It is preferible to test the games with the real PS1 BIOS (SCPH1001.BIN) to prevent things like games crashing, loaded from SD card (&amp;quot;SD&amp;quot; option in &amp;quot;Select Bios&amp;quot;) or USB drive (&amp;quot;USB&amp;quot; option in &amp;quot;Select Bios&amp;quot;) and with the &amp;quot;Boot Through Bios&amp;quot; option set to &amp;quot;Yes&amp;quot;.&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Original thread: https://gbatemp.net/threads/wiistation-another-fork-of-wiisxrx-released.614405/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title&#039;&#039;&#039; - Add the name obviously and if it’s a game that you run in version 1.0 and beyond.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game ID&#039;&#039;&#039; - Example : &amp;quot;&#039;&#039;&#039;SLUS-00422&#039;&#039;&#039;&amp;quot; for Breath of Fire III.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of WiiStation, a fork of WiiSXRX in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Minor&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;NoResult&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed. &#039;&#039;&#039;Please specify the WiiStation version used.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{WiiSX | Game | Region | Game ID | Status | Notes }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | 70´s Robot Anime - Geppy - X - The Super Boosted Armor (Disc 1) | JAP | SLPS-01995 | NoResult | }}&lt;br /&gt;
{{WiiSX | 007 Racing | USA | SLUS-01300 | Works |  }}&lt;br /&gt;
{{WiiSX | 007 - The World Is Not Enough | USA | SLUS-01272 | Works | Framerate is between 42-55 FPS without Frameskip on. Set Frameskip to ON for best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | 40 Winks | USA | SLUS-00874 | Works | seems to run fine }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Ace Combat 2 | USA | SLUS-00404 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent an Code Dump Error. Switch back to Dynarec after the Titlescreen.&#039;&#039;&#039; There is some Slowdown during Cutscenes. Full Speed during Gameplay. There are some Audio Noises. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Action Man - Operation Extrem | USA | SLUS-00887 | NoResult | The Game won´t respond to any command. I noticed some Screen tearing. There are some Audio Noises. Framerate is 38-59 FPS without Frameskip on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Actua Soccer 3 | EUR | SLES-01210 | Works | I&#039;ve played a match. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Advanced Variable Geo | JAP | SLPM-87226 | NoResult | I played the Normal mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Advanced Variable Geo 2 | JAP | SLPS-00208 | Works | I played the Normal mode. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Adventures of Lomax | USA | SCUS-94906 | Works | I played the first Level. Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Air Combat | USA | SLUS-00001 | NoResult | Some Slowdown during Cutscenes. Full Speed during Gameplay. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alien - Resurrection | USA | SLUS-00633 | Works |  }}&lt;br /&gt;
{{WiiSX | Alien Trilogy | USA | SLUS-00007 | NoResult | I played the Intro. Full Speed. No Audio, SFX only. Some Lightning Effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Akuji - The Heartless | USA | SLUS-00715 | NoResult | I played the Intro. The Framerate is 45-59 FPS without Frameskip on. The Audio has some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alice in Cyberland | JAP | SLPS-00636 | NoResult | I played the Intro. The Command Screen is flickering and hard to see. Full Speed. There are some Audio noises. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alone in the Dark - One-Eyed Jack´s Revenge | USA | SLUS-00239 | NoResult | I played the Intro. &#039;&#039;&#039;Playing the whole Game in Interpreter mode is required to prevent freezing.&#039;&#039;&#039; Framerate is 45-49 FPS. Very Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alundra (V.1.0) | USA | SLUS-00553 | Works | I reached the Village. Full Speed. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX  |  Alundra (Spain)  | PAL  |  SLES-01258  |  NoResult  |  Unable to enter buildings. &#039;&#039;&#039; Unplayable&#039;&#039;&#039; }} &lt;br /&gt;
{{WiiSX | Alundra 2 - A New Legend Begins | USA | SLUS-01017 | Works | I played the Intro. Full Speed with rare dips. There are some drops during Cutscenes. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Angel Blade - Neo Tokyo Guardians | JAP | SLPS-00894 | Works | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ape Escape | USA | SCUS-94423 | Works | The Framerate is 41-46 FPS without Frameskip on. Set Frameskip to ON for the best result. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Apocalypse | USA | SLUS-00373 | NoResult | I get an Code Dump Error in the first Level. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad | USA | SLUS-01224 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad 2 | USA | SLUS-01252 | Works | Full Speed. There is some Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad 3  (Disc 1) | USA | SLUS-01253 | Works | Mostly Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad - Monster Game with Casino (Disc 1)| JAP | SCPS-10040 | NoResult | The Game NoResult. High Language Barrier. }}&lt;br /&gt;
{{WiiSX | Arc the Lad - Monster Game with Casino (Disc 2)| JAP | SCPS-10041 | NoResult | The Game NoResult. There are some Audio Noises. High Language Barrier. }}&lt;br /&gt;
{{WiiSX | Area 51 | USA | SLUS-00164 | NoResult | Playable but the background FMV isn&#039;t displayed correctly. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core (V.1.0) | USA | SCUS-94182 | Works | I played the First Mission. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core - Master of Arena (Disc 1) | USA | SLUS-01030 | NoResult | I played the First Mission.  Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core - Project Phantasma (Disc 1) | USA | SLUS-00670 | NoResult | I played the First Mission.  Framerate is 46-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armorines - Project S.W.A.R.M. | USA | SLUS-01022 | Works | I played the First Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Army Men 3D | USA | SLUS-00491 | Works | background music(cdda) now works. }}&lt;br /&gt;
{{WiiSX | Army Men: Air Attack | USA | SLUS-00913 | Works | There is some Slowdown during Cutscenes. I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Army Men: World War | USA | SLUS-01079 | Works | Long loading Times. Framerate is 46-59 FPS without Frameskip on. Set Frameskip on for the best Result. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Asuka 120 Burning Festival Final | USA | SLPS-02074 | NoResult | &#039;&#039;&#039;The Screen turns black during the Titlescreen. Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Atelier Elie - Salberg no Renkinjutsushi 2 | JAP | SLPS-01751 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Atelier Marie - Salberg no Renkinjutsushi | JAP | SLPS-00856 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Atelier Marie Plus - Salberg no Renkinjutsushi | JAP | SLPS-01418 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Azure Dreams | USA | SLUS-00614 | NoResult | I reached the Tower. Full Speed with rare drops during Cutscenes. Good Audio. In the Tower, the Character runs ultra fast when you press the run button. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Batman and Robin | USA | SLUS-00393 | Minor | Full Speed. Good Audio. I got one random Code Dump Error in the Batcave. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Batman Beyond - Return of the Joker | USA | SLUS-01207 | NoResult | The Game boots in HLE BIOS Mode. It freezes before the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Batman Forever - The Arcade Game | USA | SLUS-00387 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden | USA | SCUS-94200 | NoResult | I fought a battle in Arcade Mode. Full Speed. No Audio during Battle. Only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 2 | USA | SLUS-00220 | NoResult | I fought a battle in Arcade Mode. Full Speed. Good Audio in the Menu. No Audio during Battle. Only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 3 | USA | SLUS-00483 | Works | I fought a battle in Arcade Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 4 | EUR | SLES-02493 | NoResult | I get an Black Screen after selecting Team VS Mode. The Mini Game Mode and the Team Story mode are also not working. I played in Survival mode. Framerate is 39-49 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | BattleTanx - Global Assault | USA | SLUS-01044 | NoResult | &#039;&#039;&#039;The Game has very long loading times. Set Frameskip on and Limit FPS off to load the Game faster.&#039;&#039;&#039; I played the first Level.  The Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bio F.R.E.A.K.S. | USA | SLUS-00502 | Works | I fought a battle in Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard | JAP | SLPS-00222 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard - Director´s Cut | JAP | SLPS-00998 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard - Director´s Cut - Dual Shock | JAP | SLPS-01512 | NoResult | The Game boots up but freezes before the FMV Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 2 - Dual Shock (Disc 1 Leon ) | JAP | SLPS-01510 | NoResult | &#039;&#039;&#039;Boot the Game in Dynarec with HLE BIOS to prevent freezing.&#039;&#039;&#039; I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 2 - Dual Shock (Disc 2 Claire ) | JAP | SLPS-01511 | NoResult | &#039;&#039;&#039;Boot the Game in Dynarec with HLE BIOS to prevent freezing.&#039;&#039;&#039; I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 3 - Last Escape | JAP | SLPS-02300 | NoResult | &#039;&#039;&#039;Boot and play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; I played the Intro. Framerate is 46-50 FPS without Frameskip on. Good Audio. The Voice over are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bishi Bashi Special | EUR |  SLES-02537 | Works | Game works with perfect framerate. Tested on v2.4 &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Black Matrix 00 (Disc 1) | JAP | SLPS-03571 | NoResult | Boot the Game in Interpreter mode to prevent an Code Dump Error. Because of the hypersensibel cursor i´m stuck on the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Black Matrix Cross (Disc 1) | JAP | SLPS-02962 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Blade | USA | SLUS-01215 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter mode to prevent an Code Dump Error. Switch back to Dynarec during the New Game Screen.&#039;&#039;&#039; Framerate is 49-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Blasto | USA | SCUS-94412 | Works | }}&lt;br /&gt;
{{WiiSX | Blue Breaker Burst - Hohoemi wo Anata to | JAP | SLPS-01469 | NoResult | I played the Story mode. The Game is stuck after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bokan to Ippatsu! Doronbo - Time Bokan Series | JAP | SLPS-00609 | NoResult | I played Stage 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman | EUR | SLES-01839 | NoResult | I played the Single Player Mode. Full Speed in Modern and Retro Mode. Good Audio. Very &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman Land | JAP | SLPS-03002 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman World | USA | SLUS-00680 | Works | I played the Normal Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bloody Roar | USA | SCUS-94199 | NoResult | I fought a battle in Arcade Mode. Framerate is 49-57 FPS without Frameskip on. The Audio has some stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bloody Roar 2 | USA | SCUS-94424 | NoResult | I fought a battle in Arcade Mode. Framerate is 27-30 FPS without Frameskip on. Enable Frameskip and it gets somewhat playable. The Audio has some stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brahma Force - The Assault on Beltlogger 9 | USA | SLUS-00444 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | BrainDead 13 (Disc 1) | USA | SLUS-00083 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brave Fencer Musashi | USA | SLUS-00726 | Works | I played the first Chapter. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 3 | EUR | SLES-01304 | Works | WiiStation 2.4 - Played until the first city. Full Speed. Good Audio. Some screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 3 (V.1.1) | USA | SLUS-00422 | Works | I completed the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 4 | USA | SLUS-01324 | Works | I played Chapter 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - Grand Edition (Disc 1) | JAP | SLPS-02661 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - Grand Edition (Disc 1) (English Translation) | JAP | SLPS-02661 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - The Legend of Forsena | USA | SLUS-00687 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Broken Sword - The Shadow of the Templars | USA | SLUS-00484 | Works | Mostly 57-59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Broken Sword 2 - The Smoking Mirror | USA | SLUS-00812 | NoResult | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bubble Bobble also featuring Rainbow Islands | USA | SLUS-00370 | NoResult | Bubble Bobble is playable but both Rainbow Islands games quit responding to controller inputs after a few seconds of gameplay.  &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bubsy 3D - Furbitten Planet | USA | SLUS-00110 | NoResult | I played the Level 1-1. The Framerate is 34-42 FPS without Frameskip on. It works perfect with Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bugs Bunny - Lost in Time | USA | SLUS-00838 | NoResult |  The Framerate is 51-59 FPS without Frameskip on. There is some Slowdown during Cutscenes. Good Audio with some Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bugs Bunny &amp;amp; Taz - Time Busters | USA | SLUS-01144 | Works | You may randomly fall through the floor just press l1 to switch characters or simply let yourself fall since you are teleported to the nearest checkpoint. 40-60 fps without frameskip, pal version holds better if you cant use vwii overclock, with vwii overclock its perfect. }}&lt;br /&gt;
{{WiiSX | Burning Road | USA | SLUS-00324 | NoResult | I played the Championship Mode. The Framerate is 57-59 FPS without Frameskip on. No Audio, only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bushido Blade | USA | SCUS-94180 | NoResult | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bushido Blade 2 | USA | SLUS-00663 | NoResult | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move &#039;99 | USA | SLUS-00725 | NoResult | I played the Arcade mode. Full Speed. No Audio, only SFX during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move 2 - Arcade Edition | USA | SLUS-00233 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move 4 | USA | SLUS-00754 | NoResult | Framerate is 52-55 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | C-12 | USA | SCUS-94666 | NoResult | I walked around the first Level. Framerate is 37-59 FPS without Frameskip. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | C - The Contra Adventure | USA | SLUS-00499 | NoResult | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Capcom vs. SNK Pro | USA | SLUS-01376 | NoResult | I played Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Castlevania Chronicles (v1.1) | USA | SLUS-01384 | Works| Full Speed in both Original and Arranged Mode. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Castlevania Symphony of the Night | USA | SLUS-00067 | Works | &#039;&#039;&#039;I completed the game from start to finish.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chaos Break | EUR | SLES-03107 | NoResult | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chippoke Ralph no Daibouken - The Adventure of Little Ralph | JAP | SLPS-01853 | NoResult | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chocobo no Fushigi na Dungeon | JAP | SLPS-01234 | NoResult | Framerate is 45-54 FPS without Frameskip on. Turn Frameskip on for 59 FPS. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chocobo Racing | USA | SLUS-00844 | Works | I played Grand Prix Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Chocobo´s Magical Dungeon 2 | USA | SLUS-00814 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chou-Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko | JAP | SLPS-00183 | Issues| Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chrono Cross (Disc 1) | USA | SLUS-01041 SLUS-01080 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - Played the intro. Slows down a little bit during transitions to battle but note that &#039;&#039;&#039;FPS were already not stable on a real PS1&#039;&#039;&#039;. Framerate is 59 FPS 95% of the time. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Circuit Breakers | USA | SLUS-00697 | NoResult | I played the Jungle race. Framerate is 46-59 FPS without Frameskip on during race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Clock Tower | USA | SLUS-00539 | Works | I played the Prologue. Full Speed. There is some Slowdown during Cutscenes. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Clock Tower 2 - The Struggle within | USA | SLUS-00539 | NoResult | I played Chapter 1. Full Speed. There is some Slowdown during Cutscenes. Good Audio with some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Codename - Tenka | USA | SCUS-94409 | NoResult | The Game asks you to remove one Memory Card. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colin McRae Rally | USA | SCUS-94474 | NoResult | I played the Championship Mode. Framerate is 52-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colin McRae Rally 2.0 | USA | SLUS-01222 | NoResult | I played the Championship Mode. Framerate is 35-53 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars (Disc 1) | USA | SLUS-00543 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars - Vengeance | USA | SLUS-00722 | NoResult | Framerate is 56-59 FPS without Frameskip on in Space. 30-40 FPS during the Menu. Good Audio with a little Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars 3 - Red Sun | USA | SLUS-00866 | NoResult | The Game crashed after the BIOS Intro. Code Dump Error. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer (Disc 1 GDI) | USA | SLUS-00397 | NoResult | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer (Disc 2 NOD) | USA | SLUS-00410 | NoResult | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert (Disc 1 Allies) | USA | SLUS-00431 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert (Disc 2 Soviet) | USA | SLUS-00485 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert - Retaliation (Disc 1 Allies) | USA | SLUS-00665 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert - Retaliation (Disc 2 Soviet) | USA | SLUS-00667 | NoResult |  I played Freestyle Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Contender | USA | SCUS-94294 | Works | I played a Match. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Contra - Legacy of War | USA | SLUS-00288 | NoResult | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders | USA | SCUS-94356 | NoResult | Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 2 | USA | SCUS-94358 | NoResult | Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 2001 | USA | SCUS-94597 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 3 | USA | SCUS-94251 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 4 | USA | SCUS-94559 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cotton Original - Fantastic Night Dreams | JAP | SLPS-02034 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Countdown Vampires (Disc 1) | USA | SLUS-00898 | NoResult | The Game freezes with either Interpeter or Dynarec after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cowboy Bebop | JAP | SLPS-01126 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot | USA | SCUS-94900 | Works | I played the first Level. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot 2: Cortex Strikes Back | USA | SCUS-94154 | Works | I played the Turtle Woods Level.&#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot 3: Warped | USA | SCUS-94244 | Works | Framerate is 46-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bash | USA | SCUS-94570 | NoResult | I played Adventure Mode. Full Speed with rare dips on during a Mini Game. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CTR - Crash Team Racing | USA | SCUS-94426 | Works | I played the Arcade mode. Framerate is 42-56 FPS without Frameskip on. Set Frameskip to ON for best result. It still plays a little choppy, needs vWii overclock for best result (smoother gameplay). Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Crash Team Racing (Demo) | USA | SCUS-94459 | Works | Framerate is 42-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Creatures | USA | SLUS-01438 | NoResult | The Game crashed after the BIOS Intro. Code Dump Error. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Creatures - Raised in Space | USA | SLUS-01553 | NoResult | There are some Glitches after boot up. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croc 2 | USA | SLUS-00634 | Works | Framerate is 37-50 FPS without Frameskip on. Set Frameskip to ON for the best result. It still runs a little choppy, needs vWii overclocking for better performance. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croc: Legend of the Gobbos | USA | SLUS-00530 | Works | Framerate is 49-56 without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croket! Kindan no Kinka Box! | JAP | SLPM-87235 | NoResult | Full Speed outside of Battle. Framerate is 53-59 without Frameskip on during Battle. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crow - City of Angels | USA | SLUS-00242 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crusador - No Remorse | USA | SLUS-00268 | NoResult | Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crusadors of Might and Magic | USA | SLUS-00799 | NoResult | The Game freezes after the 3DO Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CRW - Counter Revolution War | JAP | SLPS-00220 | NoResult | I played the First Mission. Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CT Special Forces | EUR | SLES-03986 | NoResult | There is some Slowdown during the Intro. Full Speed during Gameplay. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cyberbots - Full Metal Madness | JAP | SLPS-01011 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cyber Sled | USA | SLUS-00008 | NoResult | I fought a battle. Full Speed. No Audio, SFX only during battle. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CyberSpeed | USA | SLUS-00116 | NoResult | I played the Arcade Mode. Full Speed. No Audio, only SFX. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | D (Disc 1) | USA | SLUS-00128 | NoResult | I played the first Section of the Game. Full Speed. Good Audio. Some lightning effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darius Gaiden | JAP | SLPS-00574 | NoResult | I played the first Stage. Framerate is 46-59 without Frameskip on.  Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darkstalkers 3 | USA | SLUS-00745 | NoResult | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on to get the best result. The Audio skips and is broken during battle. SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darkstalkers - The Night Warriors | USA | SLUS-00036 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dead or Alive | USA | SLUS-00606 | NoResult | I played the Tournament Mode. Framerate is 33-36 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Delta Force Urban Warfare | USA | SLUS-01429 | NoResult | I played the first Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. The missing lightning effects are making it difficult to see. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Densetsu no Ogre Battle | JAP | SLPS-00481 | NoResult | Framerate is 54-59 FPS without Frameskip on. No Audio during the Titlescreen. Good Audio with a little stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Depth | JAP | SCPS-18003 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Descent | USA | SLUS-00037 | NoResult | I played the first Planet. Framerate is 57-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;The music stops playing after you pause the game.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Descent Maximum | USA | SLUS-00460 | Works | I played the First Planet. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby | USA | SCUS-94302 | NoResult | The Game freezes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby | USA | N/A | NoResult | seems to run fine }}&lt;br /&gt;
{{WiiSX | Destruction Derby 2 | EUR | N/A | NoResult | &#039;&#039;&#039;The Game freezes before the start of a race in Championship mode.&#039;&#039;&#039;  The Destruction Derby Mode works. Full Speed. Good Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby 2 | USA | SCUS-94350 | NoResult | &#039;&#039;&#039;The Game freezes before the start of a race in Championship mode.&#039;&#039;&#039;  The Destruction Derby Mode works. Full Speed. Good Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby Raw | USA | SLUS-00912 | NoResult | I played the Assault Mode. Framerate is 27-40 FPS without Frameskip on in the Menu. Framerate is 46-59 FPS without Frameskip on during Battle. Set Limit FPS off, for the best result.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Devil Summoner - Soul Hackers (Disc 1) | JAP | SLPS-01921 | Works | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dezaemon Plus | JAP | SLPS-00335 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Diablo | USA | SLUS-00619 | Works | I walked around the Village. Framerate is 37-45 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dice de Chocobo | JAP | SLPS-02523 | Works | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Die Hard Trilogy (v1.0) | USA | SLUS-00119 | NoResult | &#039;&#039;&#039;Heavy Slowdown during loading.&#039;&#039;&#039; &#039;&#039;&#039;Die Hard&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; &#039;&#039;&#039;Die Harder&#039;&#039;&#039; Full Speed. Many clipping issues. No Audio, SFX only. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; &#039;&#039;&#039;Die Hard with a Vengeance&#039;&#039;&#039; Many clipping issues.&#039;&#039;&#039;Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Die Hard Trilogy 2 - Viva Las Vegas | USA | SLUS-01015 | NoResult | The Intro FMV and Loading Screen are glitched up. &#039;&#039;&#039;Boot and play the Movie Mode with HLE BIOS.&#039;&#039;&#039;  &#039;&#039;&#039;Booting the Arcade Mode triggers an Code Dump/Exception Error.&#039;&#039;&#039; &#039;&#039;&#039; The Practise Mode is working without HLE BIOS.&#039;&#039;&#039; Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon Rumble Arena | USA | SLUS-01404 | Works | &#039;&#039;&#039;Play the game with the controller set to &amp;quot;Analog&amp;quot;, otherwise you won&#039;t get any controls.&#039;&#039;&#039; The game checks for a Memory Card file, if you get the error message &amp;quot;Digimon Rumble Arena data not found&amp;quot;, press the emulated X button and in the &amp;quot;Finish loading?&amp;quot; screen, select &amp;quot;YES&amp;quot;. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World | USA | SLUS-01032 | NoResult | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Game randomly crashes. Be sure to save!&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World 2 | USA | SLUS-01193 | NoResult | I played the last Training Mission. Full Speed outside of Battle. The Framerate during Battle ranges from 33-59 FPS without Frameskip on. The Battlescreen turns black after turning Frameskip on.  Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World 3 | USA | SLUS-01436 | Works | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dino Crisis (V.1.1) | USA | SLUS-00922 | Issues| I played the Introduction. Full Speed. In some Areas the Framerate goes down to 48-54 FPS without Frameskip on. Set Frameskip on for the best result. &#039;&#039;&#039;No Audio and Voice output. SFX only.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dino Crisis 2 | USA | SLUS-01279 | NoResult | I played the Introduction. Full Speed. Good Audio. &#039;&#039;&#039;No Voice output during gameplay.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Discworld | EUR | SCES-00012 | Works | I walked around the First Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Discworld 2 - Mortality Bytes! | USA | SCUS-94605 | NoResult | I walked around the Castle. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Aladdin in Nasira&#039;s Revenge | USA | SCUS-94569 | NoResult | The Game crashes after the Sony Computer Entertainment screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Aladdin in Nasira&#039;s Revenge | EUR | SCES-03004 | Works | WiiStation 2.4. Finished the game with no noticeable problem. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Donald Duck - Goin&#039; Quackers | USA | SLUS-01242 | NoResult | I played the First Stage. Framerate is 37-50 FPS without Frameskip on. Set FPS Limit off for the best result. &#039;&#039;&#039;There is much Slowdown during the Titlescreen and when you enter or leave a Level.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Tarzan (v1.0) | USA | SCUS-94456 | Works | I played the first Level. Framerate is 45-59 FPS without Frameskip on. FMVs (full-motion videos) displayed correctly. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s The Emperor&#039;s New Groove | USA | SCUS-94571 | Issues | There is much slowdown during the entire game. Framerate is 16-25 FPS without Frameskip on. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disruptor | USA | SLUS-00224 | NoResult | I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | DoDonPachi | JAP | SLPS-01364 | NoResult | The Game is stuck loading. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Doom | USA | SLUS-00077 | Doesn&#039;t Work | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Double Dragon | JAP | SLPS-00191 | NoResult | I played Normal Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Works Ball - Final Bout | JAP | SLPS-00949 | NoResult | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Ball GT - Final Bout | USA | SLUS-00493 | Works | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Ball Z - Ultimate Battle 22 | USA | Works | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Quest 4 - Michibikareshi Mono Tachi | JAP | SLPM-86916 | NoResult | The Textboxes appear and disappear too fast to react. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Quest Monsters 1 &amp;amp; 2 - Hoshifuri no Yuusha to Bokujou no Nakamatachi | JAP | SLPM-87050 | Works | I walked around the Intro Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Warrior 7 (Disc 1) | USA | LUSP-01206 | NoResult | The Textboxes appear and disappear too fast to react. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Driver - You Are the Wheelman | USA | SLUS-00842 | Issues | The game freezes when you choose &amp;quot;Try Again&amp;quot;. So amke a save state at the beggining of each mission and then you can play the entire game just fine, just dont choose try again.}}&lt;br /&gt;
{{WiiSX | Driver 2 (Disc 1) (v1.0)| USA | SLUS-01161 | Works |  }}&lt;br /&gt;
{{WiiSX | Driver 2 (Disc 1) (v1.1)| USA | SLUS-01161 | Works | The framerate is 32-56 FPS without Frameskip on. Set Frameskip to ON for the best result. Good Audio. I noticed some screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Duke Nukem - Total Meltdown | USA | SLUS-00355 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Many GFX Glitches on Screen make it difficult to see.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Duke Nukem - Time to Kill | USA |  | Works |  }}&lt;br /&gt;
{{WiiSX | Duke Nukem - Land of the babes | USA |  | Works | }}&lt;br /&gt;
{{WiiSX | Dune 2000 | USA | SLUS-00973 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only during a Mission. &#039;&#039;&#039; Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dynasty Warriors | USA | SLUS-00438 | NoResult | The Game freezes after the KOEI Logo Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | EA Sports Supercross | USA | SLUS-01319 | NoResult | &#039;&#039;&#039;There is much Slowdown during the Introcutscene.&#039;&#039;&#039; I played the Quick Race Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | EA Sports Supercross 2000 | USA | SLUS-01005 | Issues |  Interpreter Mode only, in dynarec you freeze starting races, its around 40 fps, if you can do vwii overclock it will be full speed. }}&lt;br /&gt;
{{WiiSX | Echo Night | USA | SLUS-00820 | NoResult | I walked around the House. Framerate is 57-59 FPS without Frameskip on. Good Audio with a little stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Echo Night 2 - Nemuri no Shihaisha | JAP | SLPS-02167  | Works | I walked around the Libary. Full Speed. Good Audio  I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ECW Anarchy Rulz | USA | SLUS-01169| NoResult | There is some Slowdown during loading. I played the Exhibition Mode. Framerate is 38-42 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ECW Hardcore Revolution | USA | SLUS01045 | NoResult | I played the Exhibition Mode. Framerate is 40-46 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ehrgeiz - God Bless the Ring | USA | SLUS-00809 | NoResult | &#039;&#039;&#039;The Game freezes in almost all game modes.&#039;&#039;&#039; &#039;&#039;&#039;Only the Quest mode on Hard difficulty is playable.&#039;&#039;&#039; Framerate is 20-24 FPS without Frameskip on. Set Limit FPS off and Frameskip on to get the best result. No Audio, SFX only. The Voice output during the Introduction is missing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Einhander | USA | SCUS-94243 | NoResult | I played the First Level. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Eiyuu Densetsu 3 - Shiroki Majo - Mouhitotsu no Eiyuutachi no Monogatari | JAP | SLPS-01201 | NoResult | I walked around the Village. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;The Audio is broken.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Eiyuu Densetsu 4 - Akai Shizuku | JAP | SLPS-01540 | NoResult | I walked around the first Area. There is some Slowdown during Cutscenes. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;The Audio is broken.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elder Gate | JAP | SLPM-86494 | NoResult | I walked around the Overworld and fought a battle. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elemental Gearbolt | USA | SLUS-00654 | Works | Full Speed, even if it dips rarely. Needs more testing. Lightgun supports seems good enough. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elie no Atelier - Salburg no Renkinjutsushi 2 | JAP | SLPS-91180 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Epidemic | USA | SCUS-94152 | Works | I walked around the Information Center. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Evil Dead - Hail to the King (Disc 1) | USA | SLUS-01072 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Earthworm Jim 2 (NTSC patch by Sakitoshi) | EUR | SLUS-00343 | Works | Using the original pal version freezes the Wii, however, this NTSC patch replaces the title ID from SLES-00343 to SLUS-00343 which allows the game to start. plays with no issues which is groovy! &#039;&#039;&#039;Very playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Evo´s Space Adventures | USA | SCES-01871 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Exector | JAP | SLES-00097 | NoResult | I played Stage 1. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Exhumed | EUR | SLES-00097 | NoResult | I played the first Level. Framerate is 47-49 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | F1 2000 | USA | SLUS-01120 | NoResult | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 Championship Season 2000 | USA | SLUS-01290 | NoResult | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 Racing Championship | USA | SLUS-01120 | NoResult | I played the Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 World Grand Prix - 1999 Season | USA | SLUS-01036 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 World Grand Prix - 2000 | USA | SLUS-01344 | NoResult | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fade to Black | USA | SLUS-00236 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fantastic Four | USA | SLUS-00395 | NoResult | I played the Attack of the Molemen Mission. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fatal Fury - Wild Ambition | USA | SLUS-01001 | NoResult | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio with a little Noise and stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fear Effect (Disc 1) | USA | SLUS-00920 | NoResult | I get an Code Dump Error after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fear Effect 2 - Retro Helix (Disc 1) | USA | SLUS-01266 | NoResult | I get an Code Dump Error after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA 99 | USA | SLUS-00782 | NoResult | I played a friendly Match. During the Match, the Framerate is 45-52 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA 2000 - Major League Soccer | USA | SLUS-00994 | NoResult | I played a Match in Exhibition Mode.  During the Match, the Framerate is 37-41 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA - Road to World Cup 98 | USA | SLUS-00520 | NoResult | I played a friendly Match. During Gameplay the Framerate is 46-57 without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 96 | USA | SLUS-00038 | NoResult | The Game boots normal. It won´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 97 | USA | SLUS-00269 | NoResult | I played a friendly Match. During the Match, the Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2001 | USA | SLUS-01262 | NoResult | I played a friendly Match. During the Match, the Framerate is 41-57 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;The Voice Over has much stuttering.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2002 | USA | SLUS-01408 | NoResult | I played a friendly Match. During the Match, the Framerate is 39-55 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2003 | USA | SLUS-01504 | NoResult | Start the Game with Interpreter HLE BIOS to reach the Menu. The Game freezes while loading the Match. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2004 | USA | SLUS-01578 | NoResult | The Game crashed after the EA Sports Audio sample. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2005 | USA | SLUS-01585 | NoResult | The Game hangs after the EA Sports Audio sample. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fifth Element | USA | SLUS-00711 | NoResult | Full Speed. There is some Slowdown after the Titlescreen. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighter Maker | USA | SLUS-00641 | NoResult | I played the 1P VS COM Mode. Framerate is 34-37 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighting Force (V.1.0) | USA | SLUS-00433 | NoResult | I played the first Stage. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighting Force 2 | USA | SLUS-00934 | NoResult | I get an Code Dump Error after the BIOS Intro. You can hear Sounds after booting with HLE BIOS. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Doom | USA | SLUS-00331 | NoResult | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Anthology - Final Fantasy 5 (V.1.0) | USA | SLUS-00879 | Works | Full Speed. Good Audio. I didn&#039;t noticed Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Anthology - Final Fantasy 6 (V.1.0) | USA | SLUS-00900 | NoResult | I fought 2 Battle in Narshe. Full Speed. Good Audio. &#039;&#039;&#039;The Menu Curser sounds a bit odd.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 (Disc 1) | JAP | SLPS-00700 | Works| Should work as the USA version.}}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 (Disc 1) | USA | SCUS-94163 | Works | Tested: 4 random battles, one boss and a FMV, all worked fine. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 International (Disc 1) | JAP | SLPS-01057 | Works | Should work as the USA version.}}&lt;br /&gt;
{{WiiSX | Final Fantasy 8 (Disc 1) | USA | SLUS-00892 | Works | The Game slows down to 40 FPS while loading the Titlescreen. There is some slight Framedrop during Cutscenes. I entered the Lava Cave. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable so far.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | JAP | SLPS-02000 | Works | Same as the USA version. &#039;&#039;&#039;Playable&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | USA | SLUS-01251 | Works | Tested until the part where you meet the first moogle. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | EUR | SLES-02966 (FR) | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - &#039;&#039;&#039; You need to patch each disc (bin) with the appropriate ppf patch (anti-piracy protection removal), otherwise you&#039;ll just get a black screen. Really easy to do.&#039;&#039;&#039; - Played until the first moogle. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Chronicles - Chrono Trigger (V.1.0) | USA | SLUS-01363 | NoResult | Full Speed. &#039;&#039;&#039;You hear an annoying ringing Sound during battle. It won´t go away after you won.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Chronicles - Final Fantasy 4 (V.1.1) | USA | SLUS-01360 | Minor | Played until Mist Village. Full Speed with rare dips. Good Audio. Some textures are missing. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Final Fantasy Origins (V.1.1) | USA | SLUS-01541 | Works | Final Fantasy 1 and 2 run Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Tactics | USA | SCUS-94221 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - &#039;&#039;&#039;No more annoying sound.&#039;&#039;&#039; Full speed. Some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Firemen 2 - Pete &amp;amp; Danny | JAP | SLPS-00148 | NoResult | I played the Introduction. &#039;&#039;&#039;The Voice overs are missing.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Floating Runner - Quest for the 7 Crystals | USA | SLUS-00231 | NoResult | I walked around the first Area. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One | USA | SCUS-94353 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One Championship Edition | USA | SLUS-00546 | NoResult | I played the Arcade Mode. Full Speed with rare dips. &#039;&#039;&#039;Heavy Slowdown when you touch the Lawn.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 98 | USA | SLUS-00744 | NoResult | &#039;&#039;&#039;The  Main Menu Screen is glitched up.&#039;&#039;&#039; I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 99 | USA | SLUS-00870 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 2000 | USA | SLUS-01134 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Forsaken | USA | SLUS-00485 | NoResult | I played the first Mission. Framerate is 39-54 FPS without Frameskip on. Set Frameskip on fort the best result. No Audio, SFX only during the Mission. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 1st | JAP | SLPM-87317 | NoResult | I tried several builds. Everytime the Emulator failed to load the ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 2 | JAP | SLPS-01000 | NoResult | I noticed some Slowdown during Cutscenes. I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 3 | USA | SLUS-01011 | NoResult | There is some Slowdown on the Titlescreen. I played the Tutorial. Framerate is 50-59 FPS without Frameskip on. &#039;&#039;&#039;The Screen is heavily glitched up after battle.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission Alternative | JAP | SLPS-00953 | Works | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Future Cop - L.A.P.D. | USA | SLUS-00739 | NoResult | The Game freetes before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fuujin Ryouiki Eretzvaju | JAP | SLPS-01790 | Works | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | G.Darius | USA | SLUS-00690 | NoResult | I played the Arcade Mode. Framerate is 48-59 FPS without Frameskip on. Set FPS Limit off for the best result. No Audio, SFX only during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G-Police (Disc 1) | USA | SLUS-00544 | NoResult | I played the first Mission. Framerate is 45-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G-Police - Weapons of Justice | USA | SLUS-00798 | NoResult | Framerate is 43-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G.O.D pure | JAP | SLPS-00944 | Works | I walked around the City. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gaia Seed - Project Seed Trap | JAP | SLPS-00624 | NoResult | I played the first Stage. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Galaxy Fight - Universal Warriors | JAP | SLPS-00138 | NoResult | Full Speed with rare dips. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | Gale Gunner | JAP | SLPS-02596 | NoResult | I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Galerians (Disc 1) | USA | SLUS-00986 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Game Maker - Ureyuki 100-Manbon Get Daze! | JAP | SLPS-01583 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | GameShark Version 4.0 | USA | N/A | NoResult | Crashes at startup. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | GameShark Version 5.0 | USA | N/A | Works | &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Kurunarakoi! Ayashigeikka no Kuroikage | JAP | SLPM-86155 | NoResult | Goemon is sleeping on the Floor. The Game freezes. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Ooedo Daikaiten | JAP | SLPM-86774 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Uchuu Kaizoku Akogingu | JAP | SLPS-00217 | Works | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gauntlet Legends | USA | SLUS-00624 | NoResult | Works great. I played the first Level. Framerate is 39-50 FPS without Frameskip on. The Audio has some Noise. Set Full Speed for nice sound but choppier performance. Playable. }}&lt;br /&gt;
{{WiiSX | Gear Fighter Dendoh | JAP | SLPS-03189 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gegege no Kitarou - Gyakushuu! Youkai Daikessen | JAP | SLPM-87286 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gekioh - Shooting King | USA | SLUS-01498 | NoResult | I played the Geki mode. Full Speed. No Audio, SFX only. Playable. }}&lt;br /&gt;
{{WiiSX | Gekido - Urban Fighters | USA | SLUS-00970 | NoResult | The Game boots back to the Homebrew Channel after the licensed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Genei Tougi - Shadow Struggle | JAP | SLUS-01498 | NoResult | I played the Normal mode. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex (v1.0) | USA | SLUS-00042 | Works | I played the Cemetary Level. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex - Enter the Gecko | USA | SLUS-00598 | Works | Framerate is 39-42 FPS without Frameskip on. I noticed some screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex 3 - Deep Cover Gecko (v1.1) | USA | SLUS-00806 | NoResult | The Framerate is 46-54 FPS without Frameskip on at the Homebase. I played the Snowlevel. Framerate is 37-52 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ghost in the Shell | USA | SLUS-00552 | NoResult | FMV run fine. The game has this weird pixelated transverse black line that stretches over the screen. It´s difficult to see whats going on. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Glover | USA | SLUS-00890 | NoResult | Glover runs around on autopilot. He doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gokujou Parodius Da! Deluxe Pack | JAP | SLPS-00002 | NoResult | I get thrown to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gold and Glory - The Road to Eldorado | USA | SLUS-01312 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Goujin Senki | JAP | SLPS-01471 | Works | I played the Introduction. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gouketuji Ichizoku 2 - Chottodake Saikyou Densetsu | JAP | SLUS-01498 | NoResult | &#039;&#039;&#039;The Game freezes after the BIOS Intro. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gradius Deluxe Pack | JAP | SLPS-00303 | Works | Gradius 1 and Gradius 2 run Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gradius Gaiden | JAP | SLPM-86042 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grandia (Disc 1) | USA | SCUS-94457 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grandia - Prologue (Demo) | JAP | SLPM-80297 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Granstream Saga | USA | SLUS-00597 | NoResult | I walked around the first Dungeon. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Characters have no faces.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Growlancer (Disc 1) | JAP | SLPS-02380 | Doesn&#039;t Work  | I tried several builds. The Emulator failed to load the ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo [Arcade Mode] | USA | SCUS-94194 | Works | Full Speed. Very Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo [Simulation Mode] | USA | SCUS-94194 | NoResult | Full Speed. &#039;&#039;&#039;There is much Slowdown in the Menu.&#039;&#039;&#039; Very Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo 2 [Arcade Mode] (v1.0) | USA | SCUS-94455 | NoResult | Loads races. Physics are all wonky. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo 2 [Simulation Mode] (v1.0) | USA | SCUS-94488 | NoResult | Freezes when entering any race/Machine tests. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto | USA | SLUS-00106 | Works | Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto - Mission Pack 1 - London 1969 | USA | SLUS-00846 | NoResult | The Game won&#039;t recognize the GTA ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto 2 | USA | SLUS-00789 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guardian Recall - Shugojuu Shoukan (Disc 1) | JAP | SLPS-01297 | NoResult | I fought the first Battle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Area gets glitched up after a turn.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guardian´s Crusade | USA | SLUS-00811 | NoResult | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guilty Gear | USA | SLUS-00772 | NoResult | I fought a Battle in Normal Mode. Framerate is 51-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam 0079 - The War for Earth (Disc 1) | JAP | SLPS-00815 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam Battle Assault | USA | SLUS-01226 | NoResult | I played the Story Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam Battle Assault 2 | USA | SLUS-01418 | NoResult | The Game boots with HLE BIOS. It crashed after the Bandai Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunnm - Kasei no Kioku | JAP | SLPS-01408 | NoResult | I walked around the first Area. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunners Heaven | JAP | SLPS-01853 | NoResult | I played the first Level. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunpey | JAP | SLPS-02485 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunship | USA | SLUS-00313 | NoResult | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
&lt;br /&gt;
{{WiiSX | Harry Potter and the Chamber of Secrets | USA | SLUS-03972 | NoResult | Probado en la versión 2.4 de WiiStation, rom en formato CHD. Arranca las pantallas de inicio perfectamente. Si se desactiva la opción de &amp;quot;dithering&amp;quot;, el juego funcionará a toda velocidad. &lt;br /&gt;
{{WiiSX | Harry Potter and the Philosopher´s Stone | EUR | SLES-03662 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Harry Potter and the Sorcerer&#039;s Stone  | USA | SLUS-00847 | NoResult | The Game crashed after the Warner Bros Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Harvest Moon - Back to Nature | USA | SLUS-01415 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Heart of Darkness (Disc 1) | USA | SLUS-00696 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hellboy - Asylum Seeker | USA | SLUS-01414 | NoResult | I walked around the first Area. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hexen - Beyond Heretic | USA | SLUS-00348 | NoResult | I walked around the first Area. Full Speed. No Audio, SFX only. Some lightning effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hogs of War | USA | SLUS-01195 | NoResult | I played the Training Mission. Framerate is 51-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hoshigami - Ruining Blue Earth | USA | SLUS-01375 | NoResult | I played the first Chapter. Full Speed. There is a little Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Shots Golf | USA | SCUS-94188 | NoResult | I played the Tournament Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Shots Golf 2 | USA | SCUS-94476 | NoResult | I played the Tournament Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hyper-Rally | JAP | SLPS-00462 | NoResult | I played the Season Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Wheels - Turbo Racing | USA | SLUS-00964 | Doesn&#039;t Work | The Game crashed after the Intro FMV. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hydro Thunder | USA | SLUS-00847 | NoResult | I played the Arcade Mode. Framerate is 43-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Imadoki no Vampire - Bloody Bride | JAP | SLPS-00526 | NoResult | Full Speed. No Audio, SFX only during gameplay. &#039;&#039;&#039;The Voice Over are missing.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | In Cold Blood (Disc 1) | USA | SLUS-01294 | NoResult | The Game freezes during the glitched up Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Incredible Hulk - The Pantheon Saga | USA | SLUS-00150 | NoResult | I walked around the Laboratory. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Initial D | JAP | SLPS-01793 | NoResult | I played the Story Mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inspector Gadget - Gadget&#039;s Crazy Maze | USA | SLUS-01267 | NoResult | I played the Single Player Mode. Full Speed. No Audio, SFX only during gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Superstar Soccer Pro &#039;98 | USA | SLUS-00674 | NoResult | I played Exhibition Mode. &#039;&#039;&#039;The Game runs too fast in Dynarec. Use Interpreter.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Track &amp;amp; Field | USA | SLUS-00238 | NoResult | I played 100 Meter Dash. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Track &amp;amp; Field 2000 | USA | SLUS-00987 | Doesn&#039;t Work  | I played the Arcade Mode and Challenge Mode. The Screen goes black before the start of the competition. You can hear Music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | In the Hunt | USA | SLUS-00172 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inuyasha - A Feudal Fairy Tale (V.1.0) | USA | SLUS-01534 | NoResult | There is some Slowdown on the Menu Screen. I played the Story Mode. The Character won´t respond to any command during battle. You can hear Voice Samples. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inuyasha - Sengoku Otogi Gassen | JAP | SLPS-03503 | NoResult | &#039;&#039;&#039;The Game crashed before the start of a battle. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Iron Man - X-O Manowar in Heavy Metal | USA | SLUS-00235 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Iron Soldier 3 | USA | SLUS-01061 | NoResult | There is some Slowdown in the Menu. I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | iS - Internal Section | JAP | SLPS-01868 | NoResult | I played the Normal Mode. Framerate is 39-46 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Irritating Stick | USA | SLUS-00775 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter Mode to prevent getting an Black Screen. Switch back to Dynarec on the Menu Select Screen.&#039;&#039;&#039; Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ISS Pro Evolution | USA | SLUS-01014 | NoResult | I played the Exhibition Mode. Framerate is 35-46 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ISS Pro Evolution 2 | EUR | SLES-03321 | NoResult | I played the Exhibition Mode. Framerate is 28-40 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Italien Job | USA | SLUS-01457 | NoResult | The Game freezes while loading the Game Modes. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | It Might Be NES | N/A | N/A | NoResult | Very Playable }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Jackie Chan Stuntmaster | USA | SLUS-00684 | NoResult | The Game freezes before the Titlescreen. You can hear Music playing with HLE BIOS on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jade Cocoon - Story of the Tamamayu | USA | SLUS-00854 | NoResult | I walked around the Forest. &#039;&#039;&#039;Before you enter the forest, save with the save state function, switch to interpreter and walk into the forest. Then change back to dynarec.&#039;&#039;&#039; Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | JailBreaker (Disc 1) | JAP | SLPS-02076 | NoResult | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jarrett &amp;amp; Labonte Stock Car Racing | USA | SLUS-01139 | NoResult | The Game freezes during the Codemasters Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jeremy McGrath Supercross 98 | USA | SLUS-00479 | NoResult | I played the Racing Season mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jeremy McGrath Supercross 2000 | USA | SLUS-00832 | NoResult | The Game runs a bit too fast in Dynarec. It has many glitches in Interpreter. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto | USA | SCUS-94309 | NoResult | I played Single Race Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto 2 (V.1.0) | USA | SCUS-94167 | NoResult | I played Full Season Mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto 3 | USA | SCUS-94555 | Doesn&#039;t Work  | The Game freezes during the first loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jikkyou Oshaberi Parodius - Forever with Me | JAP | SLPM-86008 | Works | Framerate is 51-56 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | JoJo´s Bizarre Adventure | USA | SLUS-01060 | NoResult | I played the Story Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jonny Bazookatone | USA | SLUS-00194 | NoResult | Full Speed with rare dips. The Audio is broken. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Judge Dredd | USA | SLUS-00630 | Doesn&#039;t Work  | I played Level 1-1. The Game has many Frame pace Issues. I noticed some Screen tearing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Juggernaut (Disc 1) | USA | SLUS-00894 | NoResult | Full Speed. Good Audio. Very Playable. }}&lt;br /&gt;
{{WiiSX | Jumping Flash! | USA | SCUS-94103 | NoResult | I played World 1-1. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jumping Flash 2 | USA | SCUS-94108 | NoResult | I played World 1-1. Framerate is 52-59 FPS without Frameskip on. Set Frame Limit off for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jupiter Strike | USA | SLUS-00177 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Juusou Kihei Valken 2 (Assault Suits Valken 2) | JAP | SLPS-00854 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Kaette Kita Cyborg Kuro - chan | JAP | SLPM-87174 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Use Wiisxr build 2.2.&#039;&#039;&#039; &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kagero - Deception 2 | USA | SLUS-00677 | NoResult | &#039;&#039;&#039;Start a new game in Interpreter only. Switch back to dynarec after the start of the first Chapter.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kartia - The Word of Fate | USA | SLUS-00631 | NoResult | The Game freezes after the Intro in both Story Branches. I noticed some Screen tearing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kensei - Sacred Fist | USA | SLUS-00600 | NoResult | I played Normal Mode. Framerate is 33-38 FPS without Frameskip on during Battle. Full Speed during the Pause Screen. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kid Clown no Crazy Chase 2 - Love Love Honey Soudatsusen | JAP | SLPS-00454 | NoResult | I played Stage 1. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kileak - The DNA Imperative | USA | SCUS-94102 | NoResult | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kileak - The Blood 2 - Reason in Madness | JAP | SLPS-00170 | NoResult | I played Stage 1. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Killing Zone | USA | SLUS-00369 | NoResult | I played Normal Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 95 | USA | SCUS-94205 | NoResult | I noticed some Slowdown before the Intro. I played the Single Mode. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 96 | JAP | SLPS-00834 | NoResult | I played the Single Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 97 | JAP | SLPM-86084 | NoResult | I played the Single Mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 98 - Dream Match Never Ends | JAP | SLPM-86201 | NoResult | I played the Single Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;The Audio stays mute, after pausing the match.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 99 | USA | SLUS-01332 | NoResult | I played the Single Mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;The Audio stays mute, after pausing the match.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Konami MSX Antiques Collection Vol.1 | N/A | N/A | NoResult | All Games. The emulator still recognizes the MSX Rom. Full Speed with rare dips. Good Audio. Playable}}&lt;br /&gt;
{{WiiSX | Kingsley´s Adventure | USA | SLUS-00801 | Works |  }}&lt;br /&gt;
{{WiiSX | Kings Field | USA | SLUS-00158 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kings Field 2 | USA | SLUS-00255 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kings Field 3 | JAP | SLPS-00377 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | KISS Pinball | USA | SLUS-01366 | NoResult | I played Novice difficulty. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Klonoa - Door to Phantomile | USA | SLUS-00585 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings | USA | SLUS-00737 | NoResult | There is much stuttering during the Intro FMV. I played Exhibition Mode. Framerate is 44-57 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings 2000 | USA | SLUS-00993 | NoResult | There is some stuttering during the Intro. I played a Match. Framerate is 43-51 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings 2001 | USA | SLUS-01269 | NoResult | There is some stuttering during the Intro. I played a Match. Framerate is 28-34 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Koudelka (Disc 1) | USA | SLUS-01051 | NoResult | I walked around the first Area. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kowloon´s Gate (Disc 1) | JAP | SLPS-00706 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kowloon&#039;s Gate - Kowloon Fuusuiden (Disc 1) (Byakko) | JAP | SLPS-00669 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Krazy Ivan | USA | SCUS-94303 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kurukuru Marumaru | JAP | SLPM-86785 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Land Before Time: Big Water Adventure | USA | SLUS-01481 | NoResult | Much Noise during the Introduction. Framerate is 47-59 FPS without Frameskip on. No Audio, SFX only during the Level. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Land Before Time: Great Valley Racing Adventure | USA | SLUS-1213 | NoResult | The Game freezes at the memory card screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Land Before Time: Return to the Great Valley | USA | SLUS-01043 | NoResult | The Game freezes early on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Langrisser IV &amp;amp; V Final Edition (Disc 1) (Langrisser 4) | JAP | SLPS-01818 | NoResult | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;There is some weird clicking Noise.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Langrisser IV &amp;amp; V Final Edition (Disc 2) (Langrisser 5) | JAP | SLPS-01818 | NoResult | I played the Story Mode. Full Speed with slight frame drops. Good Audio. &#039;&#039;&#039;There is some weird clicking Noise.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Largo Winch - Command SAR | USA | SLUS-01441 | NoResult | Full Speed. Good Audio. There are many clipping Issues. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Legend of Dragoon (Disc 1) | USA | SLUS-01043 | NoResult | There is some Slowdown during the Introduction. I played the Intro. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Legend of Legaia | USA | SCUS-94254 | NoResult | I walked around the Village. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lego Racers | USA | SLUS-01043 | Works |  }}&lt;br /&gt;
{{WiiSX | Lego Rock Raiders | USA | SLUS-00937 | NoResult |  Full Speed. Good Audio. Very Playable.   }}&lt;br /&gt;
{{WiiSX | Legend of Mana | USA | SLUS-01013 | NoResult | Stuck at the Titlescreen. The Game doesn´t respond to any command. &#039;&#039;&#039;Use WiiSX beta 2.1.1 instead.&#039;&#039;&#039; &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lemmings &amp;amp; Oh No! More Lemmings | USA | SLUS-00760 | NoResult | I played both mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lethal Enforcers I &amp;amp; II | USA | SLUS-00293 | NoResult | &#039;&#039;&#039;Lethal Enforcer 1.&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; &#039;&#039;&#039;Lethal Enforcer 2.&#039;&#039;&#039; Framerate is 56-59 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lightning Legend - Daigo no Daibouken | JAP | SLUS-01441 | NoResult | I played the Story mode. Framerate is 47-52 FPS without Frameskip on. No Audio, SFX only during battle.  &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loaded | USA | SLUS-00076 | NoResult | I played the first Level. Framerate is 31-56 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lode Runner | USA | SLUS-00557 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter, switch later to dynarec.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loony Tunes Racing | USA | SLUS-01145 | NoResult | I played Championship Mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loony Tunes - Sheep Raider | USA | SLUS-01369 | Works | I played the first Level. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | LSD: Dream Emulator (English Patched) | JAP | SLPS-01556 | Works | I walked around the first area. &#039;&#039;&#039;Playable&#039;&#039;&#039;.}}&lt;br /&gt;
{{WiiSX | Lucifer Ring | JAP | SLPS-01784 | NoResult | I played the first Stage. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lucky Luke | USA | SLUS-00719 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; I played the first Level. Framerate is 35-41 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lunar - Silver Star Story Complete (Disc 1) | USA | SLUS-00628 | NoResult | &#039;&#039;&#039;Play the game in Interpreter to prevent getting an Black Screen after the Intro.&#039;&#039;&#039; I met Lunar. Framerate is 39-46 FPS without Frameskip on. Good Audio with slight stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lunar 2 - Eternal Blue Complete (Disc 1) | USA | SLUS-00293 | NoResult | The Game freezes after setting up the trap in the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Madden NFL &#039;98 | USA | SLUS-00516 | NoResult | I played the Exhibition mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mad Stalker - Full Metal Force | JAP | SLPS-00734 | NoResult | I played the first Stage. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Magical Tetris Challenge Featuring Mickey | JAP | SLPS-01786 | Issues| &#039;&#039;&#039;Play the Game in Interpreter and HLE BIOS mode to prevent getting an Black Screen.&#039;&#039;&#039; &#039;&#039;&#039;Loading an Save state breaks the game.&#039;&#039;&#039; I played the Story mode. Framerate is 39-42 FPS without Frameskip on during a match. The Audio has much stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Martian Gothic - Unification | USA | SLUS-01148 | Doesn&#039;t Work  | The Game runs too fast. It freezes early. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel Super Heroes | USA | SLUS-00257 | NoResult | I played Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel Super Heroes vs. Street Fighter | USA | SLUS-00793 | NoResult | I played a Match. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel vs. Capcom - Clash of Super Heroes | USA | SLUS-01059 | NoResult | I played a Match. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mass Destruction | USA | SLUS-00462 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Master of Monsters - Disciples of Gaia | USA | SLUS-00595 | NoResult | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Matsumoto Reiji 999 - Story of Galaxy Express 999 (Disc 1) | JAP | SLPS-03220 | Doesn&#039;t Work  | The Game freezes after the Traincutscene. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | MDK | USA | SLUS-00974 | NoResult | I played the first Area. Full Speed. No Audio, SFX only. Annoying Camera problems. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | MechWarrior 2 - 31st Century Combat | USA | SLUS-00401 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medal of Honor | USA | SLUS-00974 | NoResult | I played the first Mission. Framerate is 41-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medal of Honor - Underground | USA | SLUS-01270 | NoResult | I played the first Mission. Framerate is 46-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medarot R | JAP | SLPS-02414 | NoResult | I walked around Town. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil | EUR | SCES-00311 | NoResult | &#039;&#039;&#039;Appears to run properly but you get black screen when you reach and launch the third stage. No matter what you do and which settings you set, the game freezes.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil | USA | SCUS-94227 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Good Audio with some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil 2 | USA | SCUS-94564 | NoResult | I played the first Level. Framerate is 42-50 FPS without Frameskip on. Good Audio with some stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman 8 | USA | SLUS-00453 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X3 | EUR | SLES-00503 | Works | I played the first level. Framerate is 42-49 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X4 | USA | SLUS-00561 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X5 | USA | SLUS-01334 | Works | Played the game with X. Full Speed. Good Audio. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X6 | USA | SLUS-01395 | Works | Full Speed. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman Legends | USA | SLUS-00603 | NoResult | I walked around the Intro Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman Legends 2 | USA | SLUS-01140 | NoResult | Black Screen after the Capcom Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Gear Solid (V.1.0) (Disc 1) | USA | SLUS-00594 | NoResult | I reached the Elevator. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;There is much Slowdown during Cutscenes.&#039;&#039;&#039; Glitched up Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Gear Solid - VR Mission | USA | SLUS-00957 | NoResult | I played Practise Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Slug X | USA | SLUS-01212 | NoResult | I played the Arcade mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mickey´s Wild Adventure | EUR | SCES-00163 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Micro Machines V3 | USA | SLUS-00593 | NoResult | I played the Challenger mode. Full Speed in the Menu. Framerate is 42-49 FPS without Frameskip on during a race. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Misadventures of Tron Bonne | USA | SLUS-00896 | Works | I played the first Mission. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mission Impossible | USA | SLUS-01016 | NoResult | There is some Slowdown during the Menu Screen. The Game crashed before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mobile Light Force | JAP | SLUS-01525 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Monkey Hero | USA | SLUS-01016 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Monster Ranger | USA | SLUS-00568 | NoResult | &#039;&#039;&#039;Boot with Interpreter to prevent freezing.&#039;&#039;&#039; &#039;&#039;&#039;Switch back to dynarec on the Titlescreen.&#039;&#039;&#039; I played the Intro. Full Speed with rare dips. Good Audio with a little noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moonlight Syndrome (Disc 1)| JAP | SLPS-01001 | NoResult | The Game freezes after the FMV Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 2 | JAP | SLPS-00444 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 3 | USA | SCUS-94201 | NoResult | Gets past the Prepare For Kombat screen but when you start a match/round, the game softlocks in an infinite loop of &amp;quot;ROUND #&amp;quot;. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 4 | USA | SLUS-00605 | NoResult | I played the Arcade mode. Framerate is 48-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat Mythologies - Sub-Zero | USA | SLUS-00476 | NoResult | I walked around the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat Trilogy (V.1.0) | USA | SLUS-00330 | NoResult | Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat - Special Forces | USA | SLUS-00824 | NoResult | I walked around the first Level. Framerate is 46-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moto Racer | USA | SLUS-00498 | Works | I played the Single Race mode. Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moto Racer 2 | USA | SLUS-00738 | NoResult | I played the Single Race mode. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Mash | EUR |  SLES-00310 | Works | I played a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Toon Grand Prix | USA | SCUS-94355 | Works | I played the Championship mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Toon Grand Prix 2 (Disc 1) | JAP | SCPS-10018 | NoResult | I played the Championship mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mr.Driller | USA | SLUS-01111 | NoResult | I played the 5000ft Challenge. Framerate is 49-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;There is an annoying clicking Sound.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mr.Driller G | JAP | N/A | NoResult | }}&lt;br /&gt;
{{WiiSX | Ms. Pac-Man - Maze Madness | USA | SLUS-01018 | NoResult | Tested in WiiSXRX 2.5. I played the Story Mode (1 player). Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Myst | USA | SCUS-94602 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mystical Dragons | JAP | SLPS-02103 | NoResult | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | N20 - Nitrous Oxide | USA | SLUS-00637 | NoResult | Framerate is 44-46 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 1 | USA | SLUS-00215 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 2 | USA | SLUS-00216 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 3 | USA | SLUS-00398 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 4 | USA | SLUS-00416 | NoResult | &#039;&#039;&#039;Pac-Land&#039;&#039;&#039; controls are mixed up. &#039;&#039;&#039;The Genji and the Heike Clans&#039;&#039;&#039; doesn´t work. In &#039;&#039;&#039;Assault&#039;&#039;&#039;, half of the screen is cut off. &#039;&#039;&#039;Ordyne&#039;&#039;&#039; works. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 5 | USA | SLUS-00417 | NoResult | &#039;&#039;&#039;Pac-Mania&#039;&#039;&#039; Full Speed with rare dips. &#039;&#039;&#039;The Legend of Valkyrie.&#039;&#039;&#039; Full Speed with rare dips. &#039;&#039;&#039;Dragon Spirit.&#039;&#039;&#039; Full Speed. &#039;&#039;&#039;Baraduke.&#039;&#039;&#039; Full Speed. &#039;&#039;&#039;Metro Cross.&#039;&#039;&#039; Full Speed. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Naruto - Shinobi no Sato no Jintori Gassen | JAP | SLPS-03553 | NoResult | I played Chapter 1 of the Story mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Jam Extreme | USA | SLUS-00388 | NoResult | I played Head to Head. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Jam - Tournament Edition | USA | SLUS-00002 | NoResult | I played Head to Head. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Hangtime | USA | SLUS-00329 | NoResult | I get an Assertion Error after the Licensed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Showtime: NBA on NBC | USA | SLUS-00948 | Works |  }}&lt;br /&gt;
{{WiiSX | Nectaris - Military Madness | USA | SLUS-00764 | NoResult | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Set Frameskip on for the best result. There is some Slowdown during the movement of the Units. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - High Stakes | USA | SLUS-00826 | NoResult | I played the Single Race mode. &#039;&#039;&#039;There is much Slowdown in the Wheel Perspectiv.&#039;&#039;&#039; Framerate is 41-52 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed 2 | USA | SLUS-00276 | NoResult | Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed 3 - Hot Pursuit | USA | SLUS-000620 | NoResult | I played the 1 Player mode. Framerate is 45-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - Porsche Unleashed | USA | SLUS-01104 | NoResult | I played the Quick Race mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - V-Rally | USA | SLUS-00590 | NoResult | &#039;&#039;&#039;Boot and play the Game in Interpreter mode to prevent freezing.&#039;&#039;&#039; I played the Arcade mode. Framerate is 29-35 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - V-Rally 2 | USA | SLUS-01003 | NoResult | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nekketsu Oyako [En by PentarouZero v1.0d] | JAP | SLPS-00006 | Doesn&#039;t Work  | I get thrown out to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Next Tetris | USA | SLUS-00862 | NoResult | I played the Clear All mode. Framerate is 42-46 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NHL Open Ice: 2 on 2 Challenge | USA | SLUS-00327 | NoResult | I played a game. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nicktoons Racing | USA | SLUS-01047 | Works | I played the CUPS mode. Framerate is 39-53 FPS without Frameskip on. Set Frameskip to ON for the best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nightmare Creatures | USA | SLUS-00582 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent the Game from freezing. Switch back to Dynarec during the Character Select Screen.&#039;&#039;&#039; Full Speed with rare dips. There is some Slowdown during loading. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nightmare Creatures 2 | USA | SLUS-01112 | NoResult | Black Screen after the Konami Logo. Boot the Game with HLE BIOS and you can hear Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Night Raid | JAP | SLPM-87048 | NoResult | I played the Arcade mode. Framerate is 38-47 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; &#039;&#039;&#039;The Audio has much stuttering without Frameskip.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Norse by Norsewest - The Return of the Lost Vikings | USA | SLUS-00466 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | No One Can Stop Mr. Domino | USA |  SLUS-00804 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Novastorm (Disc 1) | USA | SCUS-94404 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;There are some GFX Glitches on Screen. A green pixelated bar on the right side makes it difficut to see.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | O.D.T | USA | SLUS-00698 | Doesn&#039;t Work  | &#039;&#039;&#039;In both Interpreter and Dynarec, the Screen goes black after the Titlescreen.&#039;&#039;&#039; It is possible to see the Intro FMV by booting through the HLE BIOS. &#039;&#039;&#039;The Game crashes after the FMV. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Oddworld - Abe´s Exoddus (Disc 1) | USA | SLUS-00190 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;There are many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Oddworld - Abe´s Oddysee | USA | SLUS-00710 | Issues | Full Speed. Good Audio. &#039;&#039;&#039;There are many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ogre Battle - Limited Edition | USA | SLUS-00467 | NoResult | &#039;&#039;&#039;No Music during the Titlescreen.&#039;&#039;&#039; I played Chapter 1. Framerate is 53-59 FPS without Frameskip on. Good Audio on the Map. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Omega Boost | USA | SCUS-94449 | NoResult | I played the Campaign Mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | One | USA | SLUS-00469 | NoResult | The Game freezes during the developed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | One Piece Mansion | USA | SLUS-01406 | NoResult | I played the Story mode. Full Speed with rare dips. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Overblood | USA | SLUS-00464 | NoResult | The Game hangs after trying to access the terminal. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Overblood 2 (Disc 1) | JAP | SLPS-01261 | NoResult | The Game hangs after the Main Character stretches himself. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Pac-Man World | USA | SLUS-00439 | Works | Runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pac-Man Ghost Zone (Prototype) | USA | SLUS-00439 | Works | while just a video. It’s still pretty interesting to watch, runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pandemonium! (v1.0) | USA | SLUS-00232 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pandemonium! 2 | USA | SLUS-00578 | NoResult | I played the first Level. Framerate is 43-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Panzer Bandit | JAP | SLPS-00899 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Panzer Front | USA | SLUS-01399 | NoResult | Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PaRappa the Rapper | USA | SCUS-94183 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Parasite Eve (Disc 1) | USA | SLUS-00662 | Works |  &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039;. Played the whole intro. Full speed, good audio. &#039;&#039;&#039;Perfectly Playable&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Parasite Eve 2 (Disc 1) | JAP | SLPS-02480 | Works |  }}&lt;br /&gt;
{{WiiSX | Parasite Eve 2 (Disc 1) | USA | SLUS-01042 | Works |  }}&lt;br /&gt;
{{WiiSX | Parodius | EUR | SLES-00036 | NoResult | &#039;&#039;&#039;I tested both Games.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pepsiman | JAP | SLPS-01762 | Works | I played the first Level. Full Speed No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona | USA | SLUS-00339 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona 2 - Eternal Punishment | USA | SLUS-01158 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona 2 - Tsumi ~ Innocent Sin [En by Gemini v1.0a] | USA | SLPS-02100 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Peter Pan in Disney&#039;s Return to Never Land | USA | SCUS-94643 | Doesn&#039;t Work  | The Game crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Philosoma | USA | SCUS-94403 | NoResult | I played Phase 1. Framerate is 42-53 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pink Panther - Pinkadelic Pursuit| USA | SLUS-01451 | Works | Minor graphical glitches. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Pinobee | USA | SLUS-01494 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Planet of the Apes | USA | SLUS-01468 | Works |  }}&lt;br /&gt;
{{WiiSX | Pocket Fighter | USA | SLUS-00653 | NoResult | &#039;&#039;&#039;Play in Dynarec with HLE BIOS to prevent the game from freezing during the Arcade loading screen.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;No Audio, SFX only during battle.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PO`ed | USA | SLUS-00097 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Policenauts [En by Slowbeef v1.0] (Disc 1) | JAP | SLUS-00653 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent GFX Glitches.&#039;&#039;&#039; Framerate is 48-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PoPoLoCrois Monogatari | JAP | SCPS-10023 | NoResult | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PoPoRoGue | JAP | SCPS-10050 | NoResult | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Populous - The Beginning | USA | SLUS-00277 | NoResult | Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Power Rangers - Lightspeed Rescue | USA | SLUS-01114 | Works | Framerate is 37-43 FPS without Frameskip on. Set Frameskip to ON for the best result. It still runs a little choppy, needs vWii overclocking for better performance. FMVs displayed fine. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Powerslave | USA | SLUS-00102 | NoResult | &#039;&#039;&#039;The Game crashed on Dynarec. Play in Interpreter.&#039;&#039;&#039; Framerate is 34-42 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Primal Rage | USA | SLUS-00126 | NoResult | I played the Arcade Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PSX Doom Ultimate Edition (Rom Hack) | - | N/A | NoResult | Worked surprisingly well considering vanilla PSX doom does crashes on start. Full speed and no audio issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Q Bert | USA | SLUS-00904 | NoResult | &#039;&#039;&#039;FMV are a garbled mess.&#039;&#039;&#039; Full Speed with rare dips. There is some Slowdown during the menu Screen. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Quake 2 | USA | SLUS-00757 | Works | I played the first Level. Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Rat Attack | USA | SLUS-00656 | Works |  }}&lt;br /&gt;
{{WiiSX | Racing Lagoon | JAP | SLPS-02038 | NoResult | I played the Prologue. Framerate is 51-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R4: Ridge Racer Type 4 | USA | SLUS-00797 | NoResult | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Radikal Bikers | EUR | SLES-01943 | NoResult | &#039;&#039;&#039;The Game crashes in dynarec, use Interpreter.&#039;&#039;&#039; All 3D graphics are missing. Can&#039;t see anything other than HUD when in game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rage Racer | USA | SLUS-00403 | NoResult | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raiden DX | JAP | SLPM-86656 | NoResult | I played the Solo start mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raiden Project | JAP | SLPM-86656 | NoResult | I get thrown out to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage 2: Universal Tour | USA | SLUS-00742 | NoResult | I selected Salt Lake City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage: Through Time | USA | SLUS-01065 | NoResult | I selected Dodge City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage: World Tour | USA | SLUS-00549 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raycrisis | JAP | SLPM-86450 | NoResult | I played the Original mode. Framerate is 39-42 FPS without Frameskip on. Set Frameskip on, for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raycrisis - Series Termination | USA | SLUS-01217 | NoResult | I played the Original mode. Framerate is 46-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman | USA | SLUS-00005 | Works | Works fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman 2: The Great Escape | USA | SLUS-01235 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. &#039;&#039;&#039;Cutscenes are very glitchy and will crash the game so you&#039;ll have to skip them.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman Rush | USA | SLUS-01458 | Doesn&#039;t Work | Game runs too fast. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raystorm | USA | SLUS-00482 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter. The game freezes while checking the Memory Card in Dynarec.&#039;&#039;&#039; &#039;&#039;&#039;Switch back to Dynarec during the Titlescreen.&#039;&#039;&#039; I played the Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | RC de Go! | EUR |  SLES-03068 | Works | I played a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Real Bout Garou Densetsu | JAP | SLPS-00640 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Real Bout Garou Densetsu Special Dominated Mind | JAP | SLPM-86085 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil | USA | SLUS-00170 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 1.5 | USA | SLPPSXEXE | NoResult | &#039;&#039;&#039;Boot and play in Interpreter to prevent an Code dump Error.&#039;&#039;&#039; I played as Elza Walker. Framerate is 46-54 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil - Director´s Cut | USA | SLUS-00551 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil - Survivor | USA | SLUS-01087 | NoResult | Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 2 (Disc 1) | USA | SLUS-00421 | NoResult | The Game doesn´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 3 - Nemesis | EUR | SLES-02529 | NoResult | The Game freezes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Return Fire | USA | SLUS-00184 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Reverthion | JAP | SLPS-00143 | NoResult | I played the Story mode. Framerate is 41-49 FPS without Frameskip on. The Audio has much stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Revolution X | USA | SLUS-00012 | NoResult | &#039;&#039;&#039;You can&#039;t get past the first set of enemies in the first level.&#039;&#039;&#039; No Audio, SFX only during Gameplay. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rhapsody - A Musical Adventure | USA | SLUS-00012 | NoResult | &#039;&#039;&#039;The Game crashed after setting Vibration on in the menu.&#039;&#039;&#039; I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridegear Guybrave | JAP | SLPS-00905 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer | USA | SCUS-94300 | NoResult | I played Grand Prix Mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer Bonus Turbo Mode Disc | USA | SLUS-90049 | NoResult | &#039;&#039;&#039;I played the Turbo mode.&#039;&#039;&#039; Framerate is 37-40 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only during a race. &#039;&#039;&#039;Slower than the Original.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer Revolution | USA | SLUS-00214 | NoResult | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rise 2 - Resurrection | USA | SLUS-00186 | NoResult | Many GFX Glitches on Screen. The Game crashed after the Character loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Rising Zan - The Samurai Gunman | USA | SLUS-00829 | NoResult | I played the Story mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Risk - The Game of Global Domination | USA | SLUS-00616 | NoResult | Needs real BIOS to work. Gameplay and FMVs run fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rival Schools - United by Fate (Disc 1) (Arcade Disc) | USA | SLUS-00681 | NoResult | Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rival Schools - United by Fate (Disc 2) (Evolution Disc) | USA | SLUS-00771 | NoResult | I played Chapter 1. Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Riven - The Sequel to Myst (Disc 1) | USA | SLUS-00535 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash | USA | SLUS-00035 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash 3D | USA | SLUS-00524 | Works | I played the Thrash mode. Framerate is 32-48 FPS without Frameskip on. Set Frameskip to ON for best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash - Jailbreak | USA | SLUS-01053 | NoResult | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 2 - Dr. Wily no Nazo  | JAP | SLPS-02255 | NoResult | I played the Air Man Stage. Full Speed. &#039;&#039;&#039;The Audio is stuck on a loop.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 3 - Dr. Wily no Saigo! | JAP | SLPS-02262 | NoResult | I played the Snake Man Stage. Full Speed. &#039;&#039;&#039;The Audio is stuck on a loop.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;&#039;&#039;&#039;Bold text&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 4 - Aratanaru Yabou! | JAP | SLPS-02324 | NoResult | I played the Toad Man Stage. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 5 - Blues no Wana! | JAP | SLPS-02338 | NoResult | I played the Star Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 6 - Shijou Saidai no Tatakai!! | JAP | SLPS-02379 | NoResult | I played the Wind Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman: Battle &amp;amp; Chase | JAP | SLPS-00764 | NoResult | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;The timer displays garbled graphics but still functions properly.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman Dash 2 - Episode 2 - Ooinaru Isan | JAP | SLPS-02711 | NoResult | The Game crashed after the Capcom Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman X3 | JAP | SLPS-00283 | NoResult | The Game freezes during the now loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rock &amp;amp; Track Presents - The Need for Speed | USA | SLUS-00204 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rurouni Kenshin - Meiji Kenkaku Romantan - Juuyuushi Inbou Hen | JAP | SCPS-10048 | NoResult | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R-Type - Delta | USA | SLUS-00877 | NoResult | I played the first Stage. Framerate is 40-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R-Types | USA | SLUS-00753 | NoResult | There is some Slowdown during the loading Screen. &#039;&#039;&#039;R-Type 1&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; &#039;&#039;&#039;R-Type 2&#039;&#039;&#039; Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | RTL Skispringen 2002 | EUR | SLES-03772 | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | S.C.A.R.S | USA | SLUS-00692 | Works | background music cdda now works }}&lt;br /&gt;
{{WiiSX | Saga Frontier | USA | SCUS-94230 | NoResult | I played the Intro. &#039;&#039;&#039;There are some Audio noises after you open the menu. Pause and the Noise should be gone.&#039;&#039;&#039; Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Saga Frontier 2 | USA | SLUS-00933 | NoResult | I played through the Introduction. &#039;&#039;&#039;A black pixelated diagonal line on the Screen is making it difficult to see whats going on during battle.&#039;&#039;&#039; &#039;&#039;&#039;There are some Audio noises after you open the menu.&#039;&#039;&#039; &#039;&#039;&#039;Open and close the menu and the Noise should be gone.&#039;&#039;&#039; Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Saiyuki - Journey West | USA | SLUS-01381 | NoResult | I played Chapter 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Showdown - Warrior´s Rage | USA | SLUS-01093 | NoResult | I played the Story mode. Framerate is 51-54 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Showdown 3 - Blades of Blood | USA | SCUS-94206 | NoResult | I played the Arcade mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Amakusa&#039;s Revenge Special | JAP | SLPS-01171 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;The Health Bar has an annoying flickering.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Kenkaku Yubinan Pack | JAP | SLPS-00647 | NoResult | I played the Story Mode in both games. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Zankurou Musouken | JAP | SLPS-00350 | NoResult | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | San Francisco Rush - Extreme Racing | USA | SLUS-00505 | NoResult | I played the 1 Player Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Scooby-Doo and the Cyber Chase | USA | SLUS-01396 | NoResult | I played Level 1 Japan. Framerate is 46-53 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SD Gundam - GGeneration-0 (Disc 1) | JAP | SLPS-02200 | NoResult | I played Stage 1 of the Situation Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SD Gundam - Over Galaxian | JAP | SLPS-00385 | NoResult | I played the Story Mode. Framerate is 47-52 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sentinent | USA | SCUS-94110 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; There are some GFX Glitches after the Titlescreen. I played the Intro. Framerate is 39-50 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sentinel Returns | USA | SLUS-00604 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sexy Parodius | JAP | SLPM-86009 | Works | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shadow Madness (Disc 1) | USA | SLUS-00468 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing after the first battle.&#039;&#039;&#039; Framerate is 47-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shadow Man | USA | SLUS-00895 | NoResult | I walked around the first Area. Framerate is 51-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shaman King - Spirit of Shamans | JAP | SLPS-03432 | NoResult | I played the Story Mode. Framerate is 47-50 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Somehow Yoh can´t walk,run forward and backward. He can only jump.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei (English Patch) | JAP | SLPS-03170 | NoResult | I played some of the start no apparent issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei 2 | JAP | SLPM-86924 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei If | JAP | SLPM-87154 | NoResult | I played some of the start no apparent issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disc 1) (Evolution Disc) | JAP | SLPS-01240 | NoResult | Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disc 2) (Arcade Disc) | JAP | SLPS-01241 | NoResult | Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shura no Mon | JAP | SLPS-01202 | NoResult | Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Silent Hill (V.1.1) | USA | SLUS-00707 | NoResult | I played through the Intro. &#039;&#039;&#039;The Game runs a bit too fast in dynarec. Select Interpreter for normal speed.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sihouette Mirage | USA | SLUS-00728 | NoResult | I played the first Mission. Full Speed. No Audio. SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Skullmonkeys | USA | SLUS-00601 | Works | I played Level 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Slayers Royal | JAP | SLPS-01363 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sled Storm | USA | SLUS-00955 | NoResult | I played a race. Framerate is 39-45 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Smurfs | USA | SLUS-01008 | Works | I played two levels. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Snatcher | JAP | SLPS-00154 | NoResult | I played Act 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SnoCross Championship Racing | USA | SLUS-01093 | Works | I played Single Race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soeldnerschild Special | JAP | SLPS-01319 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soukaigi (Disc 1) | JAP | SLPS-01291 | Doesn&#039;t Work  | &#039;&#039;&#039;V-sync Error on the Titlescreen.&#039;&#039;&#039; The Game freezes after the Intro FMV. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sol Divide | USA | SLUS-01519 | NoResult | I played the Arcade mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soul Blade (V.1.0) | USA | SLUS-00240 | NoResult | I played the Arcade mode. Framerate is 46-54 FPS without Frameskip on. Music is very scratchy though. &#039;&#039;&#039;Set Frameskip on if you want better music.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | South Park | USA | SLUS-00936 | NoResult | I played the Story mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | South Park Rally | USA | SLUS-00984 | NoResult | I played the Arcade mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soviet Strike | USA | SLUS-00061 | Doesn&#039;t Work  | The FMV have clipping issues. The Game freezes before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Space Hulk - Vengeance of the Blood Angels | USA | SLUS-00205 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Speed Punks | USA | SCUS-94563 | NoResult | I played the Single Race mode. Framerate is 42-59 FPS without Frameskip on. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Spider Man | USA | SLUS-01378 | Doesn&#039;t Work | Black screeen after opening videos. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spider Man 2 - Enter Electro | USA | SCUS-94563 | NoResult | The FMV are glitched up. &#039;&#039;&#039;The Game crashed after selecting the difficulty.&#039;&#039;&#039; &#039;&#039;&#039;Training Mode is playable.&#039;&#039;&#039; Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spongebob Squarepants: SuperSponge | EUR | SLES-03704 | NoResult | Garbled FMV. The game freezes before the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spot goes to Hollywood | USA | SLUS-00014 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro 2: Ripto&#039;s Rage! | USA | SCUS-94425 | NoResult | Framerate is 39-54 FPS without Frameskip on. Good Audio with a little stuttering. &#039;&#039;&#039;Audio cuts out during cutscenes. Random voices after listening to NPC&#039;s talk, skipping voice-overs seems to prevent that.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro the Dragon | USA | SCUS-94228 | NoResult | Framerate is 47-56 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro: Year of the Dragon | USA | SCUS-94467 | NoResult | Framerate is 43-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Has some sound glitches when you talk to other characters.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Stahlfeder | JAP | SLPS-00162 | NoResult | I played Mission 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Starblade Alpha | USA | SLUS-00057 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Gladiator - Episode 1 - Final Crusade | USA | SLUS-00372 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Ocean - The Second Story (Disc 1) | USA | SCUS-94421 | NoResult | &#039;&#039;&#039;Skip the garbled audio clip that comes after selecting your character.&#039;&#039;&#039; I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Wars - Dark Forces | USA | SLUS-00297 | Works | I played the Secret Base Mission. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Wars - Demolition | USA | SLUS-01183 | Issues | There is a certain distance in  fov that doesnt get textured and its all white, if you can ignore it the game is prefetly playable tough. }}&lt;br /&gt;
{{WiiSX | Star Wars - Episode I - Jedi Power Battles | USA | SLUS-01046 | Works |  }}&lt;br /&gt;
{{WiiSX | Star Wars - Episode I - The Phantom Menace | USA | SLUS-00884 | Issues | character models are missing parts of them. }}&lt;br /&gt;
{{WiiSX | Star Wars - Rebel Assault II - The Hidden Empire (Disc 1) | USA | SLUS-00381 | NoResult | Black Screen after the start of Chapter 1. You can hear music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Steeldom | JAP | SLPS-00431 | NoResult | I fought a battle. Framerate is 41-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on. Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha - Warrior´s Dreams | USA | SLUS-00197 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha 2 | USA | SLUS-00258 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha 3 | USA | SLUS-00821 | NoResult | &#039;&#039;&#039;Set Dynarec and HLE BIOS to get to the Titlescreen.&#039;&#039;&#039; The Game freezes while searching for a Memory Card. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 1) | JAP | SLPS-00800 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 2) | JAP | SLPS-00801 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 1) | USA | SLUS-00423 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 2) | USA | SLUS-00584 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter - The Movie | USA | SLUS-00041 | NoResult | I played the Movie Battle mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter EX Plus Alpha | USA | SLUS-00548 | NoResult | I played the Arcade mode. Framerate is 43-48 FPS without Frameskip on during a fight. Set Frameskip on for the best result. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter EX 2 Plus | USA | SLUS-01105 | NoResult | I played Arcade Mode. Framerate is 42-51 FPS without Frameskip on during a Fight. Good Audio with some stuttering. Set Frameskip on for the best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Zero 2 | JAP | SLPS-00415 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Zero 3 | JAP | SLPS-01777 | NoResult | &#039;&#039;&#039;Boot and play in Dynarec with HLE BIOS or else get thrown out to the Homebrew Channel.&#039;&#039;&#039; &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; I played the Arcade mode. Framerate is 51-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Racer | USA | SLUS-00099 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strider | USA | SLUS-01142 | NoResult | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strider 2 | USA | SLUS-01163 | NoResult | &#039;&#039;&#039;The FMV Intro is messed up.&#039;&#039;&#039; I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strikers 1945 | USA | SLUS-01337 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Summon Night | JAP | SLPS-02542 | NoResult | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Summon Night 2 (Disc 1) | JAP | SLPS-03237 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Puzzle Fighter 2 Turbo | USA | SLUS-00418 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent freezing. On the Titlescreen switch back to dynarec.&#039;&#039;&#039; I played the Arcade mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen Complete Box (Disc 1) | JAP | SLPS-03577 | NoResult | &#039;&#039;&#039;All three Games&#039;&#039;&#039; Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen Alpha Gaiden [En by Aeon Genesis v0.95b] | JAP | SLPS-02070 | NoResult | The Game immediately loads a Cutscene. It´s impossible to start a game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen F Kanketsuhen | JAP | SLPS-01924 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suikoden (V.1.0) | USA | SLUS-00292| NoResult | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suikoden 2 | USA | SLUS-00958| NoResult | I walked around the Camp. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suiko Enbu | JAP | SLPS-00137 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Syphon Filter | USA | SCUS-94240 | Works |  }}&lt;br /&gt;
{{WiiSX | Syphon Filter 2 (Disc 1) | USA | SCUS-94451 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Syphon Filter 3 | USA | SCUS-94640 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Tactics Ogre - Let Us Cling Together | JAP | SLPS-00767 | NoResult | I played Chapter 1. Full Speed. Good Audio. No Audio during the Titlescreen. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tactics Ogre - Let Us Cling Together | USA | SLUS-00560 | NoResult | No Audio during the Titlescreen. I played Chapter 1. The Game won´t respond to any command during the first battle. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tail Concerto | USA | SLUS-00660 | NoResult | I played the Intro Level. Framerate is 48-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny | JAP | SLPS-01100 | NoResult | &#039;&#039;&#039;You get farther than in the US Version.&#039;&#039;&#039; The Screen goes black while you are on deck. You can hear the music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny | USA | SLUS-00626 | NoResult | The Game freezes during the Introduction. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny 2 (Disc 1) | USA | SLUS-01355 | NoResult | &#039;&#039;&#039;Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.&#039;&#039;&#039; I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. Disc 2: Game crashes during Craymel City train minigame. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Tales of Eternia (Disc 1) | JAP | SLPS-03050 | NoResult | &#039;&#039;&#039;Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.&#039;&#039;&#039; I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Phantasia (English Translation) | JAP | SLPS-01770 | Works | I walked around the first Area. Framerate is 55-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on to reduce load times.&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken | USA | SLUS-00006 | NoResult | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken 2 (v1.0) | USA | SLUS-00213 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent Character glitches.&#039;&#039;&#039; Framerate is 31-33 FPS without Frameskip on. The Audio sounds messy because of the Slowdown. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken 3 | USA | SLUS-00213 | NoResult | I played the Arcade mode. Framerate is 32-35 FPS without Frameskip on. Set Frameskip on for the best result. It still plays a little choppy. Needs vWii overclock for best result (smoother gameplay). &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tempest X3 | USA | SLUS-00283 | NoResult | The Screen goes black after the Interplay logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tenchu - Stealth Assassins | USA | SLUS-00706 | NoResult | The Game crashes before you reach the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tenchu 2 - Birth of the Stealth Assassins | USA | SLUS-00939 | NoResult | Black Screen after pressing start on the Titlescreen. You can hear music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Terry Pratchett&#039;s Discworld | USA | SCUS-94600 | NoResult | I walked around the Castle. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 4 | USA | SLUS-00487 | NoResult | I played the Championship Cup. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 5 | USA | SLUS-00610 | NoResult | I played the Quick Race mode. Framerate is 53-59 FPS without Frameskip on. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 6 | USA | SLUS-00839 | NoResult | I played the Single Race mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tetris Plus | USA | SLUS-00388 | NoResult | I played the classic mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thousand Arms (Disc1) | USA | SLUS-00845 | NoResult | The Game freezes after the second textbox. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thousand Arms (Disc1) | JAP | SLPS-01780 | NoResult | The Game freezes after the second textbox. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Threads of Fate | USA | SLUS-00405 | NoResult | I played the Intro. Framerate is 45-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thunder Force 5 - Perfect System | USA | SLUS-00727 | NoResult | I played the first Level. Framerate is 47-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Time Crisis | USA | SLUS-00405 | NoResult | I played the Story mode of the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tobal No. 1 | USA | SCUS-94208 | NoResult | I played the Tournament mode. Framerate is 40-41 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tobal 2 [En by Infinite Lupine v1.00b] | JAP | SLPM-86033 | NoResult | I played the Tournament mode. Framerate is 32-37 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomba! | USA | SLUS-94236 | NoResult | I played the first Level. Framerate is 42-49 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Tomba! 2 - The Evil Swine Return | USA | SLUS-94454 | NoResult | I played the first Level. Framerate is 42-59 FPS without Frameskip on. The Audio has some stuttering. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider | EUR | SLES-00024 | NoResult | Black Screen after you start a new game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider | USA | SLUS-00152 | Works | WiiStation 2.4. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider Gold | USA | SLUS-00152 | Works | WiiStation 2.4. b122251&#039;s version. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider 2 - Starring Lara Croft | EUR | SLES-00718 | Works | Lara&#039;s House and first level runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider II - Starring Lara Croft | USA | SLUS-00437 | Works | WiiStation 2.4. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider II Gold | USA | SLUS-00437 | Issues | WiiStation 2.4. Crashes in few areas of each level while trying to open inventory. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider 3 - Adventures of Lara Croft (V.1.0) | USA | SLUS-00691 | Works | I played the first Level. Framerate is 38-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider - The Last Revelation | USA | SLUS-00885 | NoResult | Skip the glitched FMV. The Game freezes shortly after starting the first Level. Framerate 35-43 FPS without Frameskip on. Some Audio Glitches. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider - The Last Revelation | EUR | SLES-02238 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider Chronicles | USA | SLUS-01311 | NoResult | The Game crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater | USA | SLUS-00860 | NoResult | The Emulator crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 2 | USA | SLUS-01066 | Doesn&#039;t Work | Game hangs on loading screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 3 | USA | SLUS-00860 | NoResult | Black Screen with some Music on Interpreter. The Game crashes with Dynarec. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 4 | USA | SLUS-01485 | NoResult | Black Screen with some Music. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | USA | SLUS-00893 | NoResult | Framerate is 39-53 FPS without Frameskip on. The Audio has some stuttering. Some lightning glitches on Buzz&#039;s model. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | EUR | SLES-02405 | Works | WiiStation 2.4. Finished the game, small freezes very rarely. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story Racer | USA | SLUS-01214 | Works | Framerate is 39-43 FPS without Frameskip on. Set Frameskip to ON for best result. . &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Touki Denshou - Angel Eyes | JAP | SLPS-01168 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Treasure Gear | JAP | SLPS-00819 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to get past the Titlescreen.&#039;&#039;&#039; I walked around the Village. Framerate is 47-53 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tunnel B1 | USA | SLUS-00188 | NoResult | I played the first Mission. Full Speed. &#039;&#039;&#039;There is Slowdown during Explosions.&#039;&#039;&#039; No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | TV Animation X - Unmei no Sentaku | JAP | SLPS-03459 | NoResult | I played the Battle mode. Framerate is 49-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal | USA | SCUS-94304 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 2 | USA | SCUS-94306 | NoResult | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 3 | USA | SCUS-94249 | NoResult | I played the Tournament mode. Full Speed. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 4 | USA | SCUS-94560 | NoResult | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal - Small Brawl | USA | SCUS-94560| NoResult | The Game freezes during the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Two Tenkaku | JAP | SLPS-00131 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Umihara Kawase Shun | JAP | SLPS-00643 | NoResult | I played Field 0. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Um Jammer Lammy | USA | SCUS-94448 | NoResult | The Game freezes during the second loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Uprising X | EUR | | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | V2000 | EUR | SLES-00545 | NoResult | The Game freezes after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vampire Hunter D | USA | SLUS-01138 | NoResult | &#039;&#039;&#039;The Titlescreen is invisible. You need to guess and click.&#039;&#039;&#039; I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vandal Hearts | USA | SLUS-00447 | Works | }}&lt;br /&gt;
{{WiiSX | Vandal Hearts 2 (V.1.1) | USA | SLUS-00940 | NoResult | I played the Prologue. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vanguard Bandits | USA | SLUS-01070 | NoResult | I played the Intro Level. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vib-Ribbon | JAP | SCPS-18012 | Issues| I played the tutorial (HOW TO PLAY) mode. NORMAL game modes (on GAME menu) have infinite (endless) straight lines due to no CDDA support, also you won&#039;t hear the music. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vib-Ribbon | EUR | SCES-02873 | Issues | I played the tutorial (HOW TO PLAY) mode. NORMAL game modes (on GAME menu) have infinite (endless) straight lines due to no CDDA support, also you won&#039;t hear the music. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Viewpoint | USA | SLUS-00033 | NoResult | I played Area 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vigilante 8 | USA | SLUS-00510 | Issues | there is a certain fov distance that gets all white textured but besides that the game plays fine. }}&lt;br /&gt;
{{WiiSX | Vigilante 8 - 2nd Offense | USA | SLUS-00868 | Issues | there is a certain fov distance that gets all white textured but besides that the game plays fine.}}&lt;br /&gt;
{{WiiSX | Vagrant Story | USA | SLUS-01040 | NoResult | Settings you need: dynarec, Limit FPS Auto, Frame Skip off. &#039;&#039;&#039;What follows is necessary to prevent an Code Dump Error!&#039;&#039;&#039; &#039;&#039;&#039;So far this only seems to work in the US and JAP Versions of the Game.&#039;&#039;&#039; Save your state in the Menu when you reach the exit of Room 5. Then switch from Dynarec to Interpreter.  Load your save state and walk through the Door. You can switch back to Dynarec again. Full Speed with rare dips. There are some minor audio issues. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Valkyre Profile (Disc 1) | USA | SLUS-01156 | Works | Tested until the part when the mercenary and his brother (the artist) talk. &lt;br /&gt;
Battles worked fine. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vs. | USA | SLUS-00868 | NoResult | I played the 1 Player vs COM mode. Framerate is 43-48 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio with a little Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | War Craft 2 - The Dark Saga | USA | SLUS-00480 | NoResult | I played the first Mission. Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | War Gods | USA | SLUS-00328 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter. The Game won´t respond to any command in Dynarec. You can switch back to dynarec after the Titlescreen.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhammer - Dark Omen | USA | SLUS-00550 | NoResult | I played a new Campaign. Framerate is 44-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhammer - Shadow of the Horned Rat | USA | SLUS-00117 | NoResult | I played a new Campaign. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhawk - The Red Mercury Missions | USA | SCUS-94305 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warriors of Might and Magic | USA | SLUS-01204 | NoResult | FMV Intro is glitched up. The Game freezes during the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warzone 2100 | USA | SLUS-00819 | NoResult | I played a new Campaign. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild 9 | USA | SLUS-00425 | NoResult | I walked around the first Area. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild Arms | USA | SLUS-00425 | NoResult | I noticed some Slowdown on the Titlescreen. I fought a battle on the Overworld Map. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild Arms 2 (Disc 1) | USA | SCUS-94484 | NoResult | I walked around the Ruins. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }}&lt;br /&gt;
{{WiiSX | Wing Commander III - Heart of the Tiger (Disc 1) | USA | SLUS-00019 | Doesn&#039;t Work  | &#039;&#039;&#039;The Controls stop working after the mission briefing. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wing Commander IV - The Price of Freedom (Disc 1) | USA | SLUS-00270 | NoResult | I played a new Game. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout | USA | SCUS-94301 | NoResult | I played the Championship Race mode. Framerate is 35-48 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on if you want high speed.&#039;&#039;&#039; No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 | USA | SLUS-00865 | Minor | Framerate is 46-51 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 | EUR | SCES-01909 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 - Special Edition | EUR | SCES-02845 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout XL | USA | SCUS-94351 | NoResult | Framerate is 46-59 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wolf Fang | JAP | SLPS-00254 | NoResult | I played the first Stage. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | World of Dragon Warrior - Torneko - The Last Hope | USA | SLUS-01181 | NoResult | I walked around the first Dungeon. Framerate is 49-59 FPS without Frameskip on. Good Audio with a little stuttering. Set Frameskip on for the best result. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms | USA | SLUS-00336 | NoResult | I played a Match against the Computer. Full Speed. No Audio, SFX only during battle. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms Armageddon | USA | SLUS-00888 | NoResult | I played a Quick Game against the Computer. Full Speed. &#039;&#039;&#039;Set Frameskip on for better sounding Audio in the menu.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms World Party | USA | SLUS-01448 | Works | I played a Quick Match against the Computer. Full Speed. &#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Backstage Assault | USA | SLUS-01274 | NoResult | I played the Exhibition mode. Framerate is 30-43 FPS without Frameskip on.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Mayhem | USA | SLUS-00963 | NoResult | I played a match. Framerate is 39-52 FPS without Frameskip on.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Nitro | USA | SLUS-00397 | Issues | game plays too fast, still playable tough. }}&lt;br /&gt;
{{WiiSX | WCW vs. the World | USA | SLUS-00455 | NoResult | I played the Exhibition mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW nWo Thunder | USA | SLUS-00779 | NoResult | I played the Exhibition mode. Framerate is 46-57 FPS without Frameskip on. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | WWF Attitude | USA | SLUS-00831 | NoResult | I played the Exhibition mode. Framerate is 39-40 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF in your House | USA | SLUS-00246 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error during a match.&#039;&#039;&#039; Framerate is 39-42 FPS without Frameskip on. Bad Audio. &#039;&#039;&#039;Many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Smackdown | USA | SLUS-00927 | NoResult | I played the Exhibition Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Smackdown 2 - Know your Role | USA | SLUS-01234 | NoResult | I played the Exhibition mode. Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Warzone (V.1.0) | USA | SLUS-00495 | NoResult | I played the Exhibition mode. Framerate is 28-35 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Wrestlemania - The Arcade Game | USA | SLUS-00013 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error during a match.&#039;&#039;&#039; Framerate is 38-46 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | X-Men - Children of the Atom | USA | SLUS-00044 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error.&#039;&#039;&#039; I played the Arcade mode. Framerate is 43-50 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | X-Men vs. Street Fighter | USA | SLUS-00627 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | X2 - No Relief | EUR | SLES-00455 | Doesn&#039;t Work | Glitched up Game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Xena - Warrior Princess | EUR | SLES-02265 | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Xenogears (Disc 1) | USA | SLUS-00664 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - Full speed 99% of the time. Good Audio. The freeze issue when loading a save is completely solved ! &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | You don´t know Jack (Disc 1) | USA | SLUS-00716 | NoResult | The Game freezes shortly after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Yu-Gi-Oh! Forbidden Memories | USA | SLUS-01411 | Works |  }}&lt;br /&gt;
{{WiiSX | Yutona Eiyuu Senki - TearRingSaga | JAP | SLPS-03177 | NoResult | &#039;&#039;&#039;The Controls stop working during the Cutscenes.&#039;&#039;&#039; &#039;&#039;&#039;Skip the Cutscenes.&#039;&#039;&#039; I played the Prologue. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Zanac X Zanac | JAP | SLPS-03354 | NoResult | &#039;&#039;&#039;Zanac 1 Versions are working.&#039;&#039;&#039; The Controls in Zanac Neo stop working after you start a new game. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zeiramzone | JAP | SLPS-00575 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zero Divide | JAP | SLUS-00183 | NoResult | I fought a battle. Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zero Divide 2 - The Secret Wish | JAP | SLPS-00891 | NoResult | I fought a battle. Framerate is 48-51 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiStation_Compatibility_List&amp;diff=74043</id>
		<title>WiiStation Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiStation_Compatibility_List&amp;diff=74043"/>
		<updated>2024-04-24T05:18:20Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* Added Shin megami tensei and shin megami tensei if */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;All Games on this list must be tested with latest build of WiiStation&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Latest compiled builds:&#039;&#039;&#039; https://gbatemp.net/threads/614405/unread&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Latest official version (release):&#039;&#039;&#039; [https://github.com/xjsxjs197/WiiSXRX_2022/releases/tag/WiiStation_Ver2.4 WiiStation 2.4]&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;It is preferible to test the games with the real PS1 BIOS (SCPH1001.BIN) to prevent things like games crashing, loaded from SD card (&amp;quot;SD&amp;quot; option in &amp;quot;Select Bios&amp;quot;) or USB drive (&amp;quot;USB&amp;quot; option in &amp;quot;Select Bios&amp;quot;) and with the &amp;quot;Boot Through Bios&amp;quot; option set to &amp;quot;Yes&amp;quot;.&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Original thread: https://gbatemp.net/threads/wiistation-another-fork-of-wiisxrx-released.614405/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title&#039;&#039;&#039; - Add the name obviously and if it’s a game that you run in version 1.0 and beyond.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game ID&#039;&#039;&#039; - Example : &amp;quot;&#039;&#039;&#039;SLUS-00422&#039;&#039;&#039;&amp;quot; for Breath of Fire III.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of WiiStation, a fork of WiiSXRX in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Minor&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;NoResult&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed. &#039;&#039;&#039;Please specify the WiiStation version used.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{WiiSX | Game | Region | Game ID | Status | Notes }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | 70´s Robot Anime - Geppy - X - The Super Boosted Armor (Disc 1) | JAP | SLPS-01995 | NoResult | }}&lt;br /&gt;
{{WiiSX | 007 Racing | USA | SLUS-01300 | Works |  }}&lt;br /&gt;
{{WiiSX | 007 - The World Is Not Enough | USA | SLUS-01272 | Works | Framerate is between 42-55 FPS without Frameskip on. Set Frameskip to ON for best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | 40 Winks | USA | SLUS-00874 | Works | seems to run fine }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Ace Combat 2 | USA | SLUS-00404 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent an Code Dump Error. Switch back to Dynarec after the Titlescreen.&#039;&#039;&#039; There is some Slowdown during Cutscenes. Full Speed during Gameplay. There are some Audio Noises. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Action Man - Operation Extrem | USA | SLUS-00887 | NoResult | The Game won´t respond to any command. I noticed some Screen tearing. There are some Audio Noises. Framerate is 38-59 FPS without Frameskip on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Actua Soccer 3 | EUR | SLES-01210 | Works | I&#039;ve played a match. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Advanced Variable Geo | JAP | SLPM-87226 | NoResult | I played the Normal mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Advanced Variable Geo 2 | JAP | SLPS-00208 | Works | I played the Normal mode. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Adventures of Lomax | USA | SCUS-94906 | Works | I played the first Level. Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Air Combat | USA | SLUS-00001 | NoResult | Some Slowdown during Cutscenes. Full Speed during Gameplay. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alien - Resurrection | USA | SLUS-00633 | Works |  }}&lt;br /&gt;
{{WiiSX | Alien Trilogy | USA | SLUS-00007 | NoResult | I played the Intro. Full Speed. No Audio, SFX only. Some Lightning Effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Akuji - The Heartless | USA | SLUS-00715 | NoResult | I played the Intro. The Framerate is 45-59 FPS without Frameskip on. The Audio has some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alice in Cyberland | JAP | SLPS-00636 | NoResult | I played the Intro. The Command Screen is flickering and hard to see. Full Speed. There are some Audio noises. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alone in the Dark - One-Eyed Jack´s Revenge | USA | SLUS-00239 | NoResult | I played the Intro. &#039;&#039;&#039;Playing the whole Game in Interpreter mode is required to prevent freezing.&#039;&#039;&#039; Framerate is 45-49 FPS. Very Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Alundra (V.1.0) | USA | SLUS-00553 | Works | I reached the Village. Full Speed. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX  |  Alundra (Spain)  | PAL  |  SLES-01258  |  NoResult  |  Unable to enter buildings. &#039;&#039;&#039; Unplayable&#039;&#039;&#039; }} &lt;br /&gt;
{{WiiSX | Alundra 2 - A New Legend Begins | USA | SLUS-01017 | Works | I played the Intro. Full Speed with rare dips. There are some drops during Cutscenes. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Angel Blade - Neo Tokyo Guardians | JAP | SLPS-00894 | Works | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ape Escape | USA | SCUS-94423 | Works | The Framerate is 41-46 FPS without Frameskip on. Set Frameskip to ON for the best result. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Apocalypse | USA | SLUS-00373 | NoResult | I get an Code Dump Error in the first Level. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad | USA | SLUS-01224 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad 2 | USA | SLUS-01252 | Works | Full Speed. There is some Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad Collection - Arc the Lad 3  (Disc 1) | USA | SLUS-01253 | Works | Mostly Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Arc the Lad - Monster Game with Casino (Disc 1)| JAP | SCPS-10040 | NoResult | The Game NoResult. High Language Barrier. }}&lt;br /&gt;
{{WiiSX | Arc the Lad - Monster Game with Casino (Disc 2)| JAP | SCPS-10041 | NoResult | The Game NoResult. There are some Audio Noises. High Language Barrier. }}&lt;br /&gt;
{{WiiSX | Area 51 | USA | SLUS-00164 | NoResult | Playable but the background FMV isn&#039;t displayed correctly. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core (V.1.0) | USA | SCUS-94182 | Works | I played the First Mission. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core - Master of Arena (Disc 1) | USA | SLUS-01030 | NoResult | I played the First Mission.  Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armored Core - Project Phantasma (Disc 1) | USA | SLUS-00670 | NoResult | I played the First Mission.  Framerate is 46-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Armorines - Project S.W.A.R.M. | USA | SLUS-01022 | Works | I played the First Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Army Men 3D | USA | SLUS-00491 | Works | background music(cdda) now works. }}&lt;br /&gt;
{{WiiSX | Army Men: Air Attack | USA | SLUS-00913 | Works | There is some Slowdown during Cutscenes. I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Army Men: World War | USA | SLUS-01079 | Works | Long loading Times. Framerate is 46-59 FPS without Frameskip on. Set Frameskip on for the best Result. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Asuka 120 Burning Festival Final | USA | SLPS-02074 | NoResult | &#039;&#039;&#039;The Screen turns black during the Titlescreen. Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Atelier Elie - Salberg no Renkinjutsushi 2 | JAP | SLPS-01751 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Atelier Marie - Salberg no Renkinjutsushi | JAP | SLPS-00856 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Atelier Marie Plus - Salberg no Renkinjutsushi | JAP | SLPS-01418 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Azure Dreams | USA | SLUS-00614 | NoResult | I reached the Tower. Full Speed with rare drops during Cutscenes. Good Audio. In the Tower, the Character runs ultra fast when you press the run button. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Batman and Robin | USA | SLUS-00393 | Minor | Full Speed. Good Audio. I got one random Code Dump Error in the Batcave. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Batman Beyond - Return of the Joker | USA | SLUS-01207 | NoResult | The Game boots in HLE BIOS Mode. It freezes before the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Batman Forever - The Arcade Game | USA | SLUS-00387 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden | USA | SCUS-94200 | NoResult | I fought a battle in Arcade Mode. Full Speed. No Audio during Battle. Only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 2 | USA | SLUS-00220 | NoResult | I fought a battle in Arcade Mode. Full Speed. Good Audio in the Menu. No Audio during Battle. Only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 3 | USA | SLUS-00483 | Works | I fought a battle in Arcade Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Battle Arena Toshinden 4 | EUR | SLES-02493 | NoResult | I get an Black Screen after selecting Team VS Mode. The Mini Game Mode and the Team Story mode are also not working. I played in Survival mode. Framerate is 39-49 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | BattleTanx - Global Assault | USA | SLUS-01044 | NoResult | &#039;&#039;&#039;The Game has very long loading times. Set Frameskip on and Limit FPS off to load the Game faster.&#039;&#039;&#039; I played the first Level.  The Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bio F.R.E.A.K.S. | USA | SLUS-00502 | Works | I fought a battle in Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard | JAP | SLPS-00222 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard - Director´s Cut | JAP | SLPS-00998 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard - Director´s Cut - Dual Shock | JAP | SLPS-01512 | NoResult | The Game boots up but freezes before the FMV Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 2 - Dual Shock (Disc 1 Leon ) | JAP | SLPS-01510 | NoResult | &#039;&#039;&#039;Boot the Game in Dynarec with HLE BIOS to prevent freezing.&#039;&#039;&#039; I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 2 - Dual Shock (Disc 2 Claire ) | JAP | SLPS-01511 | NoResult | &#039;&#039;&#039;Boot the Game in Dynarec with HLE BIOS to prevent freezing.&#039;&#039;&#039; I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Biohazard 3 - Last Escape | JAP | SLPS-02300 | NoResult | &#039;&#039;&#039;Boot and play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; I played the Intro. Framerate is 46-50 FPS without Frameskip on. Good Audio. The Voice over are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bishi Bashi Special | EUR |  SLES-02537 | Works | Game works with perfect framerate. Tested on v2.4 &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Black Matrix 00 (Disc 1) | JAP | SLPS-03571 | NoResult | Boot the Game in Interpreter mode to prevent an Code Dump Error. Because of the hypersensibel cursor i´m stuck on the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Black Matrix Cross (Disc 1) | JAP | SLPS-02962 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Blade | USA | SLUS-01215 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter mode to prevent an Code Dump Error. Switch back to Dynarec during the New Game Screen.&#039;&#039;&#039; Framerate is 49-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Blasto | USA | SCUS-94412 | Works | }}&lt;br /&gt;
{{WiiSX | Blue Breaker Burst - Hohoemi wo Anata to | JAP | SLPS-01469 | NoResult | I played the Story mode. The Game is stuck after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bokan to Ippatsu! Doronbo - Time Bokan Series | JAP | SLPS-00609 | NoResult | I played Stage 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman | EUR | SLES-01839 | NoResult | I played the Single Player Mode. Full Speed in Modern and Retro Mode. Good Audio. Very &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman Land | JAP | SLPS-03002 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bomberman World | USA | SLUS-00680 | Works | I played the Normal Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bloody Roar | USA | SCUS-94199 | NoResult | I fought a battle in Arcade Mode. Framerate is 49-57 FPS without Frameskip on. The Audio has some stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bloody Roar 2 | USA | SCUS-94424 | NoResult | I fought a battle in Arcade Mode. Framerate is 27-30 FPS without Frameskip on. Enable Frameskip and it gets somewhat playable. The Audio has some stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brahma Force - The Assault on Beltlogger 9 | USA | SLUS-00444 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | BrainDead 13 (Disc 1) | USA | SLUS-00083 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brave Fencer Musashi | USA | SLUS-00726 | Works | I played the first Chapter. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 3 | EUR | SLES-01304 | Works | WiiStation 2.4 - Played until the first city. Full Speed. Good Audio. Some screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 3 (V.1.1) | USA | SLUS-00422 | Works | I completed the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Breath of Fire 4 | USA | SLUS-01324 | Works | I played Chapter 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - Grand Edition (Disc 1) | JAP | SLPS-02661 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - Grand Edition (Disc 1) (English Translation) | JAP | SLPS-02661 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Brigandine - The Legend of Forsena | USA | SLUS-00687 | Works |  Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Broken Sword - The Shadow of the Templars | USA | SLUS-00484 | Works | Mostly 57-59 FPS. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Broken Sword 2 - The Smoking Mirror | USA | SLUS-00812 | NoResult | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bubble Bobble also featuring Rainbow Islands | USA | SLUS-00370 | NoResult | Bubble Bobble is playable but both Rainbow Islands games quit responding to controller inputs after a few seconds of gameplay.  &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bubsy 3D - Furbitten Planet | USA | SLUS-00110 | NoResult | I played the Level 1-1. The Framerate is 34-42 FPS without Frameskip on. It works perfect with Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bugs Bunny - Lost in Time | USA | SLUS-00838 | NoResult |  The Framerate is 51-59 FPS without Frameskip on. There is some Slowdown during Cutscenes. Good Audio with some Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bugs Bunny &amp;amp; Taz - Time Busters | USA | SLUS-01144 | Works | You may randomly fall through the floor just press l1 to switch characters or simply let yourself fall since you are teleported to the nearest checkpoint. 40-60 fps without frameskip, pal version holds better if you cant use vwii overclock, with vwii overclock its perfect. }}&lt;br /&gt;
{{WiiSX | Burning Road | USA | SLUS-00324 | NoResult | I played the Championship Mode. The Framerate is 57-59 FPS without Frameskip on. No Audio, only SFX. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bushido Blade | USA | SCUS-94180 | NoResult | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bushido Blade 2 | USA | SLUS-00663 | NoResult | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move &#039;99 | USA | SLUS-00725 | NoResult | I played the Arcade mode. Full Speed. No Audio, only SFX during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move 2 - Arcade Edition | USA | SLUS-00233 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Bust-A-Move 4 | USA | SLUS-00754 | NoResult | Framerate is 52-55 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | C-12 | USA | SCUS-94666 | NoResult | I walked around the first Level. Framerate is 37-59 FPS without Frameskip. Very Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | C - The Contra Adventure | USA | SLUS-00499 | NoResult | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Capcom vs. SNK Pro | USA | SLUS-01376 | NoResult | I played Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Castlevania Chronicles (v1.1) | USA | SLUS-01384 | Works| Full Speed in both Original and Arranged Mode. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Castlevania Symphony of the Night | USA | SLUS-00067 | Works | &#039;&#039;&#039;I completed the game from start to finish.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chaos Break | EUR | SLES-03107 | NoResult | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chippoke Ralph no Daibouken - The Adventure of Little Ralph | JAP | SLPS-01853 | NoResult | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chocobo no Fushigi na Dungeon | JAP | SLPS-01234 | NoResult | Framerate is 45-54 FPS without Frameskip on. Turn Frameskip on for 59 FPS. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chocobo Racing | USA | SLUS-00844 | Works | I played Grand Prix Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Chocobo´s Magical Dungeon 2 | USA | SLUS-00814 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chou-Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko | JAP | SLPS-00183 | Issues| Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Chrono Cross (Disc 1) | USA | SLUS-01041 SLUS-01080 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - Played the intro. Slows down a little bit during transitions to battle but note that &#039;&#039;&#039;FPS were already not stable on a real PS1&#039;&#039;&#039;. Framerate is 59 FPS 95% of the time. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Circuit Breakers | USA | SLUS-00697 | NoResult | I played the Jungle race. Framerate is 46-59 FPS without Frameskip on during race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Clock Tower | USA | SLUS-00539 | Works | I played the Prologue. Full Speed. There is some Slowdown during Cutscenes. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Clock Tower 2 - The Struggle within | USA | SLUS-00539 | NoResult | I played Chapter 1. Full Speed. There is some Slowdown during Cutscenes. Good Audio with some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Codename - Tenka | USA | SCUS-94409 | NoResult | The Game asks you to remove one Memory Card. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colin McRae Rally | USA | SCUS-94474 | NoResult | I played the Championship Mode. Framerate is 52-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colin McRae Rally 2.0 | USA | SLUS-01222 | NoResult | I played the Championship Mode. Framerate is 35-53 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars (Disc 1) | USA | SLUS-00543 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars - Vengeance | USA | SLUS-00722 | NoResult | Framerate is 56-59 FPS without Frameskip on in Space. 30-40 FPS during the Menu. Good Audio with a little Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Colony Wars 3 - Red Sun | USA | SLUS-00866 | NoResult | The Game crashed after the BIOS Intro. Code Dump Error. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer (Disc 1 GDI) | USA | SLUS-00397 | NoResult | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer (Disc 2 NOD) | USA | SLUS-00410 | NoResult | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert (Disc 1 Allies) | USA | SLUS-00431 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert (Disc 2 Soviet) | USA | SLUS-00485 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert - Retaliation (Disc 1 Allies) | USA | SLUS-00665 | NoResult | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Command &amp;amp; Conquer - Red Alert - Retaliation (Disc 2 Soviet) | USA | SLUS-00667 | NoResult |  I played Freestyle Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Contender | USA | SCUS-94294 | Works | I played a Match. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Contra - Legacy of War | USA | SLUS-00288 | NoResult | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders | USA | SCUS-94356 | NoResult | Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 2 | USA | SCUS-94358 | NoResult | Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 2001 | USA | SCUS-94597 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 3 | USA | SCUS-94251 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cool Boarders 4 | USA | SCUS-94559 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cotton Original - Fantastic Night Dreams | JAP | SLPS-02034 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Countdown Vampires (Disc 1) | USA | SLUS-00898 | NoResult | The Game freezes with either Interpeter or Dynarec after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cowboy Bebop | JAP | SLPS-01126 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot | USA | SCUS-94900 | Works | I played the first Level. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot 2: Cortex Strikes Back | USA | SCUS-94154 | Works | I played the Turtle Woods Level.&#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bandicoot 3: Warped | USA | SCUS-94244 | Works | Framerate is 46-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crash Bash | USA | SCUS-94570 | NoResult | I played Adventure Mode. Full Speed with rare dips on during a Mini Game. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CTR - Crash Team Racing | USA | SCUS-94426 | Works | I played the Arcade mode. Framerate is 42-56 FPS without Frameskip on. Set Frameskip to ON for best result. It still plays a little choppy, needs vWii overclock for best result (smoother gameplay). Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Crash Team Racing (Demo) | USA | SCUS-94459 | Works | Framerate is 42-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Creatures | USA | SLUS-01438 | NoResult | The Game crashed after the BIOS Intro. Code Dump Error. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Creatures - Raised in Space | USA | SLUS-01553 | NoResult | There are some Glitches after boot up. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croc 2 | USA | SLUS-00634 | Works | Framerate is 37-50 FPS without Frameskip on. Set Frameskip to ON for the best result. It still runs a little choppy, needs vWii overclocking for better performance. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croc: Legend of the Gobbos | USA | SLUS-00530 | Works | Framerate is 49-56 without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Croket! Kindan no Kinka Box! | JAP | SLPM-87235 | NoResult | Full Speed outside of Battle. Framerate is 53-59 without Frameskip on during Battle. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crow - City of Angels | USA | SLUS-00242 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crusador - No Remorse | USA | SLUS-00268 | NoResult | Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Crusadors of Might and Magic | USA | SLUS-00799 | NoResult | The Game freezes after the 3DO Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CRW - Counter Revolution War | JAP | SLPS-00220 | NoResult | I played the First Mission. Full Speed. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CT Special Forces | EUR | SLES-03986 | NoResult | There is some Slowdown during the Intro. Full Speed during Gameplay. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cyberbots - Full Metal Madness | JAP | SLPS-01011 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Cyber Sled | USA | SLUS-00008 | NoResult | I fought a battle. Full Speed. No Audio, SFX only during battle. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | CyberSpeed | USA | SLUS-00116 | NoResult | I played the Arcade Mode. Full Speed. No Audio, only SFX. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | D (Disc 1) | USA | SLUS-00128 | NoResult | I played the first Section of the Game. Full Speed. Good Audio. Some lightning effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darius Gaiden | JAP | SLPS-00574 | NoResult | I played the first Stage. Framerate is 46-59 without Frameskip on.  Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darkstalkers 3 | USA | SLUS-00745 | NoResult | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on to get the best result. The Audio skips and is broken during battle. SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Darkstalkers - The Night Warriors | USA | SLUS-00036 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dead or Alive | USA | SLUS-00606 | NoResult | I played the Tournament Mode. Framerate is 33-36 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Delta Force Urban Warfare | USA | SLUS-01429 | NoResult | I played the first Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. The missing lightning effects are making it difficult to see. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Densetsu no Ogre Battle | JAP | SLPS-00481 | NoResult | Framerate is 54-59 FPS without Frameskip on. No Audio during the Titlescreen. Good Audio with a little stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Depth | JAP | SCPS-18003 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Descent | USA | SLUS-00037 | NoResult | I played the first Planet. Framerate is 57-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;The music stops playing after you pause the game.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Descent Maximum | USA | SLUS-00460 | Works | I played the First Planet. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby | USA | SCUS-94302 | NoResult | The Game freezes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby | USA | N/A | NoResult | seems to run fine }}&lt;br /&gt;
{{WiiSX | Destruction Derby 2 | EUR | N/A | NoResult | &#039;&#039;&#039;The Game freezes before the start of a race in Championship mode.&#039;&#039;&#039;  The Destruction Derby Mode works. Full Speed. Good Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby 2 | USA | SCUS-94350 | NoResult | &#039;&#039;&#039;The Game freezes before the start of a race in Championship mode.&#039;&#039;&#039;  The Destruction Derby Mode works. Full Speed. Good Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Destruction Derby Raw | USA | SLUS-00912 | NoResult | I played the Assault Mode. Framerate is 27-40 FPS without Frameskip on in the Menu. Framerate is 46-59 FPS without Frameskip on during Battle. Set Limit FPS off, for the best result.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Devil Summoner - Soul Hackers (Disc 1) | JAP | SLPS-01921 | Works | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dezaemon Plus | JAP | SLPS-00335 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Diablo | USA | SLUS-00619 | Works | I walked around the Village. Framerate is 37-45 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dice de Chocobo | JAP | SLPS-02523 | Works | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Die Hard Trilogy (v1.0) | USA | SLUS-00119 | NoResult | &#039;&#039;&#039;Heavy Slowdown during loading.&#039;&#039;&#039; &#039;&#039;&#039;Die Hard&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; &#039;&#039;&#039;Die Harder&#039;&#039;&#039; Full Speed. Many clipping issues. No Audio, SFX only. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; &#039;&#039;&#039;Die Hard with a Vengeance&#039;&#039;&#039; Many clipping issues.&#039;&#039;&#039;Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Die Hard Trilogy 2 - Viva Las Vegas | USA | SLUS-01015 | NoResult | The Intro FMV and Loading Screen are glitched up. &#039;&#039;&#039;Boot and play the Movie Mode with HLE BIOS.&#039;&#039;&#039;  &#039;&#039;&#039;Booting the Arcade Mode triggers an Code Dump/Exception Error.&#039;&#039;&#039; &#039;&#039;&#039; The Practise Mode is working without HLE BIOS.&#039;&#039;&#039; Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon Rumble Arena | USA | SLUS-01404 | Works | &#039;&#039;&#039;Play the game with the controller set to &amp;quot;Analog&amp;quot;, otherwise you won&#039;t get any controls.&#039;&#039;&#039; The game checks for a Memory Card file, if you get the error message &amp;quot;Digimon Rumble Arena data not found&amp;quot;, press the emulated X button and in the &amp;quot;Finish loading?&amp;quot; screen, select &amp;quot;YES&amp;quot;. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World | USA | SLUS-01032 | NoResult | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Game randomly crashes. Be sure to save!&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World 2 | USA | SLUS-01193 | NoResult | I played the last Training Mission. Full Speed outside of Battle. The Framerate during Battle ranges from 33-59 FPS without Frameskip on. The Battlescreen turns black after turning Frameskip on.  Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Digimon World 3 | USA | SLUS-01436 | Works | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dino Crisis (V.1.1) | USA | SLUS-00922 | Issues| I played the Introduction. Full Speed. In some Areas the Framerate goes down to 48-54 FPS without Frameskip on. Set Frameskip on for the best result. &#039;&#039;&#039;No Audio and Voice output. SFX only.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dino Crisis 2 | USA | SLUS-01279 | NoResult | I played the Introduction. Full Speed. Good Audio. &#039;&#039;&#039;No Voice output during gameplay.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Discworld | EUR | SCES-00012 | Works | I walked around the First Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Discworld 2 - Mortality Bytes! | USA | SCUS-94605 | NoResult | I walked around the Castle. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Aladdin in Nasira&#039;s Revenge | USA | SCUS-94569 | NoResult | The Game crashes after the Sony Computer Entertainment screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Aladdin in Nasira&#039;s Revenge | EUR | SCES-03004 | Works | WiiStation 2.4. Finished the game with no noticeable problem. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Donald Duck - Goin&#039; Quackers | USA | SLUS-01242 | NoResult | I played the First Stage. Framerate is 37-50 FPS without Frameskip on. Set FPS Limit off for the best result. &#039;&#039;&#039;There is much Slowdown during the Titlescreen and when you enter or leave a Level.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s Tarzan (v1.0) | USA | SCUS-94456 | Works | I played the first Level. Framerate is 45-59 FPS without Frameskip on. FMVs (full-motion videos) displayed correctly. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disney&#039;s The Emperor&#039;s New Groove | USA | SCUS-94571 | Issues | There is much slowdown during the entire game. Framerate is 16-25 FPS without Frameskip on. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Disruptor | USA | SLUS-00224 | NoResult | I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | DoDonPachi | JAP | SLPS-01364 | NoResult | The Game is stuck loading. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Doom | USA | SLUS-00077 | Doesn&#039;t Work | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Double Dragon | JAP | SLPS-00191 | NoResult | I played Normal Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Works Ball - Final Bout | JAP | SLPS-00949 | NoResult | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Ball GT - Final Bout | USA | SLUS-00493 | Works | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Ball Z - Ultimate Battle 22 | USA | Works | I played 1P VS COM Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Quest 4 - Michibikareshi Mono Tachi | JAP | SLPM-86916 | NoResult | The Textboxes appear and disappear too fast to react. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Quest Monsters 1 &amp;amp; 2 - Hoshifuri no Yuusha to Bokujou no Nakamatachi | JAP | SLPM-87050 | Works | I walked around the Intro Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dragon Warrior 7 (Disc 1) | USA | LUSP-01206 | NoResult | The Textboxes appear and disappear too fast to react. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Driver - You Are the Wheelman | USA | SLUS-00842 | Issues | The game freezes when you choose &amp;quot;Try Again&amp;quot;. So amke a save state at the beggining of each mission and then you can play the entire game just fine, just dont choose try again.}}&lt;br /&gt;
{{WiiSX | Driver 2 (Disc 1) (v1.0)| USA | SLUS-01161 | Works |  }}&lt;br /&gt;
{{WiiSX | Driver 2 (Disc 1) (v1.1)| USA | SLUS-01161 | Works | The framerate is 32-56 FPS without Frameskip on. Set Frameskip to ON for the best result. Good Audio. I noticed some screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Duke Nukem - Total Meltdown | USA | SLUS-00355 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Many GFX Glitches on Screen make it difficult to see.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Duke Nukem - Time to Kill | USA |  | Works |  }}&lt;br /&gt;
{{WiiSX | Duke Nukem - Land of the babes | USA |  | Works | }}&lt;br /&gt;
{{WiiSX | Dune 2000 | USA | SLUS-00973 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only during a Mission. &#039;&#039;&#039; Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Dynasty Warriors | USA | SLUS-00438 | NoResult | The Game freezes after the KOEI Logo Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | EA Sports Supercross | USA | SLUS-01319 | NoResult | &#039;&#039;&#039;There is much Slowdown during the Introcutscene.&#039;&#039;&#039; I played the Quick Race Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | EA Sports Supercross 2000 | USA | SLUS-01005 | Issues |  Interpreter Mode only, in dynarec you freeze starting races, its around 40 fps, if you can do vwii overclock it will be full speed. }}&lt;br /&gt;
{{WiiSX | Echo Night | USA | SLUS-00820 | NoResult | I walked around the House. Framerate is 57-59 FPS without Frameskip on. Good Audio with a little stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Echo Night 2 - Nemuri no Shihaisha | JAP | SLPS-02167  | Works | I walked around the Libary. Full Speed. Good Audio  I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ECW Anarchy Rulz | USA | SLUS-01169| NoResult | There is some Slowdown during loading. I played the Exhibition Mode. Framerate is 38-42 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ECW Hardcore Revolution | USA | SLUS01045 | NoResult | I played the Exhibition Mode. Framerate is 40-46 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ehrgeiz - God Bless the Ring | USA | SLUS-00809 | NoResult | &#039;&#039;&#039;The Game freezes in almost all game modes.&#039;&#039;&#039; &#039;&#039;&#039;Only the Quest mode on Hard difficulty is playable.&#039;&#039;&#039; Framerate is 20-24 FPS without Frameskip on. Set Limit FPS off and Frameskip on to get the best result. No Audio, SFX only. The Voice output during the Introduction is missing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Einhander | USA | SCUS-94243 | NoResult | I played the First Level. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Eiyuu Densetsu 3 - Shiroki Majo - Mouhitotsu no Eiyuutachi no Monogatari | JAP | SLPS-01201 | NoResult | I walked around the Village. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;The Audio is broken.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Eiyuu Densetsu 4 - Akai Shizuku | JAP | SLPS-01540 | NoResult | I walked around the first Area. There is some Slowdown during Cutscenes. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;The Audio is broken.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elder Gate | JAP | SLPM-86494 | NoResult | I walked around the Overworld and fought a battle. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elemental Gearbolt | USA | SLUS-00654 | Works | Full Speed, even if it dips rarely. Needs more testing. Lightgun supports seems good enough. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Elie no Atelier - Salburg no Renkinjutsushi 2 | JAP | SLPS-91180 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Epidemic | USA | SCUS-94152 | Works | I walked around the Information Center. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Evil Dead - Hail to the King (Disc 1) | USA | SLUS-01072 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Earthworm Jim 2 (NTSC patch by Sakitoshi) | EUR | SLUS-00343 | Works | Using the original pal version freezes the Wii, however, this NTSC patch replaces the title ID from SLES-00343 to SLUS-00343 which allows the game to start. plays with no issues which is groovy! &#039;&#039;&#039;Very playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Evo´s Space Adventures | USA | SCES-01871 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Exector | JAP | SLES-00097 | NoResult | I played Stage 1. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Exhumed | EUR | SLES-00097 | NoResult | I played the first Level. Framerate is 47-49 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | F1 2000 | USA | SLUS-01120 | NoResult | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 Championship Season 2000 | USA | SLUS-01290 | NoResult | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 Racing Championship | USA | SLUS-01120 | NoResult | I played the Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 World Grand Prix - 1999 Season | USA | SLUS-01036 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | F1 World Grand Prix - 2000 | USA | SLUS-01344 | NoResult | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fade to Black | USA | SLUS-00236 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fantastic Four | USA | SLUS-00395 | NoResult | I played the Attack of the Molemen Mission. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fatal Fury - Wild Ambition | USA | SLUS-01001 | NoResult | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio with a little Noise and stuttering. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fear Effect (Disc 1) | USA | SLUS-00920 | NoResult | I get an Code Dump Error after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fear Effect 2 - Retro Helix (Disc 1) | USA | SLUS-01266 | NoResult | I get an Code Dump Error after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA 99 | USA | SLUS-00782 | NoResult | I played a friendly Match. During the Match, the Framerate is 45-52 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA 2000 - Major League Soccer | USA | SLUS-00994 | NoResult | I played a Match in Exhibition Mode.  During the Match, the Framerate is 37-41 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA - Road to World Cup 98 | USA | SLUS-00520 | NoResult | I played a friendly Match. During Gameplay the Framerate is 46-57 without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 96 | USA | SLUS-00038 | NoResult | The Game boots normal. It won´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 97 | USA | SLUS-00269 | NoResult | I played a friendly Match. During the Match, the Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2001 | USA | SLUS-01262 | NoResult | I played a friendly Match. During the Match, the Framerate is 41-57 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;The Voice Over has much stuttering.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2002 | USA | SLUS-01408 | NoResult | I played a friendly Match. During the Match, the Framerate is 39-55 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2003 | USA | SLUS-01504 | NoResult | Start the Game with Interpreter HLE BIOS to reach the Menu. The Game freezes while loading the Match. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2004 | USA | SLUS-01578 | NoResult | The Game crashed after the EA Sports Audio sample. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | FIFA Soccer 2005 | USA | SLUS-01585 | NoResult | The Game hangs after the EA Sports Audio sample. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fifth Element | USA | SLUS-00711 | NoResult | Full Speed. There is some Slowdown after the Titlescreen. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighter Maker | USA | SLUS-00641 | NoResult | I played the 1P VS COM Mode. Framerate is 34-37 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighting Force (V.1.0) | USA | SLUS-00433 | NoResult | I played the first Stage. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fighting Force 2 | USA | SLUS-00934 | NoResult | I get an Code Dump Error after the BIOS Intro. You can hear Sounds after booting with HLE BIOS. The Screen stays dark. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Doom | USA | SLUS-00331 | NoResult | The Game freezes during the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Anthology - Final Fantasy 5 (V.1.0) | USA | SLUS-00879 | Works | Full Speed. Good Audio. I didn&#039;t noticed Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Anthology - Final Fantasy 6 (V.1.0) | USA | SLUS-00900 | NoResult | I fought 2 Battle in Narshe. Full Speed. Good Audio. &#039;&#039;&#039;The Menu Curser sounds a bit odd.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 (Disc 1) | JAP | SLPS-00700 | Works| Should work as the USA version.}}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 (Disc 1) | USA | SCUS-94163 | Works | Tested: 4 random battles, one boss and a FMV, all worked fine. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Final Fantasy 7 International (Disc 1) | JAP | SLPS-01057 | Works | Should work as the USA version.}}&lt;br /&gt;
{{WiiSX | Final Fantasy 8 (Disc 1) | USA | SLUS-00892 | Works | The Game slows down to 40 FPS while loading the Titlescreen. There is some slight Framedrop during Cutscenes. I entered the Lava Cave. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable so far.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | JAP | SLPS-02000 | Works | Same as the USA version. &#039;&#039;&#039;Playable&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | USA | SLUS-01251 | Works | Tested until the part where you meet the first moogle. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy 9 (Disc 1) | EUR | SLES-02966 (FR) | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - &#039;&#039;&#039; You need to patch each disc (bin) with the appropriate ppf patch (anti-piracy protection removal), otherwise you&#039;ll just get a black screen. Really easy to do.&#039;&#039;&#039; - Played until the first moogle. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Chronicles - Chrono Trigger (V.1.0) | USA | SLUS-01363 | NoResult | Full Speed. &#039;&#039;&#039;You hear an annoying ringing Sound during battle. It won´t go away after you won.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Chronicles - Final Fantasy 4 (V.1.1) | USA | SLUS-01360 | Minor | Played until Mist Village. Full Speed with rare dips. Good Audio. Some textures are missing. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Final Fantasy Origins (V.1.1) | USA | SLUS-01541 | Works | Final Fantasy 1 and 2 run Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Final Fantasy Tactics | USA | SCUS-94221 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - &#039;&#039;&#039;No more annoying sound.&#039;&#039;&#039; Full speed. Some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Firemen 2 - Pete &amp;amp; Danny | JAP | SLPS-00148 | NoResult | I played the Introduction. &#039;&#039;&#039;The Voice overs are missing.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Floating Runner - Quest for the 7 Crystals | USA | SLUS-00231 | NoResult | I walked around the first Area. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One | USA | SCUS-94353 | NoResult | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One Championship Edition | USA | SLUS-00546 | NoResult | I played the Arcade Mode. Full Speed with rare dips. &#039;&#039;&#039;Heavy Slowdown when you touch the Lawn.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 98 | USA | SLUS-00744 | NoResult | &#039;&#039;&#039;The  Main Menu Screen is glitched up.&#039;&#039;&#039; I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 99 | USA | SLUS-00870 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Formula One 2000 | USA | SLUS-01134 | NoResult | The Game crashed after the loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Forsaken | USA | SLUS-00485 | NoResult | I played the first Mission. Framerate is 39-54 FPS without Frameskip on. Set Frameskip on fort the best result. No Audio, SFX only during the Mission. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 1st | JAP | SLPM-87317 | NoResult | I tried several builds. Everytime the Emulator failed to load the ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 2 | JAP | SLPS-01000 | NoResult | I noticed some Slowdown during Cutscenes. I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission 3 | USA | SLUS-01011 | NoResult | There is some Slowdown on the Titlescreen. I played the Tutorial. Framerate is 50-59 FPS without Frameskip on. &#039;&#039;&#039;The Screen is heavily glitched up after battle.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Front Mission Alternative | JAP | SLPS-00953 | Works | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Future Cop - L.A.P.D. | USA | SLUS-00739 | NoResult | The Game freetes before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Fuujin Ryouiki Eretzvaju | JAP | SLPS-01790 | Works | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | G.Darius | USA | SLUS-00690 | NoResult | I played the Arcade Mode. Framerate is 48-59 FPS without Frameskip on. Set FPS Limit off for the best result. No Audio, SFX only during Gameplay. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G-Police (Disc 1) | USA | SLUS-00544 | NoResult | I played the first Mission. Framerate is 45-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G-Police - Weapons of Justice | USA | SLUS-00798 | NoResult | Framerate is 43-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | G.O.D pure | JAP | SLPS-00944 | Works | I walked around the City. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gaia Seed - Project Seed Trap | JAP | SLPS-00624 | NoResult | I played the first Stage. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Galaxy Fight - Universal Warriors | JAP | SLPS-00138 | NoResult | Full Speed with rare dips. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | Gale Gunner | JAP | SLPS-02596 | NoResult | I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Galerians (Disc 1) | USA | SLUS-00986 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Game Maker - Ureyuki 100-Manbon Get Daze! | JAP | SLPS-01583 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | GameShark Version 4.0 | USA | N/A | NoResult | Crashes at startup. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | GameShark Version 5.0 | USA | N/A | Works | &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Kurunarakoi! Ayashigeikka no Kuroikage | JAP | SLPM-86155 | NoResult | Goemon is sleeping on the Floor. The Game freezes. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Ooedo Daikaiten | JAP | SLPM-86774 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ganbare Goemon - Uchuu Kaizoku Akogingu | JAP | SLPS-00217 | Works | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gauntlet Legends | USA | SLUS-00624 | NoResult | Works great. I played the first Level. Framerate is 39-50 FPS without Frameskip on. The Audio has some Noise. Set Full Speed for nice sound but choppier performance. Playable. }}&lt;br /&gt;
{{WiiSX | Gear Fighter Dendoh | JAP | SLPS-03189 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gegege no Kitarou - Gyakushuu! Youkai Daikessen | JAP | SLPM-87286 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gekioh - Shooting King | USA | SLUS-01498 | NoResult | I played the Geki mode. Full Speed. No Audio, SFX only. Playable. }}&lt;br /&gt;
{{WiiSX | Gekido - Urban Fighters | USA | SLUS-00970 | NoResult | The Game boots back to the Homebrew Channel after the licensed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Genei Tougi - Shadow Struggle | JAP | SLUS-01498 | NoResult | I played the Normal mode. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex (v1.0) | USA | SLUS-00042 | Works | I played the Cemetary Level. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex - Enter the Gecko | USA | SLUS-00598 | Works | Framerate is 39-42 FPS without Frameskip on. I noticed some screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gex 3 - Deep Cover Gecko (v1.1) | USA | SLUS-00806 | NoResult | The Framerate is 46-54 FPS without Frameskip on at the Homebase. I played the Snowlevel. Framerate is 37-52 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ghost in the Shell | USA | SLUS-00552 | NoResult | FMV run fine. The game has this weird pixelated transverse black line that stretches over the screen. It´s difficult to see whats going on. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Glover | USA | SLUS-00890 | NoResult | Glover runs around on autopilot. He doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gokujou Parodius Da! Deluxe Pack | JAP | SLPS-00002 | NoResult | I get thrown to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gold and Glory - The Road to Eldorado | USA | SLUS-01312 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Goujin Senki | JAP | SLPS-01471 | Works | I played the Introduction. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gouketuji Ichizoku 2 - Chottodake Saikyou Densetsu | JAP | SLUS-01498 | NoResult | &#039;&#039;&#039;The Game freezes after the BIOS Intro. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gradius Deluxe Pack | JAP | SLPS-00303 | Works | Gradius 1 and Gradius 2 run Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gradius Gaiden | JAP | SLPM-86042 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grandia (Disc 1) | USA | SCUS-94457 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grandia - Prologue (Demo) | JAP | SLPM-80297 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Granstream Saga | USA | SLUS-00597 | NoResult | I walked around the first Dungeon. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Characters have no faces.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Growlancer (Disc 1) | JAP | SLPS-02380 | Doesn&#039;t Work  | I tried several builds. The Emulator failed to load the ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo [Arcade Mode] | USA | SCUS-94194 | Works | Full Speed. Very Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo [Simulation Mode] | USA | SCUS-94194 | NoResult | Full Speed. &#039;&#039;&#039;There is much Slowdown in the Menu.&#039;&#039;&#039; Very Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo 2 [Arcade Mode] (v1.0) | USA | SCUS-94455 | NoResult | Loads races. Physics are all wonky. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gran Turismo 2 [Simulation Mode] (v1.0) | USA | SCUS-94488 | NoResult | Freezes when entering any race/Machine tests. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto | USA | SLUS-00106 | Works | Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto - Mission Pack 1 - London 1969 | USA | SLUS-00846 | NoResult | The Game won&#039;t recognize the GTA ISO. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Grand Theft Auto 2 | USA | SLUS-00789 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guardian Recall - Shugojuu Shoukan (Disc 1) | JAP | SLPS-01297 | NoResult | I fought the first Battle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;The Area gets glitched up after a turn.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guardian´s Crusade | USA | SLUS-00811 | NoResult | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Guilty Gear | USA | SLUS-00772 | NoResult | I fought a Battle in Normal Mode. Framerate is 51-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam 0079 - The War for Earth (Disc 1) | JAP | SLPS-00815 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam Battle Assault | USA | SLUS-01226 | NoResult | I played the Story Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gundam Battle Assault 2 | USA | SLUS-01418 | NoResult | The Game boots with HLE BIOS. It crashed after the Bandai Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunnm - Kasei no Kioku | JAP | SLPS-01408 | NoResult | I walked around the first Area. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunners Heaven | JAP | SLPS-01853 | NoResult | I played the first Level. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunpey | JAP | SLPS-02485 | Works | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Gunship | USA | SLUS-00313 | NoResult | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
&lt;br /&gt;
{{WiiSX | Harry Potter and the Chamber of Secrets | USA | SLUS-03972 | NoResult | Probado en la versión 2.4 de WiiStation, rom en formato CHD. Arranca las pantallas de inicio perfectamente. Si se desactiva la opción de &amp;quot;dithering&amp;quot;, el juego funcionará a toda velocidad. &lt;br /&gt;
{{WiiSX | Harry Potter and the Philosopher´s Stone | EUR | SLES-03662 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Harry Potter and the Sorcerer&#039;s Stone  | USA | SLUS-00847 | NoResult | The Game crashed after the Warner Bros Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Harvest Moon - Back to Nature | USA | SLUS-01415 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Heart of Darkness (Disc 1) | USA | SLUS-00696 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hellboy - Asylum Seeker | USA | SLUS-01414 | NoResult | I walked around the first Area. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hexen - Beyond Heretic | USA | SLUS-00348 | NoResult | I walked around the first Area. Full Speed. No Audio, SFX only. Some lightning effects are missing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hogs of War | USA | SLUS-01195 | NoResult | I played the Training Mission. Framerate is 51-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hoshigami - Ruining Blue Earth | USA | SLUS-01375 | NoResult | I played the first Chapter. Full Speed. There is a little Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Shots Golf | USA | SCUS-94188 | NoResult | I played the Tournament Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Shots Golf 2 | USA | SCUS-94476 | NoResult | I played the Tournament Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hyper-Rally | JAP | SLPS-00462 | NoResult | I played the Season Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hot Wheels - Turbo Racing | USA | SLUS-00964 | Doesn&#039;t Work | The Game crashed after the Intro FMV. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Hydro Thunder | USA | SLUS-00847 | NoResult | I played the Arcade Mode. Framerate is 43-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Imadoki no Vampire - Bloody Bride | JAP | SLPS-00526 | NoResult | Full Speed. No Audio, SFX only during gameplay. &#039;&#039;&#039;The Voice Over are missing.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | In Cold Blood (Disc 1) | USA | SLUS-01294 | NoResult | The Game freezes during the glitched up Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Incredible Hulk - The Pantheon Saga | USA | SLUS-00150 | NoResult | I walked around the Laboratory. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Initial D | JAP | SLPS-01793 | NoResult | I played the Story Mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inspector Gadget - Gadget&#039;s Crazy Maze | USA | SLUS-01267 | NoResult | I played the Single Player Mode. Full Speed. No Audio, SFX only during gameplay. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Superstar Soccer Pro &#039;98 | USA | SLUS-00674 | NoResult | I played Exhibition Mode. &#039;&#039;&#039;The Game runs too fast in Dynarec. Use Interpreter.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Track &amp;amp; Field | USA | SLUS-00238 | NoResult | I played 100 Meter Dash. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | International Track &amp;amp; Field 2000 | USA | SLUS-00987 | Doesn&#039;t Work  | I played the Arcade Mode and Challenge Mode. The Screen goes black before the start of the competition. You can hear Music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | In the Hunt | USA | SLUS-00172 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inuyasha - A Feudal Fairy Tale (V.1.0) | USA | SLUS-01534 | NoResult | There is some Slowdown on the Menu Screen. I played the Story Mode. The Character won´t respond to any command during battle. You can hear Voice Samples. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Inuyasha - Sengoku Otogi Gassen | JAP | SLPS-03503 | NoResult | &#039;&#039;&#039;The Game crashed before the start of a battle. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Iron Man - X-O Manowar in Heavy Metal | USA | SLUS-00235 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Iron Soldier 3 | USA | SLUS-01061 | NoResult | There is some Slowdown in the Menu. I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | iS - Internal Section | JAP | SLPS-01868 | NoResult | I played the Normal Mode. Framerate is 39-46 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Irritating Stick | USA | SLUS-00775 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter Mode to prevent getting an Black Screen. Switch back to Dynarec on the Menu Select Screen.&#039;&#039;&#039; Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ISS Pro Evolution | USA | SLUS-01014 | NoResult | I played the Exhibition Mode. Framerate is 35-46 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | ISS Pro Evolution 2 | EUR | SLES-03321 | NoResult | I played the Exhibition Mode. Framerate is 28-40 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Italien Job | USA | SLUS-01457 | NoResult | The Game freezes while loading the Game Modes. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | It Might Be NES | N/A | N/A | NoResult | Very Playable }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Jackie Chan Stuntmaster | USA | SLUS-00684 | NoResult | The Game freezes before the Titlescreen. You can hear Music playing with HLE BIOS on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jade Cocoon - Story of the Tamamayu | USA | SLUS-00854 | NoResult | I walked around the Forest. &#039;&#039;&#039;Before you enter the forest, save with the save state function, switch to interpreter and walk into the forest. Then change back to dynarec.&#039;&#039;&#039; Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | JailBreaker (Disc 1) | JAP | SLPS-02076 | NoResult | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jarrett &amp;amp; Labonte Stock Car Racing | USA | SLUS-01139 | NoResult | The Game freezes during the Codemasters Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jeremy McGrath Supercross 98 | USA | SLUS-00479 | NoResult | I played the Racing Season mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jeremy McGrath Supercross 2000 | USA | SLUS-00832 | NoResult | The Game runs a bit too fast in Dynarec. It has many glitches in Interpreter. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto | USA | SCUS-94309 | NoResult | I played Single Race Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto 2 (V.1.0) | USA | SCUS-94167 | NoResult | I played Full Season Mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jet Moto 3 | USA | SCUS-94555 | Doesn&#039;t Work  | The Game freezes during the first loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jikkyou Oshaberi Parodius - Forever with Me | JAP | SLPM-86008 | Works | Framerate is 51-56 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | JoJo´s Bizarre Adventure | USA | SLUS-01060 | NoResult | I played the Story Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jonny Bazookatone | USA | SLUS-00194 | NoResult | Full Speed with rare dips. The Audio is broken. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Judge Dredd | USA | SLUS-00630 | Doesn&#039;t Work  | I played Level 1-1. The Game has many Frame pace Issues. I noticed some Screen tearing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Juggernaut (Disc 1) | USA | SLUS-00894 | NoResult | Full Speed. Good Audio. Very Playable. }}&lt;br /&gt;
{{WiiSX | Jumping Flash! | USA | SCUS-94103 | NoResult | I played World 1-1. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jumping Flash 2 | USA | SCUS-94108 | NoResult | I played World 1-1. Framerate is 52-59 FPS without Frameskip on. Set Frame Limit off for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Jupiter Strike | USA | SLUS-00177 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Juusou Kihei Valken 2 (Assault Suits Valken 2) | JAP | SLPS-00854 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Kaette Kita Cyborg Kuro - chan | JAP | SLPM-87174 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Use Wiisxr build 2.2.&#039;&#039;&#039; &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kagero - Deception 2 | USA | SLUS-00677 | NoResult | &#039;&#039;&#039;Start a new game in Interpreter only. Switch back to dynarec after the start of the first Chapter.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kartia - The Word of Fate | USA | SLUS-00631 | NoResult | The Game freezes after the Intro in both Story Branches. I noticed some Screen tearing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kensei - Sacred Fist | USA | SLUS-00600 | NoResult | I played Normal Mode. Framerate is 33-38 FPS without Frameskip on during Battle. Full Speed during the Pause Screen. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kid Clown no Crazy Chase 2 - Love Love Honey Soudatsusen | JAP | SLPS-00454 | NoResult | I played Stage 1. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kileak - The DNA Imperative | USA | SCUS-94102 | NoResult | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kileak - The Blood 2 - Reason in Madness | JAP | SLPS-00170 | NoResult | I played Stage 1. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Killing Zone | USA | SLUS-00369 | NoResult | I played Normal Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 95 | USA | SCUS-94205 | NoResult | I noticed some Slowdown before the Intro. I played the Single Mode. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 96 | JAP | SLPS-00834 | NoResult | I played the Single Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 97 | JAP | SLPM-86084 | NoResult | I played the Single Mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 98 - Dream Match Never Ends | JAP | SLPM-86201 | NoResult | I played the Single Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;The Audio stays mute, after pausing the match.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | King of Fighters 99 | USA | SLUS-01332 | NoResult | I played the Single Mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;The Audio stays mute, after pausing the match.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Konami MSX Antiques Collection Vol.1 | N/A | N/A | NoResult | All Games. The emulator still recognizes the MSX Rom. Full Speed with rare dips. Good Audio. Playable}}&lt;br /&gt;
{{WiiSX | Kingsley´s Adventure | USA | SLUS-00801 | Works |  }}&lt;br /&gt;
{{WiiSX | Kings Field | USA | SLUS-00158 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kings Field 2 | USA | SLUS-00255 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kings Field 3 | JAP | SLPS-00377 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | KISS Pinball | USA | SLUS-01366 | NoResult | I played Novice difficulty. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Klonoa - Door to Phantomile | USA | SLUS-00585 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings | USA | SLUS-00737 | NoResult | There is much stuttering during the Intro FMV. I played Exhibition Mode. Framerate is 44-57 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings 2000 | USA | SLUS-00993 | NoResult | There is some stuttering during the Intro. I played a Match. Framerate is 43-51 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Knockout Kings 2001 | USA | SLUS-01269 | NoResult | There is some stuttering during the Intro. I played a Match. Framerate is 28-34 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Koudelka (Disc 1) | USA | SLUS-01051 | NoResult | I walked around the first Area. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kowloon´s Gate (Disc 1) | JAP | SLPS-00706 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kowloon&#039;s Gate - Kowloon Fuusuiden (Disc 1) (Byakko) | JAP | SLPS-00669 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Krazy Ivan | USA | SCUS-94303 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Kurukuru Marumaru | JAP | SLPM-86785 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Land Before Time: Big Water Adventure | USA | SLUS-01481 | NoResult | Much Noise during the Introduction. Framerate is 47-59 FPS without Frameskip on. No Audio, SFX only during the Level. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Land Before Time: Great Valley Racing Adventure | USA | SLUS-1213 | NoResult | The Game freezes at the memory card screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Land Before Time: Return to the Great Valley | USA | SLUS-01043 | NoResult | The Game freezes early on. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Langrisser IV &amp;amp; V Final Edition (Disc 1) (Langrisser 4) | JAP | SLPS-01818 | NoResult | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;There is some weird clicking Noise.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Langrisser IV &amp;amp; V Final Edition (Disc 2) (Langrisser 5) | JAP | SLPS-01818 | NoResult | I played the Story Mode. Full Speed with slight frame drops. Good Audio. &#039;&#039;&#039;There is some weird clicking Noise.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Largo Winch - Command SAR | USA | SLUS-01441 | NoResult | Full Speed. Good Audio. There are many clipping Issues. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Legend of Dragoon (Disc 1) | USA | SLUS-01043 | NoResult | There is some Slowdown during the Introduction. I played the Intro. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Legend of Legaia | USA | SCUS-94254 | NoResult | I walked around the Village. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lego Racers | USA | SLUS-01043 | Works |  }}&lt;br /&gt;
{{WiiSX | Lego Rock Raiders | USA | SLUS-00937 | NoResult |  Full Speed. Good Audio. Very Playable.   }}&lt;br /&gt;
{{WiiSX | Legend of Mana | USA | SLUS-01013 | NoResult | Stuck at the Titlescreen. The Game doesn´t respond to any command. &#039;&#039;&#039;Use WiiSX beta 2.1.1 instead.&#039;&#039;&#039; &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lemmings &amp;amp; Oh No! More Lemmings | USA | SLUS-00760 | NoResult | I played both mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lethal Enforcers I &amp;amp; II | USA | SLUS-00293 | NoResult | &#039;&#039;&#039;Lethal Enforcer 1.&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; &#039;&#039;&#039;Lethal Enforcer 2.&#039;&#039;&#039; Framerate is 56-59 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lightning Legend - Daigo no Daibouken | JAP | SLUS-01441 | NoResult | I played the Story mode. Framerate is 47-52 FPS without Frameskip on. No Audio, SFX only during battle.  &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loaded | USA | SLUS-00076 | NoResult | I played the first Level. Framerate is 31-56 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lode Runner | USA | SLUS-00557 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter, switch later to dynarec.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loony Tunes Racing | USA | SLUS-01145 | NoResult | I played Championship Mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Loony Tunes - Sheep Raider | USA | SLUS-01369 | Works | I played the first Level. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | LSD: Dream Emulator (English Patched) | JAP | SLPS-01556 | Works | I walked around the first area. &#039;&#039;&#039;Playable&#039;&#039;&#039;.}}&lt;br /&gt;
{{WiiSX | Lucifer Ring | JAP | SLPS-01784 | NoResult | I played the first Stage. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lucky Luke | USA | SLUS-00719 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; I played the first Level. Framerate is 35-41 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lunar - Silver Star Story Complete (Disc 1) | USA | SLUS-00628 | NoResult | &#039;&#039;&#039;Play the game in Interpreter to prevent getting an Black Screen after the Intro.&#039;&#039;&#039; I met Lunar. Framerate is 39-46 FPS without Frameskip on. Good Audio with slight stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Lunar 2 - Eternal Blue Complete (Disc 1) | USA | SLUS-00293 | NoResult | The Game freezes after setting up the trap in the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Madden NFL &#039;98 | USA | SLUS-00516 | NoResult | I played the Exhibition mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mad Stalker - Full Metal Force | JAP | SLPS-00734 | NoResult | I played the first Stage. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Magical Tetris Challenge Featuring Mickey | JAP | SLPS-01786 | Issues| &#039;&#039;&#039;Play the Game in Interpreter and HLE BIOS mode to prevent getting an Black Screen.&#039;&#039;&#039; &#039;&#039;&#039;Loading an Save state breaks the game.&#039;&#039;&#039; I played the Story mode. Framerate is 39-42 FPS without Frameskip on during a match. The Audio has much stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Martian Gothic - Unification | USA | SLUS-01148 | Doesn&#039;t Work  | The Game runs too fast. It freezes early. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel Super Heroes | USA | SLUS-00257 | NoResult | I played Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel Super Heroes vs. Street Fighter | USA | SLUS-00793 | NoResult | I played a Match. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Marvel vs. Capcom - Clash of Super Heroes | USA | SLUS-01059 | NoResult | I played a Match. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mass Destruction | USA | SLUS-00462 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Master of Monsters - Disciples of Gaia | USA | SLUS-00595 | NoResult | I played the Story Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Matsumoto Reiji 999 - Story of Galaxy Express 999 (Disc 1) | JAP | SLPS-03220 | Doesn&#039;t Work  | The Game freezes after the Traincutscene. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | MDK | USA | SLUS-00974 | NoResult | I played the first Area. Full Speed. No Audio, SFX only. Annoying Camera problems. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | MechWarrior 2 - 31st Century Combat | USA | SLUS-00401 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medal of Honor | USA | SLUS-00974 | NoResult | I played the first Mission. Framerate is 41-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medal of Honor - Underground | USA | SLUS-01270 | NoResult | I played the first Mission. Framerate is 46-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medarot R | JAP | SLPS-02414 | NoResult | I walked around Town. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil | EUR | SCES-00311 | NoResult | &#039;&#039;&#039;Appears to run properly but you get black screen when you reach and launch the third stage. No matter what you do and which settings you set, the game freezes.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil | USA | SCUS-94227 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Good Audio with some Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Medievil 2 | USA | SCUS-94564 | NoResult | I played the first Level. Framerate is 42-50 FPS without Frameskip on. Good Audio with some stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman 8 | USA | SLUS-00453 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X3 | EUR | SLES-00503 | Works | I played the first level. Framerate is 42-49 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X4 | USA | SLUS-00561 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X5 | USA | SLUS-01334 | Works | Played the game with X. Full Speed. Good Audio. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman X6 | USA | SLUS-01395 | Works | Full Speed. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman Legends | USA | SLUS-00603 | NoResult | I walked around the Intro Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Megaman Legends 2 | USA | SLUS-01140 | NoResult | Black Screen after the Capcom Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Gear Solid (V.1.0) (Disc 1) | USA | SLUS-00594 | NoResult | I reached the Elevator. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;There is much Slowdown during Cutscenes.&#039;&#039;&#039; Glitched up Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Gear Solid - VR Mission | USA | SLUS-00957 | NoResult | I played Practise Mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Metal Slug X | USA | SLUS-01212 | NoResult | I played the Arcade mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mickey´s Wild Adventure | EUR | SCES-00163 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Micro Machines V3 | USA | SLUS-00593 | NoResult | I played the Challenger mode. Full Speed in the Menu. Framerate is 42-49 FPS without Frameskip on during a race. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Misadventures of Tron Bonne | USA | SLUS-00896 | Works | I played the first Mission. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mission Impossible | USA | SLUS-01016 | NoResult | There is some Slowdown during the Menu Screen. The Game crashed before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mobile Light Force | JAP | SLUS-01525 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Monkey Hero | USA | SLUS-01016 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Monster Ranger | USA | SLUS-00568 | NoResult | &#039;&#039;&#039;Boot with Interpreter to prevent freezing.&#039;&#039;&#039; &#039;&#039;&#039;Switch back to dynarec on the Titlescreen.&#039;&#039;&#039; I played the Intro. Full Speed with rare dips. Good Audio with a little noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moonlight Syndrome (Disc 1)| JAP | SLPS-01001 | NoResult | The Game freezes after the FMV Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 2 | JAP | SLPS-00444 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 3 | USA | SCUS-94201 | NoResult | Gets past the Prepare For Kombat screen but when you start a match/round, the game softlocks in an infinite loop of &amp;quot;ROUND #&amp;quot;. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat 4 | USA | SLUS-00605 | NoResult | I played the Arcade mode. Framerate is 48-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat Mythologies - Sub-Zero | USA | SLUS-00476 | NoResult | I walked around the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat Trilogy (V.1.0) | USA | SLUS-00330 | NoResult | Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mortal Kombat - Special Forces | USA | SLUS-00824 | NoResult | I walked around the first Level. Framerate is 46-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moto Racer | USA | SLUS-00498 | Works | I played the Single Race mode. Full Speed. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Moto Racer 2 | USA | SLUS-00738 | NoResult | I played the Single Race mode. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Mash | EUR |  SLES-00310 | Works | I played a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Toon Grand Prix | USA | SCUS-94355 | Works | I played the Championship mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Motor Toon Grand Prix 2 (Disc 1) | JAP | SCPS-10018 | NoResult | I played the Championship mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mr.Driller | USA | SLUS-01111 | NoResult | I played the 5000ft Challenge. Framerate is 49-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;There is an annoying clicking Sound.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mr.Driller G | JAP | N/A | NoResult | }}&lt;br /&gt;
{{WiiSX | Ms. Pac-Man - Maze Madness | USA | SLUS-01018 | NoResult | Tested in WiiSXRX 2.5. I played the Story Mode (1 player). Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Myst | USA | SCUS-94602 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Mystical Dragons | JAP | SLPS-02103 | NoResult | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | N20 - Nitrous Oxide | USA | SLUS-00637 | NoResult | Framerate is 44-46 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 1 | USA | SLUS-00215 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 2 | USA | SLUS-00216 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 3 | USA | SLUS-00398 | NoResult | &#039;&#039;&#039;All Games&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 4 | USA | SLUS-00416 | NoResult | &#039;&#039;&#039;Pac-Land&#039;&#039;&#039; controls are mixed up. &#039;&#039;&#039;The Genji and the Heike Clans&#039;&#039;&#039; doesn´t work. In &#039;&#039;&#039;Assault&#039;&#039;&#039;, half of the screen is cut off. &#039;&#039;&#039;Ordyne&#039;&#039;&#039; works. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Namco Museum Vol. 5 | USA | SLUS-00417 | NoResult | &#039;&#039;&#039;Pac-Mania&#039;&#039;&#039; Full Speed with rare dips. &#039;&#039;&#039;The Legend of Valkyrie.&#039;&#039;&#039; Full Speed with rare dips. &#039;&#039;&#039;Dragon Spirit.&#039;&#039;&#039; Full Speed. &#039;&#039;&#039;Baraduke.&#039;&#039;&#039; Full Speed. &#039;&#039;&#039;Metro Cross.&#039;&#039;&#039; Full Speed. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Naruto - Shinobi no Sato no Jintori Gassen | JAP | SLPS-03553 | NoResult | I played Chapter 1 of the Story mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Jam Extreme | USA | SLUS-00388 | NoResult | I played Head to Head. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Jam - Tournament Edition | USA | SLUS-00002 | NoResult | I played Head to Head. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Hangtime | USA | SLUS-00329 | NoResult | I get an Assertion Error after the Licensed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NBA Showtime: NBA on NBC | USA | SLUS-00948 | Works |  }}&lt;br /&gt;
{{WiiSX | Nectaris - Military Madness | USA | SLUS-00764 | NoResult | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Set Frameskip on for the best result. There is some Slowdown during the movement of the Units. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - High Stakes | USA | SLUS-00826 | NoResult | I played the Single Race mode. &#039;&#039;&#039;There is much Slowdown in the Wheel Perspectiv.&#039;&#039;&#039; Framerate is 41-52 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed 2 | USA | SLUS-00276 | NoResult | Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed 3 - Hot Pursuit | USA | SLUS-000620 | NoResult | I played the 1 Player mode. Framerate is 45-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - Porsche Unleashed | USA | SLUS-01104 | NoResult | I played the Quick Race mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - V-Rally | USA | SLUS-00590 | NoResult | &#039;&#039;&#039;Boot and play the Game in Interpreter mode to prevent freezing.&#039;&#039;&#039; I played the Arcade mode. Framerate is 29-35 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Need for Speed - V-Rally 2 | USA | SLUS-01003 | NoResult | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nekketsu Oyako [En by PentarouZero v1.0d] | JAP | SLPS-00006 | Doesn&#039;t Work  | I get thrown out to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Next Tetris | USA | SLUS-00862 | NoResult | I played the Clear All mode. Framerate is 42-46 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | NHL Open Ice: 2 on 2 Challenge | USA | SLUS-00327 | NoResult | I played a game. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nicktoons Racing | USA | SLUS-01047 | Works | I played the CUPS mode. Framerate is 39-53 FPS without Frameskip on. Set Frameskip to ON for the best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nightmare Creatures | USA | SLUS-00582 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent the Game from freezing. Switch back to Dynarec during the Character Select Screen.&#039;&#039;&#039; Full Speed with rare dips. There is some Slowdown during loading. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Nightmare Creatures 2 | USA | SLUS-01112 | NoResult | Black Screen after the Konami Logo. Boot the Game with HLE BIOS and you can hear Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Night Raid | JAP | SLPM-87048 | NoResult | I played the Arcade mode. Framerate is 38-47 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; &#039;&#039;&#039;The Audio has much stuttering without Frameskip.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Norse by Norsewest - The Return of the Lost Vikings | USA | SLUS-00466 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | No One Can Stop Mr. Domino | USA |  SLUS-00804 | Works | I played the first Level. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Novastorm (Disc 1) | USA | SCUS-94404 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;There are some GFX Glitches on Screen. A green pixelated bar on the right side makes it difficut to see.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | O.D.T | USA | SLUS-00698 | Doesn&#039;t Work  | &#039;&#039;&#039;In both Interpreter and Dynarec, the Screen goes black after the Titlescreen.&#039;&#039;&#039; It is possible to see the Intro FMV by booting through the HLE BIOS. &#039;&#039;&#039;The Game crashes after the FMV. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Oddworld - Abe´s Exoddus (Disc 1) | USA | SLUS-00190 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;There are many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Oddworld - Abe´s Oddysee | USA | SLUS-00710 | Issues | Full Speed. Good Audio. &#039;&#039;&#039;There are many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ogre Battle - Limited Edition | USA | SLUS-00467 | NoResult | &#039;&#039;&#039;No Music during the Titlescreen.&#039;&#039;&#039; I played Chapter 1. Framerate is 53-59 FPS without Frameskip on. Good Audio on the Map. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Omega Boost | USA | SCUS-94449 | NoResult | I played the Campaign Mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | One | USA | SLUS-00469 | NoResult | The Game freezes during the developed by Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | One Piece Mansion | USA | SLUS-01406 | NoResult | I played the Story mode. Full Speed with rare dips. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Overblood | USA | SLUS-00464 | NoResult | The Game hangs after trying to access the terminal. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Overblood 2 (Disc 1) | JAP | SLPS-01261 | NoResult | The Game hangs after the Main Character stretches himself. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Pac-Man World | USA | SLUS-00439 | Works | Runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pac-Man Ghost Zone (Prototype) | USA | SLUS-00439 | Works | while just a video. It’s still pretty interesting to watch, runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pandemonium! (v1.0) | USA | SLUS-00232 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pandemonium! 2 | USA | SLUS-00578 | NoResult | I played the first Level. Framerate is 43-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Panzer Bandit | JAP | SLPS-00899 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Panzer Front | USA | SLUS-01399 | NoResult | Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PaRappa the Rapper | USA | SCUS-94183 | Works | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Parasite Eve (Disc 1) | USA | SLUS-00662 | Works |  &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039;. Played the whole intro. Full speed, good audio. &#039;&#039;&#039;Perfectly Playable&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Parasite Eve 2 (Disc 1) | JAP | SLPS-02480 | Works |  }}&lt;br /&gt;
{{WiiSX | Parasite Eve 2 (Disc 1) | USA | SLUS-01042 | Works |  }}&lt;br /&gt;
{{WiiSX | Parodius | EUR | SLES-00036 | NoResult | &#039;&#039;&#039;I tested both Games.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pepsiman | JAP | SLPS-01762 | Works | I played the first Level. Full Speed No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona | USA | SLUS-00339 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona 2 - Eternal Punishment | USA | SLUS-01158 | NoResult | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Persona 2 - Tsumi ~ Innocent Sin [En by Gemini v1.0a] | USA | SLPS-02100 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Peter Pan in Disney&#039;s Return to Never Land | USA | SCUS-94643 | Doesn&#039;t Work  | The Game crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Philosoma | USA | SCUS-94403 | NoResult | I played Phase 1. Framerate is 42-53 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Pink Panther - Pinkadelic Pursuit| USA | SLUS-01451 | Works | Minor graphical glitches. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Pinobee | USA | SLUS-01494 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Planet of the Apes | USA | SLUS-01468 | Works |  }}&lt;br /&gt;
{{WiiSX | Pocket Fighter | USA | SLUS-00653 | NoResult | &#039;&#039;&#039;Play in Dynarec with HLE BIOS to prevent the game from freezing during the Arcade loading screen.&#039;&#039;&#039; Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;No Audio, SFX only during battle.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PO`ed | USA | SLUS-00097 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Policenauts [En by Slowbeef v1.0] (Disc 1) | JAP | SLUS-00653 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent GFX Glitches.&#039;&#039;&#039; Framerate is 48-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PoPoLoCrois Monogatari | JAP | SCPS-10023 | NoResult | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | PoPoRoGue | JAP | SCPS-10050 | NoResult | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Populous - The Beginning | USA | SLUS-00277 | NoResult | Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Power Rangers - Lightspeed Rescue | USA | SLUS-01114 | Works | Framerate is 37-43 FPS without Frameskip on. Set Frameskip to ON for the best result. It still runs a little choppy, needs vWii overclocking for better performance. FMVs displayed fine. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Powerslave | USA | SLUS-00102 | NoResult | &#039;&#039;&#039;The Game crashed on Dynarec. Play in Interpreter.&#039;&#039;&#039; Framerate is 34-42 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Primal Rage | USA | SLUS-00126 | NoResult | I played the Arcade Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Q Bert | USA | SLUS-00904 | NoResult | &#039;&#039;&#039;FMV are a garbled mess.&#039;&#039;&#039; Full Speed with rare dips. There is some Slowdown during the menu Screen. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Quake 2 | USA | SLUS-00757 | Works | I played the first Level. Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Rat Attack | USA | SLUS-00656 | Works |  }}&lt;br /&gt;
{{WiiSX | Racing Lagoon | JAP | SLPS-02038 | NoResult | I played the Prologue. Framerate is 51-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R4: Ridge Racer Type 4 | USA | SLUS-00797 | NoResult | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Radikal Bikers | EUR | SLES-01943 | NoResult | &#039;&#039;&#039;The Game crashes in dynarec, use Interpreter.&#039;&#039;&#039; All 3D graphics are missing. Can&#039;t see anything other than HUD when in game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rage Racer | USA | SLUS-00403 | NoResult | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raiden DX | JAP | SLPM-86656 | NoResult | I played the Solo start mode. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raiden Project | JAP | SLPM-86656 | NoResult | I get thrown out to the Homebrew Channel after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage 2: Universal Tour | USA | SLUS-00742 | NoResult | I selected Salt Lake City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage: Through Time | USA | SLUS-01065 | NoResult | I selected Dodge City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rampage: World Tour | USA | SLUS-00549 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raycrisis | JAP | SLPM-86450 | NoResult | I played the Original mode. Framerate is 39-42 FPS without Frameskip on. Set Frameskip on, for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raycrisis - Series Termination | USA | SLUS-01217 | NoResult | I played the Original mode. Framerate is 46-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman | USA | SLUS-00005 | Works | Works fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman 2: The Great Escape | USA | SLUS-01235 | NoResult | I played the first Level. Framerate is 45-59 FPS without Frameskip on. &#039;&#039;&#039;Cutscenes are very glitchy and will crash the game so you&#039;ll have to skip them.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rayman Rush | USA | SLUS-01458 | Doesn&#039;t Work | Game runs too fast. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Raystorm | USA | SLUS-00482 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter. The game freezes while checking the Memory Card in Dynarec.&#039;&#039;&#039; &#039;&#039;&#039;Switch back to Dynarec during the Titlescreen.&#039;&#039;&#039; I played the Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | RC de Go! | EUR |  SLES-03068 | Works | I played a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Real Bout Garou Densetsu | JAP | SLPS-00640 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Real Bout Garou Densetsu Special Dominated Mind | JAP | SLPM-86085 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil | USA | SLUS-00170 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 1.5 | USA | SLPPSXEXE | NoResult | &#039;&#039;&#039;Boot and play in Interpreter to prevent an Code dump Error.&#039;&#039;&#039; I played as Elza Walker. Framerate is 46-54 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil - Director´s Cut | USA | SLUS-00551 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil - Survivor | USA | SLUS-01087 | NoResult | Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 2 (Disc 1) | USA | SLUS-00421 | NoResult | The Game doesn´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Resident Evil 3 - Nemesis | EUR | SLES-02529 | NoResult | The Game freezes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Return Fire | USA | SLUS-00184 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Reverthion | JAP | SLPS-00143 | NoResult | I played the Story mode. Framerate is 41-49 FPS without Frameskip on. The Audio has much stuttering. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Revolution X | USA | SLUS-00012 | NoResult | &#039;&#039;&#039;You can&#039;t get past the first set of enemies in the first level.&#039;&#039;&#039; No Audio, SFX only during Gameplay. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rhapsody - A Musical Adventure | USA | SLUS-00012 | NoResult | &#039;&#039;&#039;The Game crashed after setting Vibration on in the menu.&#039;&#039;&#039; I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridegear Guybrave | JAP | SLPS-00905 | NoResult | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer | USA | SCUS-94300 | NoResult | I played Grand Prix Mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer Bonus Turbo Mode Disc | USA | SLUS-90049 | NoResult | &#039;&#039;&#039;I played the Turbo mode.&#039;&#039;&#039; Framerate is 37-40 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only during a race. &#039;&#039;&#039;Slower than the Original.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Ridge Racer Revolution | USA | SLUS-00214 | NoResult | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rise 2 - Resurrection | USA | SLUS-00186 | NoResult | Many GFX Glitches on Screen. The Game crashed after the Character loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Rising Zan - The Samurai Gunman | USA | SLUS-00829 | NoResult | I played the Story mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Risk - The Game of Global Domination | USA | SLUS-00616 | NoResult | Needs real BIOS to work. Gameplay and FMVs run fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rival Schools - United by Fate (Disc 1) (Arcade Disc) | USA | SLUS-00681 | NoResult | Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rival Schools - United by Fate (Disc 2) (Evolution Disc) | USA | SLUS-00771 | NoResult | I played Chapter 1. Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Riven - The Sequel to Myst (Disc 1) | USA | SLUS-00535 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash | USA | SLUS-00035 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash 3D | USA | SLUS-00524 | Works | I played the Thrash mode. Framerate is 32-48 FPS without Frameskip on. Set Frameskip to ON for best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Road Rash - Jailbreak | USA | SLUS-01053 | NoResult | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 2 - Dr. Wily no Nazo  | JAP | SLPS-02255 | NoResult | I played the Air Man Stage. Full Speed. &#039;&#039;&#039;The Audio is stuck on a loop.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 3 - Dr. Wily no Saigo! | JAP | SLPS-02262 | NoResult | I played the Snake Man Stage. Full Speed. &#039;&#039;&#039;The Audio is stuck on a loop.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;&#039;&#039;&#039;Bold text&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 4 - Aratanaru Yabou! | JAP | SLPS-02324 | NoResult | I played the Toad Man Stage. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 5 - Blues no Wana! | JAP | SLPS-02338 | NoResult | I played the Star Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman 6 - Shijou Saidai no Tatakai!! | JAP | SLPS-02379 | NoResult | I played the Wind Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman: Battle &amp;amp; Chase | JAP | SLPS-00764 | NoResult | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;The timer displays garbled graphics but still functions properly.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman Dash 2 - Episode 2 - Ooinaru Isan | JAP | SLPS-02711 | NoResult | The Game crashed after the Capcom Logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rockman X3 | JAP | SLPS-00283 | NoResult | The Game freezes during the now loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rock &amp;amp; Track Presents - The Need for Speed | USA | SLUS-00204 | NoResult | The Game doesn´t respond to any command. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Rurouni Kenshin - Meiji Kenkaku Romantan - Juuyuushi Inbou Hen | JAP | SCPS-10048 | NoResult | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R-Type - Delta | USA | SLUS-00877 | NoResult | I played the first Stage. Framerate is 40-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | R-Types | USA | SLUS-00753 | NoResult | There is some Slowdown during the loading Screen. &#039;&#039;&#039;R-Type 1&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; &#039;&#039;&#039;R-Type 2&#039;&#039;&#039; Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | RTL Skispringen 2002 | EUR | SLES-03772 | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | S.C.A.R.S | USA | SLUS-00692 | Works | background music cdda now works }}&lt;br /&gt;
{{WiiSX | Saga Frontier | USA | SCUS-94230 | NoResult | I played the Intro. &#039;&#039;&#039;There are some Audio noises after you open the menu. Pause and the Noise should be gone.&#039;&#039;&#039; Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Saga Frontier 2 | USA | SLUS-00933 | NoResult | I played through the Introduction. &#039;&#039;&#039;A black pixelated diagonal line on the Screen is making it difficult to see whats going on during battle.&#039;&#039;&#039; &#039;&#039;&#039;There are some Audio noises after you open the menu.&#039;&#039;&#039; &#039;&#039;&#039;Open and close the menu and the Noise should be gone.&#039;&#039;&#039; Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Saiyuki - Journey West | USA | SLUS-01381 | NoResult | I played Chapter 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Showdown - Warrior´s Rage | USA | SLUS-01093 | NoResult | I played the Story mode. Framerate is 51-54 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Showdown 3 - Blades of Blood | USA | SCUS-94206 | NoResult | I played the Arcade mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Amakusa&#039;s Revenge Special | JAP | SLPS-01171 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;The Health Bar has an annoying flickering.&#039;&#039;&#039; I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Kenkaku Yubinan Pack | JAP | SLPS-00647 | NoResult | I played the Story Mode in both games. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Samurai Spirits - Zankurou Musouken | JAP | SLPS-00350 | NoResult | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | San Francisco Rush - Extreme Racing | USA | SLUS-00505 | NoResult | I played the 1 Player Mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Scooby-Doo and the Cyber Chase | USA | SLUS-01396 | NoResult | I played Level 1 Japan. Framerate is 46-53 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SD Gundam - GGeneration-0 (Disc 1) | JAP | SLPS-02200 | NoResult | I played Stage 1 of the Situation Mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SD Gundam - Over Galaxian | JAP | SLPS-00385 | NoResult | I played the Story Mode. Framerate is 47-52 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sentinent | USA | SCUS-94110 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing.&#039;&#039;&#039; There are some GFX Glitches after the Titlescreen. I played the Intro. Framerate is 39-50 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sentinel Returns | USA | SLUS-00604 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sexy Parodius | JAP | SLPM-86009 | Works | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shadow Madness (Disc 1) | USA | SLUS-00468 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent freezing after the first battle.&#039;&#039;&#039; Framerate is 47-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shadow Man | USA | SLUS-00895 | NoResult | I walked around the first Area. Framerate is 51-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shaman King - Spirit of Shamans | JAP | SLPS-03432 | NoResult | I played the Story Mode. Framerate is 47-50 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Somehow Yoh can´t walk,run forward and backward. He can only jump.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei (English Patch) | JAP | SLPS-03170 | NoResult | I played some of the start no apparent issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei 2 | JAP | SLPM-86924 | NoResult | I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shin Megami Tensei If | JAP | SLPM-87154 | NoResult | I played some of the start no apparent issues. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disc 1) (Evolution Disc) | JAP | SLPS-01240 | NoResult | Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disc 2) (Arcade Disc) | JAP | SLPS-01241 | NoResult | Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Shura no Mon | JAP | SLPS-01202 | NoResult | Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Silent Hill (V.1.1) | USA | SLUS-00707 | NoResult | I played through the Intro. &#039;&#039;&#039;The Game runs a bit too fast in dynarec. Select Interpreter for normal speed.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sihouette Mirage | USA | SLUS-00728 | NoResult | I played the first Mission. Full Speed. No Audio. SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Skullmonkeys | USA | SLUS-00601 | Works | I played Level 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Slayers Royal | JAP | SLPS-01363 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sled Storm | USA | SLUS-00955 | NoResult | I played a race. Framerate is 39-45 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Smurfs | USA | SLUS-01008 | Works | I played two levels. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Snatcher | JAP | SLPS-00154 | NoResult | I played Act 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | SnoCross Championship Racing | USA | SLUS-01093 | Works | I played Single Race. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soeldnerschild Special | JAP | SLPS-01319 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soukaigi (Disc 1) | JAP | SLPS-01291 | Doesn&#039;t Work  | &#039;&#039;&#039;V-sync Error on the Titlescreen.&#039;&#039;&#039; The Game freezes after the Intro FMV. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Sol Divide | USA | SLUS-01519 | NoResult | I played the Arcade mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soul Blade (V.1.0) | USA | SLUS-00240 | NoResult | I played the Arcade mode. Framerate is 46-54 FPS without Frameskip on. Music is very scratchy though. &#039;&#039;&#039;Set Frameskip on if you want better music.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | South Park | USA | SLUS-00936 | NoResult | I played the Story mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | South Park Rally | USA | SLUS-00984 | NoResult | I played the Arcade mode. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Soviet Strike | USA | SLUS-00061 | Doesn&#039;t Work  | The FMV have clipping issues. The Game freezes before the start of the Mission. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Space Hulk - Vengeance of the Blood Angels | USA | SLUS-00205 | NoResult | Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Speed Punks | USA | SCUS-94563 | NoResult | I played the Single Race mode. Framerate is 42-59 FPS without Frameskip on. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039;  }}&lt;br /&gt;
{{WiiSX | Spider Man | USA | SLUS-01378 | Doesn&#039;t Work | Black screeen after opening videos. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spider Man 2 - Enter Electro | USA | SCUS-94563 | NoResult | The FMV are glitched up. &#039;&#039;&#039;The Game crashed after selecting the difficulty.&#039;&#039;&#039; &#039;&#039;&#039;Training Mode is playable.&#039;&#039;&#039; Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spongebob Squarepants: SuperSponge | EUR | SLES-03704 | NoResult | Garbled FMV. The game freezes before the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spot goes to Hollywood | USA | SLUS-00014 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro 2: Ripto&#039;s Rage! | USA | SCUS-94425 | NoResult | Framerate is 39-54 FPS without Frameskip on. Good Audio with a little stuttering. &#039;&#039;&#039;Audio cuts out during cutscenes. Random voices after listening to NPC&#039;s talk, skipping voice-overs seems to prevent that.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro the Dragon | USA | SCUS-94228 | NoResult | Framerate is 47-56 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Spyro: Year of the Dragon | USA | SCUS-94467 | NoResult | Framerate is 43-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Has some sound glitches when you talk to other characters.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Stahlfeder | JAP | SLPS-00162 | NoResult | I played Mission 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Starblade Alpha | USA | SLUS-00057 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Gladiator - Episode 1 - Final Crusade | USA | SLUS-00372 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Ocean - The Second Story (Disc 1) | USA | SCUS-94421 | NoResult | &#039;&#039;&#039;Skip the garbled audio clip that comes after selecting your character.&#039;&#039;&#039; I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Wars - Dark Forces | USA | SLUS-00297 | Works | I played the Secret Base Mission. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Star Wars - Demolition | USA | SLUS-01183 | Issues | There is a certain distance in  fov that doesnt get textured and its all white, if you can ignore it the game is prefetly playable tough. }}&lt;br /&gt;
{{WiiSX | Star Wars - Episode I - Jedi Power Battles | USA | SLUS-01046 | Works |  }}&lt;br /&gt;
{{WiiSX | Star Wars - Episode I - The Phantom Menace | USA | SLUS-00884 | Issues | character models are missing parts of them. }}&lt;br /&gt;
{{WiiSX | Star Wars - Rebel Assault II - The Hidden Empire (Disc 1) | USA | SLUS-00381 | NoResult | Black Screen after the start of Chapter 1. You can hear music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Steeldom | JAP | SLPS-00431 | NoResult | I fought a battle. Framerate is 41-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on. Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha - Warrior´s Dreams | USA | SLUS-00197 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha 2 | USA | SLUS-00258 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Alpha 3 | USA | SLUS-00821 | NoResult | &#039;&#039;&#039;Set Dynarec and HLE BIOS to get to the Titlescreen.&#039;&#039;&#039; The Game freezes while searching for a Memory Card. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 1) | JAP | SLPS-00800 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 2) | JAP | SLPS-00801 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 1) | USA | SLUS-00423 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Collection (Disc 2) | USA | SLUS-00584 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter - The Movie | USA | SLUS-00041 | NoResult | I played the Movie Battle mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter EX Plus Alpha | USA | SLUS-00548 | NoResult | I played the Arcade mode. Framerate is 43-48 FPS without Frameskip on during a fight. Set Frameskip on for the best result. Good Audio with a little stuttering. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter EX 2 Plus | USA | SLUS-01105 | NoResult | I played Arcade Mode. Framerate is 42-51 FPS without Frameskip on during a Fight. Good Audio with some stuttering. Set Frameskip on for the best result. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Zero 2 | JAP | SLPS-00415 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Fighter Zero 3 | JAP | SLPS-01777 | NoResult | &#039;&#039;&#039;Boot and play in Dynarec with HLE BIOS or else get thrown out to the Homebrew Channel.&#039;&#039;&#039; &#039;&#039;&#039;The Game crashes after loading a save state.&#039;&#039;&#039; I played the Arcade mode. Framerate is 51-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Street Racer | USA | SLUS-00099 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strider | USA | SLUS-01142 | NoResult | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strider 2 | USA | SLUS-01163 | NoResult | &#039;&#039;&#039;The FMV Intro is messed up.&#039;&#039;&#039; I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Strikers 1945 | USA | SLUS-01337 | NoResult | Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Summon Night | JAP | SLPS-02542 | NoResult | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Summon Night 2 (Disc 1) | JAP | SLPS-03237 | NoResult | The Game freezes during the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Puzzle Fighter 2 Turbo | USA | SLUS-00418 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to prevent freezing. On the Titlescreen switch back to dynarec.&#039;&#039;&#039; I played the Arcade mode. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen Complete Box (Disc 1) | JAP | SLPS-03577 | NoResult | &#039;&#039;&#039;All three Games&#039;&#039;&#039; Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen Alpha Gaiden [En by Aeon Genesis v0.95b] | JAP | SLPS-02070 | NoResult | The Game immediately loads a Cutscene. It´s impossible to start a game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Super Robot Taisen F Kanketsuhen | JAP | SLPS-01924 | NoResult | Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suikoden (V.1.0) | USA | SLUS-00292| NoResult | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suikoden 2 | USA | SLUS-00958| NoResult | I walked around the Camp. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Suiko Enbu | JAP | SLPS-00137 | NoResult | I played the Arcade mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Syphon Filter | USA | SCUS-94240 | Works |  }}&lt;br /&gt;
{{WiiSX | Syphon Filter 2 (Disc 1) | USA | SCUS-94451 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Syphon Filter 3 | USA | SCUS-94640 | NoResult | Black Screen after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Tactics Ogre - Let Us Cling Together | JAP | SLPS-00767 | NoResult | I played Chapter 1. Full Speed. Good Audio. No Audio during the Titlescreen. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tactics Ogre - Let Us Cling Together | USA | SLUS-00560 | NoResult | No Audio during the Titlescreen. I played Chapter 1. The Game won´t respond to any command during the first battle. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tail Concerto | USA | SLUS-00660 | NoResult | I played the Intro Level. Framerate is 48-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny | JAP | SLPS-01100 | NoResult | &#039;&#039;&#039;You get farther than in the US Version.&#039;&#039;&#039; The Screen goes black while you are on deck. You can hear the music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny | USA | SLUS-00626 | NoResult | The Game freezes during the Introduction. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Destiny 2 (Disc 1) | USA | SLUS-01355 | NoResult | &#039;&#039;&#039;Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.&#039;&#039;&#039; I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. Disc 2: Game crashes during Craymel City train minigame. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Tales of Eternia (Disc 1) | JAP | SLPS-03050 | NoResult | &#039;&#039;&#039;Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.&#039;&#039;&#039; I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tales of Phantasia (English Translation) | JAP | SLPS-01770 | Works | I walked around the first Area. Framerate is 55-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on to reduce load times.&#039;&#039;&#039; Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken | USA | SLUS-00006 | NoResult | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken 2 (v1.0) | USA | SLUS-00213 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent Character glitches.&#039;&#039;&#039; Framerate is 31-33 FPS without Frameskip on. The Audio sounds messy because of the Slowdown. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tekken 3 | USA | SLUS-00213 | NoResult | I played the Arcade mode. Framerate is 32-35 FPS without Frameskip on. Set Frameskip on for the best result. It still plays a little choppy. Needs vWii overclock for best result (smoother gameplay). &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tempest X3 | USA | SLUS-00283 | NoResult | The Screen goes black after the Interplay logo. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tenchu - Stealth Assassins | USA | SLUS-00706 | NoResult | The Game crashes before you reach the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tenchu 2 - Birth of the Stealth Assassins | USA | SLUS-00939 | NoResult | Black Screen after pressing start on the Titlescreen. You can hear music playing. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Terry Pratchett&#039;s Discworld | USA | SCUS-94600 | NoResult | I walked around the Castle. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 4 | USA | SLUS-00487 | NoResult | I played the Championship Cup. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 5 | USA | SLUS-00610 | NoResult | I played the Quick Race mode. Framerate is 53-59 FPS without Frameskip on. Good Audio.  &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Test Drive 6 | USA | SLUS-00839 | NoResult | I played the Single Race mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tetris Plus | USA | SLUS-00388 | NoResult | I played the classic mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thousand Arms (Disc1) | USA | SLUS-00845 | NoResult | The Game freezes after the second textbox. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thousand Arms (Disc1) | JAP | SLPS-01780 | NoResult | The Game freezes after the second textbox. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Threads of Fate | USA | SLUS-00405 | NoResult | I played the Intro. Framerate is 45-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Thunder Force 5 - Perfect System | USA | SLUS-00727 | NoResult | I played the first Level. Framerate is 47-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Time Crisis | USA | SLUS-00405 | NoResult | I played the Story mode of the Arcade mode. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tobal No. 1 | USA | SCUS-94208 | NoResult | I played the Tournament mode. Framerate is 40-41 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tobal 2 [En by Infinite Lupine v1.00b] | JAP | SLPM-86033 | NoResult | I played the Tournament mode. Framerate is 32-37 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomba! | USA | SLUS-94236 | NoResult | I played the first Level. Framerate is 42-49 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{WiiSX | Tomba! 2 - The Evil Swine Return | USA | SLUS-94454 | NoResult | I played the first Level. Framerate is 42-59 FPS without Frameskip on. The Audio has some stuttering. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider | EUR | SLES-00024 | NoResult | Black Screen after you start a new game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider | USA | SLUS-00152 | Works | WiiStation 2.4. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider Gold | USA | SLUS-00152 | Works | WiiStation 2.4. b122251&#039;s version. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider 2 - Starring Lara Croft | EUR | SLES-00718 | Works | Lara&#039;s House and first level runs fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider II - Starring Lara Croft | USA | SLUS-00437 | Works | WiiStation 2.4. Small freezes when some enemies spawn or a flipmap occurs. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider II Gold | USA | SLUS-00437 | Issues | WiiStation 2.4. Crashes in few areas of each level while trying to open inventory. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider 3 - Adventures of Lara Croft (V.1.0) | USA | SLUS-00691 | Works | I played the first Level. Framerate is 38-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider - The Last Revelation | USA | SLUS-00885 | NoResult | Skip the glitched FMV. The Game freezes shortly after starting the first Level. Framerate 35-43 FPS without Frameskip on. Some Audio Glitches. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider - The Last Revelation | EUR | SLES-02238 | NoResult | The Game won´t boot after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tomb Raider Chronicles | USA | SLUS-01311 | NoResult | The Game crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater | USA | SLUS-00860 | NoResult | The Emulator crashes after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 2 | USA | SLUS-01066 | Doesn&#039;t Work | Game hangs on loading screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 3 | USA | SLUS-00860 | NoResult | Black Screen with some Music on Interpreter. The Game crashes with Dynarec. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tony Hawk&#039;s Pro Skater 4 | USA | SLUS-01485 | NoResult | Black Screen with some Music. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | USA | SLUS-00893 | NoResult | Framerate is 39-53 FPS without Frameskip on. The Audio has some stuttering. Some lightning glitches on Buzz&#039;s model. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | EUR | SLES-02405 | Works | WiiStation 2.4. Finished the game, small freezes very rarely. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Toy Story Racer | USA | SLUS-01214 | Works | Framerate is 39-43 FPS without Frameskip on. Set Frameskip to ON for best result. . &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Touki Denshou - Angel Eyes | JAP | SLPS-01168 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Treasure Gear | JAP | SLPS-00819 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter to get past the Titlescreen.&#039;&#039;&#039; I walked around the Village. Framerate is 47-53 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Tunnel B1 | USA | SLUS-00188 | NoResult | I played the first Mission. Full Speed. &#039;&#039;&#039;There is Slowdown during Explosions.&#039;&#039;&#039; No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | TV Animation X - Unmei no Sentaku | JAP | SLPS-03459 | NoResult | I played the Battle mode. Framerate is 49-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal | USA | SCUS-94304 | NoResult | Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 2 | USA | SCUS-94306 | NoResult | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 3 | USA | SCUS-94249 | NoResult | I played the Tournament mode. Full Speed. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal 4 | USA | SCUS-94560 | NoResult | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Twisted Metal - Small Brawl | USA | SCUS-94560| NoResult | The Game freezes during the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Two Tenkaku | JAP | SLPS-00131 | NoResult | I played Stage 1. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Umihara Kawase Shun | JAP | SLPS-00643 | NoResult | I played Field 0. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Um Jammer Lammy | USA | SCUS-94448 | NoResult | The Game freezes during the second loading Screen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Uprising X | EUR | | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | V2000 | EUR | SLES-00545 | NoResult | The Game freezes after the Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vampire Hunter D | USA | SLUS-01138 | NoResult | &#039;&#039;&#039;The Titlescreen is invisible. You need to guess and click.&#039;&#039;&#039; I walked around the first Area. Full Speed. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vandal Hearts | USA | SLUS-00447 | Works | }}&lt;br /&gt;
{{WiiSX | Vandal Hearts 2 (V.1.1) | USA | SLUS-00940 | NoResult | I played the Prologue. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vanguard Bandits | USA | SLUS-01070 | NoResult | I played the Intro Level. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vib-Ribbon | JAP | SCPS-18012 | Issues| I played the tutorial (HOW TO PLAY) mode. NORMAL game modes (on GAME menu) have infinite (endless) straight lines due to no CDDA support, also you won&#039;t hear the music. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vib-Ribbon | EUR | SCES-02873 | Issues | I played the tutorial (HOW TO PLAY) mode. NORMAL game modes (on GAME menu) have infinite (endless) straight lines due to no CDDA support, also you won&#039;t hear the music. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Viewpoint | USA | SLUS-00033 | NoResult | I played Area 1. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vigilante 8 | USA | SLUS-00510 | Issues | there is a certain fov distance that gets all white textured but besides that the game plays fine. }}&lt;br /&gt;
{{WiiSX | Vigilante 8 - 2nd Offense | USA | SLUS-00868 | Issues | there is a certain fov distance that gets all white textured but besides that the game plays fine.}}&lt;br /&gt;
{{WiiSX | Vagrant Story | USA | SLUS-01040 | NoResult | Settings you need: dynarec, Limit FPS Auto, Frame Skip off. &#039;&#039;&#039;What follows is necessary to prevent an Code Dump Error!&#039;&#039;&#039; &#039;&#039;&#039;So far this only seems to work in the US and JAP Versions of the Game.&#039;&#039;&#039; Save your state in the Menu when you reach the exit of Room 5. Then switch from Dynarec to Interpreter.  Load your save state and walk through the Door. You can switch back to Dynarec again. Full Speed with rare dips. There are some minor audio issues. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Valkyre Profile (Disc 1) | USA | SLUS-01156 | Works | Tested until the part when the mercenary and his brother (the artist) talk. &lt;br /&gt;
Battles worked fine. &#039;&#039;&#039;Playable so far.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Vs. | USA | SLUS-00868 | NoResult | I played the 1 Player vs COM mode. Framerate is 43-48 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio with a little Noise. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | War Craft 2 - The Dark Saga | USA | SLUS-00480 | NoResult | I played the first Mission. Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | War Gods | USA | SLUS-00328 | NoResult | &#039;&#039;&#039;Boot the Game in Interpreter. The Game won´t respond to any command in Dynarec. You can switch back to dynarec after the Titlescreen.&#039;&#039;&#039; Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhammer - Dark Omen | USA | SLUS-00550 | NoResult | I played a new Campaign. Framerate is 44-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhammer - Shadow of the Horned Rat | USA | SLUS-00117 | NoResult | I played a new Campaign. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warhawk - The Red Mercury Missions | USA | SCUS-94305 | NoResult | I played the first Mission. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warriors of Might and Magic | USA | SLUS-01204 | NoResult | FMV Intro is glitched up. The Game freezes during the Titlescreen. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Warzone 2100 | USA | SLUS-00819 | NoResult | I played a new Campaign. Framerate is 56-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild 9 | USA | SLUS-00425 | NoResult | I walked around the first Area. Full Speed with rare dips. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild Arms | USA | SLUS-00425 | NoResult | I noticed some Slowdown on the Titlescreen. I fought a battle on the Overworld Map. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wild Arms 2 (Disc 1) | USA | SCUS-94484 | NoResult | I walked around the Ruins. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }}&lt;br /&gt;
{{WiiSX | Wing Commander III - Heart of the Tiger (Disc 1) | USA | SLUS-00019 | Doesn&#039;t Work  | &#039;&#039;&#039;The Controls stop working after the mission briefing. Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wing Commander IV - The Price of Freedom (Disc 1) | USA | SLUS-00270 | NoResult | I played a new Game. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout | USA | SCUS-94301 | NoResult | I played the Championship Race mode. Framerate is 35-48 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on if you want high speed.&#039;&#039;&#039; No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 | USA | SLUS-00865 | Minor | Framerate is 46-51 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 | EUR | SCES-01909 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout 3 - Special Edition | EUR | SCES-02845 | NoResult | The Game crashed after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WipEout XL | USA | SCUS-94351 | NoResult | Framerate is 46-59 FPS without Frameskip on during a race. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Wolf Fang | JAP | SLPS-00254 | NoResult | I played the first Stage. Full Speed. Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | World of Dragon Warrior - Torneko - The Last Hope | USA | SLUS-01181 | NoResult | I walked around the first Dungeon. Framerate is 49-59 FPS without Frameskip on. Good Audio with a little stuttering. Set Frameskip on for the best result. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms | USA | SLUS-00336 | NoResult | I played a Match against the Computer. Full Speed. No Audio, SFX only during battle. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms Armageddon | USA | SLUS-00888 | NoResult | I played a Quick Game against the Computer. Full Speed. &#039;&#039;&#039;Set Frameskip on for better sounding Audio in the menu.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Worms World Party | USA | SLUS-01448 | Works | I played a Quick Match against the Computer. Full Speed. &#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Backstage Assault | USA | SLUS-01274 | NoResult | I played the Exhibition mode. Framerate is 30-43 FPS without Frameskip on.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Mayhem | USA | SLUS-00963 | NoResult | I played a match. Framerate is 39-52 FPS without Frameskip on.  Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW Nitro | USA | SLUS-00397 | Issues | game plays too fast, still playable tough. }}&lt;br /&gt;
{{WiiSX | WCW vs. the World | USA | SLUS-00455 | NoResult | I played the Exhibition mode. Full Speed. Good Audio. &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WCW nWo Thunder | USA | SLUS-00779 | NoResult | I played the Exhibition mode. Framerate is 46-57 FPS without Frameskip on. Good Audio. Playable. }}&lt;br /&gt;
{{WiiSX | WWF Attitude | USA | SLUS-00831 | NoResult | I played the Exhibition mode. Framerate is 39-40 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF in your House | USA | SLUS-00246 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error during a match.&#039;&#039;&#039; Framerate is 39-42 FPS without Frameskip on. Bad Audio. &#039;&#039;&#039;Many GFX Glitches on Screen.&#039;&#039;&#039; &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Smackdown | USA | SLUS-00927 | NoResult | I played the Exhibition Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Smackdown 2 - Know your Role | USA | SLUS-01234 | NoResult | I played the Exhibition mode. Framerate is 49-59 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Warzone (V.1.0) | USA | SLUS-00495 | NoResult | I played the Exhibition mode. Framerate is 28-35 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | WWF Wrestlemania - The Arcade Game | USA | SLUS-00013 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error during a match.&#039;&#039;&#039; Framerate is 38-46 FPS without Frameskip on. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | X-Men - Children of the Atom | USA | SLUS-00044 | NoResult | &#039;&#039;&#039;Play the Game in Interpreter to prevent an Code Dump Error.&#039;&#039;&#039; I played the Arcade mode. Framerate is 43-50 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | X-Men vs. Street Fighter | USA | SLUS-00627 | NoResult | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result.&#039;&#039;&#039; Good Audio. I noticed some Screen tearing. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | X2 - No Relief | EUR | SLES-00455 | Doesn&#039;t Work | Glitched up Game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Xena - Warrior Princess | EUR | SLES-02265 | Works | Seems to work fine. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Xenogears (Disc 1) | USA | SLUS-00664 | Works | &#039;&#039;&#039;WiiStation 2.4&#039;&#039;&#039; - Full speed 99% of the time. Good Audio. The freeze issue when loading a save is completely solved ! &#039;&#039;&#039;Very Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | You don´t know Jack (Disc 1) | USA | SLUS-00716 | NoResult | The Game freezes shortly after the BIOS Intro. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Yu-Gi-Oh! Forbidden Memories | USA | SLUS-01411 | Works |  }}&lt;br /&gt;
{{WiiSX | Yutona Eiyuu Senki - TearRingSaga | JAP | SLPS-03177 | NoResult | &#039;&#039;&#039;The Controls stop working during the Cutscenes.&#039;&#039;&#039; &#039;&#039;&#039;Skip the Cutscenes.&#039;&#039;&#039; I played the Prologue. Full Speed with rare dips. Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiSX }}&lt;br /&gt;
{{WiiSX | Zanac X Zanac | JAP | SLPS-03354 | NoResult | &#039;&#039;&#039;Zanac 1 Versions are working.&#039;&#039;&#039; The Controls in Zanac Neo stop working after you start a new game. &#039;&#039;&#039;Working.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zeiramzone | JAP | SLPS-00575 | NoResult | I played the first Level. Full Speed. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zero Divide | JAP | SLUS-00183 | NoResult | I fought a battle. Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{WiiSX | Zero Divide 2 - The Secret Wish | JAP | SLPS-00891 | NoResult | I fought a battle. Framerate is 48-51 FPS without Frameskip on. &#039;&#039;&#039;Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on.&#039;&#039;&#039; &#039;&#039;&#039;Playable.&#039;&#039;&#039; }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73846</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73846"/>
		<updated>2023-10-04T04:38:20Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* Added the game gear mortal kombat games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong 4 (ROM HACK) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Luigi&#039;s Ghost House (Rom Hack) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039;, &#039;&#039;Doom&#039;&#039;, or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = — | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = — | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Arcade Classics | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = Bubble Bobble | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dynamite Headdy | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Earthworm Jim | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Fantasy Zone | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Garfield - Caught in the Act | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = GG Aleste 3 | region = JAP | type = — | new3ds = Yes | status = Works | notes = Works after being patched.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gunstar Heroes | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lemmings | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mappy | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Ultimate Challenge | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mortal Kombat | region = USA | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mortal Kombat II | region = — | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mortal Kombat 3 | region = EUR | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Black screen on startup }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Ms. Pac-Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-In-Time | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Paperboy | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball Dreams | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Puyo Puyo / Puzlow Kids | region = JAP | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Ristar | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog Spinball | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Space Harrier | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Streets of Rage II | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Columns | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Fantasy Zone (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gradius (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Salamander (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73830</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73830"/>
		<updated>2023-09-05T19:45:12Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* NES / Famicom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong 4 (ROM HACK) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Luigi&#039;s Ghost House (Rom Hack) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039;, &#039;&#039;Doom&#039;&#039;, or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = — | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = — | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Arcade Classics | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = Bubble Bobble | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dynamite Headdy | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Earthworm Jim | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Fantasy Zone | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Garfield - Caught in the Act | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = GG Aleste 3 | region = JAP | type = — | new3ds = Yes | status = Works | notes = Works after being patched.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gunstar Heroes | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lemmings | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mappy | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Ultimate Challenge | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Ms. Pac-Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-In-Time | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pac-Man | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Paperboy | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball Dreams | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Puyo Puyo / Puzlow Kids | region = JAP | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Ristar | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = Yes | status = Works | notes = Officially re-released.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog Spinball | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Space Harrier | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Streets of Rage II | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Columns | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Fantasy Zone (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gradius (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Salamander (near Arcade) | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=List_of_3DS_homebrew_emulators&amp;diff=73766</id>
		<title>List of 3DS homebrew emulators</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=List_of_3DS_homebrew_emulators&amp;diff=73766"/>
		<updated>2023-08-05T06:17:37Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* Console */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{3DSNav}}__NOTOC__{{Newpagepreload|Template:P/3DS Homebrew}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NH2&#039;&#039;&#039; = Works with Ninjhax 2 / Tubehax / Ironhax / OotHax / SmashbrosHax&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This page is about emulators running on the Nintendo 3DS. For Emulators that emulate the 3DS itself, see [[List of 3DS PC utilities#3DS Emulators|PC utilities]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Emulators==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;bluenav&amp;quot;&amp;gt;&lt;br /&gt;
* [[#Console|Console]] 	&lt;br /&gt;
* [[#Handheld |Handheld]]&lt;br /&gt;
* [[#Arcade|Arcade]]&lt;br /&gt;
* [[#Computer|Computer]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Console===&lt;br /&gt;
{| class=&amp;quot;prettytable sortable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;width:1%&amp;quot; | NH2&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot; | Author&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Thread&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
| [[3DNES]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Nintendo Entertainment System&lt;br /&gt;
| [[User:st4rk|st4rk]]&lt;br /&gt;
| [https://gbatemp.net/threads/3dnes-nes-emulator.369236/ Thread]&lt;br /&gt;
| [https://github.com/St4rk/3DNES Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[blargSnes]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Super Nintendo&lt;br /&gt;
| [[User:StapleButter|StapleButter]]&lt;br /&gt;
| [https://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ Thread]&lt;br /&gt;
| [https://github.com/StapleButter/blargSnes Git] [http://blargsnes.kuribo64.net/ Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[CTRX]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| PlayStation 1.&lt;br /&gt;
| [[User:machinamentum|machinamentum]]&lt;br /&gt;
| [https://gbatemp.net/threads/ctrx-ps1-emulator.397121/ Thread]&lt;br /&gt;
| [https://github.com/machinamentum/CTRX Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[cuzebox3DS]]&lt;br /&gt;
|&lt;br /&gt;
| Uzebox; port of cuzebox by Jubatian&lt;br /&gt;
| [[User:ry755|ry755]]&lt;br /&gt;
| [https://gbatemp.net/threads/wip-cuzebox3ds-uzebox-emulator-ported-to-new-3ds.518244/ Thread]&lt;br /&gt;
| [https://web.archive.org/web/20181031230537/https://github.com/ry755/cuzebox3DS Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[DaedalusX64 3DS]]&lt;br /&gt;
|&lt;br /&gt;
| Nintendo 64 emulator for 3DS, Linux, PSP, and PS Vita.&lt;br /&gt;
| [[User:MasterFeizz|MasterFeizz]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-daedalusx64-n64-emulator.562195/ Thread]&lt;br /&gt;
| [https://github.com/masterfeizz/DaedalusX64-3DS Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[FCEUMM3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Nintendo Entertainment System; port of FCEUMM &lt;br /&gt;
| [[User:Steveice10|Steveice10]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-fceumm3ds.388305/ Thread]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nestopia3DS]]&lt;br /&gt;
| &lt;br /&gt;
| Nintendo Entertainment System; port of Nestopia&lt;br /&gt;
| [[User:Steveice10|Steveice10]]&lt;br /&gt;
| [https://gbatemp.net/threads/w-i-p-nestopia-port.383882/ Thread]&lt;br /&gt;
|-&lt;br /&gt;
| [[PicoDrive for 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Sega Master System / MegaDrive / Sega CD emulator; port of PicoDrive by notaz&lt;br /&gt;
| [[User:bubble2k16|bubble2k16]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-picodrive-for-3ds.493521/ Thread]&lt;br /&gt;
| [https://github.com/bubble2k16/emus3ds Git] [https://github.com/bubble2k16/emus3ds/blob/master/readme-picodrive.md Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[Snes9x for 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Super Nintendo; port of SNES9x&lt;br /&gt;
| [[User:bubble2k16|bubble2k16]]&lt;br /&gt;
| [https://gbatemp.net/threads/snes9x-for-old-3ds.435568/ Thread]&lt;br /&gt;
| [https://github.com/bubble2k16/snes9x_3ds Git] [https://bubble2k16.github.io/snes9x_3ds/ Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[TemperPCE for 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| TurboGrafx-16/PC-Engine; port of Temper by Exophase&lt;br /&gt;
| [[User:bubble2k16|bubble2k16]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-temperpce-for-3ds.474737/ Thread]&lt;br /&gt;
| [https://github.com/bubble2k16/emus3ds Git] [https://github.com/bubble2k16/emus3ds/blob/master/readme-temperpce.md Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vex3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Vectrex emulator&lt;br /&gt;
| [[User:nop90|nop90]]&lt;br /&gt;
| [http://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721/ Thread]&lt;br /&gt;
| [https://github.com/nop90/Vex3DS Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[VirtuaNES for 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Nintendo Entertainment System; port of VirtuaNES&lt;br /&gt;
| [[User:bubble2k16|bubble2k16]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-virtuanes-for-3ds.465461/ Thread]&lt;br /&gt;
| [https://github.com/bubble2k16/emus3ds Git] [https://github.com/bubble2k16/emus3ds/blob/master/readme-virtuanes.md Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[Z26 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Atari 2600&lt;br /&gt;
| [[User:nop90|nop90]]&lt;br /&gt;
| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827/ Thread]&lt;br /&gt;
| [https://github.com/nop90/z26-3ds Git]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handheld ===&lt;br /&gt;
{| class=&amp;quot;prettytable sortable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;width:1%&amp;quot; | NH2&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot; | Author&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Thread&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
| [[3DeSmume]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| DS.  Port of Desmume.&lt;br /&gt;
| [[User:shutterbug2000|shutterbug2000]]&lt;br /&gt;
| [https://gbatemp.net/threads/wip-3desmume-ds-emulator-for-3ds.430223/ Thread]&lt;br /&gt;
| [https://github.com/shutterbug2000/DeSmume Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[3DGB]]&lt;br /&gt;
| &lt;br /&gt;
| Gameboy / Gameboy Color&lt;br /&gt;
| [[User:st4rk|st4rk]]&lt;br /&gt;
| [https://gbatemp.net/threads/homebrew-development.360646/page-64#post-4985312 Thread]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[3DSGBemu]]&lt;br /&gt;
| &lt;br /&gt;
| Gameboy / Gameboy Color&lt;br /&gt;
| [[User:seagal112|seagal112]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Cinoop]]&lt;br /&gt;
| &lt;br /&gt;
| Gameboy. &lt;br /&gt;
| [[User:CTurt|CTurt]]&lt;br /&gt;
|&lt;br /&gt;
| [https://github.com/CTurt/Cinoop Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[CitrAGB]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Gameboy Advance. Port of GPSP by Exophase for the PSP. &lt;br /&gt;
| [[User:shinyquagsire23|shinyquagsire23]]&lt;br /&gt;
| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438/ Thread]&lt;br /&gt;
| [https://github.com/shinyquagsire23/gpsp Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[GameYob 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Gameboy / Gameboy Color&lt;br /&gt;
| [[User:Drenn|Drenn]], [[User:Steveice10|Steveice10]]&lt;br /&gt;
| [https://gbatemp.net/threads/gameyob-3ds-gb-c-emu.372523/ Thread]&lt;br /&gt;
| [https://github.com/Steveice10/GameYob/ Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[Handy 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Atari Lynx&lt;br /&gt;
| [[User:nop90|nop90]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329/ Thread]&lt;br /&gt;
| [https://github.com/nop90/Handy3DS Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[mGBA]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| GameBoy Advance&lt;br /&gt;
| [[User:endrift|endrift]] (Jeffrey Pfau)&lt;br /&gt;
| [https://gbatemp.net/threads/3ds-mgba-alpha-1v-released.396224/ Thread]&lt;br /&gt;
| [https://github.com/mgba-emu/mgba/tree/master Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[Neopop]]&lt;br /&gt;
| &lt;br /&gt;
| Neogeo pocket. Port of Neopop Emulator &lt;br /&gt;
| [[User:seagal112|seagal112]]&lt;br /&gt;
| [https://gbatemp.net/threads/neopop-port-neo-geo-pocket-emu.376830/ Thread]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[PokeMini 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Pokémon Mini&lt;br /&gt;
| [[User:nop90|nop90]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-pokemini-3ds-pokemon-mini-emulator.396450/ Thread]&lt;br /&gt;
| [https://github.com/nop90/Pokemini Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[r3Ddragon]]&lt;br /&gt;
| &lt;br /&gt;
| Virtual Boy. &lt;br /&gt;
| [[User:mrdanielps|mrdanielps]]&lt;br /&gt;
| [https://gbatemp.net/threads/wip-r3ddragon-virtual-boy-emulator.397411/ Thread]&lt;br /&gt;
| [https://github.com/mrdanielps/r3Ddragon Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sim800]]&lt;br /&gt;
| &lt;br /&gt;
| CC800 pocket dictionary&lt;br /&gt;
| [[User:banxian|banxian]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-sim800-an-cc800-emulator.386027/ Thread]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Arcade ===&lt;br /&gt;
{| class=&amp;quot;prettytable sortable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;width:1%&amp;quot; | NH2&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot; | Author&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Thread&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Arcade Emulator&lt;br /&gt;
| &lt;br /&gt;
| Phoenix Arcade Emulator &lt;br /&gt;
| [[User:seagal112|seagal112]]&lt;br /&gt;
| [http://gbatemp.net/threads/release-phoenix-arcade-emulator.383123/ Thread]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Space Invaders Emulator&lt;br /&gt;
| &lt;br /&gt;
| Space invaders&lt;br /&gt;
| [[User:seagal112|seagal112]]&lt;br /&gt;
| [https://gbatemp.net/threads/homebrew-development.360646/page-58#post-4977937 Thread]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Computer ===&lt;br /&gt;
{| class=&amp;quot;prettytable sortable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;width:1%&amp;quot; | NH2&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot; | Author&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Thread&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
| [[3DOS]]&lt;br /&gt;
| &lt;br /&gt;
| 8086(DOS) &lt;br /&gt;
| [[User:shutterbug2000|shutterbug2000]]&lt;br /&gt;
| [https://gbatemp.net/threads/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455/ Thread]&lt;br /&gt;
| [https://github.com/shutterbug2000/3DOS Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[3DS-Chip8]]&lt;br /&gt;
| {{n}}&lt;br /&gt;
| Chip-8 (in ARM9)&lt;br /&gt;
| [[User:st4rk|st4rk]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [http://asie.pl/homebrew atari800-3DS]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Atari 8-bit home computer emulator&lt;br /&gt;
| [[User:asiekierka|asie]]&lt;br /&gt;
|&lt;br /&gt;
| [http://asie.pl/homebrew Website]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bread Box]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Commodore 64&lt;br /&gt;
| [[User:spinal_cord|spinal_cord]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602/ Thread]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[CHIP-3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Chip-8&lt;br /&gt;
| [[User:xerpi|xerpi]]&lt;br /&gt;
|&lt;br /&gt;
| [https://github.com/xerpi/CHIP-3DS Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[CHIP8-2DS]] (CHIP8-3DS)&lt;br /&gt;
| &lt;br /&gt;
| Chip-8&lt;br /&gt;
| [[User:nopy4869|nopy4869]]&lt;br /&gt;
| [https://gbatemp.net/threads/chip8-3ds.434425/ Thread]&lt;br /&gt;
| [https://github.com/nopy4869/CHIP8-2DS Git]&lt;br /&gt;
|-&lt;br /&gt;
| Chip8-ARM11&lt;br /&gt;
| &lt;br /&gt;
| Chip-8&lt;br /&gt;
| [[User:st4rk|st4rk]]&lt;br /&gt;
|&lt;br /&gt;
| [https://github.com/St4rk/Chip8-ARM11 Git]&lt;br /&gt;
|-&lt;br /&gt;
| Chip8-CTRU&lt;br /&gt;
| &lt;br /&gt;
| Yeah, another Chip8 emulator! &lt;br /&gt;
| [[User:YourNerdyJoe|YourNerdyJoe]]&lt;br /&gt;
|&lt;br /&gt;
| [https://github.com/YourNerdyJoe/Chip8-CTRU Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[CHIP8 3DS]]&lt;br /&gt;
| &lt;br /&gt;
| Chip-8&lt;br /&gt;
| [[User:snailface|snailface]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Mini vMac]]&lt;br /&gt;
| &lt;br /&gt;
| Macintosh&lt;br /&gt;
| [[User:TarableCode|TarableCode]]&lt;br /&gt;
| [https://gbatemp.net/threads/mini-vmac-for-3ds.439119/ Thread]&lt;br /&gt;
| [https://github.com/TaraHoleInIt/mini-vmac-3ds-plus4M Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[uae3DS]]&lt;br /&gt;
| &lt;br /&gt;
| Commodore Amiga 500&lt;br /&gt;
| [[User:badda|badda]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-uae3ds-amiga-500-emulator-for-nintendo-3ds.558577/ Thread]&lt;br /&gt;
| [https://github.com/badda71/uae3DS Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vice3DS]]&lt;br /&gt;
| &lt;br /&gt;
| Commodore 64&lt;br /&gt;
| [[User:badda|badda]]&lt;br /&gt;
| [https://gbatemp.net/threads/release-vice3ds-c64-emulator.534830/ Thread]&lt;br /&gt;
| [https://github.com/badda71/vice3ds Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[ZX Spectrum EMU]]&lt;br /&gt;
| &lt;br /&gt;
| ZX Spectrum&lt;br /&gt;
| [[User:seagal112|seagal112]]&lt;br /&gt;
| [https://gbatemp.net/threads/testing-zx-spectrum-emu.385292/ Thread]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
{| class=&amp;quot;prettytable sortable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:25%&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;width:1%&amp;quot; | NH2&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot; | Author&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Thread&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:8%&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
| [[EasyRPG Player]]&lt;br /&gt;
| &lt;br /&gt;
| RPG Maker 2000/2003. [https://easy-rpg.org/blog/2016/05/player-for-nintendo-3ds/ Site]&lt;br /&gt;
| [[User:Rinnegatamante|Rinnegatamante]], EasyRPG team &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[RetroArch]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| Emulation of various gaming systems by using libretro cores&lt;br /&gt;
| libRetro team&lt;br /&gt;
| [http://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ Thread]&lt;br /&gt;
| [https://github.com/libretro/RetroArch Git]&lt;br /&gt;
|-&lt;br /&gt;
| [[ScummVM 3DS]]&lt;br /&gt;
| {{y}}&lt;br /&gt;
| SCUMM game engine virtual machine&lt;br /&gt;
| [[User:TheCruel|TheCruel]]&lt;br /&gt;
| [http://gbatemp.net/threads/release-scummvm-3ds.422051/ Thread]&lt;br /&gt;
| [https://github.com/Cruel/scummvm/tree/3ds Git]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_3DS_Compatibility_List&amp;diff=73765</id>
		<title>DaedalusX64 3DS Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_3DS_Compatibility_List&amp;diff=73765"/>
		<updated>2023-08-05T06:16:16Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: Scrapz moved page DaedalusX64 3DS Compatibility List to DaedalusX64 3DS: going to fix the link in the 3ds emulation wiki page and make it so that it actually takes you to the 3ds version and not the psp version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[DaedalusX64 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_3DS&amp;diff=73764</id>
		<title>DaedalusX64 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_3DS&amp;diff=73764"/>
		<updated>2023-08-05T06:16:16Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: Scrapz moved page DaedalusX64 3DS Compatibility List to DaedalusX64 3DS: going to fix the link in the 3ds emulation wiki page and make it so that it actually takes you to the 3ds version and not the psp version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest release. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===#===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the title screen. The demo mode runs really slow. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}&lt;br /&gt;
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = All-Star Baseball 1999 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = All Star Tennis &#039;99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes at the start of a match. }}&lt;br /&gt;
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes at the start of a mission. }}&lt;br /&gt;
{{ snes9x3ds | name = Army Men: Sarge&#039;s Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Army Men: Sarge&#039;s Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}&lt;br /&gt;
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}&lt;br /&gt;
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays &amp;quot;NO CONTROLLER&amp;quot; and doesn&#039;t respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t see anything in game, everything is red. }}&lt;br /&gt;
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}&lt;br /&gt;
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the Rareware logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t move once in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Boots, but can&#039;t move once in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays some text briefly then gets stuck on a black screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Bug&#039;s Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can&#039;t see the menu. Goes in game but is very slow and has many texture glitches. Can&#039;t see the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t see where you&#039;re aiming. Lots of graphic glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Bust-A-Move &#039;99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. Works on N3DS version.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the very first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the very first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Sound works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = Charlie Blast&#039;s Territory | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes before you get in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Clay Fighter: Sculptor&#039;s Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Conker&#039;s Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the very first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Cruis&#039;n Exotica | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but graphics are so broken you can&#039;t tell where to go. }}&lt;br /&gt;
{{ snes9x3ds | name = Cruis&#039;n USA | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Runs very slow and freezes when you finish a race. }}&lt;br /&gt;
{{ snes9x3ds | name = Cruis&#039;n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it&#039;ll unfreeze. }}&lt;br /&gt;
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}&lt;br /&gt;
{{ snes9x3ds | name = Donald Duck: Goin&#039; Quackers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can&#039;t capture the Banana Fairies. }}&lt;br /&gt;
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}&lt;br /&gt;
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Unplayable since all of the pieces show up as red. Too randon freezes on N3DS version. }}&lt;br /&gt;
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Duke Nukem 64 | region = USA | ver = v1.0 | status = Works | notes = Has screen size issues on the title screen but is fixed when a game is started. Runs at 30FPS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn&#039;t display. }}&lt;br /&gt;
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the N Sports logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the Acclaim logo. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes before you get in game. }}&lt;br /&gt;
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Exits to the home menu after the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes before the match starts. }}&lt;br /&gt;
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can&#039;t see the character selection screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Fighter&#039;s Destiny | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}&lt;br /&gt;
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Fox Sports College Hoops &#039;99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can&#039;t see the menus. }}&lt;br /&gt;
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the Crave Entertainment logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Goemon&#039;s Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the Konami logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}&lt;br /&gt;
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Mostly full speed. Audio is completely silent. }}&lt;br /&gt;
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the Konami logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn&#039;t work }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Iggy&#039;s Reckin&#039; Balls | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can&#039;t see where the fish are when casting since the water isn&#039;t transparent. }}&lt;br /&gt;
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the Konami. }}&lt;br /&gt;
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===J===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the intro. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes at the start of a round. }}&lt;br /&gt;
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}&lt;br /&gt;
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}&lt;br /&gt;
{{ snes9x3ds | name = Kobe Bryant&#039;s NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Legend of Zelda: Majora&#039;s Mask, The | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}&lt;br /&gt;
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the LEGO logo. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}&lt;br /&gt;
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}&lt;br /&gt;
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the Camelot logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes on boot. }}&lt;br /&gt;
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Mickey&#039;s Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}&lt;br /&gt;
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after you create a save. }}&lt;br /&gt;
{{ snes9x3ds | name = Midway&#039;s Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Arcade games load but the graphics are too broken to be playable. }}&lt;br /&gt;
{{ snes9x3ds | name = Milo&#039;s Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Doesn&#039;t show up in the ROMs list. }}&lt;br /&gt;
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}&lt;br /&gt;
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the track selection menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}&lt;br /&gt;
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when you access the pause menu. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}&lt;br /&gt;
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}&lt;br /&gt;
{{ snes9x3ds | name = Nagano Winter Olympics &#039;98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}&lt;br /&gt;
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}&lt;br /&gt;
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}&lt;br /&gt;
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes as soon as the game begins. }}&lt;br /&gt;
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the matchup screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes on boot but seems to be never worked. no sound.}}&lt;br /&gt;
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NHL Blades of Steel &#039;99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the opening logos. }}&lt;br /&gt;
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when you choose a truck. }}&lt;br /&gt;
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Olympic Hockey Nagano &#039;98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}&lt;br /&gt;
{{ Table End}}&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}&lt;br /&gt;
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays an &amp;quot;EEPROM CHECK FAILED&amp;quot; error on boot. &amp;lt;br/&amp;gt; Qamic59: &amp;lt;br/&amp;gt; Game reads from a eeprom type, this isn&#039;t supported yet.}}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Needs framebuffer emulation. The tutorial in the first level can&#039;t be completed. }}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes in the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can&#039;t see the main menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}&lt;br /&gt;
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}&lt;br /&gt;
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but most textures don&#039;t display so you can&#039;t see where to go. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Graphics keep disappearing. }}&lt;br /&gt;
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes in the main menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don&#039;t display. }}&lt;br /&gt;
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}&lt;br /&gt;
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn&#039;t work and the game runs slightly too fast. }}&lt;br /&gt;
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}&lt;br /&gt;
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn&#039;t work. }}&lt;br /&gt;
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}&lt;br /&gt;
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}&lt;br /&gt;
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn&#039;t work and there&#039;s lots of flickering textures. }}&lt;br /&gt;
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Sesame Street: Elmo&#039;s Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}&lt;br /&gt;
{{ snes9x3ds | name = Sesame Street: Elmo&#039;s Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}&lt;br /&gt;
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t see anything once in game. Audio doesn&#039;t work. }}&lt;br /&gt;
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}&lt;br /&gt;
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays a &amp;quot;Backup memory is corrupted&amp;quot; error after the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}&lt;br /&gt;
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}&lt;br /&gt;
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don&#039;t display. }}&lt;br /&gt;
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when starting a new game. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn&#039;t work. Menus are too zoomed in. }}&lt;br /&gt;
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tigger&#039;s Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes in the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can&#039;t see the menus. }}&lt;br /&gt;
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tony Hawk&#039;s Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tony Hawk&#039;s Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can&#039;t see the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but is stuck on a blank screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but is stuck on a blank screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but is stuck on a blank screen. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = V-Rally: Edition &#039;99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. No runs on N2DSXL. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===W===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Wayne Gretzky&#039;s 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Wayne Gretzky&#039;s 3D Hockey &#039;98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Unplayable. 3D graphics don&#039;t show in game, only the HUD. }}&lt;br /&gt;
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===X===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===Y===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Yoshi&#039;s Story | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the Nintendo logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Yoshi&#039;s Story | region = JAP | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}&lt;br /&gt;
{{ snes9x3ds | name = Yoshi&#039;s Story | region = EUR | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Shows nintendo logo, then freezes. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DaedalusX64&amp;diff=73763</id>
		<title>DaedalusX64</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DaedalusX64&amp;diff=73763"/>
		<updated>2023-08-05T06:13:24Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: Scrapz moved page DaedalusX64 to DaedalusX64 PSP: to prevent confusion between the this version and the 3ds version,&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[DaedalusX64 PSP]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_PSP&amp;diff=73762</id>
		<title>DaedalusX64 PSP</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_PSP&amp;diff=73762"/>
		<updated>2023-08-05T06:13:24Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: Scrapz moved page DaedalusX64 to DaedalusX64 PSP: to prevent confusion between the this version and the 3ds version,&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of games tested on the DaedalusX64 N64 emulator developed by ??? for the PSP&lt;br /&gt;
&lt;br /&gt;
{{InfoBox&lt;br /&gt;
 |title=DaedalusX64&lt;br /&gt;
 |image=&lt;br /&gt;
 |imagesize=&lt;br /&gt;
 |imagecaption=&lt;br /&gt;
 |header1 = Information&lt;br /&gt;
 |label1 = Console Emulated&lt;br /&gt;
 |data1 = Nintendo 64&lt;br /&gt;
 |label2= Runs on&lt;br /&gt;
 |data2 = Sony PSP&lt;br /&gt;
 |label4 = Website&lt;br /&gt;
 |data4 = [https://github.com/DaedalusX64/daedalus DaedalusX64]&lt;br /&gt;
 |label5 = Download&lt;br /&gt;
 |data5 = [https://github.com/DaedalusX64/daedalus/releases DaedalusX64 Downloads]&lt;br /&gt;
 |label6 = Latest version&lt;br /&gt;
 |data6 = [https://github.com/DaedalusX64/daedalus/releases/download/1.1.8/DaedalusX64_1_1_8.zip 1.1.8]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Compatibility List==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;compatible sortable&amp;quot; width=&amp;quot;25%&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;1px&amp;quot;&lt;br /&gt;
!Legend&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#21d021&amp;quot;|Playable - Game is playable with little to no glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fefe3e&amp;quot;| Working - Game is playable, but bugs may interfere with gameplay.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff4c4c&amp;quot;|Unplayable - Game is unplayable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;compatible sortable&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;1px&amp;quot;&lt;br /&gt;
!ROM Title&lt;br /&gt;
!Version&lt;br /&gt;
!width=50%|Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#21d021&amp;quot;|007 - GoldenEye (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#21d021&amp;quot;|007 - The World is Not Enough (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#21d021&amp;quot;|007 - The World is Not Enough (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff4c4c&amp;quot;|All Star Baseball 99 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.x&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|The ROM crashes about half a second after booting. *cannot test audio, ROM crashes too soon.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fefe3e&amp;quot;|Bomberman 64 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works, but has less minor gfx glitches&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#21d021&amp;quot;|Bomberman Hero (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff4c4c&amp;quot;|Chip-8 Emulator (Homebrew)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Crashes emulator.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff4c4c&amp;quot;|MAME 64 beta 3 (PD) (Homebrew)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Crashes emulator.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#21d021&amp;quot;|Mario Kart 64 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff4c4c&amp;quot;|Neon64 (Homebrew)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|DaedalusX64 freezes but seems to be booted.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fefe3e&amp;quot;|Pokemon Snap (E)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Beta 2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works. Pokemon do not show up. Interfaces are kinda messy. Cannot move camera.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fefe3e&amp;quot;|Pokemon Snap (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Beta 2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works. Pokemon do not show up. Interfaces are kinda messy. Cannot move camera.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fefe3e&amp;quot;|Pokemon Stadium (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Beta 2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works. some graphic glitches.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fefe3e&amp;quot;|Pokemon Stadium 2 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Beta 2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works, but with some glitchy gfxs&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff4c4c&amp;quot;|SNES 9x Alpha (Homebrew)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|softlocks before rom loads....&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;background:#21d021&amp;quot;|Super Mario 64 (U)&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.1.8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Works.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_3DS&amp;diff=73761</id>
		<title>DaedalusX64 3DS</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DaedalusX64_3DS&amp;diff=73761"/>
		<updated>2023-08-04T04:23:36Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* Added Duke Nukem 64 (works) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest release. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===#===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the title screen. The demo mode runs really slow. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}&lt;br /&gt;
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = All-Star Baseball 1999 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = All Star Tennis &#039;99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes at the start of a match. }}&lt;br /&gt;
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes at the start of a mission. }}&lt;br /&gt;
{{ snes9x3ds | name = Army Men: Sarge&#039;s Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Army Men: Sarge&#039;s Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}&lt;br /&gt;
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}&lt;br /&gt;
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays &amp;quot;NO CONTROLLER&amp;quot; and doesn&#039;t respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t see anything in game, everything is red. }}&lt;br /&gt;
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}&lt;br /&gt;
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the Rareware logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t move once in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Boots, but can&#039;t move once in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays some text briefly then gets stuck on a black screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Bug&#039;s Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can&#039;t see the menu. Goes in game but is very slow and has many texture glitches. Can&#039;t see the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t see where you&#039;re aiming. Lots of graphic glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Bust-A-Move &#039;99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. Works on N3DS version.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the very first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the very first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Sound works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = Charlie Blast&#039;s Territory | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes before you get in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Clay Fighter: Sculptor&#039;s Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Conker&#039;s Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the very first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Cruis&#039;n Exotica | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but graphics are so broken you can&#039;t tell where to go. }}&lt;br /&gt;
{{ snes9x3ds | name = Cruis&#039;n USA | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Runs very slow and freezes when you finish a race. }}&lt;br /&gt;
{{ snes9x3ds | name = Cruis&#039;n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it&#039;ll unfreeze. }}&lt;br /&gt;
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}&lt;br /&gt;
{{ snes9x3ds | name = Donald Duck: Goin&#039; Quackers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can&#039;t capture the Banana Fairies. }}&lt;br /&gt;
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}&lt;br /&gt;
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Unplayable since all of the pieces show up as red. Too randon freezes on N3DS version. }}&lt;br /&gt;
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Duke Nukem 64 | region = USA | ver = v1.0 | status = Works | notes = Has screen size issues on the title screen but is fixed when a game is started. Runs at 30FPS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn&#039;t display. }}&lt;br /&gt;
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the N Sports logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the Acclaim logo. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes before you get in game. }}&lt;br /&gt;
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Exits to the home menu after the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes before the match starts. }}&lt;br /&gt;
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can&#039;t see the character selection screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Fighter&#039;s Destiny | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}&lt;br /&gt;
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Fox Sports College Hoops &#039;99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can&#039;t see the menus. }}&lt;br /&gt;
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the Crave Entertainment logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Goemon&#039;s Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the Konami logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}&lt;br /&gt;
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Mostly full speed. Audio is completely silent. }}&lt;br /&gt;
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the Konami logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn&#039;t work }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Iggy&#039;s Reckin&#039; Balls | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can&#039;t see where the fish are when casting since the water isn&#039;t transparent. }}&lt;br /&gt;
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the Konami. }}&lt;br /&gt;
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===J===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the intro. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes at the start of a round. }}&lt;br /&gt;
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}&lt;br /&gt;
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}&lt;br /&gt;
{{ snes9x3ds | name = Kobe Bryant&#039;s NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Legend of Zelda: Majora&#039;s Mask, The | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}&lt;br /&gt;
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the LEGO logo. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}&lt;br /&gt;
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}&lt;br /&gt;
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the Camelot logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}&lt;br /&gt;
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes on boot. }}&lt;br /&gt;
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Mickey&#039;s Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}&lt;br /&gt;
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after you create a save. }}&lt;br /&gt;
{{ snes9x3ds | name = Midway&#039;s Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Arcade games load but the graphics are too broken to be playable. }}&lt;br /&gt;
{{ snes9x3ds | name = Milo&#039;s Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Doesn&#039;t show up in the ROMs list. }}&lt;br /&gt;
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}&lt;br /&gt;
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the track selection menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}&lt;br /&gt;
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when you access the pause menu. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}&lt;br /&gt;
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}&lt;br /&gt;
{{ snes9x3ds | name = Nagano Winter Olympics &#039;98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}&lt;br /&gt;
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}&lt;br /&gt;
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}&lt;br /&gt;
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes as soon as the game begins. }}&lt;br /&gt;
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the matchup screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes on boot but seems to be never worked. no sound.}}&lt;br /&gt;
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = NHL Blades of Steel &#039;99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the opening logos. }}&lt;br /&gt;
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when you choose a truck. }}&lt;br /&gt;
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Olympic Hockey Nagano &#039;98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}&lt;br /&gt;
{{ Table End}}&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}&lt;br /&gt;
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays an &amp;quot;EEPROM CHECK FAILED&amp;quot; error on boot. &amp;lt;br/&amp;gt; Qamic59: &amp;lt;br/&amp;gt; Game reads from a eeprom type, this isn&#039;t supported yet.}}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Needs framebuffer emulation. The tutorial in the first level can&#039;t be completed. }}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes in the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can&#039;t see the main menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}&lt;br /&gt;
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}&lt;br /&gt;
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Goes in game but most textures don&#039;t display so you can&#039;t see where to go. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Graphics keep disappearing. }}&lt;br /&gt;
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes on the first screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes in the main menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}&lt;br /&gt;
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don&#039;t display. }}&lt;br /&gt;
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}&lt;br /&gt;
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn&#039;t work and the game runs slightly too fast. }}&lt;br /&gt;
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}&lt;br /&gt;
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn&#039;t work. }}&lt;br /&gt;
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}&lt;br /&gt;
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}&lt;br /&gt;
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn&#039;t work and there&#039;s lots of flickering textures. }}&lt;br /&gt;
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Sesame Street: Elmo&#039;s Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}&lt;br /&gt;
{{ snes9x3ds | name = Sesame Street: Elmo&#039;s Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}&lt;br /&gt;
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Can&#039;t see anything once in game. Audio doesn&#039;t work. }}&lt;br /&gt;
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}&lt;br /&gt;
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}&lt;br /&gt;
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Displays a &amp;quot;Backup memory is corrupted&amp;quot; error after the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}&lt;br /&gt;
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}&lt;br /&gt;
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don&#039;t display. }}&lt;br /&gt;
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when starting a new game. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn&#039;t work. Menus are too zoomed in. }}&lt;br /&gt;
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tigger&#039;s Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes in the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can&#039;t see the menus. }}&lt;br /&gt;
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tony Hawk&#039;s Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tony Hawk&#039;s Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can&#039;t see the menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but is stuck on a blank screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but is stuck on a blank screen. }}&lt;br /&gt;
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but is stuck on a blank screen. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = V-Rally: Edition &#039;99 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}&lt;br /&gt;
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. No runs on N2DSXL. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===W===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes after the title screen. }}&lt;br /&gt;
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}&lt;br /&gt;
{{ snes9x3ds | name = Wayne Gretzky&#039;s 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = Wayne Gretzky&#039;s 3D Hockey &#039;98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes during the intro. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Audio works but can&#039;t see anything. }}&lt;br /&gt;
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Unplayable. 3D graphics don&#039;t show in game, only the HUD. }}&lt;br /&gt;
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}&lt;br /&gt;
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}&lt;br /&gt;
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===X===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes when loaded. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
===Y===&lt;br /&gt;
{{ Table Start/snes9x3ds }}&lt;br /&gt;
{{ snes9x3ds | name = Yoshi&#039;s Story | region = USA | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Freezes after the Nintendo logo. }}&lt;br /&gt;
{{ snes9x3ds | name = Yoshi&#039;s Story | region = JAP | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}&lt;br /&gt;
{{ snes9x3ds | name = Yoshi&#039;s Story | region = EUR | ver = Beta v0.2 | status = Doesn&#039;t Work | notes = Shows nintendo logo, then freezes. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73754</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73754"/>
		<updated>2023-07-28T21:18:18Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* SNES / Super Famicom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong 4 (ROM HACK) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039;, &#039;&#039;Doom&#039;&#039;, or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = — | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = — | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73753</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73753"/>
		<updated>2023-07-28T05:41:08Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* SNES / Super Famicom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong 4 (ROM HACK) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039; &#039;&#039;Doom&#039;&#039; or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = — | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = — | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73752</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73752"/>
		<updated>2023-07-28T03:16:54Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* NES / Famicom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong 4 (ROM HACK) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039; or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = - | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = - | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73751</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73751"/>
		<updated>2023-07-28T03:16:25Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* NES / Famicom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | Letter = D | name = Donkey Kong 4 (ROM HACK) | region = | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039; or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = - | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = - | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73750</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73750"/>
		<updated>2023-07-28T03:15:19Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* NES / Famicom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | Letter = D | name = Donkey Kong 4 (ROM HACK) | type = — | new3ds = Yes | status = Works | notes = Used New Super Ultimate Injector }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039; or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chip&#039;s challenge | region = USA | type = — | new3ds = Yes | status = Works | notes = steam ver snes rom pulled and put snes vc for 3ds and work fine. No bugs or audio problems}}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = - | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = - | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragonyhm Demo | region = USA | type = GBC | new3ds = Yes | status = Works | notes = small graphics bug happen second title first loaded game once go in game run fine.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Grimace&#039;s Birthday| region = USA | type = GBC | new3ds = Yes | status = Works | notes = runs perfect with no slowdown or bugs.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73693</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73693"/>
		<updated>2023-07-07T02:54:35Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: added tetris + dr mario (both work) and put which injector I used for wolfenstein 3d&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039; or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris + Dr. Mario | region = USA | type = - | new3ds = Yes | status = Works | notes = Both games work well (injected using New Super ultimate injector)}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = - | new3ds = Yes | status = Works | notes = Injected using New Super Ultimate Injector}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73692</id>
		<title>3DS VC Injection Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=3DS_VC_Injection_Compatibility_List&amp;diff=73692"/>
		<updated>2023-07-05T00:29:47Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: added wolfenstein 3d (works)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039; - For GB/GBC VC section only. Enter &amp;quot;&#039;&#039;&#039;GB&#039;&#039;&#039;&amp;quot; if the injected game was originally for the monochrome Game Boy, &amp;quot;&#039;&#039;&#039;GBC&#039;&#039;&#039;&amp;quot; if it was released for the Game Boy Color. For the rest of the other consoles simply enter &amp;quot;&#039;&#039;&#039;—&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New3DS?&#039;&#039;&#039; - This describes whether the game was tested on a New or Old3DS(XL). Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if the injected game was tested on a New3DS(XL), &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; if the game was tested on an Old3DS(XL) or 2DS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This describes the compatibility of the injected game. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional other notes if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ 3DS VC Inject | name = ... | region = USA/EUR/JAP | type = —/GB/GBC | new3ds = Yes/No | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== NES / Famicom ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = 7 Grand Dad (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Action 52 (Unlicensed) | region = | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Crystalis | region = USA | type = — | new3ds = Yes | status = Works | notes = Works fine. Translate hack leads to black screen on start}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = DuckTales 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Elite | region = EUR | type = — | new3ds = No | status = Issues | notes = Runs smooth, but on bottom quarter of screen everything becomes garbled - RetroArch FCEUmm can fix it through PAL region override, but only smooth (probably) on N3DS}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lawn Mower (Unlicensed) | region = | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pinball | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Popeye | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario Bros. 3 | region = | type = — | new3ds = No | status = Works | notes = Injected using HANS.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Tom and Jerry (and Tuffy) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== SNES / Super Famicom ==&lt;br /&gt;
Take caution these SNES games will only work on New3DS(XL) systems. They run at unplayable speeds on Old3DS(XL) systems. For Old3DS(XL) systems [https://gbatemp.net/threads/release-blargsnes-virtual-console-edition.430190/ BlargSNES: Virtual Console Edition] is necessary to get SNES games running at full speed, therefore this compatibility list should ONLY be for SNES games injected onto Nintendo&#039;s official VC emulator, not for games running on BlargSNES VC.&lt;br /&gt;
&lt;br /&gt;
The SNES VC emulator is a very good one at least, and can run almost every game on the SNES library at full speed. Please note a few games will not work, such as &#039;&#039;Star Fox 2&#039;&#039; or &#039;&#039;Super Mario World 2: Yoshi&#039;s Island&#039;&#039;.&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = A | name = Astérix et Obélix | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = B | name = BS F-Zero Grand Prix 2 | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Christmas Craze | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = C | name = Chrono Trigger | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = E | name = Equinox | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Gundam Wing: Endless Duel | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Lagoon | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario Paint (Joystick Hack) | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Super Picross | region = JAP | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mega Man X3 (Zero Project) | region = USA | type = — | new3ds = Yes | status = Works | notes = Minor slowdowns }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Panel de Pon | region = JAP | type = — | new3ds = Yes | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pocket Monsters (Bootleg) | region = | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = RPG Tsukuru 2 | region = JAP | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes on black screen.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = R | name = Road Runner&#039;s Death Valley Rally | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Secret of Mana | region = USA | type = — | new3ds = Yes | status = Issues  | notes = Heavy graphical glitches on fonts. Story and dialogues completely unreadable  }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Street Fighter II - The World Warrior | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Mario All-Stars + Super Mario World | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Super Puyo Puyo | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tetris Attack | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Lion King | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = The Simpsons: Bart&#039;s Nightmare | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tintin in Tibet | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = USA | type = — | new3ds = Yes | status = Works | notes = basicSNESinjector v0.7b}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry | region = EUR | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = W | name = Wolfenstein 3D | region = USA | type = - | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy / Game Boy Color ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = # | name = 101 Dalmatians: Puppies to the Rescue | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donald Duck: Goin&#039; Quackers! | region = USA | type = GBC | new3ds = Yes | status = Doesn&#039;t Work | notes = Boots up but ingame freezes when processing to any level so it&#039;s basically unplayable. Trying to close the software causes an error which forces the 3DS to restart. I wouldn&#039;t recommend playing around with this one.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Donkey Kong Country | region = EUR | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dragon Warrior III | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = F | name = Frogger 2: Swampy&#039;s Revenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = G | name = Game Boy Camera | region = USA | type = GB | new3ds = Yes | status = Doesn&#039;t Work | notes = Crashes VC emulator.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Looney Tunes: Carrot Crazy | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario &amp;amp; Yoshi | region = EUR | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mario&#039;s Picross 2 | region = USA | type = GB | new3ds = No | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Mickey&#039;s Speedway USA | region = USA | type = GBC | new3ds = Yes | status = Issues | notes =&lt;br /&gt;
Race tracks display in wrong colors, excluding Driving School tracks. Slowdown during title screen, especially when using 1:1 original resolution mode by holding Start/Select.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Blue Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Crystal | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Gold | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Only works on old generation of VC. Glitched up palettes on new VC (legit R/B/Y).}}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Puzzle Challenge | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Red Version | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = P | name = Pokémon Yellow Version | region = USA | type = GBC | new3ds = No | status = Works | notes = Injected onto Zelda: Link&#039;s Awakening DX and Shantae using browser exploit.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Spooked! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sabrina: the Animated Series - Zapped! | region = USA | type = GBC | new3ds = Yes | status = Works | notes = Constant music glitches.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tamagotchi | region = | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Taz-Mania 2 | region = USA | type = GB | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom and Jerry | region = USA | type = GBC | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = Y | name = Yoshi | region = USA | type = GB | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== Game Boy Advance ==&lt;br /&gt;
&#039;&#039;Main: [[Custom GBA Compatibility List]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sega Game Gear ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = M | name = Marble Madness | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic Chaos | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog 2 | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sonic the Hedgehog - Triple Trouble | region = USA | type = — | new3ds = — | status = Untested | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = S | name = Sylvan Tale | region = JAP | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = TaleSpin | region = USA | type = — | new3ds = Yes | status = Doesn&#039;t Work | notes = Graphical glitches, audio only works.}}&lt;br /&gt;
{{ 3DS VC Inject | letter = T | name = Tom &amp;amp; Jerry: The Movie | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== TurboGrafx-16 / PC Engine ==&lt;br /&gt;
{{ Table Start/3DS VC Inject }}&lt;br /&gt;
{{ 3DS VC Inject | letter = D | name = Dungeon Explorer | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = L | name = Legendary Axe | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia | region = USA | type = — | new3ds = Yes | status = Works | notes = }}&lt;br /&gt;
{{ 3DS VC Inject | letter = N | name = Neutopia II | region = USA | type = — | new3ds = Yes | status = Works | notes = Significant slowdowns in normal mode on N3DS. Works fine and smooth with &#039;overclocking&#039; (Clock+L2 mode)  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=User:Scrapz&amp;diff=73671</id>
		<title>User:Scrapz</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=User:Scrapz&amp;diff=73671"/>
		<updated>2023-04-27T00:42:59Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Forum member since March 25th 2023, Wiki member since April 24th 2023.&amp;#039;&amp;#039;&amp;#039;  All I have really done here is make an update to the WiiU DS VC Injection compatibility list.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Forum member since March 25th 2023, Wiki member since April 24th 2023.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All I have really done here is make an update to the WiiU DS VC Injection compatibility list.&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Scrapz&amp;diff=73670</id>
		<title>Scrapz</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Scrapz&amp;diff=73670"/>
		<updated>2023-04-27T00:41:48Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Delete|Wrong URL}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Forum member since March 25th 2023, Wiki member since April 24th 2023.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All I have really done here is make an update to the WiiU DS VC Injection compatibility list.&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Scrapz&amp;diff=73669</id>
		<title>Scrapz</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Scrapz&amp;diff=73669"/>
		<updated>2023-04-27T00:32:39Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Forum member since March 25th 2023, Wiki member since April 24th 2023.&amp;#039;&amp;#039;&amp;#039;  All I have really done here is make an update to the WiiU DS VC Injection compatibility list.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Forum member since March 25th 2023, Wiki member since April 24th 2023.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All I have really done here is make an update to the WiiU DS VC Injection compatibility list.&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=73668</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=73668"/>
		<updated>2023-04-27T00:20:17Z</updated>

		<summary type="html">&lt;p&gt;Scrapz: /* Added CTGP Nitro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - The name of the Nintendo DS game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - The region for the Nintendo DS game. Enter: &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host&#039;&#039;&#039; - The name of the Nintendo DS Virtual Console game to inject the rom into.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - Compatibility of the injected Nintendo DS game. Enter: &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Describe the play-ability. Mention any bugs and glitches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
* The Nintendo DS Virtual Console emulator &#039;&#039;&#039;DOES NOT&#039;&#039;&#039; have wireless support. So wireless and online sections of games will not work. This &#039;&#039;&#039;DOES NOT&#039;&#039;&#039; not need to be mentioned in the notes. &lt;br /&gt;
* If the game has had an &#039;&#039;&#039;Official Wii U Virtual&#039;&#039;&#039; release, then &#039;&#039;&#039;please don&#039;t add it to the list!&#039;&#039;&#039; Hacks or translations of an Official release however are fine to add. &lt;br /&gt;
* &#039;&#039;&#039;DO NOT ADD RETRO EMULATORS THAT WILL ONLY WORK ON A NDS FLASH CARD!&#039;&#039;&#039; Even if the Nintendo DS Virtual Console emulator did load one of these retro emulators, there would be no way to load the roms. &lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = 4 Game Fun Pack - Clue/Mouse Trap/Perfection/Aggravation&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = The Legend of Zelda: Spirit Tracks &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = 7th Dragon &lt;br /&gt;
| region = JAP &lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2176/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = 9 Hours, 9 Persons, 9 Doors &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = 101-in-1 Explosive Megamix &lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Mario Kart DS | &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = A Witch&#039;s Tale &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Advance Wars: Days of Ruin &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Advance Wars: Days of Ruin &lt;br /&gt;
| ini =  &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = Major graphical glitches and slowdown on maps.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Adventure Time: Hey Ice King, Why&#039;d You Steal Our Garbage? &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Issues  &lt;br /&gt;
| notes = Leveling up freezes the game. Items don&#039;t appear on the touch screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Alex Rider: Stormbreaker&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host =  Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Anno 1701&lt;br /&gt;
| region = USA&lt;br /&gt;
| host =  Picross 3D&lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Textures of Trees and Buildings don‘t load and stay black.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Another Code: Two Memories&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D (https://www.romhacking.net/hacks/2257/)&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t work&lt;br /&gt;
| notes = Freezes on a black screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Apollo Justice Ace Attorney&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Assassins Creed: Altaïrs Chronicles&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Asphalt: Urban GT&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Some draw distance problems and very minor flickering. This issue might be present on real hardware.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Atari Greatest Hits: Volume 1&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack&lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = The main menu takes a couple seconds to become visible. Games only appear after pausing and resuming the game. Other than that, the games are completely playable.&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Bangai-O Spirits &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Big Bang Mini&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Blood of Bahamut&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2560/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Bomberman&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Will need to check as one entry said this didn&#039;t work.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Burnout Legends&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Clubhouse Games&lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = C.O.P: The Recruit&lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Doesn&#039;t Work&lt;br /&gt;
| notes = Blackscreen after Ubisoft Logo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Call of Duty 4: Modern Warfare&lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Call of Duty: Black Ops &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Castlevania: Dawn of Sorrow&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Castlevania: Order of Ecclesia &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Castlevania: Portrait of Ruin  &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = CTGP Nitro (https://dswiki.garhoogin.com/ctgp-n/)&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Mario Kart DS&lt;br /&gt;
| status = Doesn&#039;t Work&lt;br /&gt;
| notes = Crashes when single player is selected&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Cooking Mama&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = The Legend of Zelda: Phantom Hourglass &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Cooking Mama 2: Dinner with Friends  &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Cooking Mama 3: Shop &amp;amp; Chop  &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Contra 4 &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Crosswords DS&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Chibi-Robo: Park Patrol &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros &lt;br /&gt;
| status = works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Children of Mana &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Chrono Trigger &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Mario Kart DS &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Club Penguin: Elite Penguin Force&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Culdcept DS&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2579/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Crash Boom Bang!&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attck&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Crash of the Titans&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Custom Robo&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = The Legend of Zelda: Phantom Hourglass&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Devilish: Ball Bounder &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Diddy Kong Racing DS &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Dig Dug: Digging Strike &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor GFX glitches in cut-scenes. Otherwise completely playable.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Digimon World Championship&lt;br /&gt;
| region = usa &lt;br /&gt;
| host = &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Doodle Jump&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Dragon Ball: Origins &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario Kart DS &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Dragon Quest Heroes: Rocket Slime &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t Work &lt;br /&gt;
| notes = Game freezes with a green screen on startup. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Dragon Quest IV: Chapters of the Chosen &lt;br /&gt;
| region = usa&lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Dragon Quest V: Hand of the Heavenly Blade &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Dragon Quest VI: Realms of Revelation &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Kirby&#039;s Squeak Squad &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Dragon Quest IX: Sentinels of the Starry Skies &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = New Super Mario Bros &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Drawn to Life &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = N/A &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name =  DTM Race Driver 3: Create &amp;amp; Race &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Picross 3D &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes =&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Enchanted Folk and the School of Wizardry &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Ermii Kart DS: Legacy Edition (https://garhoogin.com/mkds/dswiki/page.jsp?name=ErmiiKart%20DS) &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Mario Kart DS &lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = Gets past the in-game screen, then crashes and no sound.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Electroplankton &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Elite Beat Agents &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Emily the Strange: Strangerous&lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = Black screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Etrian Odyssey &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Etrian Odyssey II &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Etrian Odyssey III &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Feel the Magic XY/XX &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = FIFA 10&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Fighting Fantasy: The Warlock of Firetop Mountain&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Yoshi&#039;s Island&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Game has been tested on two games, Mario Kart DS (game crashes when the island first loads), and Yoshi&#039;s Island (Game runs as intended). Side note: Game itself has loading delay sometimes when you enter a room full of enemies, but this is in the normal DS game, as I used a ripped copy of a pristine cartridge for this game.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Fire Emblem: Heroes of Light and Shadow &lt;br /&gt;
| region = JAP &lt;br /&gt;
| host = New Super Mario Bros &lt;br /&gt;
| status = doesn&#039;t work &lt;br /&gt;
| notes = Shows a white screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Final Fantasy: The 4 Heroes of Light &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Brain Age: Train Your Brain in Minutes a Day! &lt;br /&gt;
| status = works &lt;br /&gt;
| notes =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Final Fantasy III &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Squeak Squad &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Final Fantasy IV &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go &lt;br /&gt;
| status = issues&lt;br /&gt;
| notes = Minor graphics glitches in screen transitions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Final Fantasy XII: Revenant Wings &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Zelda Phantom Hourglass &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Final Fantasy Tactics A2: Grimoire of the Rift &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Fossil Fighters &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = works &lt;br /&gt;
| notes =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Fossil Fighters: Champions&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = Stays on a white screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Freshly Picked! Tingle&#039;s Rosy Rupeeland &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Kirby Mass Attack&lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Front Mission DS &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Fullmetal Alchemist: Dual Sympathies &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Giana Sisters DS&lt;br /&gt;
| region = eur&lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Grand Theft Auto: Chinatown Wars &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Super Mario 64 DS &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Golden Sun: Dark Dawn &lt;br /&gt;
| region = eur &lt;br /&gt;
| host = Pokémon Mystery Dungeon: Explorers of the Sky &lt;br /&gt;
| status = works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Ghost Trick: Phantom Detective &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Fire Emblem: Shadow Dragon (EUR) &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Gormiti: The Lords of Nature! &lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Doesn&#039;t Work&lt;br /&gt;
| notes = Soft-locks Wii U.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Guinness World Records: The Video Game &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = works&lt;br /&gt;
| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Gunpey DS &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Gyakuten Kenji 2&lt;br /&gt;
| region = jap &lt;br /&gt;
| host = Fire Emblem: Shadow Dragon&lt;br /&gt;
| status = issues &lt;br /&gt;
| notes = Works until the end of case 5 where you have to use the microphone to blow fingerprint powder away. The animation for blowing is there, but it doesn&#039;t get rid of it.&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Hajime no Ippo the Fighting &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Harvest Moon: Grand Bazaar&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Harvest Moon: Tale of Two Towns &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Harvest Moon DS &lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Fire Emblem: Shadow Dragon&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Harvest Moon DS: Island of Happiness &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Fire Emblem: Shadow Dragon&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Henry Hatsworth in the Puzzling Adventure &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Hero&#039;s Saga Laevatein Tactics &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Hotel Dusk: Room 215 &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Mario Hoops 3-on-3 &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = Change the &#039;&#039;&#039;fold_on_pause&#039;&#039;&#039; following setting in the &#039;&#039;&#039;configuration_cafe.json&#039;&#039;&#039; to &#039;&#039;&#039;true&#039;&#039;&#039; to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Harry Potter and the Order of the Phoenix &lt;br /&gt;
| region = eur &lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times.&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Ice Age 3: Dawn of the Dinosaurs &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario Kart DS&lt;br /&gt;
| status = Doesn&#039;t work&lt;br /&gt;
| notes = Game doesn&#039;t start.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Inazuma Eleven &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Infinite Space &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = InuYasha: Secret of the Divine Jewel &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Irozuki Tingle no Koi no Balloon Trip &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Picross 3D &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/3376/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Ivy the Kiwi? &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Izuna: Legend of the Unemployed Ninja&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Izuna 2: The Unemployed Ninja Returns&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Jump Ultimate Stars&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/1636/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Ketsui Death Label&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Kingdom Hearts 358/2 Days&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Kingdom Hearts RE: Coded&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Kirby Super Star Ultra&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
| status = issues&lt;br /&gt;
| notes = Cut-scenes play way too fast. Controls lock up when new games are unlocked.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Knights in the Nightmare&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Last Window: The Secret of Cape West&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Kirby Squeak Squad&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Legacy of Ys: Books I &amp;amp; II &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Mario &amp;amp; Luigi: Bowsers Inside Story&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario Hoops 3-on-3 &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Mario &amp;amp; Sonic at the Olympic Winter Games &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Mario Hoops 3-on-3&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Megaman Battle Network 5 Double Team DS &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Megaman Zero Collection &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Megaman ZX &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Megaman ZX Advent &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Meteos &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Meteos: Disney Magic &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = &lt;br /&gt;
| status = issues&lt;br /&gt;
| notes = You have to skip the intro video to prevent freezing.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Metal Slug 7 &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Mario Kart DS &lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Miles Edgeworth: Ace Attorney Investigations &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Momo Waliou Zhizao &lt;br /&gt;
| region = China &lt;br /&gt;
| host = WarioWare: Touched &lt;br /&gt;
| status = works  &lt;br /&gt;
| notes = Chinese version of &#039;&#039;&#039;WarioWare: Touched!&#039;&#039;&#039;&amp;lt;br&amp;gt;Just remember to change hex value at 1D from 80 to 00 to bypass the &#039;&#039;&#039;ONLY FOR iQue DS&#039;&#039;&#039; screen.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Moon&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = works  &lt;br /&gt;
| notes =&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Mr. Driller: Drill Spirits &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{WiiU VC SNES Inject &lt;br /&gt;
| name = Mystery Detective &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Namco Museum DS &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor SFX and GFX issues. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Nanostray &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario and Luigi: Partners in Time &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = Only 3D objects are rendered.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Need For Speed: Most Wanted &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario and Luigi: Partners in Time &lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = In-game locks up console. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Need For Speed: Undercover&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Need For Speed: Underground 2&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Neighbours from Hell&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Most of the textures don‘t load and stay black.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Nervous Brickdown &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Picross 3D &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = New Chaoji Maliou Xiongdi&lt;br /&gt;
| region = China&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = works&lt;br /&gt;
| notes = Chinese version of &#039;&#039;&#039;New Super Mario Bros.&#039;&#039;&#039;&amp;lt;br&amp;gt;Just remember to change hex value at 1D from 80 to 00 to bypass the &#039;&#039;&#039;ONLY FOR iQue DS&#039;&#039;&#039; screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = New Super Mario Bros. 3 DS (https://www.romhacking.net/hacks/798/) &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Newer Super Mario Bros. DS (https://drive.google.com/file/d/1-0P7es7PX8YTc6bBoMBivjdBfGo5m5a2/view?usp=sharing)&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = Only use the patch (In The Google Drive Link) with a rom that&#039;s already *Newer* Super Mario Bros. (Newer Super Mario Bros. alone will not work, as it will crash on the Nintendo screen.)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Nicktoons Unite! &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Nicktoons: Attack of the Toybots! &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Nicktoons MLB &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = Voice clips Stutter at last second for each clip.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Nicktoons: Attack of the Toybots! &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Nintendogs: Dachshund and Friends &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Okamiden &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario Kart DS &lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = Touch seems to be invisible.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Ontamarama &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Osu! Tatakae! Ouendan &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pac-Pix &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Panzer Tactics DS  &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Peggle &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Phantasy Star Zero &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Kirby Squeak Squad &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Planet Puzzle League &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Dr. Kawashima&#039;s Brain Training: How Old Is Your Brain?&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Phoenix Wright: Ace Attorney &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Phoenix Wright: Ace Attorney - Justice For All &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Phoenix Wright: Ace Attorney - Trials and Tribulations &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Plants VS. Zombies &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon Black Version &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Kirby Squeak Squad&lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = Does not load and locks the console on a black screen &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon Black Version 2 &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO &lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = Does not load and locks the console on a black screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon Conquest&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = Does not load and locks the console on a black screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon Dash &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon Diamond&lt;br /&gt;
| region = USA &lt;br /&gt;
| host =  Yoshi&#039;s Island &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor GFX glitches in ground.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon HeartGold&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi&#039;s Island &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor GFX glitches in ground.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon Pearl&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario and Luigi: Partners in Time &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor GFX glitches in ground.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon Platinum&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi&#039;s Island DS &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = Minor GFX glitches in ground.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Pokémon SoulSilver&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi&#039;s Island DS &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor GFX glitches in ground.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Polarium &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Power Rangers: Super Legends &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario Hoops 3-on-3 &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Princess Debut&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t work&lt;br /&gt;
| notes = All dance sequences are unplayable.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Professor Layton and Pandoras Box  &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Professor Layton and The Curious Village &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Professor Layton and The Lost Future &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Professor Layton and The Lost Spectre&#039;s Call &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Professor Layton and the Last Specter &lt;br /&gt;
| region = usa &lt;br /&gt;
| host = Mario Kart DS &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = Use &#039;&#039;&#039;DS-Scene ROM Tool&#039;&#039;&#039; to Anti-Piracy Patch the game, otherwise the first puzzle cannot be solved.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Puchi Puchi Virus  &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Puyo Puyo 7&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| ini =  &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Puyo Puyo 15th Anniversary &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Puyo Puyo Fever 2 &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Puyo Puyo Fever &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Kirby Mass Attack&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Puyo Pop Fever &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Puzzle Quest - Challenge of the Warlords  &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Qupu!! Mame Goma!&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host =&lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Very minor GFX glitches on ui.&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Radiant Historia &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Ragnarok  &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Resident Evil Deadly Silence (aka. Biohazard DS in japanese)&lt;br /&gt;
| region = USA &lt;br /&gt;
| host =  Mario Kart DS&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Retro Game Challenge &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Retro Game Challenge 2 &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Rhapsody - A Musical Adventure &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Ridge Racer DS &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Rondo of Swords &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Rune Factory &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Rune Factory 2 &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Mario Kart DS&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Rune Factory 3 &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Race Driver GRiD &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = N/A &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Rhythm Heaven &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Dr. Kawashima&#039;s Brain Training: How Old Is Your Brain?&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = SaGa 2: Hihou Densetsu - Goddess of Destiny &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Kirby&#039;s Squeak Squad &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = SaGa 3 - Shadow or Light&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Scooby-Doo! Who&#039;s Watching Who? &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = Text doesn&#039;t show up.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Scribblenauts &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Issues &lt;br /&gt;
| notes = Dying in a level/using the Retry Stage option/returning to the menu usually locks up the console.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = SEGA Superstars Tennis &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor GFX glitches.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Sesame Street: Elmo&#039;s A-to-Zoo Adventure &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minimal sound-clip glitches.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Shenyou Maliou DS &lt;br /&gt;
| region = China &lt;br /&gt;
| host = Super Mario 64 DS &lt;br /&gt;
| status = Doesn&#039;t Work&lt;br /&gt;
| notes = Chinese version of &#039;&#039;&#039;Super Mario 64 DS&#039;&#039;&#039;.&amp;lt;br&amp;gt;Changing hex value at 1D from 80 to 00 does bypass the &#039;&#039;&#039;ONLY FOR iQue DS&#039;&#039;&#039; screen. The touchscreen doesn&#039;t work, so you can&#039;t touch the star.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Shin Megami Tensei: Devil Survivor &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Brain Age: Train Your Brain in Minutes a Day!&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Shin Megami Tensei: Devil Survivor 2 &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Shin Megami Tensei: Strange Journey &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Shiren the Wanderer &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Sims 2&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = issues &lt;br /&gt;
| notes = In game music has playback issues.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = SimCity Creator &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = issues &lt;br /&gt;
| notes = CPU and frame emulation are severely off. Top screen GFX don&#039;t exist in build menu.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Sonic Classic Collection&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t Work &lt;br /&gt;
| notes = Stuck on white screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Sonic Colors  &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Sonic Rush &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Sonic Rush Adventure &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Sonic Chronicles: The Dark Brotherhood &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi Touch &amp;amp; GO &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Sonic &amp;amp; Sega All-Stars Racing &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Some texture glitches noticed on menu.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Space Invaders Extreme 2 &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Spongebob Squarepants: Atlantis &lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t Work &lt;br /&gt;
| notes = Game crashes on the first level.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Spongebob Squarepants: Drawn to life &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t Work &lt;br /&gt;
| notes = Game crashes on the first level.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Spongebob Squarepants: The Yellow Avenger &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Sprung: A Game Where Everyone Scores &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Doesn&#039;t Work &lt;br /&gt;
| notes = At start-up screen of copyrights and licenses, the jingle plays, and the game subsequently freezes, with no response from inputs by the touch screen or buttons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Suikoden - Tierkreis &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Summon Night - Twin Age &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Super Monkey Ball: Touch &amp;amp; Roll &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works  &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Super Princess Peach&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Doesn&#039;t Work &lt;br /&gt;
| notes = Freezes at white screen after loading the game. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Super Robot Taisen OG Saga - Endless Frontier &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Electronic Arts Sudoku&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Kirby Squeak Squad&lt;br /&gt;
| status = Doesn&#039;t Work&lt;br /&gt;
| notes = Black screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Solatorobo &lt;br /&gt;
| region = EUR &lt;br /&gt;
| host = Fire Emblem - Shadow Dragon &lt;br /&gt;
| status = Doesn&#039;t Work &lt;br /&gt;
| notes = Black screen.&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Tales of Innocence &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go  &lt;br /&gt;
| status = Doesn&#039;t Work&lt;br /&gt;
| notes = Graphical glitches.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Tales of the Tempest &lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go  &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Tamagotchi Connection: Corner Shop 1/2/3 &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Tetris DS &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Metroid Prime Hunters &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Theresia, Dear Emile &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = The Dark Spire&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = The Legendary Starfy &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Transformers: The Game Autobots &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Pictocross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Transformers Revenge of the Fallen: Autobots &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = BGM Audio is broken.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Transformers Revenge of the Fallen: Decepticons&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = BGM Audio Broken.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = The Wizard of Oz: Beyond the Yellow Brick Road &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Doesn&#039;t work &lt;br /&gt;
| notes = System crashes at the D3Publisher intro logo screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = The World Ends with You&lt;br /&gt;
| region = USA| host = The Legend of Zelda Phantom Hourglass &lt;br /&gt;
| status = Doesn&#039;t work&lt;br /&gt;
| notes = Freezes after first battle.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = The Urbz: Sims in the City &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Music is distorted and water flickers.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Time Hollow &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros. &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Tom and Jerry Tales &lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Mario Kart DS&lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Minor graphical glitches.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Tomodachi Collection &lt;br /&gt;
| region = JAP &lt;br /&gt;
| host = Kirby&#039;s Canvas Curse &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = English translation patch also works: https://www.romhacking.net/translations/2053/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Trackmania DS &lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Trauma Center: Under the Knife &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go &lt;br /&gt;
| status = Works &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject &lt;br /&gt;
| name = Trauma Center: Under the Knife 2 &lt;br /&gt;
| region = USA &lt;br /&gt;
| host = Yoshi Touch &amp;amp; Go &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Ultimate Spider-Man&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = WarioWare D.I.Y.&lt;br /&gt;
| region = USA | host = Kirby Squeak Squad&lt;br /&gt;
| status = Issues&lt;br /&gt;
| notes = Can&#039;t save in-game, so you have to use a VC Restore Point.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = What&#039;s Cooking? with Jamie Oliver&lt;br /&gt;
| region = EUR&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Winx Club - Quest for the Codex &lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Xenosaga I &amp;amp; II&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Ys Strategy&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = New Super Mario Bros.&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Yu-Gi-Oh 5D&#039;s World Championship 2010&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = The Legend of Zelda: Spirit Tracks&lt;br /&gt;
| status = Doesn&#039;t work&lt;br /&gt;
| notes = Softlocks on black screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Yu-Gi-Oh! Nightmare Troubadour&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Yu-Gi-Oh! World Championship 2008&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Kirby Mass Attack&lt;br /&gt;
| status = Works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Zhigan Yi Bi&lt;br /&gt;
| region = China&lt;br /&gt;
| host = Metroid Prime Hunters&lt;br /&gt;
| status = works&lt;br /&gt;
| notes = Chinese version of &#039;&#039;&#039;Polarium&#039;&#039;&#039;.&amp;lt;br&amp;gt;Just change hex value at 1D from 80 to 00 to bypass the &#039;&#039;&#039;ONLY FOR iQue DS&#039;&#039;&#039; screen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Zombie Shiki - Eigo Ryoku Sosei Jutsu - English of the Dead&lt;br /&gt;
| region = JAP&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Zoo Keeper&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = &lt;br /&gt;
| status = Works&lt;br /&gt;
| notes = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Zubo&lt;br /&gt;
| region = USA &lt;br /&gt;
| host = &lt;br /&gt;
| status = works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiU VC SNES Inject&lt;br /&gt;
| name = Zuma‘s Revenge&lt;br /&gt;
| region = USA&lt;br /&gt;
| host = Picross 3D&lt;br /&gt;
| status = works&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Scrapz</name></author>
	</entry>
</feed>