https://wiki.gbatemp.net/w/api.php?action=feedcontributions&user=185.58.173.6&feedformat=atomWikiTemp - User contributions [en]2024-03-29T09:42:10ZUser contributionsMediaWiki 1.24.3//wiki.gbatemp.net/wiki/GBARunner2?diff=64914GBARunner22016-12-26T00:35:32Z<p>185.58.173.6: /* Compatibility list */</p>
<hr />
<div>{{InfoBox<br />
|title=GBARunner2<br />
|image=<br />
|imagesize=<br />
|imagecaption=<br />
|header1 = Information<br />
|label1 = Console Emulated<br />
|data1 = [[GBA]]<br />
|label2= Runs on<br />
|data2 = [[Nintendo DS]]<br />
|label3 =Developer<br />
|data3 = [https://gbatemp.net/members/280844/ Gericom]<br />
|label4 = Source code<br />
|data4 = [https://github.com/Gericom/GBARunner2 GitHub]<br />
|label5 = Latest version<br />
|data5 = [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
|label6 = Discussion thread<br />
|data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net] <br />
}}<br />
<br />
'''GBARunner2''' is a GBA hypervisor for DS (like Nintendont for GC on WII).<br />
<br />
= Usage =<br />
<br />
1. Make sure your sd card is fat32 formatted.<br />
<br />
2. Put a gba bios as bios.bin in the root of your sd card.(*)<br />
<br />
3. Put Gbarunner2.nds on your sd card.<br />
<br />
4. SRAM patch your gba rom with [https://filetrip.net/gba-downloads/tools-utilities/download-gbata-gba-tool-advance-0-7a-f223.html GBATA] if needed.<br />
<br />
5. Put the rom as runner.gba in the root of your sd.<br />
<br />
6. Run gbarunner2.nds.<br />
<br />
(*) Do not use Normmatt's open-source GBA BIOS, as some patches are applied to the BIOS at hardcoded addresses. The MD5 of the BIOS you must use is A860E8C0B6D573D191E4EC7DB1B1E4F6. Use [http://www.winmd5.com/ WinMD5Free] to check the MD5.<br />
<br />
== Not implemented yet ==<br />
<br />
- GUI.<br />
<br />
- Rom selector/broswer.<br />
<br />
- Saving on sd card.<br />
<br />
= Compile last version =<br />
<br />
1. Make sure you have devkitpro installed.<br />
<br />
2. Download the git repo.<br />
<br />
3. Run make in the root.<br />
<br />
= Downloads =<br />
<br />
- [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
<br />
= Changelog =<br />
<br />
See [https://github.com/Gericom/GBARunner2/commits/master GitHub timeline].<br />
<br />
= Compatibility list =<br />
<br />
{| class="compatible sortable" width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Playable - Game is playable with little to no glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Working - Game is playable, but bugs may interfere with gameplay.<br />
|-<br />
|align="center" style="background:#EF5350"|Unplayable - Game is unplayable<br />
|}<br />
<br />
<br />
{| class="compatible sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes<br />
|-<br />
|align="left" style="background:#EF5350"|Castlevania Arria of Sorrow [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Infinite loop of BIOS reboot.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Castlevania Circle of the Moon [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Some slowdows during gameplay. Sound noise during intro. Music missing (?).<br />
|-<br />
|align="left" style="background:#FFEB3B"|Dragon Ball: Advanced Adventure [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Major slowdowns.<br />
|-<br />
|align="left" style="background:#EF5350"|Kingdom Hearts: Chain of Memories [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Graphics totally messed up + slow<br />
|-<br />
|align="left" style="background:#4CAF50"|Mario Kart Super Circuit [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed without any graphical glitches. Some sound effects are missing but it's pretty good.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Mario Party Advance [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Some graphic glitches but playable. Sound stutters<br />
|-<br />
|align="left" style="background:#FFEB3B"|Metroid Zero Mission [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Very vew gfx glitches. No sound unfortunately.<br />
|-<br />
|align="left" style="background:#EF5350"|Pokémon Emerald [U]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed, but loops when entering a wild battle, thus rendering the game unplayable. Audio cracks sometimes.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokémon Sapphire [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs perfectly. Sound stutters<br />
|-<br />
|align="left" style="background:#FFEB3B"|Sonic Advance 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Slowdowns and graphical glitches<br />
|-<br />
|align="left" style="background:#EF5350"|Super Mario World - Super Mario Advance 2 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Shows "Your save data is corrupted" and hangs.<br />
|-<br />
|align="left" style="background:#EF5350"|VRally 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Hangs on start screen.<br />
|-<br />
|align="left" style="background:#4CAF50"|Yoshi's Island - Super Mario Advance 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Few graphical glitches in the intro and during gameplay. Sound a bit noisy. Very playable.<br />
|-</div>185.58.173.6//wiki.gbatemp.net/wiki/GBARunner2?diff=64913GBARunner22016-12-25T23:57:44Z<p>185.58.173.6: /* Compatibility list */</p>
<hr />
<div>{{InfoBox<br />
|title=GBARunner2<br />
|image=<br />
|imagesize=<br />
|imagecaption=<br />
|header1 = Information<br />
|label1 = Console Emulated<br />
|data1 = [[GBA]]<br />
|label2= Runs on<br />
|data2 = [[Nintendo DS]]<br />
|label3 =Developer<br />
|data3 = [https://gbatemp.net/members/280844/ Gericom]<br />
|label4 = Source code<br />
|data4 = [https://github.com/Gericom/GBARunner2 GitHub]<br />
|label5 = Latest version<br />
|data5 = [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
|label6 = Discussion thread<br />
|data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net] <br />
}}<br />
<br />
'''GBARunner2''' is a GBA hypervisor for DS (like Nintendont for GC on WII).<br />
<br />
= Usage =<br />
<br />
1. Make sure your sd card is fat32 formatted.<br />
<br />
2. Put a gba bios as bios.bin in the root of your sd card.(*)<br />
<br />
3. Put Gbarunner2.nds on your sd card.<br />
<br />
4. SRAM patch your gba rom with [https://filetrip.net/gba-downloads/tools-utilities/download-gbata-gba-tool-advance-0-7a-f223.html GBATA] if needed.<br />
<br />
5. Put the rom as runner.gba in the root of your sd.<br />
<br />
6. Run gbarunner2.nds.<br />
<br />
(*) Do not use Normmatt's open-source GBA BIOS, as some patches are applied to the BIOS at hardcoded addresses. The MD5 of the BIOS you must use is A860E8C0B6D573D191E4EC7DB1B1E4F6. Use [http://www.winmd5.com/ WinMD5Free] to check the MD5.<br />
<br />
== Not implemented yet ==<br />
<br />
- GUI.<br />
<br />
- Rom selector/broswer.<br />
<br />
- Saving on sd card.<br />
<br />
= Compile last version =<br />
<br />
1. Make sure you have devkitpro installed.<br />
<br />
2. Download the git repo.<br />
<br />
3. Run make in the root.<br />
<br />
= Downloads =<br />
<br />
- [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
<br />
= Changelog =<br />
<br />
See [https://github.com/Gericom/GBARunner2/commits/master GitHub timeline].<br />
<br />
= Compatibility list =<br />
<br />
{| class="compatible sortable" width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Playable - Game is playable with little to no glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Working - Game is playable, but bugs may interfere with gameplay.<br />
|-<br />
|align="center" style="background:#EF5350"|Unplayable - Game is unplayable<br />
|}<br />
<br />
<br />
{| class="compatible sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes<br />
|-<br />
|align="left" style="background:#EF5350"|Castlevania Arria of Sorrow [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Infinite loop of BIOS reboot.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Castlevania Circle of the Moon [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Some slowdows during gameplay. Sound noise during intro. Music missing (?).<br />
|-<br />
|align="left" style="background:#FFEB3B"|Dragon Ball: Advanced Adventure [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Major slowdowns.<br />
|-<br />
|align="left" style="background:#4CAF50"|Mario Kart Super Circuit [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed without any graphical glitches. Some sound effects are missing but it's pretty good.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Mario Party Advance [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Some graphic glitches but playable. Sound stutters<br />
|-<br />
|align="left" style="background:#FFEB3B"|Metroid Zero Mission [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Very vew gfx glitches. No sound unfortunately.<br />
|-<br />
|align="left" style="background:#EF5350"|Pokémon Emerald [U]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed, but loops when entering a wild battle, thus rendering the game unplayable. Audio cracks sometimes.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokémon Sapphire [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs perfectly. Sound stutters<br />
|-<br />
|align="left" style="background:#EF5350"|Super Mario World - Super Mario Advance 2 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Shows "Your save data is corrupted" and hangs.<br />
|-<br />
|align="left" style="background:#EF5350"|VRally 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Hangs on start screen.<br />
|-<br />
|align="left" style="background:#4CAF50"|Yoshi's Island - Super Mario Advance 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Few graphical glitches in the intro and during gameplay. Sound a bit noisy. Very playable.<br />
|-</div>185.58.173.6//wiki.gbatemp.net/wiki/GBARunner2?diff=64912GBARunner22016-12-25T23:18:19Z<p>185.58.173.6: /* Compatibility list */</p>
<hr />
<div>{{InfoBox<br />
|title=GBARunner2<br />
|image=<br />
|imagesize=<br />
|imagecaption=<br />
|header1 = Information<br />
|label1 = Console Emulated<br />
|data1 = [[GBA]]<br />
|label2= Runs on<br />
|data2 = [[Nintendo DS]]<br />
|label3 =Developer<br />
|data3 = [https://gbatemp.net/members/280844/ Gericom]<br />
|label4 = Source code<br />
|data4 = [https://github.com/Gericom/GBARunner2 GitHub]<br />
|label5 = Latest version<br />
|data5 = [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
|label6 = Discussion thread<br />
|data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net] <br />
}}<br />
<br />
'''GBARunner2''' is a GBA hypervisor for DS (like Nintendont for GC on WII).<br />
<br />
= Usage =<br />
<br />
1. Make sure your sd card is fat32 formatted.<br />
<br />
2. Put a gba bios as bios.bin in the root of your sd card.(*)<br />
<br />
3. Put Gbarunner2.nds on your sd card.<br />
<br />
4. SRAM patch your gba rom with [https://filetrip.net/gba-downloads/tools-utilities/download-gbata-gba-tool-advance-0-7a-f223.html GBATA] if needed.<br />
<br />
5. Put the rom as runner.gba in the root of your sd.<br />
<br />
6. Run gbarunner2.nds.<br />
<br />
(*) Do not use Normmatt's open-source GBA BIOS, as some patches are applied to the BIOS at hardcoded addresses. The MD5 of the BIOS you must use is A860E8C0B6D573D191E4EC7DB1B1E4F6. Use [http://www.winmd5.com/ WinMD5Free] to check the MD5.<br />
<br />
== Not implemented yet ==<br />
<br />
- GUI.<br />
<br />
- Rom selector/broswer.<br />
<br />
- Saving on sd card.<br />
<br />
= Compile last version =<br />
<br />
1. Make sure you have devkitpro installed.<br />
<br />
2. Download the git repo.<br />
<br />
3. Run make in the root.<br />
<br />
= Downloads =<br />
<br />
- [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
<br />
= Changelog =<br />
<br />
See [https://github.com/Gericom/GBARunner2/commits/master GitHub timeline].<br />
<br />
= Compatibility list =<br />
<br />
{| class="compatible sortable" width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Playable - Game is playable with little to no glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Working - Game is playable, but bugs may interfere with gameplay.<br />
|-<br />
|align="center" style="background:#EF5350"|Unplayable - Game is unplayable<br />
|}<br />
<br />
<br />
{| class="compatible sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes<br />
|-<br />
|align="left" style="background:#EF5350"|Castlevania Arria of Sorrow [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Infinite loop of BIOS reboot.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Castlevania Circle of the Moon [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Some slowdows during gameplay. Sound noise during intro. Music missing (?). <br />
|-<br />
|align="left" style="background:#4CAF50"|Mario Kart Super Circuit [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed without any graphical glitches. Some sound effects are missing but it's pretty good.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Mario Party Advance [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Some graphic glitches but playable. Sound stutters<br />
|-<br />
|align="left" style="background:#FFEB3B"|Metroid Zero Mission [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Very vew gfx glitches. No sound unfortunately.<br />
|-<br />
|align="left" style="background:#EF5350"|Pokémon Emerald [U]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed, but loops when entering a wild battle, thus rendering the game unplayable. Audio cracks sometimes.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokémon Sapphire [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs perfectly. Sound stutters<br />
|-<br />
|align="left" style="background:#EF5350"|Super Mario World - Super Mario Advance 2 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Shows "Your save data is corrupted" and hangs.<br />
|-<br />
|align="left" style="background:#EF5350"|VRally 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Hangs on start screen.<br />
|-<br />
|align="left" style="background:#4CAF50"|Yoshi's Island - Super Mario Advance 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Few graphical glitches in the intro and during gameplay. Sound a bit noisy. Very playable.<br />
|-</div>185.58.173.6//wiki.gbatemp.net/wiki/GBARunner2?diff=64911GBARunner22016-12-25T22:10:39Z<p>185.58.173.6: /* Compatibility list */</p>
<hr />
<div>{{InfoBox<br />
|title=GBARunner2<br />
|image=<br />
|imagesize=<br />
|imagecaption=<br />
|header1 = Information<br />
|label1 = Console Emulated<br />
|data1 = [[GBA]]<br />
|label2= Runs on<br />
|data2 = [[Nintendo DS]]<br />
|label3 =Developer<br />
|data3 = [https://gbatemp.net/members/280844/ Gericom]<br />
|label4 = Source code<br />
|data4 = [https://github.com/Gericom/GBARunner2 GitHub]<br />
|label5 = Latest version<br />
|data5 = [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
|label6 = Discussion thread<br />
|data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net] <br />
}}<br />
<br />
'''GBARunner2''' is a GBA hypervisor for DS (like Nintendont for GC on WII).<br />
<br />
= Usage =<br />
<br />
1. Make sure your sd card is fat32 formatted.<br />
<br />
2. Put a gba bios as bios.bin in the root of your sd card.(*)<br />
<br />
3. Put Gbarunner2.nds on your sd card.<br />
<br />
4. SRAM patch your gba rom with [https://filetrip.net/gba-downloads/tools-utilities/download-gbata-gba-tool-advance-0-7a-f223.html GBATA] if needed.<br />
<br />
5. Put the rom as runner.gba in the root of your sd.<br />
<br />
6. Run gbarunner2.nds.<br />
<br />
(*) Do not use Normmatt's open-source GBA BIOS, as some patches are applied to the BIOS at hardcoded addresses. The MD5 of the BIOS you must use is A860E8C0B6D573D191E4EC7DB1B1E4F6. Use [http://www.winmd5.com/ WinMD5Free] to check the MD5.<br />
<br />
== Not implemented yet ==<br />
<br />
- GUI.<br />
<br />
- Rom selector/broswer.<br />
<br />
- Saving on sd card.<br />
<br />
= Compile last version =<br />
<br />
1. Make sure you have devkitpro installed.<br />
<br />
2. Download the git repo.<br />
<br />
3. Run make in the root.<br />
<br />
= Downloads =<br />
<br />
- [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)]<br />
<br />
= Changelog =<br />
<br />
See [https://github.com/Gericom/GBARunner2/commits/master GitHub timeline].<br />
<br />
= Compatibility list =<br />
<br />
{| class="compatible sortable" width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Playable - Game is playable with little to no glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Working - Game is playable, but bugs may interfere with gameplay.<br />
|-<br />
|align="center" style="background:#EF5350"|Unplayable - Game is unplayable<br />
|}<br />
<br />
<br />
{| class="compatible sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes<br />
|-<br />
|align="left" style="background:#EF5350"|Castlevania Arria of Sorrow [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Infinite loop of BIOS reboot.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Castlevania Circle of the Moon [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Some slowdows during gameplay. Sound noise during intro. Music missing (?). <br />
|-<br />
|align="left" style="background:#4CAF50"|Mario Kart Super Circuit [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed without any graphical glitches. Some sound effects are missing but it's pretty good.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Metroid Zero Mission [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Very vew gfx glitches. No sound unfortunately.<br />
|-<br />
|align="left" style="background:#EF5350"|Pokémon Emerald [U]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed, but loops when entering a wild battle, thus rendering the game unplayable. Audio cracks sometimes.<br />
|-<br />
|align="left" style="background:#EF5350"|Vrally 3[U]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Hangs on start screen.<br />
|-<br />
|align="left" style="background:#4CAF50"|Yoshi's Island - Super Mario Advance 3 [E]<br />
|align="center"|78945c3 (2016/12/18)<br />
|align="left"|Runs at full speed. Few graphical glitches in the intro and during gameplay. Sound a bit noisy. Very playable.<br />
|-</div>185.58.173.6